Indeed.Turn 0: Leader makes a plan -> Turn 1: Intelligent skeletons make their write-ins according to the plan to take up the assigned roles -> Turn 2: Unintelligent sekeltons put their 1d10s into actions defined by intelligent guys on the previous turn.
Correct?
That is a odd way of putting things and an unusual choice of messager. Unless..."Captain will do, and I require you to deliver a message to a halfling village"
I assume it's a special sub-type. Also, dammit Pan, I wanted it.
That is a odd way of putting things and an unusual choice of messager. Unless...
Wait
How do we know that the halflings and the dwarves are at peace?
Hey now, I'm the only one who's put points into it so far, so step ya game up!
MaybeAfter we unlock Assassins, could I theoretically choose that as one of the archetypes for a High Skelly?
Assassin/Special or Assassin/Leader?
I am having a lot of fun making Idol-chan's speech patterns.
I'm fairly sure they don't stack.Okay. Are my warrior reroll and leader reroll seperate so I can use both?
I mean use one for battle and leader reroll for another thingAvoiding getting a nickname is yet another reason I'm glad I'm not an intelligent skeleton yet. I really don't want to get caught up in anime skeletons.
I'm fairly sure they don't stack.
Umm I think you are misunderstanding things, this is what you can do as an Intelligent Skeleton and a Warrior/Commander
ALL:
Gain a 3rd action every turn
Improve their base rolls from 1d10 to 3d10
May Spend an action to improve everyone's rolls on a chosen action next turn. (Reroll 9+)
May attempt write in votes.
Leaders:
Actions spent improving everyone's rolls are even stronger (Reroll 8+)
Write ins based on leading will be more successful
May make battle plans prior to battle.
Warrior:
Massively increased combat ability
Actions spent improving everyone's rolls for an attack or battle are even stronger (Reroll 8+)
May lead parts of the horde, allowing more complex tactics like flanking, skirmishing etc etc.
Mostly just killing halflings.24 more to assassin nice. Is there an action being.boosted for next turn like awaken more skeletons
No need, I've already given the boosts. You can spend your actions this turn either working to improve our troops or getting yourself some weapons.Does that mean I don't have to do a write-in yet, or give a combat boost (Do I even need to or is Astra going to give the combat buff?)
You mean you expected Idol-chan~This is just about exactly how I'd imagine a bunch of skeletons with no Overlord to coordinate. Way to be in character, everyone
I think we might be at just 8 more needed .24 more to assassin nice. Is there an action being.boosted for next turn like awaken more skeletons
As discussed yesterday, you still have this.
He did not use it so I think you still have this.