Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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Here, I knocked this out real quick. Has some fixes: the rotary engine is properly exposed to get airflow, and there's a real windshield. Also added some control lines and stuff.

Should I unwrap and texture it? That'll probably take at least a few days.
 
This is very cool.

Looking in to the whole "import a detailed model" thing, it appears that there are scripts one might use to convert between x-plane's format and something blender can use, though I can't necessarily speak to whatever @open_sketchbook may favor. At least in the past this was an annoying process with multiple steps requiring an old version of blender, but it looks like it may have been improved?

Some helpful links:
https://developer.x-plane.com/tools/xptools/
https://developer.x-plane.com/2016/03/blender-2-7-exporter-new-version/

One important note: looks (at least in the past) like the aerodynamics won't be derived from an imported model. The thing people seem to do is model the basics in x-plane so it can derive that stuff, mess with it by hand if needed, export the model to blender, do the detail work there, and them import it back into x-plane. Here, the appropriate workflow might be to first get measurements from the improved model, edit the x-plane model to match, then see about replacing it with @open_sketchbook's model? Or so I gather from 5-10 year old forum threads and such.

This is a wonderful project and I would like to see it go forward.
 
This is very cool.

Looking in to the whole "import a detailed model" thing, it appears that there are scripts one might use to convert between x-plane's format and something blender can use, though I can't necessarily speak to whatever @open_sketchbook may favor. At least in the past this was an annoying process with multiple steps requiring an old version of blender, but it looks like it may have been improved?

Some helpful links:
https://developer.x-plane.com/tools/xptools/
https://developer.x-plane.com/2016/03/blender-2-7-exporter-new-version/

One important note: looks (at least in the past) like the aerodynamics won't be derived from an imported model. The thing people seem to do is model the basics in x-plane so it can derive that stuff, mess with it by hand if needed, export the model to blender, do the detail work there, and them import it back into x-plane. Here, the appropriate workflow might be to first get measurements from the improved model, edit the x-plane model to match, then see about replacing it with @open_sketchbook's model? Or so I gather from 5-10 year old forum threads and such.

This is a wonderful project and I would like to see it go forward.
I could use information for rigging and texturing it, but yeah i'll get that done and send you an obj file and you can muck with it from there.

Anyway tiiiiiiiime to write the next update.
 
I could use information for rigging and texturing it, but yeah i'll get that done and send you an obj file and you can muck with it from there.

Anyway tiiiiiiiime to write the next update.
I don't actually have x-plane. I just looked into what it would take because at some point I read the x-plane plane maker documentation for some reason and I had remembered they were expecting people to do the modeling in their software and didn't provide any import functionality that I recalled. Then I figured I'd share because there's no use making anyone else start from scratch.

Or did you mean @Gravitas Hunt ?
 
I don't actually have x-plane. I just looked into what it would take because at some point I read the x-plane plane maker documentation for some reason and I had remembered they were expecting people to do the modeling in their software and didn't provide any import functionality that I recalled. Then I figured I'd share because there's no use making anyone else start from scratch.

Or did you mean @Gravitas Hunt ?
I did.

... I have a concussion?

How long can I still use that excuse.
 
As I understand it, we've been sort of confusing the issue here: pusher vs. tractor doesn't really matter for this, but tandem wing, which we often go with on a pusher plane, runs the risk of having the front wing mess with the back wing's airflow if the front wing is higher. That said, this is pretty clearly not unavoidable or the end of the world in all cases, since the plane you linked flew pretty well, even if the one it led to had the lower wing in the front.

@Crasian01 , am I getting this right?
 
The joy of bomber missions in WW2. Quoted from Black Thursday: The Story of the Schweinfurt Raid.

"I feel McLaughlin's hand on my arm. It's a hard grip and I see he is looking down and ahead. I lean over, craning my neck, following his eyes. A few hundred feet in front of us a bomber has been hit by a rocket. I catch sight of it just as the right wing starts to fold upward. The fuselage opens like an eggshell, and a man dressed in a flying suit spins clear out in front. I see the pilots still at the controls, then the plane is swept with flame. The right wing breaks free, and with the two engines still spinning it drifts to the rear, flaming at the ragged end. The shattered mess disappears under our left wing, and the sky is clean again. It all happens instantaneously, but to me it is like a slow-motion movie scene."

