What should your focus for the rest of the Quest be?


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GM actually took pity on us and provided balanced fleet composition before, even if no-one apparently paid attention.
An ideal fleet (in a 20 Ships Task Force), from my POV for you, would be 4 Carriers, 3~4 Heavy Cruiser Brawlers, 4~6 Light Cruiser Lineholders, 4~6 Destroyer/Frigate Skirmishers, and 2~4 Destroyer/Frigate Scouts. If you are operating with a 30 Ship Task Force, add 4 more Carriers and up the Skirmishers and Scouts.

So, 30-ship fleet is something like:
x4 Leos
x8 Libra
x6 Scorpio
x8 Crux
x4 Aries

Extra 10 in 40-ship fleet probably can lean toward specialists designs such as Sagittarius or Lupus, but our current fleets are actually short on their primary striking power.
 
Though it is worth noting that whatever fleet composition we vote for we're almost guaranteed to be expected to actually back it up with the actual ships. So the bigger the Task Fleet, the more ships we're gonna need to build.
 
Then again, the entire point of a Task Fleet like this is to be our Big Stick that can smash through anything but a Middle Power's full force.

So yeah, good catch with that Jexx!

[ ] Plan: A Pie in the Sky
-[ ] Designation: Sector Battle Group (SBG-(Insert Task Force Name Here) )
--[ ] 4x Heavy Cruiser Brawlers (Leo and its descendants)
--[ ] 8x Carriers (Presently the Libra-T)
--[ ] 6x Line Holders (Presently the Scorpio, Kil'drabi Battlecolonies can substitute in this role, sacrificing striking power and agility for sheer durability,.)
--[ ] 8x Heavy Frigates (Presently the Crux-S, a flexible, solid escort weight that can serve as a fast reaction force)
--[ ] 4x Corvettes/Destroyers (Presently the Aries-S or Lupus, though Kil'drabi Frigates can substitute here as well)

This is a gigantic overlay in military force, but it will absolutely crush anyone on the map that we can see, I believe. We can still deploy Task Forces as needed to supplement, but this is The Big Stick that the Federation wields--and conveniently, it can actually split in half and still have each formation be combat effective.

We'll want to implement the next generation before we really get cracking on this, but if I were to say "What is the ultimate manifestation of the Federation's current Naval Strength', yeah, this would be it.

This is the anchor that other Task Forces will maneuver around. Our equivalent to a Sector Fleet, and we have enough territory now of a high enough level of development that this is no longer just talking out of our arses either. We broadly control three out of 12 sub-sectors (80%+ of their territory) and have eyes and ears in half of it. Coupling that with our absurd industrial strength per capita compared to the Imperium, and I believe we actually have the ability to field a Sector relevant battlefleet. This is that fleet. Given another generation of ship designs and I am confident we can challenge any known polity in the Sector as a peer.
 
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[ ] Plan: A Pie in the Sky
-[ ] Designation: Sector Battle Group (SBG-(Insert Task Force Name Here) )
--[ ] 4x Heavy Cruiser Brawlers (Leo and its descendants)
--[ ] 8x Carriers (Presently the Libra-T)
--[ ] 6x Line Holders (Presently the Scorpio, Kil'drabi Battlecolonies can substitute in this role, sacrificing striking power and agility for sheer durability,.)
--[ ] 8x Heavy Frigates (Presently the Crux-S, a flexible, solid escort weight that can serve as a fast reaction force)
--[ ] 4x Corvettes/Destroyers (Presently the Aries-S or Lupus, though Kil'drabi Frigates can substitute here as well)
Do we need to designate how many Andromedas as well? Or are those automatically assigned?
 
Grumble I cited it a few hours ago, but apparently nobody paid attention.
We have a bit of a primer in what our fleets should look like here:

and I believe we actually have the ability to field a Sector relevant battlefleet.
I think we're pretty damn close actually.
What we haveWhat @Alectai plan calls forDifference
1x Leo-Primus Heavy Cruiser4x Heavy Cruiser Brawlers Need 3 Leos.
4x 2x Libra-T, 2x Libra-S.8x CarriersNeed 4 Libras, should refit the old ones.
16x total. 9x Scorpios, 2x Endeavors, 5x Proofs6x Line Holders We have enough lineholders for 2 fleets!
8x total, 5x Crux-1, 3x Crux-S. 8x Heavy FrigatesAll set, just need to refit.
35x total, 12x Aries-S, 17x Words of the Writ frigate, 2x Vipers, 2x Cobra, 2x Falchions.4x Corvettes/DestroyersLol no we have plenty.

