Star Dynasties/ Eon Wars

you know i was under the distinct impression that the 'Mother's faith' was born on House's Louhi's throne world and did not seek to spread their faith...


so where are these off world belivers that are being targeted coming from?
 
House O'Rourik

Assets:
Sol Tariff Houses (+1R)
Sol Financial Guilds (+1R)
Sol Local Shipping (+1R)
Sol Agro Domes (+1R)
Sol Dockyards (+1R)
Defenses in Sol
System 2 Shipping Routes (+1R)
System 2 Finance Guilds (+1R)
System 2 Navigator Guild (+1R)

Trade
House Zion (+1R)
House Dorn (+1R)
House Delapierre (+1R)

Hero
Mawd-Way Mercenary Warrior Humbu'Fray

Military
System2
Guthen Raiders (Mercenary Infantry)
Guthen Raiders (Mercenary Infantry)
Guthen Dragoons (Mercenary Elite Infantry)
Special Forces- "The Highlanders"

Start: 11

[X] Build Sol
-[X] Shipyard

[X] Train Soliders
-[X] Psnionic Knight

[X] Hero Action Mawd-Way Mercenary Warrior Humbu'Fray, House O'Rourik
-Lead Mercenaries System 2

Bank: 0
 
While trowling for pictures to represent units in this quest I've noticed the distinct decade differences between how infantry in space are displayed.

70's- 80's


BIG. Big and awkward and lots of lasers. I'm not going to lie, for some reason I'm really digging this ascetic right now. It also works really well for the Great Houses theme, as a lot of 70's-80's art is grand is opulent. And big.

90's-mid 2000's

I don't actually know, I guess I haven't found any images probably like this?

So this is what I imagine it is.

Dark Cyberpunk



Here's the image the inspired the psionic knight vs sorcerer binary, and it's pretty 2000's sci fi



Present Day

Artists really like Tacticool, Operators and thin, bare-bones mecha




I like thin robots and tacticool, but for some reason I really like the chunky 70-80's look
 
House Terang-Bulan
Turns taken so far: 6

Location basis: System no. 9 (LHS 288) AKA Pasiphaë (see Lore below)
Body Luyten 143-23 A - EDDB
LHS 288 - Wikipedia
Claims on: System 10 Gliese 440

Current R: 16

Industries:
- Agriculture Guilds in LHS 288/Pasiphae (+1R/turn)
- Shipping Routes control around LHS 288/Pasiphae ((+1R/turn)
- Navigation Guilds in LHS 288/Pasiphae (+1R/turn)
- Culinary Guild in LHS 288/Pasiphae (+1R/turn)
- Finace Guild in LHS 288/Pasiphae (+1R/turn)
- Foundries in LHS 288/Pasiphae (+1R/turn)
- Dockyard in LHS 288/Pasiphae (+1R/turn)

Trade Deals;
-with House Zion (+1R/turn)
-with House Terra (+1R/turn)
-with House Delapierre (+1R/turn)
-with House Dorn (+1R/turn)
-with House Volantia (+1R/turn)
-Trade Pact

Facilities:
-Training Facility
-Defense Grid

Military Units:
2 Infantry
-1st Legion "Dragonsbane" [Deployed to System 10]
Motto: Let the dragon awakens!
-2nd Legion "Morningblaze"
Motto: To dawn, To light.
1 Special Force
1st Ranger Squadron "Braveflowers"
Motto: Bloom, Azalea of Bravery.
LHS 288, rebaptised as Pasiphae during its colonization, as a red dwarf star would normally give low prospect for colonization. However the system was graced by gas giant, Kujata, who not only having moons with decent prospect for colonization, but also for its largest satelitte, Sembrani, to beat the statistics in possessing a native ecosystem. Thus Pasiphae has became a important colonization site from early in the history of starfaring, and for years later has been known for its natural produce, whether they be native cultivars, specieses migrated from earth for terraformed farms, or new ones developed over long history of agriculture research.

But for its fame of natural produce, Pasiphae has never been a center of politics and powers. Even its economy potential (and therefore economic influence) didn't managed to grow as much it neighboring sytems did.

But nothing is static is this world. As the wheel of ages turn, new fortunes and dynasties rise. In recent year, two groups have been steadily gaining power in pasiphae. One is a family of shipping merchants, and the other is a ancient line of farmer and landholder going back to millenia ago. Aspiring for power, these two groups has been steadily growing closer to each other, based on mutual benefit and alleged ties of their almost-mythical ancestors. Finally, the bond has culminate in a natural conclusion: a union between the two main heirs of respective group, along with the unification of the families into a new House, House Terang-Bulan; and with it the consolidation of agricultural industry in the system.
Lord Ascalon Terang'Bulan- Head of House Terang'Bulan
Lady Asa Terang'Bulan- Matriarch of House Terang'Bulan
Prince Ohma- Powerful psionic master, and heir to House Terang'Bulan

Kirika Alda - Aide to Lord Ascalon

Reports has come in from the Expeditionary force to Gliese 440. Called
Sundel by local inhabitants, the white dwarf is surprisingly home to vibrant communities, if small and backwater. The most major interest is a exotic material harvesting industry on the one terrestrial, barren planet (called Wolong), controlled by off-system mercantile entities. Other interest are the interplanetary equivalent of 'shantytowns', a set of jury-rigged habs built by a refugee from planet Kuntila several lightyears and another House teritory away. Last item of note, is the existence of spacehulk, a gigantic aggreation of space wreckage in system, nicknamed 'Genderuwo'. The locals are wary of said hulk, and for the most part leave it alone.

Actions:
[x] Build
- [x] Shipyard (8r)
- [x] Defense Grid on System 10 (4r)
- [x] Industry Source (Agriculture Guilds) on System 10 (2r)
- [x] Industry Source (Finance Guilds) on System 10 (2r)

[x] Send Forces
Our grip on our home system is strong, but dissident elements remains. Some of those remains started turning volatile. So kind of them to provide us with live training dummies.
- [x] 1st Ranger Squadron on a tour around System 9/Pasiphae, as a show of force, training, and quelling potential problems.
@Lop You mentioned before than we can strengthen our hold on our starting system for chance to increase industry limit and/or gaining hero. So I'm doing it here



(Remaining R: 0)
 
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income: 5R + 4T + 2B = 11R
House Darkridge
Assets:
Shipping routes (1R)
Dockyards (1R)
Demeter Food production (1R)
Onyx Depths mining Corporation (1R)
Lucentertainment Studios (1R)
Robotics facility
Trade deal- House Anino (1R)
Trade deal- House Zion (1R)
Trade deal- House Tetzel (1R)
Trade deal- House O'Rourik (1R)
Defense Grid
training facility

Military force:
Combat drones

Important figures:
Lord Alexander Darkridge- Head of House Darkridge
Hugo Darkridge- Commerce Viceroy and brother to Lord Darkridge
Prince Helios Darkridge- Greatest swordsmen in the galaxy

[x] Build
- Healthcare industry (2R)
- Energy industry (2R)
- Education industry (2R)

" With our financial wealth stable and strong, I believe now is time to give back to our people Hugo. Health, Energy, and Education are the cornerstone of modern society and these are what we shall build."

