- Location
- LEO
Guys, RN we are at war with the batarian hegemony. That means people aren't going to be happy to move off world, right? Let's smash their faces in first.
yes, but results may vary as you would basically be sending out advertisements to people to join your essentially company owned worlds as you would need to purchase world right's yourself and pay for all the new construction.
If want to do it for Alliance, then need to speak with them first.
I don't think that would really be an issue. Food can be planted in advance of the arriving colonists and honestly bulk food really isn't much of an issue. A 20' container holds 16 pallets of MREs, each pallet contains 48 cases, and each case contains 12 MREs for a total of 9,216 MREs per container. To feed a million people for one year requires 1,095 million MREs or 118,815 containers. Now that might sound like a lot but a standard New Panamax container ship can transport 14,000 TEU so you would only need 8.5 of those. I imagine for bulk transport like this there are absolutely bigger ships.Also another factor preventing mass colonization is food supplies. No matter how fast you build, food only grows so fast, and would be foolish to depend on food imports for a new colony for long term. The more people you have the larger the food supply has to be, and the shorter they can ration their food supply that came from import if they suddenly stopped coming for any reason. Much easier to deliver enough food for 100000 people for 3 months in bulk compared to 10x the number of people.
Honestly the best defense for an Arcology is probably to go Tokyo-3 and make the whole thing retractable. Underground facilities are incredibly resistant to nuclear blasts and kinetic strikes.
We need a tech that allows for shielding against lasers. Any ideas?
One of the main draws of living in an Arcology is that it is meant to feel like an actual city that one lives in comfortably. Don't think most would appreciate living in a bunker.Retractability is stupid. It was an easy to animate cool looking scene. If you want a hardened arcology you build deep down and make a really well furnished bunker, with parks and shit on the surface.
IIRC wasn't Tokyo-3 destroyed in the movie? Anyway maybe a retractable Arcology would work as one of the more basic designs. The design I put up was meant for fully developed worlds like Earth or one of the Core worlds of other races. It's pretty much meant to be expensive since it's pretty much a fortress city that is hard to take down from all fronts including the outer walls being made of super materials and the most important places being made of the stuff that you would find on Mass Relays. The idea was to have a heavily defended fortress city that would also be able to support the rest of the worlds cities/inhabitants should said world come under attack. That includes being able to fit in somewhere like twice it's suggested population for living comfortably though if that happens things become 'clamped' for the cities inhabitants.Honestly the best defense for an Arcology is probably to go Tokyo-3 and make the whole thing retractable. Underground facilities are incredibly resistant to nuclear blasts and kinetic strikes.
Although... @tri2 - do Arcologies count as buildings? Because 100 billion for a What Attack? Grade Building Shield to protect an entire Arcology could be cool and possibly even worthwhile.
More realistically I'm guessing they are probably campus sized since the whole point of an Arcology is a city sprawling upwards instead of sideways. 50 billion for Hardened Grade Campus/Arcology Shields wouldn't be unfeasible a project for PI to begin deploying.
We need a tech that allows for shielding against lasers. Any ideas?
IIRC we already do have the refraction research tree. It's just that we had no need to research that since no one else uses lasers to a significant degree. Which is also the reason that said tech doesn't exist or at least very developed in universe.As I mentioned earlier some kind of refraction shielding using Mass Effect fields. Possibly also some kind of reflective coating/gel to rapidly siphon off heat or reflect it back.
Also could use reflective chaff or some kind of reflective partiulcate smoke to disperse lasers?
IIRC we already do have the refraction research tree. It's just that we had no need to research that since no one else uses lasers to a significant degree. Which is also the reason that said tech doesn't exist or at least very developed in universe.
is probably in my list of things to add back into beginning of turn updates@tri2 In the last thread Paragon Security had 'reputation for X', are we doing away with that now?
was more for those who think we could just do it immediately at the drop of a hat, plus there is also the reason why there 'relatively' few colonies, expenses, most colonies would not really give any substantial returns for years despite the expense of starting, maintaining, and protecting them.I don't think that would really be an issue. Food can be planted in advance of the arriving colonists and honestly bulk food really isn't much of an issue. A 20' container holds 16 pallets of MREs, each pallet contains 48 cases, and each case contains 12 MREs for a total of 9,216 MREs per container. To feed a million people for one year requires 1,095 million MREs or 118,815 containers. Now that might sound like a lot but a standard New Panamax container ship can transport 14,000 TEU so you would only need 8.5 of those. I imagine for bulk transport like this there are absolutely bigger ships.
For comparison the HMHS Britannic (a WWI hospital ship) was of a similar size to a New Panamax container ship and carried just 3,309 people. Even the largest cruise ships in the world today max out at 6,680 people. Still even if we're optimistic and say we can cram 10,000 people into our transports that still means one hundred trips (or fewer with more ships). That is ten times as many trips as is needed to deliver the food for all those people.
Refractive chaff trapped in the vehicles mass effect barriers. Laser goes in, just heats a bunch of disposable chaff, which gets churned up again and reused.We need a tech that allows for shielding against lasers. Any ideas?
And we can program mass effect fields to arrange these chaff and even segments of the armor into large thin sheets so that heat gets lost quickly. Don't know how the math works on that, but if we have multiple vehicles working in conjunction they can cover each other so that the damaged vehicles can shed heat and repair lost armor without getting shot at while exposed.Refractive chaff trapped in the vehicles mass effect barriers. Laser goes in, just heats a bunch of disposable chaff, which gets churned up again and reused.
The suspended chaff doesn't need to withstand it, it just needs to diffuse the laser. It doesn't matter if it vaporizes if we can keep the plasma cloud between us and the laser for long enough to replenish it. Some kind of wacky laser reflector would be an endgame tech.I feel that there's a hard upper limit on how much laser we can defend against though. Once we get into gigawatt lasers, can anything really withstand it?