We just need to build some Libras and Leos. Granted, that's not a trivial thing, but it's what we need.

Additionally, we have so many destroyer equivalents. Granted a lot of them are going to be running anti-piracy or commerce protection or whatever, but we really don't need more. This should really indicate how unneeded the Shipyard Automation is. If anything I'd like to do a write-in like this:
- [Large Shipbuilding Efficiency upgrade] A recent analysis from the office of Strategy has indicated that the Glimmering Federation's shipbuilding capability is still specialized towards smaller ships, a legacy of the early days of the Federation. However, what is needed now is larger ships of cruiser-size, and the inefficiency of their production is harming the Federation's navel expansion. Therefore, the strategic planning office has urged the council to undertake an initiative to construct large-scale shipyards specialized towards the production of larger ships of cruiser-size, to meet the anticipated demand.

Basically just hoping to get a Fleet Point discount on building cruisers.
 
[ ] Plan: Two Pies and a side of Fries in the Sky
-[ ] Designation: Sector Battle Group (SBG-(Insert Task Force Name Here) )
--[ ] 8x Heavy Cruiser Brawlers (Leo and its descendants)
--[ ] 16x Carriers (Presently the Libra-T)
--[ ] 12x Line Holders (Presently the Scorpio, Kil'drabi Battlecolonies can substitute in this role, sacrificing striking power and agility for sheer durability,.)
--[ ] 16x Heavy Frigates (Presently the Crux-S, a flexible, solid escort weight that can serve as a fast reaction force)
--[ ] 12x Corvettes/Destroyers (Presently the Aries-S or Lupus, though Kil'drabi Frigates can substitute here as well)

This is literally Alectai's plan, doubled, with another four Corvettes/Destroyers added to it.

It's unrealistic to get out soon, but at the same time if we manage it then from what Alectai said I can only assume this would be the type of force concentration that leads to blatant moral checks the moment it shows up on the battlefield.
 
The second piece of information is that the Yeeni Spirit of Discovery Scout-Class Light Cruiser has returned with another find of note. Or rather, two things of note, even if that note is an old one: another two of the black-green ships have been found and towed back to the Federation. Currently, they rest next to the other ship recovered and are still a source of much frustration and mental breaks for those assigned to poke them with science.

Can we PLEASE move the obvious Necron ships to a dedicated research station FAR AWAY from any population center? This isn't before the 41k were coming up on a majority of necrons being awake even if a lot are fighting the nids with the silent king. Make weekly data dumps but don't have them near people or our infrastructure.
 
[ ] Plan: Two Pies and a side of Fries in the Sky
-[ ] Designation: Sector Battle Group (SBG-(Insert Task Force Name Here) )
--[ ] 8x Heavy Cruiser Brawlers (Leo and its descendants)
--[ ] 16x Carriers (Presently the Libra-T)
--[ ] 12x Line Holders (Presently the Scorpio, Kil'drabi Battlecolonies can substitute in this role, sacrificing striking power and agility for sheer durability,.)
--[ ] 16x Heavy Frigates (Presently the Crux-S, a flexible, solid escort weight that can serve as a fast reaction force)
--[ ] 12x Corvettes/Destroyers (Presently the Aries-S or Lupus, though Kil'drabi Frigates can substitute here as well)

This is literally Alectai's plan, doubled, with another four Corvettes/Destroyers added to it.

It's unrealistic to get out soon, but at the same time if we manage it then from what Alectai said I can only assume this would be the type of force concentration that leads to blatant moral checks the moment it shows up on the battlefield.

Honestly, that's overkill, it'd cost us so god damn long to build that that we'd never be done.

We can achieve Pie in the Sky without too much craziness since most of the work's already done, we just need to update our designs and roll them out, and in exchange we get a fleet that should be the match of even the Local Powers in the Sector, if not better because our shit was built with mutual support in mind and they've got whatever shit they inherited.

