Shepard Quest Mk VI, Technological Revolution

Codex/Humanity and the Systems Alliance

N6 is the stage in the training were a trainee deploys to actual hot operations around the galaxy N1 through N5 is just how far the got through the ICT academy and N7 is when they're considered fully trained.
War Assets/Alliance
Half of team Delta's officers have an N5 designation, with a few N6 soldiers in the ranks.
Trainees, but only with respect to going for the full N7 designation. Given the very high drop out rate, plenty don't make it that far and are deployed nonetheless. So saying mom held an N5 distinction is still notable in itself.
 
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If she decides to be "in the wind" then that's her choice; if she does, then we don't want to be associated with her, not in the way a free expense account or free transport anywhere in the galaxy would do so.
I was thinking about it as something like that: offer her a standing ticket to Mindoir, so she can always come in, and a one-time ticket to a respectable world, where she wont' be kidnapped / sold into slavery right off the bat. Show that we aren't choosing for her, but have her genuine good interests in mind.
If we do send a ParSec team after her, then yes, but I'm not sure that's the best idea.
True. I am tempted to go ourselves, but that might be a bit too risky. On the other hand... We are young, and if we can get someone competent with us as a backup, it might work
Would she know where any of those places are, let alone that they're safer places than Omega? Remember, canon!Jack thought the whole world was two rooms before she escaped.

We should have a plan in case she wants to stay where she is.
We should, but I'm not sure how to proceed the best there. I don't want to "wash my hands off her" or anything. She's traumatized, she needs help, and we need to get to the bottom of this.
 
We should, but I'm not sure how to proceed the best there. I don't want to "wash my hands off her" or anything. She's traumatized, she needs help, and we need to get to the bottom of this.
Well I'm not sure what you can do at that point short of giving her some means of contacting you (that she is going to immediately throw away), at which point you are just left with tracking her (from a distance, since she won't take anything else well).


...short of quickly developing handheld lasers, then letting a few N7s shoot out her limbs and tranq her before dumping her on Mindoir. But i'm sure we can all guess how that would probably go over.
 
On the subject of Jack:
1) Track Magi Implant. Assuming it's not an analogue made by Cerberus, it should be trackable, even if only by process of elimination (track all others first)
2) Publicly announce that we are willing to help the girl, who clearly suffered a lot. Urge her to come in, if not to us, then to, say, hanar government (arrange this with said government).
3) Create an account with, say, fifty million credits in it, set to be accessed by a person with Jack's magi implant (trackable of course). Make this account widely known.
4) Make a statement that unwilling human experimentation, especially on children, is barbaric, idiotic, counter-productive, and inherently pointless.
5) Get L2s we helped to speak out on our behalf, tell their stories and to urge the girl to come in
6) Arrange for non-human (or at least not exclusively human) bodyguards and transportation Jack could call in if needed. Make it known that she could call them.
I am of a largely similar mind. However, my plan would be slightly different.