[x] train
-infantry (1R)

Bank: 4R
 
House Terang-Bulan
Turns taken so far: 6

Location basis: System no. 9 (LHS 288) AKA Pasiphaë (see Lore below)
Body Luyten 143-23 A - EDDB
LHS 288 - Wikipedia
Claims on: System 10 Gliese 440

Current R: 16

Industries:
- Agriculture Guilds in LHS 288/Pasiphae (+1R/turn)
- Shipping Routes control around LHS 288/Pasiphae ((+1R/turn)
- Navigation Guilds in LHS 288/Pasiphae (+1R/turn)
- Culinary Guild in LHS 288/Pasiphae (+1R/turn)
- Finace Guild in LHS 288/Pasiphae (+1R/turn)
- Foundries in LHS 288/Pasiphae (+1R/turn)
- Dockyard in LHS 288/Pasiphae (+1R/turn)

Trade Deals;
-with House Zion (+1R/turn)
-with House Terra (+1R/turn)
-with House Delapierre (+1R/turn)
-with House Dorn (+1R/turn)
-with House Volantia (+1R/turn)
-Trade Pact

Facilities:
-Training Facility
-Defense Grid

Military Units:
2 Infantry
-1st Legion "Dragonsbane" [Deployed to System 10]
Motto: Let the dragon awakens!
-2nd Legion "Morningblaze"
Motto: To dawn, To light.
1 Special Force
1st Ranger Squadron "Braveflowers"
Motto: Bloom, Azalea of Bravery.
LHS 288, rebaptised as Pasiphae during its colonization, as a red dwarf star would normally give low prospect for colonization. However the system was graced by gas giant, Kujata, who not only having moons with decent prospect for colonization, but also for its largest satelitte, Sembrani, to beat the statistics in possessing a native ecosystem. Thus Pasiphae has became a important colonization site from early in the history of starfaring, and for years later has been known for its natural produce, whether they be native cultivars, specieses migrated from earth for terraformed farms, or new ones developed over long history of agriculture research.

But for its fame of natural produce, Pasiphae has never been a center of politics and powers. Even its economy potential (and therefore economic influence) didn't managed to grow as much it neighboring sytems did.

But nothing is static is this world. As the wheel of ages turn, new fortunes and dynasties rise. In recent year, two groups have been steadily gaining power in pasiphae. One is a family of shipping merchants, and the other is a ancient line of farmer and landholder going back to millenia ago. Aspiring for power, these two groups has been steadily growing closer to each other, based on mutual benefit and alleged ties of their almost-mythical ancestors. Finally, the bond has culminate in a natural conclusion: a union between the two main heirs of respective group, along with the unification of the families into a new House, House Terang-Bulan; and with it the consolidation of agricultural industry in the system.
[ ] Lord Ascalon Terang'Bulan- Head of House Terang'Bulan
[ ] Lady Asa Terang'Bulan- Matriarch of House Terang'Bulan
[ ] Prince Ohma- Powerful psionic master, and heir to House Terang'Bulan

Kirika Alda - Aide to Lord Ascalon

Reports has come in from the Expeditionary force to Gliese 440. Called
Sundel by local inhabitants, the white dwarf is surprisingly home to vibrant communities, if small and backwater. The most major interest is a exotic material harvesting industry on the one terrestrial, barren planet (called Wolong), controlled by off-system mercantile entities. Other interest are the interplanetary equivalent of 'shantytowns', a set of jury-rigged habs built by a refugee from planet Kuntila several lightyears and another House teritory away. Last item of note, is the existence of spacehulk, a gigantic aggreation of space wreckage in system, nicknamed 'Genderuwo'. The locals are wary of said hulk, and for the most part leave it alone.

Actions:
[x] Build
- [x] Shipyard (8r)
- [x] Defense Grid on System 10 (4r)
- [x] Industry Source (Agriculture Guilds) on System 10 (2r)
- [x] Industry Source (Finance Guilds) on System 10 (2r)

[x] Send Forces
Our grip on our home system is strong, but dissident elements remains. Some of those remains started turning volatile. So kind of them to provide us with live training dummies.
- [x] 1st Ranger Squadron on a tour around System 9/Pasiphae, as a show of force, training, and quelling potential problems.
@Lop You mentioned before than we can strengthen our hold on our starting system for chance to increase industry limit and/or gaining hero. So I'm doing it here



(Remaining R: 0)

Oh excellent, I'm going to make this a combat action for simplicity, so roll 3d20 when you get a chance
Lop threw 3 20-faced dice. Reason: Dissent Factions (Terang Bulan Total: 57
18 18 20 20 19 19
 
you know i was under the distinct impression that the 'Mother's faith' was born on House's Louhi's throne world and did not seek to spread their faith...


so where are these off world belivers that are being targeted coming from?
House Louhi changed their policy a while ago, and made that known in the garden party. Here's the passage:
House Louhi sends representatives to the House Terang-Bulan garden party, mainly to observe and show a presence. To those who ask, they firmly repeat the official House Louhi message:

"Those who believe in Mother's Love wish to have minimal connections to the outside world, and in-sector trading is thus something that House Louhi cannot in good conscience participate in. We just want to be left in peace."

More enthusiastically, they politely inform that House Louhi has in their wisdom and benevolence decided that everyone should have a chance to embrace Mother's Love, and that they have launched a sector-wide radio program, tailored to gently guide the uninitiated to the teachings of the faith.


Later analysis by the Houses shows that this new religion seems to be of a sort that might be especially attractive to the poor, the compassionate and the destitute. They estimate that it is however very unlikely that one radio channel among millions of others, spouting religious propaganda about a completely new and unheard of faith, will be enough to convert more than the occasional lunatic here and there.
In retrospect, it should have been obvious that a faith as otherworldly and enlightened as Mother's Love would be able to spread despite the meagre means of converting. The wisdom is so immense, that even a drop of it is akin to a glass of water to a thirsty man.

On the other hand, the systems controlled by Lesser Houses do not currently seem to be blessed by notable amounts of Mother's Love converts. Maybe it just shows that the uncontrolled systems near Gliese 674 (21) were so poorly managed that their habitants were more likely to turn to religion in their distress? Hard to know, with so little intel leaving the systems occupied by House Louhi.
 