---

"A long time ago I should have known Chicago like a book. But when I walked around to find an address, I had to ask a dozen people where the hell I was going. Now we're moving directly to an address in a city none of us have probably ever seen before. You don't ask anybody down there about it and you're coming in without knocking on the door. Instead, you're going to blow it in, with the walls and everything else."

---

"Then, suddenly the Fortress shudders, a quiet groan but louder than the motors and the calls on the interphone and the hammering guns. A groan, and magically, a jagged tear appears in the left wing. And you're scared, oh, God, how you're scared..."
 
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This is very cool.

Looking in to the whole "import a detailed model" thing, it appears that there are scripts one might use to convert between x-plane's format and something blender can use, though I can't necessarily speak to whatever @open_sketchbook may favor. At least in the past this was an annoying process with multiple steps requiring an old version of blender, but it looks like it may have been improved?

Some helpful links:
https://developer.x-plane.com/tools/xptools/
https://developer.x-plane.com/2016/03/blender-2-7-exporter-new-version/

One important note: looks (at least in the past) like the aerodynamics won't be derived from an imported model. The thing people seem to do is model the basics in x-plane so it can derive that stuff, mess with it by hand if needed, export the model to blender, do the detail work there, and them import it back into x-plane. Here, the appropriate workflow might be to first get measurements from the improved model, edit the x-plane model to match, then see about replacing it with @open_sketchbook's model? Or so I gather from 5-10 year old forum threads and such.

This is a wonderful project and I would like to see it go forward.

Yes, it is definitely the case that the visuals are divorced from the flight model, and due to certain requirements of the simulator, I don't believe it is practical to export an object from e.g. Blender to the plane maker.

I could use information for rigging and texturing it, but yeah i'll get that done and send you an obj file and you can muck with it from there.

My understanding is that the key thing is that each object (fuselage, wings, fairings, etc.) must have a single material, with a single texture for each of diffuse, specular and normal (plus an optional night-time texture). I'll take a look this week when I have time and get back to you, but they definitely need to be unwrapped to show up.
Rigging is done in the plugin as it needs to link up to the simulator to respond to control input.

Edit: the docs
 
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8-2: What Can I Do For You?
Over the next two weeks, you did your best to work on whatever got brought to you each morning. The Army was willing to spring for slightly more on the Dragonfly now that it was proven, which meant you could spring for some improvements. Some sparing use of metal, for example, to reinforce the wing structure. You also dug out your old sketches for embedded guns in the nose and touched them up, complete with a gap in the instrument panel so the pilot could still check Tezuka's coloured beads on the belt. There probably wouldn't be much performance gain, but the introduction of a discard chute to get rid of spent shells would eliminate the irritating rattling that Yachi's letters told you about.

(Sure, so could a cloth bag, but this was cooler.)

You pushed as hard as you could for the silk composite design, which had stretched silk sandwhiched in-between the wooden boards. It wouldn't stop a rifle-caliber bullet fired air-to-air, but it might ward off the small shrapnel of flak, pistol rounds, and rifle shots from the ground. The Army didn't want to pay for it, though. Eventually, Mr. Ohara managed to get them to buy a half a dozen to be assessed and issued. You had a feeling one of them would end up with Yachi, so reasoning the first one would be shot at as a test, you had the crew sign your name on the dashboard of the second for him.

Speaking of Yachi, you had letters to answer. He'd learned of your concussion through Satomi, who he apparently had started writing to after training, and you were quick to reassure him you were alright, even through you weren't, really. His letters, usually oversized things stuffed with observations and idle talk and wedding plans, seemed short and somewhat curt, even. You immediately suspected he might be hiding something from you: maybe new orders. Maybe there would be a big offensive and he didn't want to worry you. Yachi was pathologically honest: the only way he could keep a secret was by not talking.

The worst part was, even as you were trying to make sure he didn't worry about you, you felt you needed worrying about. Even the simplest things, like reading a book or writing a letter, seemed challenging. Engineering and mathematics was like trying to stack a card house while wearing mittens. You slept perhaps twelve hours a day, but never more than a few hours at a time. Any time you looked out the window, you were reassured to see a police officer there. Most days it was Officer Horikiri, one of the officer who usually walked the beat on your block: her partner was presumably walking it alone. You felt a lot better having somebody with a sword at your door, in case those gangsters came back.

