Star Dynasties/ Eon Wars

Set me up in system 5. Void is my new home.

Edit:Can i save my last d20 roll for another turn or i must spend it all now?
Star threw 2 20-faced dice. Reason: Void Total: 22
4 4 18 18
 
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now I will move to system 14

I will just be using one of my 3 D20 for setting up a base

and the others are being used for a Priest
SteelWriter77 threw 1 20-faced dice. Reason: Base in 14 Total: 8
8 8
SteelWriter77 threw 2 20-faced dice. Reason: Priest roll Total: 13
4 4 9 9
 
now I will move to system 14

I will just be using one of my 3 D20 for setting up a base

and the others are being used for a Priest
Indeed challenge your base in system 14 with my own base:V.

So you'll be rolling the same dice as last turn for the first systems you claimed (you'll both have to roll above 40 to stick around)

And for system 14, since you both rolled an 8, you both will roll 1d5 (and get immediately wiped out because the combat level is 15...nomadic warrior monks...)
 
So you'll be rolling the same dice as last turn for the first systems you claimed (you'll both have to roll above 40 to stick around)

And for system 14, since you both rolled an 8, you both will roll 1d5 (and get immediately wiped out because the combat level is 15...nomadic warrior monks...)
What about system 5?
Star threw 2 5-faced dice. Reason: Battle system 8 Total: 8
4 4 4 4
Star threw 1 10-faced dice. Reason: Battle system 8 Total: 7
7 7
Star threw 1 15-faced dice. Reason: Battle system 8 Total: 13
13 13
Star threw 1 20-faced dice. Reason: Battle system 8 Total: 7
7 7
Star threw 1 5-faced dice. Reason: Battle system 14 Total: 1
1 1
 
Roll system 5
Star threw 1 5-faced dice. Reason: Battle Total: 5
5 5
Star threw 1 10-faced dice. Reason: Battle Total: 7
7 7
Star threw 1 15-faced dice. Reason: Battle Total: 3
3 3
Star threw 1 20-faced dice. Reason: Battle Total: 5
5 5
 
Eon Wars Turn 2
What about system 5?

>The Super Organism continues to do battle in the Bryn Federation with drones, hunters, swarms and a hive ship! <32>
>Bryn Federation systems responded with Federation soldiers, liquid mecha, fighters and a Battleship! <40>
>The battle was fierce, but the Super Organism's forces were wiped out above the ringed planet of Quaf!

>The Star Vampire continues to battle in the Erata Zone with revenents, predators, terror ships and a void dragon! <36>
>The Erata Zone empires responded with infantry, tanks, strike-craft and a Capital Ship! <40>
>The Star Vampire's forces struck again and again in the Dwaffa ship graveyard, but were defeated!

>The Star Vampire and Super Organism sent drones and reveants to the place of Wandering Moons! <X> <X>
>The Place of Wandering Moons were caught by surprise! <15>
>Neither the Star Vampire or the Super Organism was able to gain a foothold!

>The Star Vampire has invaded the Void with revenents, predators, terror ships and a void dragon! <20>
>The Void was caught by surprise! <5>
>The Star Vampire's Fortress was reduced to a Spire!



Location Names Description Combat Level Maximum bases per player
1 The Fringe A haven for scum and villainy... 5 2
2 Free Systems Let us be a beacon for freedom! 5 2
3 Gorganox Empire Glory to the Gorganox! 5 2
4 Bryn Federation There is much danger in the galaxy, but there is strength in unity 30 2
5 The Void Dangerous to navigate...too many black holes... 40 2
6 The Corpse An ancient, powerful entity, long dead. Now everyone in the galaxy wants to mine a piece of it away... 10 3
7 The Golden Route Trade! Beautiful trade! Every which way there are ships bearing goods! 10 3
8 Erata Zone So many empires and groups! There has been conflict here somewhere for centuries! 30 3
9 Fa'Sheen Collective A region home to feminine crystal warriors who do battle with reptilian space pirates 10 3
10 Eternal Empire How old is the Eternal Empire? See how gluttonous and lazy it has gotten on its conquests... 10 3
11 Symosis Region The beautiful plant-like beings known as the Symosis originated here. Now powerful corporate empires hold sway 15 3
12 Rebulon One of the busiest places in the galaxy! The center of commerce! 15 3
13 Tritan Only the being known as Tritan would be so arrogant as to try and unite the galaxy under law and order... 15 3
14 Place of Wandering Moons A strange region of space...many monasteries and temples reside here, with legions of devoted followers 15 3
15 United Maradian They say they are united, but for all their wealth and power, the Maradian are their own worst enemies... 15 2
16 High Valan Woe to Valan, how the mighty have fallen...and yet, there is so much power still to be found there...many powerful factions as well... 15 2
17 The Circus This region is home to a battle that has been raging for so long between so many factions, that none remember its cause. Be weary, lest you be captured and pressed into service 15 2
18 Pendulum Region What ancient beings created such incredible mega-structures? None know, but many powerful groups lay claim to them 15 2
19 Final Kurn Empire The galaxy should be worried that they have adopted such a name for themselves...for the Kurn have been a scourge for too long.. 15 2
20 Wa'rol So much to see! So much to do! The Wa'rol may yet become the kings of the galaxy! 15 2


Notice how the regions combat levels have reacted strongly to your presence. You'll have to work hard to maintain your foothold, or spread elsewhere and return when the combat level has subsided...