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House Zion stats
System 5 (8 R's )
System 6 (8 R's )
System 7 (8 R's )
System 8 (2 R's )
System 11
System 12
System 24
System 25
System 26
System 30
House O'Rurik/Zion trade deal (1 R's )
House Terang-Bulan/Zion trade deal (1 R's )
House Dorn/Zion trade deal (1R's )
House Tetzel/ Zion trade deal (1 R' )
House Volantia/Zion trade deal (1 R's )
House Darkridge/Zion trade deal (1 R's )
House Delapierre/Zion trade deal (1 R's )
House Terra/Zion trade deal (1 R's )
[ ] Lord Zion- Head of House Zion
[ ] Lady Zion- Matriarch of House Zion
[X] Analicia Zion- The Reaper
Defense Grid
Robotic Facility
Void Gate
Factory

Active military units :
2 units of Combat Drones
2 units of Mercenary Corps
2 units of Warbots

House Zion actions
Budget (34 R's)
[X] Build
-[X] Industry Source (system 8)
-[X] Industry Source (system 8)
-[X] Industry Source (system 8)
-[X] Industry Source (system 8)
-[X] Industry Source (system 11)
-[X] Industry Source (system 12)
-[X] Industry Source (system 24)
-[X] Industry Source (system 25)
-[X] Industry Source (system 26)
-[X] Industry Source (system 30)
-[X] Order Head-Quarters
-[X] Dark Mater Phantasm
-[X] Mobile Armour
[X] Send Forces
-[X] Send your forces in following systems with goal of gaining foothold there :
-[X] System 17 (1 Battle Drone unit )
-[X] Systems 27 (1 Battle Drone unit )

Left: 1
 
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House Delapierre

Leftover funds:
1 (R)

Assets:
Ross614 (20):
8 industries (+8(R))
1 units of Mercenary Corps *Laser Musketeers*
Robotics Facility

Luyten (19):
4 industries (+4(R))
1 units of Mercenary Corps *Dartagnan's Rapiers*​

Trade Deals:
Trade Deal with House Darkridge +1 (r)
Trade Deal with House Terang-Bulan+1 (r)
Trade Deal with House Zion +1 (r)
Trade Deal with House Dorn +1 (r)
Trade Deal with House O'Rourik +1 (r)


Trade Pact ( (everyone who enters is automatically signed into deals with the other members):
House Delapierre (chopak)
House Terang-Bulan (Salbazier)
House Zion (Star)
House Terra (Terrish)
Total: +1 (R)

Available funds:
19 (R)

"Robotics Facility is fully operational, my Lord. We have already uploaded the schematics we used in the Doctrinal War as well as new designs used by House Zion, which our datasurfers have acquired from netsphere."
"Excellent news doctor. When the first batch will be ready?
"The first batch is already ready. However to reach numbers required for independent operations we require another month or so. That includes both the Drones and the Warbots."
"Very well. Continue your work." Lord Paramount snapped his fingers and one screen turned off and another flashed to life.
"What's the situation in Luyten System?"
"Everything according to plan. We have successfully bought out local industries and are preparing for total control over system economy. The forces we have stationed here have proved useful for police duties, but we have overestimated local resistance to our rule. We would have secured the system even without any forces. Unfortunately I forsee this to be more of an exception than the rule and all our incursions into another systems should still be escorted by at least one unit."
"Thank you for your input Lord Governor. It will be noted. However I haven't assigned you men just for policing. If you do not need them for defence, there are other ways for them to serve the House, understand?"
Another snap and another screen turns on.
"Lord Admiral, prepare the ships, we have another expedition going."


Actions:
[X] Build
- [X] Industry source (System 19) (2R) (generates 1 R a turn)
- [X] Industry source (System 19) (2R) (generates 1 R a turn)
- [X] Industry source (System 19) (2R) (generates 1 R a turn)
- [X] Combat Drones- 2(r)
- [X] Combat Drones- 2(r)
- [X] Warbots- 3(r)
- [X] Warbots- 3(r)
- [X] Warbots- 3(r)

[X] Military
- [X] Send *Laser Musketeers* to establish outpost at System 14
- [X] Send *Dartagnan's Rapiers* to raid System 17

[X] Hero
- [X] Captain Tilferd - assist the raid on Sytem 17 (+1 diceroll iirc)
Chopak threw 4 20-faced dice. Reason: Raid in 17 Total: 32
3 3 7 7 6 6 16 16
 
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Lesser Houses Map
After sending the orders, Lord Delapierre put the sector map on the screen again. He didn't even have to move or say anything, his cyberimplants read his thoughts and started removing stars from the map. First stars with no planets disappered. Then those with no life supporting planets. Then those with no terraforming capabilities... In the end, 40 or so most important stars remained. He blinked, and posessions of Houses of Orion's Arm marked on the map. Near the sector's "north pole" stars were colored with House Zion hue. Near the center, flashpoints of House Terra- House O'Rourik tensions well, flashed. House Delapierre posessions turned to familiar green and on the other end of the sector, House Louhi colors claimed three systems. Three systems and they were isolationists mere cycles ago.
The cake was big, but it was already apparent that everyone thought their slice was way to small.


I've changed the markings systems to the one easier for me to use. I've assigned everyone their own color this time. Red are possesions of Minor Houses (i.e. Houses that either dropped explicitely from the game or became inactive). I don't know if House Falkenhausen possessions are still independent or are they already captured by one of Houses in the area.

There are 30 numbered systems:
1 Sol
2 Alpha Centauri
3 061 Cygni
4 Wolf 359
5 GJ 1245
6 unnamed
7 Ross128
8 Lalande 21185
9 LHS 288
10 Gliese 440
11 unnamed
12 Gliese 687
13 Groombridge 34 A,B
14 unnamed
15 Ross 154
16 Altair (alpha Aqulae)
17 Eta Cassiopeia
18 Procylon A,B (Alpha Canis Minoris)
19 Luyen's star
20 Ross 614 A,B
21 Gliese 674
22 LHS 288
23 Gliese 663
24 Gliese 702 A,B
25 Gliese 570 A,B,C
26 AD Leonis
27 40 Eridani
28 Delta Pavonis
29 Gliese 783 A,B
30 Sigma Draconis

And about 10 not numbered ones:
Epsilon Erdani
Kapteyn's Star
Gliese 1061
Tau Ceti
YZ Ceti
LP 044 20
Lacaille 9352
Ross 248
EZ Aquarii ABC
AX Microscopium
Epsilon Indi
Gliese 876
WX Ursae Majoris
Lalande 21258
Groombridge 1618
 
This is really great, and makes it much easier to follow the goings on. I hope that you have the energy to keep updating the map as we go along!

One minor correction: System Gliese 674 (21) belonging to House Louhi shouldn't have a red marking. At least if I understood the red marking correctly. System 21 never had anyone in it except for me IIRC. (I did fluff in some fallen Great House remnants in the House Louhi bio when I "captured" the system, but those remnants are in every system I think.)
 
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One minor correction: System Gliese 674 (21) belonging to House Louhi shouldn't have a red marking. At least if I understood the red marking correctly. System 21 never had anyone in it except for me IIRC. (I did fluff in some fallen Great House remnants in the House Louhi bio when I "captured" the system, but those remnants are in every system I think.)

System 21 is a home of House von Aerner.
 
System 21 is a home of House von Aerner.
Oh! I see. I have to admit I completely missed that. I even checked when I rolled to see if any other Houses were already there, but I failed to spot it. I've played like they didn't even exist.