Every morning, somebody from the office showed up to take your old paperwork and give you new ones. It was usually Takai, who had changed immensely since he started working at Ohara. You were pleased to see how much better put-together he looked, even if there was something vaguely unsettling about seeing somebody take a journey similar to yours in reverse.

"What have you got for me today, Takai?" You asked. You spent most of your day sitting up in your futon against the wall, with a special table you bought that rested across your lap acting as a desk. The young intern came over and dropped a thin sheet of papers.

"Nothing heavy. You're supposed to be taking it easy, remember? We need you to sign this now..." You did. "And if you can, and only if you can, we'd like you to weigh on the fuel line issue..."

You looked at the blueprint. It swam in front of your eyes.

"Yeah. Okay, I can do that. Um... yeah, I didn't get much done, but here's the revised sketches for the internal guns. Can you show those to Uyeno, and make sure you point out..."

"Um, sorry Mx. She's gone, remember?" Takai said. You blinked slowly.

"Gone where?" You asked. You felt like you should know this.

"To Varnmark, remember? For her surgery, now that it was safe? She left three days ago for Cham and is probably on the zeppelin by now. She'll be back in October." Takai explained slowly, looking at you with... fuck, that was pity, wasn't it.

Was that something you were supposed to have known? Had to be. A... two, three? (what day was it?) month leave from one of your engineers. Somebody had to have told you. It was very much like you to not pay attention to the things happening around you when you were distracted, maybe you could have missed the announcement, but this felt... big. Too big.

Were you just not listening at the time, or had this fact actually been knocked out of your head? Was this part of the amnesia? It had been nearly three weeks, it should be better now, it's supposed to be better. What if you never got better? What if your brain, the only part of you worth anything, was just shriveling away from your injury and you were going to lose everything you were going to lose everything you had and your job and your purpose and your airplanes and none of it would be worth a damn it would all be for nothing-

"Mx? Mx are you okay, oh spirits, do you need help? Talk to me! Officer!"

---

You were okay. Eventually.

You were waiting the next morning for Takai or whoever else. You had your work from the last day done. You hoped everything was going well without you, and you were eager to see if there was a new project yet.

The man Officer Horikiri let through was not Takai.

"Excuse me, who are you?" You asked. "Are you a new hi-" No, he was not. Those were tattoos, running from under his sleeves, at the edge of his collar. He was an older man, heavy set, but with a musculature about him, like a wrestler almost. Nearly totally bald, with just a ring of longish hair. He smiled as he came in like he'd just spotted a dear friend.

"Hello, Mx. Matsura. How's the head?" He said. He sounded jovial.

"Fine." You said cautiously. A lie, it was killing you.

"That's good to hear. Sorry for barging in, of course. My name..." he paused like he was about to announce something impressive. "... is Kaiji Kiriyama."

"I'm sorry, should I know who you are?" You asked. Did you forget this person too?

"Nah, it's fine." He said, coming over to sit cross-legged near to you. You couldn't help but look out the door for help: It was still open, and Officer Horikiri was watching, a look of concern on her face, but she wasn't moving. There were two younger men there with her, traditionally dressed, looming near her. Absurdly, you felt more concerned for her safety than for yours in this moment. You dying in this state would be no great loss, but you liked Yoko. She was always helping somebody.

"Is there anything I can help you with?"

"Not as such. I mean, I'm sure you've got a lot to worry about." He picked up one of the sheets off your desk. "Airplanes! Wild. When I was a kid we didn't have any of this shit. I just about lost my mind when I rode my first train."

"Which one was it?" You asked, suddenly curious.

"Um... I dunno. From my hometown in Tsukushi to Saikyō?" He said, looking confused.

"What year?"

"Um... wow. I wanna say '03? Maybe '04?"

"Oh, that's when the Victory South Line opened, right? Big blue engine, giant number on the side in red? Would probably have been 7, 12, or 13 on the line..." You had always thought those trains looked rather garish. A proper train engine uses subdued colours, like the modern black and white engines on the Central Captain Line, or maybe those forest green engine that pulled the air racing party to the Albian channel coast...