Ruler Outpost (1d5) Base (1d10) Spire (1d15) Fortress (1d20)
Immortal Mummy Cyborgs Mecha Guardians Scarabs Orbital Pyramid
Commerce Master Soldiers Mercenary Mech Company Escort Craft Battleship
Star Vampire Revenents Predators Terror Ships Star Dragon
Overlord Troopers Battle Mechs Fighters Battle Station
Super Organism Drones Hunters Swarm Hive Ship
Dynastic Noble Housecarls Paladin Mechs Shining Comets Capital Ship
You can use any of your 3d20 at the start of a turn to roll for a Servant. One is acquired when you reach 20 cumulative roll

Servant Type Agent Champion Priest
Level 1 An Outpost can be saved from total destruction One Outpost unit rolls an automatic 5 on the 1d5 Roll 1d20 each turn for unit upgrades
Level 2 Reroll one of the 3d20 Two outpost units roll an automatic 5 on the 1d5 Roll 2d20 each turn for unit upgrades
Level 3 Reroll two of the 3d20 One base unit rolls an automatic 10 on the 1d10 Roll 3d20 each turn for unit upgrades
Players may now allot and roll their 3d20's. The Star Vampire has one surviving Spire in the Void. The Super Organism is 7 away from a Priest.

(Hopefully we get more players today!)
 
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well now I need to find a new place.

two 3D20 to establish a new base in system 2
and the remaining D20 for priest
SteelWriter77 threw 2 20-faced dice. Reason: Base in System two Total: 19
15 15 4 4
SteelWriter77 threw 1 20-faced dice. Reason: Priest roll Total: 9
9 9
 
Settle in the system 5.

Edit: i have spire and fortress in the Void (system 5)
Star threw 1 20-faced dice. Reason: Settle in system 5 Total: 18
18 18
Star threw 1 20-faced dice. Reason: Upgrade the spiers in system 5 Total: 20
20 20
Star threw 1 20-faced dice. Reason: Priest Total: 5
5 5
 
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My apologies I have been sick this last week and haven't had a chance to get on the forum till now.

Ruler type: Overlord

I'll set up in System 1, with a single base.

Edit: Looks like I get a Fortress and a Base.
Vanestus threw 3 20-faced dice. Total: 33
10 10 12 12 11 11
 
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well now I need to find a new place.

two 3D20 to establish a new base in system 2
and the remaining D20 for priest

So I just need 1d5,1d10 and 1d15 for your forces

Settle in the system 5.

Edit: i have spire and fortress in the Void (system 5)

2d5, 2d10, 2d15 and 1d20 for yours

My apologies I have been sick this last week and haven't had a chance to get on the forum till now.

Ruler type: Overlord

I'll set up in System 1, with a single base.

Edit: Looks like I get a Fortress and a Base.

And 2d5, 2d10, 1d15 and 1d20 for yours for combat dice
 
Battle Rolls
Star threw 2 5-faced dice. Reason: Battle Total: 8
5 5 3 3
Star threw 2 10-faced dice. Reason: Battle Total: 6
3 3 3 3
Star threw 2 15-faced dice. Reason: Battle Total: 21
15 15 6 6
Star threw 1 20-faced dice. Reason: Battle Total: 15
15 15
 
Eon Wars Turn 3
well now I need to find a new place.

two 3D20 to establish a new base in system 2
and the remaining D20 for priest
Settle in the system 5.

Edit: i have spire and fortress in the Void (system 5)
My apologies I have been sick this last week and haven't had a chance to get on the forum till now.

Ruler type: Overlord

I'll set up in System 1, with a single base.

Edit: Looks like I get a Fortress and a Base.

>The Super Organism has sent out seeds and established itself in the Free Systems with drones, hunters, and a swarm! <24>
>Free Systems were caught by surprise! <5>
>The battle was fleeting, and the Super Organism's forces survived in their entirety! <19>
>The Super Organism is now joined by a Drone Priest, a great engineer of the cosmos!