@Lop Can we retcon that House von Aerner forces suffered a quick and permanent defeat in the hands of my Drakha allies sometime before me building the 8th industry source in the system? Very regrettable of course. Nothing to do with the practitioners of Mother's Love, or House von Aerner being in the way of House Louhi plans. A completely unrelated accident.
 
Oh! I see. I have to admit I completely missed that. I even checked when I rolled to see if any other Houses were already there, but I failed to spot it. I've played like they didn't even exist.

@Lop Can we retcon that House von Aerner forces suffered a quick and permanent defeat in the hands of my Drakha allies sometime before me building the 8th industry source in the system? Very regrettable of course. Nothing to do with the practitioners of Mother's Love, or House von Aerner being in the way of House Louhi plans. A completely unrelated accident.

I'm going to say yes just because I'm already into the next update and don't want to go back and change it (I swear I'm not going to delete it by responding like last time)
 
Turn 7
Last Time, On Star Empires Quest...

The Lesser Houses race to expand their industries and wealth, while also building their forces...




Planet Belcroe, House Sundrii Territory

Representatives from the four major houses in the Orion Sector arrive on the intermediately-populated planet Belcroe, under the control of House Sundrii. The representatives wear all manner of elaborate robes and markings. They come off sleek, powerful ships and stream towards a central tower.

Inside the tower is a large chamber shielded from prying eyes and ears. The representatives from each house gather in a group, setting up holo-decks. Soon four projections flicker to life.

The heads of the four great Houses stare at each other's holographic form.

"How distasteful," The Lord of House Galafrey says.

The Lord of House Belconin grows cross. "Well it's not like any of us enjoy this gathering either,"

"And with that being said," The Lord of House Sundrii says. "Let us discuss what is to be done about the former House Atractus territories,"

The four lords are silent, clearly consulting their advisers. Lord Belconin is the first to focus on the other three. "I would think first we would need to know what we want from it,"

Lord Malafax shifts, his voice barely above a growl. "It was a great victory when Actractus fell. We all made attempts to take the territory, but all we did was seed it with greedy lesser houses,"

"I'll wipe them away myself," Lord Belconin says. "And we can start over,"

"If you move your forces into former House atractus territory," Lord Galafrey says. "Then I will oppose you with my own armies,"

"And if you enter that territory," Lord Malafax says, turning to Lord Galafrey's projection. "Then I will send my armies in to oppose you,"

"Yes yes," Lord Sundrii says, his cross voice cutting across the others. "It is clear none of us can send in our armies without provoking the others, and maybe someday it will come down to that, but I have a far better idea," The others glance at him, and he continues. "The only thing we've ever agreed on is the need for the fall of House Atractus. And now look! Our greatest antagonizer has completely collapsed in on itself. Our individual gambits to take its territory failed, so now I say we arm the house that persist and grow, and give rise to our new 5th house. Every noble in that territory owes its existence to us. Let us flood them with weapons and soldiers and watch them tear each other apart,"

"A rather foolish way to waste money," Lord Galafrey says.

"But worth a try," Lord Belconin concedes with a nod. "I'm certainly not above infusing my vassals with resources to kickstart a war,"

"We need a guarantee they'll shed blood," Lord Malafax says.

A small smile tugs at the corner of Lord Sundrii's mouth. "And we'll have that guarantee. We'll do to the former House Atractus territories what House Atractus would often do to us,"

The other lords are silent for a few moments, then one by one smile.

"Yes," Lord Malafax says. "If history is any guide, that will indeed work...."



Operating multiple alter-selves is a drain on your body. Inbetween your monitoring sessions you're forced to sleep in a nutrient sleeve. But in your small cylinder clinging to the shadows of an asteroid, you can't help but feel driven and energized everytime you hook yourself into the puppet interface.

Today would be no different. Your eyes open, heavy and dry. You slowly unzip the nutrient sleeve and extract yourself. You don't even bother wiping the gel off. You sit in your chair and attach the nodes, then press the button. The pain of the cognitive split barely elicits a scream.

You're channeling a one-being spy network through your mind
House Tetzel
income 4I + 2T = 6r
military assets
1 Vanguard
2 infantry
defense gird (throne world)

[X] Build Laboratory Network

Your puppet body in House Tetzel's territory has been operating on autopilot. You slowly ease in and take over.

The system is abuzz with netsphere chatter. The signs of a recovering economy. You listen for a bit on your datapad, then head out into the busy streets of the House Teztel Throne World.

The nobles here continue to strengthen their ties to the psionic order the Knights of the Western Stars. Such a union between a House and a warrior band could prove problematic.

House Volantia

Assets:
Imperial Standard Bank - Gilese Branch (Finance 1(r))
Hulcron Navigator's Guild (Navigator's Guild 1(r))
Gallian Masterwork Crafts (Foundries 1(r))
Tellagard Royal Mining Corporation (Mines 1(r))
Danarth Stock Exchange (Finance 1(r))
West Tellagard Plasma Mines (Mines 1(r))
Galvexia Military Academy (Training Facility)
High Volantina Gene Palace (Birth Chambers)
Watch Fortress of the Teu'Tonic Order (Order Headquarters)

Military:
1st Gileseian Vaunted Fusilier's (Infantry)
Archduke's Own (Troopers)

Diplomacy:
The Noble's Run (Trade Route with House Zion 1(r))
Grand Spice Loop (Trade Route with House Terang'Bula 1(r))


Actions:
[x] Build
-Industry source (2R) (generates 1 R a turn)
-Defense Grid (4R)

[x]Recruit
-Vangaurd (2R)

Like House Teztel, House Volantia was also strengthening ties to psionic knightly orders. Your alter-self in this territory observed vanguard infantry under the banner of the Teu'Tonic Order being trained.

What was the difference between regular infantry and vanguard you wondered? In response, your assistant A.I began feeding you training doctrine and equipment stats. The vanguard were indeed impressive, wholly dedicated to filling soldier roles for their warrior sects. No surprise with House Volantia, considering its history in the old noble traditions of their ancestor system.

House Dorn

Assets: The Gilded Guilds (Finance Guilds), Server Farm and a unknown industry Source
Trade Deals: House Dorn/House Zion, House Dorn/ House O'Rourik, House Dorn/House Darkridge, House Dorn/ House Delapierre , House Dorn/ House Terang-Bulan
[ ] Lord Albern Dorn- Head of House Dorn

[ ] Lady Elise Dorn- Matriarch of House Dorn

[ ] Major Sadem- Friend of Lord Albern, new adviser in House Dorn
Current Systems with Presence of House Dorn: System Five and System Four
3 units of Troopers: Two in system Five, one in system Four
1 unit of Commandos: in system Four
Three units of Hunter-killers: in system Five
Current R: 8
[X] Grow: 2 units of Troopers (1R each) 1 Armored Specimen (5 R)
Bank: 1 R
[X]Raid: Send one unit of Commandos and one unit of Troopers to system 12 under the guise of pirates

Major Sadem looked at the recent reports from those biological wack jobs down at Sector 33 and he smiled, he sat down at his desk overlooking the map of Orion's Arm and with a wave of his hand opened his personal communications to Lord Dorn. "Yes Major what is it you are contacting me about?" it seems as though the Major had interrupted his Lords dinner "Apologies Lord Dorn, I am just contacting you with the confirmation from Sector 33 that the new specimen is already showing signs of progress at an alarming rate cutting the projected down two months from the original estimate" Lord Dorn smirked at this information "Good, tell the researchers that for this excellent show of work ethic I will see to procuring more diverse genetic material for their personal research" and with that Lord Dorn cut communications.