Doubling as our basic fleet unit is just ridiculous, that just sets the goalpost so far away that getting there will be maximum despair inducing.

An SBG is almost in reach. Design the production model Leo (Ideally after the tech trade), then one shipbuilding action to get us the remaining Leos and another one to do the necessary refits on our older hulls and it's ready.

Doubling the size of that means that our reserve is No Longer Relevant and we're starting from scratch. There's no point to it when we could just... Build another SBG if we need it. It won't be due for a revisit for some time either, since Grand Cruisers and Battleships are still way far in the future--not something we can touch until we at least control the Sector, if not a multi-sector polity.
 
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[X] Gleaming Wing Fleetgroups
-[X] 3 Leo-Equivalent Heavy Cruisers
-[X] 5 Light Carriers
-[X] 4 Pathfinders
-[X] 4 Scorpio-Equvalent Light Cruisers
-[X] 8 Heavy Escort Frigates
-[X] 8 Torpedo Destroyers
-[X] 12 Screening Corvettes

Does this fit what Hero said earlier in the thread Re. how our forces should be distributed?

No.

But it feels right to me, so I'mma vote for it.
 
[X] Gleaming Wing Fleetgroups
-[X] 3 Leo-Equivalent Heavy Cruisers
-[X] 5 Light Carriers
-[X] 4 Pathfinders
-[X] 4 Scorpio-Equvalent Light Cruisers
-[X] 8 Heavy Escort Frigates
-[X] 8 Torpedo Destroyers
-[X] 12 Screening Corvettes

Does this fit what Hero said earlier in the thread Re. how our forces should be distributed?

No.

But it feels right to me, so I'mma vote for it.

Why's it feel right though? You should be able to explain it if you're so convinced.

Honestly, right now, our tech and doctrine generally disfavors Destroyer-weights on the attack due to the cap on how many ships we can put into a fleet, and a Destroyer is a frigate that gets an additional G of acceleration in exchange for being significantly weaker in all other respects. The only upside is that they're cheap and we can build two for every Frigate we put in the Void, but when we're on the attack, our headcount is limited, so any ship that isn't as good as it can be is honestly kind of wasting a spot.

That aside, if I were putting together a Wish List for the Fourth Generation, I'd want the tech trade, the missile tech, and the free Autoloaders, I'm almost certain that we'd hit parity (If not superiority) to equivalent tonnage Imperial ships at that point.
 
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Honestly, it's not anything based on hard facts/logic? The ratios of escorts to capital ships others are proposing seems really skewed to the larger ship side of things and that seems incorrect to me.

Yeah, as I said, it's because our Warp limitations generally favor trending higher for our mobile forces, because we're based on headcount rather than an arbitrary tonnage limit.

Destroyers do have a purpose to bulk up Task Fleets and regional patrols, but spamming 20 destroyerweights in a mobile force actually costs us more than 10 frigates, because we need another Pathfinder ship to support that extra 10 ships and the expense is the same either way.

EDIT: Oh yeah, we're good to vote now.

[X] Plan: A Pie in the Sky
-[X] Designation: Sector Battle Group (SBG-(Insert Task Force Name Here) )
--[X] 4x Heavy Cruisers (Leo and its descendants, can potentially be mixed up a bit as new designs roll out, but this is the baseline)
--[X] 8x Carriers (Presently the Libra-T)
--[X] 6x Line Holders (Presently the Scorpio, Kil'drabi Battlecolonies can substitute in this role, sacrificing striking power and agility for sheer durability,.)
--[X] 8x Heavy Frigates (Presently the Crux-S, a flexible, solid escort weight that can serve as a fast reaction force)
--[X] 4x Corvettes/Destroyers (Presently the Aries-S or Lupus, though Kil'drabi Frigates can substitute here as well)

[X] Sure, here: (Star Trek - Your Choice on timeline)
 
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[X] Plan: A Pie in the Sky

This isn't gonna win, but it would be cool.
[X] Sure, here: (Armor by John Steakly - send some Lamenters. I wanna see one talk to Felix)
 
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[X] Plan: A Pie in the Sky

[X] Sure, here: (Sage of Legends - Invaders or Nordamark)
[X] Sure, here: (Origin System - Warframe)
 
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