@Hoyr what would Andrew say about this?
  1. Release an official press conference.
    1. To the galaxy in general :
      1. State that child experimentation is horrible, idiotic and that you would never support such a thing.
      2. State that you will take responsibility for the misuse of the MAGI technology by trying to calm down and re-habilitate the biotic.
      3. Post an open bounty on anyone who harms the girl
      4. Post a bounty on the information about the girl
      5. Make a public announcement addressing the girl, asking her to come to safety, either to you or someone else reputable, and that you are willing to throw full weight of PI to help her. Decry non-voluntary human experimentation as barbaric, counter productive, stupid and something you'll never do
    2. To Jack (label as the obviously mistreated villain), Inform her that you will be sending a squad of ParSec troops to meet with her. They will be armed for their safety from the Blood Pack but will peacefully provide her with an omni-tool, proper clothes, money (around 5,000 credits now, will provide more later once appropriate reparations for the obvious damage have been determined.), food, medicine, a VI companion (primarily social and medical, but does teach quite a bit, is not particularly skilled in ECM warfare.), a standing offer to any of our facilities and should she request one, a home here on mindor, travel included. Also tell her that we are speaking with a number of governments in order to set up alternate destinations for her to go to, ranging from a number of high-profile human colonies to a couple of Asari colonies. If she so chooses, the ParSec squad will remain with her for an extended period of time while she makes her decision. Also inform her when the team will be arriving.
  2. To Aria :
    1. negotiate with her to allow you to send troops to Omega as someone has created the implant within the "biotic super soldier" using modified MAGI implants, so you wish to negotiate with her.
    2. Ask/pay her to send someone to politely deliver the above message to Jack if possible, with a modified time of arrival.
  3. Dealing with Jack :
    1. Send the squad with the Asari to meet her.
    2. Track her magi implant and see how it got to her.
    3. Lock the Omni-tool with the money to only interact with a specific MAGI implant. Then, when giving it to her, set it to her implant. (use this to subtly get her implant code and other such information)
    4. Activate the startup VI for the omni-tool.
    5. Have Jelica Evellina (The Asari) up to her be un-armed carrying the transparent box that contains clothes, food, medicine and other things to make our intensions clear.
    6. Have them step back once they are done.
    7. If she decides to let them stay, let them stay for up to three weeks (as food lasts.)
    8. If she doesn't let them stay, inform her of the location of our ship and leave her alone, but monitor her at range and subtly prevent her from being attacked to allow her to think.
    9. Subtly monitor her at range to make sure she does nougat into to much trouble, help her if she is too badly hurt. do not remove her from Omega without her permission.
    10. Before leaving meet with her once again to get her decision, let her know her choices once again and provide her with a means of contacting you should she change her mind.
 
[X] Deploy to Anhur (Medium to Extreme Risk, Low Profit)
-[X] Deploy three quarters (75%) of ParSec's forces 252 Million/quarter.
[X] War Games (No Risk, Negative Profit)
-[X] Deploy One Quarter (25%) of ParSec's forces 22 million lost.

I like how this gives our guys a chance to cool down in games with the SA troopers.
 
Text!

Not entirely sure i get what's going on with modular building beyond a need for... what, disclaimers and safty standards?

You started selling industrial grade lego bricks (well fabrication licenses for them) on a public standard. People are making their own mods and/or building stuff and engineering it's complicated. Lindsey is suggesting PI standing up and maintaining a database for PI verified third party products using the standard, both parts and designs, as well as releasing a program to analyze constructs for safety. Unlike builder videos games RL doesn't have take backs.

Lindsey figure that'll help the growth of this new thing as well as increasing safety.

1) "amount of eezo and power increase exponentially with the mass affected and the top speed" - I'll interpret it like this: a given current (total charged particle flux) will generate a given K (ME coefficient) in any sufficient amount of eezo. Ie if you pump 1 A of current into 1 kg of eezo, the effect will be the same as if you pumped it into 10 kg of eezo. Secondly, I'll say that eezo has "saturation stage" ie you can't pump more than a given amount of current into a given amount of eezo (it'll either overheat, or won't produce stronger field or will discharge immediately, etc). Thus, I'll say that the total amount of power is proportional to the amount of eezo in the core. This also means that, basically, costs are linearly dependant on the total power.

Cerberus Daily News - January 2011:
"Authorities remain baffled by the cause of an explosion at an element-zero processing plant that killed six last week on Planet Urksone. "You always risk a blast when you run test charges," says safety inspector Ziph Betress. "If your eezo is impure or you run the wrong voltage through it, bam.

Eezo has a maxium voltage.. which I assume is effected by purity as they do test charges at a processing plant.

3) I'll assume a fighter to be around 5 meters long and having the cruising speed of 5 light years per day - it's not like they need more, and you put this as a basic low limit of speed, and it's a reasonable one

I use 6 meters but meh.

5) I'll completely divest the total sublight top speed from the power of the eezo core. Ie I'll say that the engines and the eezo core reactor are two separate systems. And it makes sense, as in the engines you need high energy particle generation (high momentum), and in the core you need high currents, but low energy particles.

I assume that the sublight top speed in a ME field is an issue of compensators so technically a third system all together. I just tend to tie in into the core. ME ships religiously avoid relativity in mass effect bubbles (so max PSL is ~14%) even though the ships could go faster on weaker cores these probably a good reason for it, so my idea was that PI had a way to off set this letting ships experience up to ~4% relativity safely as opposed to ~1%

What is a cost of a Reaper, 2 km long and 30 LY per day fast? 7.8*1038​ millions of credits. Again, I sorta kinda see why they make so few of those per cycle, even accounting for completely different logistics and economics and superior technology.