(ignore the first dice Rolled for three,I did not know what I was doing


The alter-self in House Dorn's territory was witnessing impressive developments. The House's geneticists were busy growing troopers. And alongside those troopers, something, far, far more deadly: armored specimens hungering for battle. Only time would tell what this vat-grown army would conquer.



Troopers were of some interest to you however. You often wondered what was it like to sleep through a months-long childhood, with nothing but tube-fed dreams of battle-techniques and weapon maintenance. Troopers were often portrayed as mindless clones. But surely there was something more...

Nevermind that of course, the armored specimens that you recently catalogued would be an interesting support choice for the troopers. Their opponents would be taken by quite a bit of suprise.

House Louhi:

Interesting People:
-Witch Prince Amil: Heir to House Louhi
-Lieutenant Cadmin: Righthand man of Lord Louhi
-Xan: Drakhan Warlock and priest of the Mother's Faith
Territories:
-System: Gliese 674 (21) (Completely controlled, 8R)
-System: Ross 154 (15) (0/8 controlled)
-System: Altair (16) (0/8 controlled)
Declared Claims:
-Delta Pavonis (28)
Assets:
-Courier Network x8 (8R/turn) (Gliese 674c)
-Witch Spire (Gliese 674)
-Defense Grid (Gliese 674)
-Laboratory Network (Gliese 674)

Forces:
-Stationed in Ross 154:
--Cabalists ×1
-Stationed in Gliese 674:
--Hero unit: Amil the Witch-Prince
-Stationed in Altair 154:
--Cabalists x2
-Reserve:
--Cabalists ×2

Banked: 0r
Available for this turn: (0r+8r) = 8r


Actions:
[X] Build:
-Industry source: Courier Network Outpost (2R), (Altair), (generates 1R/turn)
-Industry source: HR department (2R), (Altair), (generates 1R/turn)
-Industry source: HR department (2R), (Altair), (generates 1R/turn)
-Industry source: HR department (2R), (Altair), (generates 1R/turn)

[X] Research:
-Witch Spire Research (PM sent to Lop for review)

[X] Send Forces:
-Station at Delta Pavonis (28):
--Cabalists x2, from Reserve

Current Bank: 0r


A letter to all Houses in Orion's Arm:

Dear ________________,

It pains me to continue to need to send these letters, but reading reports from the sector makes it clear that the remnants of Great House Atractus are unable to live in peace with the faithful. This time, it is Delta Pavonis (28) whose leader chose to use force to seize assets from the new believers, using 'differences in religion' as a cowardly excuse for his actions. The harmless practicioners of Mother's Love have not, and will not ever provoke a need for such atrocities. It is directly forbidden in the doctrines of the faith, after all.

Thus, we of House Louhi have again had to abandon our peaceful prayer to go and neutralize the situation in Delta Pavonis (28). As before, until order has been restored, all unauthorized signals and traffic to Delta Pavonis will be turned away. We also officially claim the system, since none of the Lesser Houses have established a presence there. Thank you for your understanding in these troubled times.


With hopes for a better tomorrow,

Lord Louhi, Head of House Louhi

There were developments in House Louhi's territory as well. The Dakhra witch-sect had integrated seamlessly into the Louhi military command structure. And now your alter-self and its various monitor drones had recorded new ships arriving.

The Dakhra's history was long and complicated, and several sects existed. The one in House Louhi's territory was known for its warriors. But now a new sect was arriving: That of the Crones. These witches were far more powerful, and your intelligence teams supporting you back home predicated they'd soon be gathered in enough numbers to start accompany the regular Louhi military.

House O'Rourik

Assets:
Sol Tariff Houses (+1R)
Sol Financial Guilds (+1R)
Sol Local Shipping (+1R)
Sol Agro Domes (+1R)
Sol Dockyards (+1R)
Defenses in Sol
System 2 Shipping Routes (+1R)
System 2 Finance Guilds (+1R)
System 2 Navigator Guild (+1R)

Trade
House Zion (+1R)
House Dorn (+1R)
House Delapierre (+1R)

Hero
Mawd-Way Mercenary Warrior Humbu'Fray

Military
System2
Guthen Raiders (Mercenary Infantry)
Guthen Raiders (Mercenary Infantry)
Guthen Dragoons (Mercenary Elite Infantry)
Special Forces- "The Highlanders"

Start: 11

[X] Build Sol
-[X] Shipyard

[X] Train Soliders
-[X] Psnionic Knight

[X] Hero Action Mawd-Way Mercenary Warrior Humbu'Fray, House O'Rourik
-Lead Mercenaries System 2

Bank: 0

Like House Volantia and House Teztel, House O'Rourik hosted a knightly order in its territory as well. Their warriors were agile on the battlefield. Certainly not as powerful in psionics. But fast.



Even you, an operative with more concern for the people and culture of the system then its weapons, had to marvel at psionic warriors. There were many who carried blades on the battlefield. Some had shields, or fought in cramped quarters. Some had them for when they ran out of ammo. And some were simply fast enough to use them. But psionic warriors wielded them because it was they who controlled the battlefield, not the other way around. And often a special blade was the only way they could kill each other. The same was true for sorcerers, in their own way.

House Terang-Bulan
Turns taken so far: 6

Location basis: System no. 9 (LHS 288) AKA Pasiphaë (see Lore below)
Body Luyten 143-23 A - EDDB
LHS 288 - Wikipedia
Claims on: System 10 Gliese 440

Current R: 16

Industries:
- Agriculture Guilds in LHS 288/Pasiphae (+1R/turn)
- Shipping Routes control around LHS 288/Pasiphae ((+1R/turn)
- Navigation Guilds in LHS 288/Pasiphae (+1R/turn)
- Culinary Guild in LHS 288/Pasiphae (+1R/turn)
- Finace Guild in LHS 288/Pasiphae (+1R/turn)
- Foundries in LHS 288/Pasiphae (+1R/turn)
- Dockyard in LHS 288/Pasiphae (+1R/turn)

Trade Deals;
-with House Zion (+1R/turn)
-with House Terra (+1R/turn)
-with House Delapierre (+1R/turn)
-with House Dorn (+1R/turn)
-with House Volantia (+1R/turn)
-Trade Pact

Facilities:
-Training Facility
-Defense Grid

Military Units:
2 Infantry
-1st Legion "Dragonsbane" [Deployed to System 10]
Motto: Let the dragon awakens!
-2nd Legion "Morningblaze"
Motto: To dawn, To light.
1 Special Force
1st Ranger Squadron "Braveflowers"
Motto: Bloom, Azalea of Bravery.
LHS 288, rebaptised as Pasiphae during its colonization, as a red dwarf star would normally give low prospect for colonization. However the system was graced by gas giant, Kujata, who not only having moons with decent prospect for colonization, but also for its largest satelitte, Sembrani, to beat the statistics in possessing a native ecosystem. Thus Pasiphae has became a important colonization site from early in the history of starfaring, and for years later has been known for its natural produce, whether they be native cultivars, specieses migrated from earth for terraformed farms, or new ones developed over long history of agriculture research.