>The Star Vampire strengthens its foothold in The Void with revenents, predators, terror ships and a void dragon! <50>
>The occupants of the Void respond with mercenary bands, mercenary mech companies, mercenary aces and raider-trawlers! <40>
>The Star Vampire's forces did battle with three Mercenary companies at once, driving them back! One base remains after the carnage! <10>

>An Overlord has established himself in The Fringe with troopers, battlemechs, fighters and a battlestation! <33>
>The occupants of The Fringe were caught by surprise! <5>
>The Overlord's forces fought over Last Point Station, and their holdings were reduced to a fortress and an outpost! <28>



Location Names Description Combat Level Maximum bases per player
1 The Fringe A haven for scum and villainy... 40 2
2 Free Systems Let us be a beacon for freedom! 40 2
3 Gorganox Empire Glory to the Gorganox! 5 2
4 Bryn Federation There is much danger in the galaxy, but there is strength in unity 20 2
5 The Void Dangerous to navigate...too many black holes... 40 2
6 The Corpse An ancient, powerful entity, long dead. Now everyone in the galaxy wants to mine a piece of it away... 10 3
7 The Golden Route Trade! Beautiful trade! Every which way there are ships bearing goods! 10 3
8 Erata Zone So many empires and groups! There has been conflict here somewhere for centuries! 20 3
9 Fa'Sheen Collective A region home to feminine crystal warriors who do battle with reptilian space pirates 10 3
10 Eternal Empire How old is the Eternal Empire? See how gluttonous and lazy it has gotten on its conquests... 10 3
11 Symosis Region The beautiful plant-like beings known as the Symosis originated here. Now powerful corporate empires hold sway 15 3
12 Rebulon One of the busiest places in the galaxy! The center of commerce! 15 3
13 Tritan Only the being known as Tritan would be so arrogant as to try and unite the galaxy under law and order... 15 3
14 Place of Wandering Moons A strange region of space...many monasteries and temples reside here, with legions of devoted followers 15 3
15 United Maradian They say they are united, but for all their wealth and power, the Maradian are their own worst enemies... 15 2
16 High Valan Woe to Valan, how the mighty have fallen...and yet, there is so much power still to be found there...many powerful factions as well... 15 2
17 The Circus This region is home to a battle that has been raging for so long between so many factions, that none remember its cause. Be weary, lest you be captured and pressed into service 15 2
18 Pendulum Region What ancient beings created such incredible mega-structures? None know, but many powerful groups lay claim to them 15 2
19 Final Kurn Empire The galaxy should be worried that they have adopted such a name for themselves...for the Kurn have been a scourge for too long.. 15 2
20 Wa'rol So much to see! So much to do! The Wa'rol may yet become the kings of the galaxy! 15 2


Notice how the regions combat levels have reacted strongly to your presence. You'll have to work hard to maintain your foothold, or spread elsewhere and return when the combat level has subsided...


Ruler Outpost (1d5) Base (1d10) Spire (1d15) Fortress (1d20)
Immortal Mummy Cyborgs Mecha Guardians Scarabs Orbital Pyramid
Commerce Master Soldiers Mercenary Mech Company Escort Craft Battleship
Star Vampire Revenents Predators Terror Ships Star Dragon
Overlord Troopers Battle Mechs Fighters Battle Station
Super Organism Drones Hunters Swarm Hive Ship
Dynastic Noble Housecarls Paladin Mechs Shining Comets Capital Ship
You can use any of your 3d20 at the start of a turn to roll for a Servant. One is acquired when you reach 20 cumulative roll

Servant Type Agent Champion Priest
Level 1 An Outpost can be saved from total destruction One Outpost unit rolls an automatic 5 on the 1d5 Roll 1d20 each turn for unit upgrades
Level 2 Reroll one of the 3d20 Two outpost units roll an automatic 5 on the 1d5 Roll 2d20 each turn for unit upgrades
Level 3 Reroll two of the 3d20 One base unit rolls an automatic 10 on the 1d10 Roll 3d20 each turn for unit upgrades
Players may now alot and roll their 3d20's. Defeating a location's combat dice several times in a row, uncontested, opens up new slots for additional bases in that system
 
Rolls
Star threw 2 20-faced dice. Reason: Priest Total: 15
9 9 6 6
Star threw 1 20-faced dice. Reason: Base in system 3 Total: 3
3 3
 
I'm joining in on this too, I'm going with Commerce Master since I don't think anyone has taken that yet, and if I can let me start at system 7
[X] House Malock
[X] Build
-[X] Birth Chambers
Everyone else picked industry I want to start different
LordEdric threw 3 30-faced dice. Reason: Start Total: 39
15 15 22 22 2 2
 
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Hmm, alright I'm gonna throw a die at getting a priest this turn and spend the others on setting up a base in System 3.

Edit: And that's a Fortress for System 3.
Vanestus threw 1 20-faced dice. Reason: Priest Total: 16
16 16
Vanestus threw 2 20-faced dice. Reason: System 3 Total: 24
12 12 12 12
 
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