"Fuck me, yeah, there was a big number 7 on the side! The papers weren't kidding, you're a fucking genius. Anyway, about that. I got a call about three weeks ago from a friend of mine in the government who said one of my employees crossed a line. I had to do some scrambling to figure out who it was and why, but I'm here to let you know that the problem has been dealt with, and to apologize."

"What do you mean, dealt with?" You said, slightly cautious, slightly curious.

"You squeamish?" He asked.

Yeah, I super am, you thought.

"Nah." Your mouth said.

After a quick glance to the door (Officer Horikiri was pushing herself against the wall like she was trying to sink into it and get as far away from the two men there as possible) Kaiji reached into his sash and pulled out a white cloth. Opening it revealed a small nub of some kind... you recognized it after a second as two knuckles from somebody's pinkie, with the top knuckle already severed at some earlier point. There was a small red stain on the cloth, but not much: they probably let it drain before storing it. That thought, rather than the image, is what made you feel nauseous.

Then you realized whose finger it was and you felt even more gross.

"So, he ain't gonna do that again." He said, wrapping the partial digit back up. "You want it?"

"No, thank you." You managed. He shrugged and put it back.

"So, yeah, I want you to know nobody's gonna hurt you, okay? I'm stopping by my friend the commissioner's house after this to let him know, and Officer Whatshertits over there is gonna get to go home. That said, my friend in government that I mentioned earlier? He's not happy with the way you've been treated, and he asked me to make it up to you. Now, you don't look like the sort who goes collecting knucklebones, so... what will it be?"

"Huh?" You didn't understand the question. Your head was pounding and you felt a bit like you were gonna vomit. "What do you mean?"

"Okay, lemme break this down for you. I understand you hit your head, so I'll go slow. I'm... probably one of the richest men in the city. I'm kept that way because I keep people happy. We looked in on you, Matsura, you're the kind of person I'm gonna want to have happy with me. Not now, sure, you're still small fry, but in a few years? You're gonna have the kind of fuck-you money that gets things done in this town. Speaking of, you should really start diversifying your investments. My guys says, after the war, take like 50% out of Ohara and put it in something stable. I dunno, art, or maybe invest in New Alleghany. The post-war crash is gonna fuck you up bad otherwise."

"Um... thanks?" It wasn't every day you got financial advice from somebody who'd just shown you a severed body part.

"Anyway, look. Point is, we fucked up bad, and I don't want to have somebody like you as an enemy down the line. At the same time, most of my methods for dealing with potentially problematic people are off the table, seeing as you're apparently single-handedly designing the machines that are currently shoving a big patriotic foot up the Caspian's collective assholes. Soooo..."

He bowed low against the ground from the sitting position.

"I'm here to offer an apology, and you're a hard enby to shop for. What can I do for you to make this go away, so we can be friends?"

You decided to lean back against your pillow a little harder. This was entirely too much.

"Alright, lemme lay out the possibility space. I got connections. You want something from overseas, you got it. I can get anything to you from the docks, and if I can't I know the guy who can. Planes, engines, fuck it, no problem, we got the money to burn and people look the other way for us. We got influence in the government and the military. You want those Navy assholes who keep dicking you around dealt with... I can probably do something about that. You want to move to someplace fancier? I can get you anywhere in the city, tomorrow. You wanna spruce the place up? I know a couple girls from Joseon who need a place to stay, if you understand. Or boys, hey, whatever. Drugs? Lifetime supply. You want somebody drafted? He's in a trench tomorrow. You want somebody dead, same deal. Work with me here. What can I do for you?"
[ ] Write In​
[ ] Nothing. Get out of my house. (WARNING: THIS WILL HAVE CONSEQUENCES AS WELL.)​
 
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Dude, I made it! One of my things is canon! I feel ten feet tall right now, thank you so much @open_sketchbook!

Ahem, anyway. Matsura doesn't strike me as being particularly vengeful, and honestly naval procurement hasn't been that big of a problem. I say we go in for getting a few examples of top-of-the-line, foreign engines, coupled with an engine workshop addition to the factory on our next payday. Not only would it make producing engines in-house easier, it might actually make us top of the market on our first go if other firms don't have Western designs to work off of.
 
[X] An example or two of the the latest Gallian rotary engine with as much technical documentation as they can lay their grubby hands on.
 
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