But for its fame of natural produce, Pasiphae has never been a center of politics and powers. Even its economy potential (and therefore economic influence) didn't managed to grow as much it neighboring sytems did.

But nothing is static is this world. As the wheel of ages turn, new fortunes and dynasties rise. In recent year, two groups have been steadily gaining power in pasiphae. One is a family of shipping merchants, and the other is a ancient line of farmer and landholder going back to millenia ago. Aspiring for power, these two groups has been steadily growing closer to each other, based on mutual benefit and alleged ties of their almost-mythical ancestors. Finally, the bond has culminate in a natural conclusion: a union between the two main heirs of respective group, along with the unification of the families into a new House, House Terang-Bulan; and with it the consolidation of agricultural industry in the system.
Lord Ascalon Terang'Bulan- Head of House Terang'Bulan
Lady Asa Terang'Bulan- Matriarch of House Terang'Bulan
Prince Ohma- Powerful psionic master, and heir to House Terang'Bulan

Kirika Alda - Aide to Lord Ascalon

Reports has come in from the Expeditionary force to Gliese 440. Called Sundel by local inhabitants, the white dwarf is surprisingly home to vibrant communities, if small and backwater. The most major interest is a exotic material harvesting industry on the one terrestrial, barren planet (called Wolong), controlled by off-system mercantile entities. Other interest are the interplanetary equivalent of 'shantytowns', a set of jury-rigged habs built by a refugee from planet Kuntila several lightyears and another House teritory away. Last item of note, is the existence of spacehulk, a gigantic aggreation of space wreckage in system, nicknamed 'Genderuwo'. The locals are wary of said hulk, and for the most part leave it alone.

Actions:
[x] Build
- [x] Shipyard (8r)
- [x] Defense Grid on System 10 (4r)
- [x] Industry Source (Agriculture Guilds) on System 10 (2r)
- [x] Industry Source (Finance Guilds) on System 10 (2r)

[x] Send Forces
Our grip on our home system is strong, but dissident elements remains. Some of those remains started turning volatile. So kind of them to provide us with live training dummies.
- [x] 1st Ranger Squadron on a tour around System 9/Pasiphae, as a show of force, training, and quelling potential problems.
@Lop You mentioned before than we can strengthen our hold on our starting system for chance to increase industry limit and/or gaining hero. So I'm doing it here



(Remaining R: 0)

You alter-self in House Terang-Bulan's territory witnessed the construction of one of the first shipyards. On the Conflict Scale Theory scale, that meant the lesser houses were starting to approach real, full-scale warfare. Infantry, nano-swarms, zero-g warframes and battleships. You resisted feeling sorry for the denizens of the sector. War was war, no matter where you went. It was your job to ensure the whatever happened here didn't unfold like the Deep Minds feared it might.

According to your surveillance network you'd established here, House Terang-Bulan was also field-testing one of its new special forces units. There were also dissident elements in every system. Due to geography, House Terang-Bulan's local rebels were particularly...entrenched. The 1st Rangers had their work cut out for them.

Despite deep canyons and dangerous crags, your spider drones witnessed swift combat and brutal suppression on the part of the Rangers. Also in the reports sent to your superiors, you made note of a warrior of interest.



[] Hero Discovered: Saint Agatha, Patron of Speed, House Terang'Bulan

income: 5R + 4T + 2B = 11R
House Darkridge
Assets:
Shipping routes (1R)
Dockyards (1R)
Demeter Food production (1R)
Onyx Depths mining Corporation (1R)
Lucentertainment Studios (1R)
Robotics facility
Trade deal- House Anino (1R)
Trade deal- House Zion (1R)
Trade deal- House Tetzel (1R)
Trade deal- House O'Rourik (1R)
Defense Grid
training facility

Military force:
Combat drones

Important figures:
Lord Alexander Darkridge- Head of House Darkridge
Hugo Darkridge- Commerce Viceroy and brother to Lord Darkridge
Prince Helios Darkridge- Greatest swordsmen in the galaxy

[x] Build
- Healthcare industry (2R)
- Energy industry (2R)
- Education industry (2R)

" With our financial wealth stable and strong, I believe now is time to give back to our people Hugo. Health, Energy, and Education are the cornerstone of modern society and these are what we shall build."

[x] train
-infantry (1R)

Bank: 4R

House Darkridge was re-investing into its economy, something your intelligence support teams said was surprising, but not altogether unexpected. You had heard that Prince Helios here was one of the greatest swordsmen in the quadrant. You wished to see if it was true, but your scout drones had yet to penetrate the inner palace zones of the capital.

House Zion stats
System 5 (8 R's )
System 6 (8 R's )
System 7 (8 R's )
System 8 (2 R's )
System 11
System 12
System 24
System 25
System 26
System 30
House O'Rurik/Zion trade deal (1 R's )
House Terang-Bulan/Zion trade deal (1 R's )
House Dorn/Zion trade deal (1R's )
House Tetzel/ Zion trade deal (1 R' )
House Volantia/Zion trade deal (1 R's )
House Darkridge/Zion trade deal (1 R's )
House Delapierre/Zion trade deal (1 R's )
House Terra/Zion trade deal (1 R's )
[ ] Lord Zion- Head of House Zion
[ ] Lady Zion- Matriarch of House Zion
[X] Analicia Zion- The Reaper
Defense Grid
Robotic Facility
Void Gate
Factory

Active military units :
2 units of Combat Drones
2 units of Mercenary Corps
2 units of Warbots

House Zion actions
Budget (34 R's)
[X] Build
-[X] Industry Source (system 8)
-[X] Industry Source (system 8)
-[X] Industry Source (system 8)
-[X] Industry Source (system 8)
-[X] Industry Source (system 11)
-[X] Industry Source (system 12)
-[X] Industry Source (system 24)
-[X] Industry Source (system 25)
-[X] Industry Source (system 26)
-[X] Industry Source (system 30)
-[X] Order Head-Quarters
-[X] Dark Mater Phantasm
-[X] Mobile Armour
[X] Send Forces
-[X] Send your forces in following systems with goal of gaining foothold there :
-[X] System 17 (1 Battle Drone unit )
-[X] Systems 27 (1 Battle Drone unit )

Left: 1



Mobile Armor. It was an impressive development. Now things were really starting to take shape. What was more worrying was the phantasm.



