"Bear in mind, the Rim flipped a couple of years before we re-established contact, so all of this is second-hand and after the fact. However, from what word we receive from Citadel dispatches, the Tamaras Rim has had zero priority for reinforcements and garrisons from the Council for years. In fact, that's been going on since before Virmire was blockaded."
So, we are not going to go independent?
Just asking. The impression I got was that we veto'ed the declaration so we can post phone a decision after we get a idea of what is going on in the galaxy. W now have the idea.
Considering the popular support for independence investigating it and shaping it into how we want it is child's play and manage to get the innate of the responsible leader who after careful consideration figures out to implement the will of the people.
If we go loyalists there is going to be some Belfast style issue of loyalists vs independence since we are going to pi sition ourselves as anti independence and basically converting our support base into said loyalists, which will later make changing position even more of a headache and waste of action.
Considering that we are still cut off we can actually postphone the decision for this turn of either pro or against, wait for the investigation returns to get a clearer picture and then make the decisions (especially if we want to go independent, and the seccesionsits are actually terminus unionists and not Virmire nationalists that would be a good way to go with our own independence platform while clearing out the foreign influence party should it be such).
Until we get linked it is not that big of a issue. Well not really, since if the terminus manages to link up then going secessionist is better but still, ATM both are irrelevant, since de-facto we are still on our own, and it would be kind of a bad idea to bring forth into existence a party that has the main focus of fighting the seccesionists instead of focusing everyone on better killing bugs.
So if that one world can leave then we have a good chance ourselfs.
[X] Marine Expansion: You have committed to an expansion of the role of your marines to allow them to conduct voidborne operations and support roles in planetary assaults. Time to send Tannuvael his funding and let him at the problem. After the disaster that occurred during the Attican Beta offensive, this has become something of a bigger project, as you're dealing with the loss of institutional veterancy as well and taking lessons learned on board. Time: 2 years. Cost: 30,000 credits. Chance of Success: 70%. Effect: Authorize the agreed-upon expansion of your marine forces into a force capable of offensive operations; marines expand. Replace losses and integrate lessons learned in doctrine and equipment.
[X] Military Outposts: You've identified a few systems in Sentry Omega suitable for the establishment of dedicated military outposts. Setting up a base in one of them would establish extremely thorough ship basing and provide a secure basing point for your military deeper into the cluster. Time: 1 year. Cost: 40,000 credits. Chance of Success: 75%. Effect: Establish a permanent military presence in a system of your choice (sub-vote to follow for which). This provides a secure base within the cluster for your ships to use and provides excellent ship basing quickly. Certain systems will also provide passive benefits to background military reforms. Will provide enough docks to hold the 3rd RWF.
We need Marines and dock space
[X] Start My Own: You disapproved of the Bill of Declaration for many reasons, and chief among them was the lack of official input you would have had regarding the final product. You are not opposed to independence; just to independence on the terms as presented. Time: 1 year. Chance of Success: Variable depending on sub-options chosen. Cost: 23,000 credits. Effect: Introduce to the Assembly your version of a Declaration of Independence, and in a sub-vote, determine what that version shall be. For everybody who really wanted to write in, "Pass, but only if-" last year, this is your chance.
We did veto previous declaration to make our version of it. Now is the time.
[X] Investigate the Secessionists: You do not want to commit to a course of action without a full understanding of the situation. These Secessionists have one obvious goal, but there may be more, or creative approaches to solving their problems. It turns your stomach to treat with a political party, but you need information, and you doubt that they would refuse to speak with you; they're not hostile yet. Time: 1 year. Chance of Success: 72%. Cost: 15,000 credits. Effect: Approach Secessionist party leaders to get a better read on their exact wants and needs, and how your policy decisions might interact with them.
They are organized. We must know who, why, and with whose money.
[X] Colony Equipment: Assilia is as primed as it's going to be, which about means that you won't have to install orbital infrastructure yourself. Unfortunately, that's only one part of building a colony. You need to purchase the first wave of colonists' equipment -- everything needed to start constructing several small cities across the entire planet, and supply the fledgling colony in the years following its founding. Now that you're all ready to go otherwise, you'll want to take this soon. Time: 2 years. Chance of Success: 75%. Cost: 75,000 credits, -30,000 yearly income (income hit imposed at conclusion of option, persisting until Assilia Prime achieves self-sufficiency, a span of time you have no way of reliably estimating).