What used to be a sapien pilot was now a creature the size of a zero-g warframe. You were unfamiliar with the science behind it, nor did you care to familiarize yourself with it. It was the first of its kind, and so far, the most powerful weapon developed by a lesser house in the Orion's Arm territories.

House Delapierre

Leftover funds:
1 (R)

Assets:
Ross614 (20):
8 industries (+8(R))
1 units of Mercenary Corps *Laser Musketeers*
Robotics Facility

Luyten (19):
4 industries (+4(R))
1 units of Mercenary Corps *Dartagnan's Rapiers*​

Trade Deals:
Trade Deal with House Darkridge +1 (r)
Trade Deal with House Terang-Bulan+1 (r)
Trade Deal with House Zion +1 (r)
Trade Deal with House Dorn +1 (r)
Trade Deal with House O'Rourik +1 (r)


Trade Pact ( (everyone who enters is automatically signed into deals with the other members):
House Delapierre (chopak)
House Terang-Bulan (Salbazier)
House Zion (Star)
House Terra (Terrish)
Total: +1 (R)

Available funds:
19 (R)

"Robotics Facility is fully operational, my Lord. We have already uploaded the schematics we used in the Doctrinal War as well as new designs used by House Zion, which our datasurfers have acquired from netsphere."
"Excellent news doctor. When the first batch will be ready?
"The first batch is already ready. However to reach numbers required for independent operations we require another month or so. That includes both the Drones and the Warbots."
"Very well. Continue your work." Lord Paramount snapped his fingers and one screen turned off and another flashed to life.
"What's the situation in Luyten System?"
"Everything according to plan. We have successfully bought out local industries and are preparing for total control over system economy. The forces we have stationed here have proved useful for police duties, but we have overestimated local resistance to our rule. We would have secured the system even without any forces. Unfortunately I forsee this to be more of an exception than the rule and all our incursions into another systems should still be escorted by at least one unit."
"Thank you for your input Lord Governor. It will be noted. However I haven't assigned you men just for policing. If you do not need them for defence, there are other ways for them to serve the House, understand?"
Another snap and another screen turns on.
"Lord Admiral, prepare the ships, we have another expedition going."


Actions:
[X] Build
- [X] Industry source (System 19) (2R) (generates 1 R a turn)
- [X] Industry source (System 19) (2R) (generates 1 R a turn)
- [X] Industry source (System 19) (2R) (generates 1 R a turn)
- [X] Combat Drones- 2(r)
- [X] Combat Drones- 2(r)
- [X] Warbots- 3(r)
- [X] Warbots- 3(r)
- [X] Warbots- 3(r)

[X] Military
- [X] Send *Laser Musketeers* to establish outpost at System 14
- [X] Send *Dartagnan's Rapiers* to raid System 17

[X] Hero
- [X] Captain Tilferd - assist the raid on Sytem 17 (+1 diceroll iirc)



Here were first generation House Delapierre Warbots. They were bulky and unwieldly, but with field-testing, would soon be among the most advanced of their kind. Of this you had no doubt. The lessers House was at the forfront of robotics after all. Not even House Zion, the only other producer of warbot units, had quite the array of tech packed into the House Delapierre varients.


All houses have been given 20 (r) from their patron Houses, under the stipulation that the recepients uses it to further their militaries, not for industry establishment.

Warning: Outside market forces are utilizing various economic means to severly depress the Orion's Arm local Markets. This is likely the doing of the Great Houses, as they share a netsphere with the former House Atractus territories.

Because of this, 1(r) is now produced for every two industries you own, and 1(r) is being earned for every two trade deals you have


All raid actions have earned 5(r) this turn

The Great Houses have promised their vassal houses bounties for raiding enemy lesser houses

[] Build
-Industry source (2R) (generates 1 R a turn)

-Training Facility (2R)
-Infantry- 1(r)
-Special Forces- 2(r)
-Special (requires research)

-Birth Chambers (2R)
-Troopers-1(r)
-Commandos- 2(r)
-Special (requires research)

-Bio Facility (2R)
-Hunter-killers- 1(r)
-Elite Specimens- 2(r)
-Special (requires research)

-Robotics Facility (3R)
-Combat Drones- 2(r)
-Warbots- 3(r)
-Special (requires research)

-Order Head-Quarters (3R)
-Vangaurd- 2(r)
-Psnionic Knight- 3(r)
-Special (requires research)

-Witch Spires (3R)
-Cabalists- 1(r)
-Sorcerer- 3(r)
-Special (requires research)

-Factory (4R)
-Mobile Armor- 5(r)
-Zero-G Warframe- 7(r)
-Special (requires research)

-Bio Complex (4R)
-Armored Specimen- 5(r)
-Zero-G Specimen- 7(r)
-Special (requires research)

-Void Gate (4R)
-Dark Matter Phantasm- 5(r)
-Shining Being- 7(r)
-Special (requires research)

-Defense Grid (4R)

-Labratory Network (6R)

-Shipyard (8R)
-Zero-G Fighter- 10(r)
-Escort Crafts- 12 (r)
-Warships- 20(r)
-Special (requires research)

- Order War Hall (8R) (Requires Order Head-Quarters)
-Order Warframe- 8(r)
-Order Warships- 24(r)
-Special (requires research)

-Coven Forge Pit (8R) (Requires Witch Spire)
-Swarm Fighter- 10(r)
-Coven Warship- 24(r)
-Special (requires research)

[] Hire Mercenary Force
-Mercenary Corps (2R)
-Elite Mercenary Unit (3R)
-Mercenary Armored Corps (7R)

[] Send Forces
(Specify numbered system and quantity of forces)

[] Raid
(Specify numbered system, or trade-deal route, and quantity of forces)

[] Hero Action
(Depending on hero-type, add 1d20 to roll)

[] Industry Action (requires 3 industries)
-Trade Pact- (everyone who enters is automatically signed into deals with the other members if they dont already have one)
-Economic Power-(If you have an industry that is shared in a system with an enemy player, activate this and wait for QM dice instruction)
-Tarrifs- (Returns one of your industries to producing 1(r) a turn at the expense of a trade deal)
-Market Tarrifs- (Resists outside forces tampering with market by getting all members of a trade pact to roll 1D20)
-Establish Local Netsphere (5(r) must be spent by at least six members of a trade pact. After creation, additional members must pay 5(r) to join) (Seperates the Orion's Arm economy from the rest of the Orion sector netsphere, preventing future outside economic attacks) <This will anger the Great Houses>

[] Diplomacy Action
-Trade Deal- (Only one trade deal can exist between two Houses)
-Noble Union-
-Special-
 