[X] Rebalance Food Production: Dextro-levo incompatibility is not complete, and honestly it's more a mining canary for a whole host of other issues than the core problem with quarians and levo food. Some -- a very limited some, mind -- of the foods you produce here on Virmire are edible to quarians, and if you scrape deep through the records of last year's yields, you can just barely hit, "nutritionally-complete diet," by some miracle of chance. It would mean one particular arrangement of not-very-well-coordinated foods for every single meal over the entire duration of the quarians' stay. It won't be tasty, and it'll get boring. Morale may very well become an issue eventually, but it'll feed your guests in the short term, and absent a disaster, you know you can do it. Time: 1 year. Chance of Success: 80%. Cost: 30,000 credits. Effect: Subsidize and reserve yearly batches of crops and animals that the quarians will be able to eat, solving the food crisis at the cost of making them long for the halcyon days of stale MRE's.
[X] Dietary Supplements: You cannot make dextro food from samples that don't exist. The quarians did not bring plants or breeding pairs of livestock with them. If you worked at it, you could rejigger your crop and slaughterhouse yields to get them a nutritionally-complete diet, but that would see them eating the same exact thing for every meal they eat during their stay here. A lot of foods Virmire produces are simply inert to quarians, or contain some but not all of the things they need to survive. Feed them that, and then produce the dietary supplements that will make that stuff nutritionally-complete. Time: 1 year. Chance of Success: 70% Cost: 40,000 credits. Effect: Produce, with the quarian medics' aid, dietary supplements to turn the varieties of food the quarians can safely eat into actual meals, solving the food crisis without forcing them to eat the same things for literally every meal.
[X] Emergency Response: The 3rd RWF is critically low on crucial medical supplies. With many crew members still in need of urgent medical attention, the MotS absolutely needs to divert all available resources to the matter of figuring out how to synthesize those medicines using only materials from an incompatible biosphere. This is...not going to be fun. Time: 1 year. Chance of Success: 50%. Cost: 50,000 credits. Effect: Divert medical funding to make a brand-new branch of your pharmaceuticals industry appear overnight; address quarian medical problems.
[X] Personal Attention: [ ] Emergency Response
[X] Personal Attention: [ ] Start My Own
[X] Personal Attention: [ ] Marine Expansion
Do we vore for whole plans or individually? Is there a plan that do have all above?
No…? At Extreme or Long range a Dreadnought will absolutely slaughter cruisers. Only once you reach medium range does their lack of agility start to tip the balance. Even at that range you need a fair few cruisers to bring down a Dreadnought and you will lose some of them.
We decided it was better to have an anti-cruiser capital ship and just throw cruisers at other people's general purpose capital ships. This has worked for us, but there are reasons that everyone else in the galaxy uses conventional Dreadnoughts.
It sat there for ten years without being selected and without any moves being made towards taking it, and then you had other options. It's gone now.@PoptartProdigy Did anything ever come of this old idea, back from the first turn? To broadcast over the old FTL transmitters? Quarian space isn't that far away from SO, galactically speaking. And we do have a message of particular interest to the Quarians.
@PoptartProdigy Did anything ever come of this old idea, back from the first turn? To broadcast over the old FTL transmitters? Quarian space isn't that far away from SO, galactically speaking. And we do have a message of particular interest to the Quarians.
It (was) apparently a faster-than-light signal of some kind.It's probably several dozen lightyears away at least; more likely several hundreds.
Rachni wars might be over by the time lightspeed signal reached Quarians.
I assume the Reapers perform maintenance every fifty thousand years or so.Furthermore, placing a mass relay out there would be begging for it to get disturbed from its orbit by another, passing system, and either dive-bomb its local sun or get lost into interstellar space.
Inaccurate sir.Not particularly relevant here. I mean, if the fleet was actually destroyed, that might apply. The fleet - or at least it's people - are largely intact, thanks to us.
Do you actually have any idea what happened at Dunkirk? The whole reason it was feasible was because they didn't have to fight their way through marine or land opposition to retrieve the evacuees.By your standards, the British should have abandoned their men at Dunkirk, after having "lost" such a large portion of their forces.