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House Volantia

Assets:
Imperial Standard Bank - Gilese Branch (Finance 1(r))
Hulcron Navigator's Guild (Navigator's Guild 1(r))
Gallian Masterwork Crafts (Foundries 1(r))
Tellagard Royal Mining Corporation (Mines 1(r))
Danarth Stock Exchange (Finance 1(r))
West Tellagard Plasma Mines (Mines 1(r))
Cadet-House Guerre Plasma Corporation (Foundries 1(r))
Galvexia Military Academy (Training Facility)
High Volantina Gene Palace (Birth Chambers)
Watch Fortress of the Teu'Tonic Order (Order Headquarters)
Grand Aegis of Volantia (Defense Grid)

Military:
1st Gileseian Vaunted Fusilier's (Infantry)
Archduke's Own (Troopers)
Brothers of the North Bulwark (Vanguard)

Diplomacy:
The Noble's Run (Trade Route with House Zion 1(r))
Grand Spice Loop (Trade Route with House Terang'Bula 1(r))


Actions:
[x] Build
-Industry source (2R) (generates 1 R a turn)
-Shipyard (8R)

[x]Recruit
-Psnionic Knight- 3(r)
Psnionic Knight- 3(r)
-Sorcerer- 3(r)
-Sorcerer- 3(r)
-Infantry 1(r)
-Infantry 1(r)

[x]Send Forces
-System 28, 1st Gileseian Vaunted Fusilier's (Infantry)
 
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income: 4I + 2T + 4B + 20MC = 30R
House Darkridge
Assets:
Shipping routes (1R)
Dockyards (1R)
Demeter Food production (1R)
Onyx Depths mining Corporation (1R)
Lucentertainment Studios (1R)
healthcare industry (1R)
education industry (1R)
energy industry (1R)
Trade deal- House Anino (1R)
Trade deal- House Zion (1R)
Trade deal- House Tetzel (1R)
Trade deal- House O'Rourik (1R)

Military force:
Combat drones
Robotics facility
Defense Grid
training facility
Infrantry

Important figures:
Lord Alexander Darkridge- Head of House Darkridge
Hugo Darkridge- Commerce Viceroy and brother to Lord Darkridge
Prince Helios Darkridge- Greatest swordsmen in the galaxy

[x] build
-Order Head-Quarters (3R)
-Shipyard (8R)

[x] train
-Infantry- 1(r)
-Special Forces- 2(r)
-Warbots- 3(r)


[x] Diplomacy action
- agree with House Tetzel's trade pact

" To House Tetzel,

Let it be known that House Darkridge stands by you in the formation of the Orion Data Network. The grip of outside influence shall be broken from the sector.

Lord Alexander Darkridge, Head of House Darkridge, Lord of the Kreena system

[x] hero action
- Helios will be sent to House Tetzel to facilitate the trade pact

Bank: 13R

@Lop

what exactly should I send my hero unit to do
 
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House Tetzel
income 4I + 2T = 6r
military assets
1 Vanguard
2 infantry
defense gird (throne world)
reserarch complex



[X] Open proposal to all houses of the sector:
-[X] Formation of the Orion Data Network trade pact for the express purpose of shielding ALL houses with in the sector from outside economic tampering. all members who agree to this pact will automatically have 5 R deducted from their accounts upon the start of the next turn. The trade and data exchange services established from this pact are NOT to be used to subvert other members of the pact on pain of expulsion.

[X] Build orders
-[X] Factory
--[X] 3 units of Mobile armor
-[X] 2 further units of infantry
 
@Silversun17

Lord Michael Tetzel,


House Volantia sees no reason to oppose joining this trade pact. We shall graciously extend our support to the Orion Data Network in hopes that our little section of space can be free from any and all outside influence.

In glory and honor,
Duke Charles Volantia II, Head of House Volantia, Sovereign Lord of New Gallia, Baron of Saxonwald Forest, Count of Aqueniex
 
income: 4I + 2T + 4B + 20MC = 30R
House Darkridge
Assets:
Shipping routes (1R)
Dockyards (1R)
Demeter Food production (1R)
Onyx Depths mining Corporation (1R)
Lucentertainment Studios (1R)
healthcare industry (1R)
education industry (1R)
energy industry (1R)
Trade deal- House Anino (1R)
Trade deal- House Zion (1R)
Trade deal- House Tetzel (1R)
Trade deal- House O'Rourik (1R)

Military force:
Combat drones
Robotics facility
Defense Grid
training facility
Infrantry

Important figures:
Lord Alexander Darkridge- Head of House Darkridge
Hugo Darkridge- Commerce Viceroy and brother to Lord Darkridge
Prince Helios Darkridge- Greatest swordsmen in the galaxy

[x] build
-Order Head-Quarters (3R)
-Shipyard (8R)

[x] train
-Infantry- 1(r)
-Special Forces- 2(r)
-Warbots- 3(r)

Bank: 13R

@Lop

what exactly should I send my hero unit to do
Send him with your units when you raid or attack other houses. You can also send him on diplomatic missions or attach them to industry actions. Right now everyone's hero is level 1. Quick-Butcher and Wake are the closest to leveling, with Humbu'Fray next.

Oh but when attaching a hero to raid or combat add an addition 1d20 to your roll. The hero roll is always the 4th roll
 
Lore post for House Tetzel's Mobile armor

Twin Fang Beam Tank

A design the Lord of house Tetzel brought with him from his days as a mercenary the Twin Fang beam tank diverges from the Orion arm's traditional tank armaments by combining duel particle beam cannons with two missile launches and concealed anti-infantry/anti-missile pulse laser emitters. This combined with heavy armor and a rugged design allow this design to serve as the center piece of any ground formation.

However Intel anyalists have become suspicious of the desgin's stated origins due to an interesting design choice in the main weapon of this war machine. each of its duel Beam cannons have unprecedented spiral accelerators running from a few centimeters short of the rear of the weapon all the way to the focusing array on the tip of the barrel allowing the designs to cram a much more powerful weapon then is normal for its physical dimensions.


OOC: basicly the accelerators are shaped like a spring which in effects lets the barrels act as if they are two to three times as long.
 
@Lop Nice! :)
I was worried for a moment there because the you rolled amazing dice.

Hmm, @Lop, If buy/recruit a ship, do I get squadron per piece or one ship per piece. In another word, I'm asking whether a unit of ship is fluffed as several machines like how infantry unit fluffed as ...( how many they are again?); or is a unit of ship fluffed as just that, one ship.
What used to be a sapien pilot was now a creature the size of a zero-g warframe.
So, it's an Angel (Evangelion)!? :o
 
-[x] Sign on House Zion's Trade Pact
-[X] Trade Pact- (everyone who enters is automatically signed into deals with the other members if they dont already have one)
[x] sign trade pact with house Zion.

Just quick listing anyone who's in @Star/Zion's trade pact. Not a very successful intiative. But hmm, seems can be useful in a new way here. @Lop, does everyone in the pact needs to do Market Tariffs action for the resitance roll to trigger for everyone?

Either way do you guys (TerrisH, Chopak, Star) want to do a Market Tariffs? Seems like a cheaper (in terms of R cost and not angering Great Houses) than Local Netsphere thing
 
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