Type of vessel | Total engaged | Sunk | Damaged |
---|---|---|---|
Cruisers | 1 | 1 | |
Destroyers | 39 | 6 | 19 |
Sloops, corvettes and gunboats | 9 | 1 | 1 |
Minesweepers | 36 | 5 | 7 |
Trawlers and drifters | 113 | 17 | 2 |
Special service vessels | 3 | 1 | |
Ocean boarding vessels | 3 | 1 | 1 |
Torpedo boats and anti-submarine boats | 13 | ||
Former Dutch schuyts with naval crews | 40 | 4 | Unknown |
Yachts with naval crews | 26 | 3 | Unknown |
Personnel ships | 45 | 8 | 8 |
Hospital carriers | 8 | 1 | 5 |
Naval motor boats | 12 | 6 | Unknown |
Tugboats | 34 | 3 | Unknown |
Other small craft[note 1] | 311 | 170 | Unknown |
Total British ships | 693 | 226 | |
|
Type of vessel | Total engaged | Sunk | Damaged |
---|---|---|---|
Warships (all types) | 49 | 8 | Unknown |
Other vessels | 119 | 9 | Unknown |
Total Allied ships | 168 | 17 | |
Grand total | 861 | 243 |
Yes.An interesting assumption. We have a decent chance of succeeding, it's true, at least with food production, but would the quarians at home know that, or consider it politically expedient to rely on that?
They can read a map.As you say, it is resource intensive. They cannot necessarily trust that we have the resources to devote to it, or the expertise to do it, especially given our military focus. We have made miracles happen. It would be foolish of them to continue to expect miracle after miracle without them making some contribution, or some attempt to relieve their people.
On the trailing end of the field of systems you're surveying is a system devoid of exploitation opportunities, but with a planet that makes the admiral in you perk right up. Hosting three gas giants and a small terrestrial, what draws your attention is definitely the terrestrial. Small -- very small, with hardly any gravity -- the planet nonetheless hosts a potent magnetic field, and its crust is made almost entirely of granite. Small enough that cruisers can land on it, with a magnetic field powerful enough to discharge drive cores, and a skin hard enough that deep-dug installations would be nearly impervious to orbital bombardment, the planet nearly begs to be turned into a military outpost and a naval dock. A planet like this could even host ground-based dry docks for anything up to even heavy cruisers, which are far superior to orbital installations in terms of security and engineering. Three gas giants in the same system don't hurt, either, allowing vessels to discharge in the outer system before going back out on patrol, while ships that need maintenance can mostly go to the terrestrial.
Actually, that is far from the worst idea. Our military has toughened enough such that we have less cause to worry about any potential lurking enemies in the Sentry Omega jumping us. And just saying "Hi everyone! Still alive, yes, we're doing fine out here, and we saved X of the quarians in the Third Fleet, who say hi and to give their families a hug!" might actually be a good idea.@PoptartProdigy Did anything ever come of this old idea, back from the first turn? To broadcast over the old FTL transmitters? Quarian space isn't that far away from SO, galactically speaking. And we do have a message of particular interest to the Quarians.
Since we now have a specific message we might want to send, would you be open to making that option available at some future time, or should we expect it to remain gone?It sat there for ten years without being selected and without any moves being made towards taking it, and then you had other options. It's gone now.
It might never get through at all. Mass Effect ships can only go so far without discharging their drive cores in a suitable gas giant, which means they have a maximum range they can 'hop' between gas giants. Traveling through uncharted space, they'd have no guarantee of finding a suitable gas giant in any particular system. Thus, they could easily encounter 'desert' regions they can't cross because they don't have the range.If we send a corvette with news of the 3th fleets survival from Sentry omega to the phoenix massing relay how many years would it take?
Very few if any people are specifically anti-independence. Personally I'm lukewarm on the idea and could be readily talked out of it by a cushy enough offer from the Council, and I'm about as anti-independence as anyone else on the thread. Few if any Mass Effect fans are that big a bunch of Council fans.So, we are not going to go independent?
Just asking. The impression I got was that we veto'ed the declaration so we can post phone a decision after we get a idea of what is going on in the galaxy. W now have the idea.
Except that we may want to act on what we learn about the Secessionists. Not just political dirty secrets, but also more general stuff like "Okay, three quarters of our population is pro-independence, and they break down into three major factions that want X, Y, and Z for reasons as follows, who will want or not want the following features in our declaration."There is nothing to prevent us from investigating the Secessionists and drafting the Declaration of Independence in the same turn.
I shall avoid being deliberately flippant in my answer to this... Just off the top of my head:It's a declaration of independence. What could you possibly put it in aside from declaring independence?
Why not? I mean, this was one of the first things they did, why wouldn't they try at least one or two ambitious power grabs to see if we were content to be something of a figurehead or if we planned to actually assert the primacy of the executive.The Magna Carta isn't a declaration of independence. It's was bill of rights granted to the nobility of England because of a pathetically weak king. The American Declaration of Independence is indeed a declaration of independence but it's also so much more than that. If our declaration was similar to the American one, I assume that Poptart would've stated so, since it vastly increase the scope and importance of the bill. Furthermore, it seems extremely unlikely to me that the Assembly wouldn't have involved us in the drafting of what is essentially a constitution.
Me neither; I suspect it's encouraged the Lystheni to run wild, among other things. I imagine Mira deciding that the dreadnoughts and heavies of the Third Fleet (which are the most expensive to operate in any case) will be parked in Hoc most of the time as an emergency reserve, while quarian cruisers, frigates, and corvettes are encouraged to patrol the surrounding space once they start being fit to do so?She does. The 3rd is torn to shit. It's roughly the size of one of your old defense fleets at this point. Its dreadnoughts will be handy in an all-hands-on-deck scenario, but other than that, it's best used for the purpose to which defense fleets are best suited: filling patrol obligations so that other, better fleets can take more comprehensive duties.
And Mira has not been pleased about Sentry Omega going completely without a military presence these past few years.
Having only the Lystheni be capable of moving around the cluster in armed starships is probably not a good thing for us. Especially not as we spread out more colonies and merchants. I don't know what they might decide, but having literally no counter in place for when they do sounds bad.Why though? Just plop down some sentries at strategic locations, have a taskforce centrally stationed in Hoc to deal with situations and leave it at that. What possible threats could warrant intensive patrols of the cluster? The Lystheni? Those fuckers aren't going to attack us openly.
Oh, naturally. I simply doubt that they deliberately invite such maintenance being a constant affair.I assume the Reapers perform maintenance every fifty thousand years or so.
Wake up from sleep, dust themselves off, kill off all the organics underfoot, reshuffle thefurniturerelays that have drifted out of position.
Y'know, regular housekeeping.
Since people are now expressing interest, yes. It'll be one of a few, "re-establish contact," options next year, once the immediate crisis is handled.Since we now have a specific message we might want to send, would you be open to making that option available at some future time, or should we expect it to remain gone?
The quarians don't have a great abundance of spare personnel. Some, yes, but not a lot. Thus, Virmire would have to provide that. The base staff and commander would be Virmirean. So, quarian fleet operating out of a Virmirean facility.I'm not sure it's a smart move to give the quarians primacy on a naval base away from the Hoc system that is primarily occupied by quarians with minimal Virmire presence; do you think it likely MIra would do that?
I think they mean the Lystheni.Who are Larians?
If you mean 'quarians,' they are not much of a risk of colonizing our cluster, because all the quarians we have around are the survivors of a single battlefleet. They have no civilians or manufacturing experts or any of the specialists they'd need to found colonies.
Also, we are already working on what you say, it just takes time to colonize planets while fighting a major war.
Inaccurate sir.
The quarians, by Malan's own admission, have almost lost the Far Rim several times. They are not going to weaken the defenses of several billion people in order to go in search of several hundred thousand, any more than we would have to look for survivors of First Fleet after the initial military disaster.
Do you actually have any idea what happened at Dunkirk? The whole reason it was feasible was because they didn't have to fight their way through marine or land opposition to retrieve the evacuees.
The Brits literally did what I'm telling you the quarians will: they prioritized keeping home base safe.
Genengineering is increasingly straigthtforward these days with CRISPR and all, let alone for a several billion man planet with a human resource base capable of building and maintaining multiple fleets
Furthermore, the quarians know exactly how much food the 3RWF has available, and that they'd be talking a couple months with extreme rationing. By the time you'd be able to get a relief fleet across two Rachni clusters and through their combat fleets, they'd be out of supplies.
We had the resources to not only survive Rachni assaults on our home cluster, but to advance and capture two more as a buffer, while capturing and cracking the encoding on Rachni comm buoys.
That sort of achievement implies an educational level and techbase for whom this is well within their capabilities; we're talking feeding a couple hundred thousand people here, not stellar engineering.
The emperor distributes distinctions, honors, and titles widely and indiscriminately, including the unusual act of making his favorite horse, Incitatus, a Roman senator.
All hail the immortal God-Emperor Glitterhoof.Hah, this bit always gets a laugh out of me.
...especially when I remember the immortal horse event in CK II.
*Scratches chin, waggles hand*Caligula orders the Jewish synagogues in the city of Alexandria emptied out and turned into temples of Caligula. While this is going on, a new messianic cult quietly spreads its first satellite church among disaffected Alexandria Jews. This one is unusual in that they're still in the running despite their messiah having been executed by the Romans several years previously. They say he's coming back.