Okay quick question when you try to get a handle on the volume of that much eezo is it too big? I mean if a reaper is 2000km long and 400m wide and I map it as a cylinder (lazy) and its made of pure eezo that means each cubic meter is worth 3.1*1030 ​credits. Which strikes me as way much. U fortuanately we never get to see a good view of the SR-1's core because we know it has exactly 120 billion credits of eezo in it. That math would indicate that the SR-1 has ~3.9e-21 cubic meters of eezo in it and well that just seems way to small.

We may want to consider that the Reapers are also increasing the amount of relativity they experience in an ME field or have very powerful thrusters.

Now, please keep in mind that this is a first approximation preliminary analysis. With comments and feedback it's going to be revised a lot. I certainly am going to include discharge times (probably reversely proportional to the size of the core) at least. Other factors too (point me to them).

The SR-2 is 170m long if you use the 135m SR-1 figure and has a drive core (that's the FTL core and the power core together) three time the size of the SR-1 and it's only double the mass. That maybe useless as it may just have more power core :(.

@Hoyr do we deal with Jack this turn / this vote? Because I propose the following:

Wow lot of things at once... lets see a lot of those would be thing I'd have in the next section of the turn, problem with pasing like this is massed composite action get messy... So I'm going to review this one bit at a time.

--[] Negotiate with Aria to send a team to Omega to talk with the girl
This is ParSec (I assume) doing things thus it would go here assuming you want a team to go right away.

--[] Start a charity for victims of human experimentation
--[] Track her magi implant and see how it got to her


This all stuff for the next section larger actions of the company and longer term investigations.

--[] Post an open bounty on anyone who harms the girl
--[] Post a bounty on the information about the girl
--[] Buy first class tickets for the girl to take her to either Mindoir or Earth or Thessia or Hanar homeworld
--[] Make a public announcement addressing the girl, asking her to come to safety, either to you or someone else reputable, and that you are willing to throw full weight of PI to help her. Decry non-voluntary human experimentation as barbaric, counter productive, stupid and something you'll never do



Normally this too would be in the next section, but I believe you wanted to happen before I process ParSec thing... so I guess do so?

So something like:

[] Dealing with the super-biotic girl
--[] Post an open bounty on anyone who harms the girl
--[] Post a bounty on the information about the girl
--[] Buy first class tickets for the girl to take her to either Mindoir, Earth, Thessia, Hanar homeworld
--[] Make a public announcement addressing the girl, asking her to come to safety, either to you or someone else reputable, and that you are willing to throw full weight of PI to help her. Decry non-voluntary human experimentation as barbaric, counter productive, stupid and something you'll never do
--[] Negotiate with Aria to send a team to Omega to talk with the girl if she is still there, or send a team wherever she is if we know


Edit: misread a vote... it goes in another place.

Would be good, plus any other details you wish to provide, otherwise I'll fill them in to the best of my and the characters involved's competency. Like based on that, I assume the team is to give the girl the tickets? (well the codes/chits for them or whatever... paper tickets how two centuries ago)

@Hoyr what would Andrew say about this?

Release an official press conference.
  1. To the galaxy in general :
    1. State that child experimentation is horrible, idiotic and that you would never support such a thing.
    2. State that you will take responsibility for the misuse of the MAGI technology by trying to calm down and re-habilitate the biotic.
    3. Post an open bounty on anyone who harms the girl
    4. Post a bounty on the information about the girl
    5. Make a public announcement addressing the girl, asking her to come to safety, either to you or someone else reputable, and that you are willing to throw full weight of PI to help her. Decry non-voluntary human experimentation as barbaric, counter productive, stupid and something you'll never do
  2. To Jack (label as the obviously mistreated villain), Inform her that you will be sending a squad of ParSec troops to meet with her. They will be armed for their safety from the Blood Pack but will peacefully provide her with an omni-tool, proper clothes, money (around 5,000 credits now, will provide more later once appropriate reparations for the obvious damage have been determined.), food, medicine, a VI companion (primarily social and medical, but does teach quite a bit, is not particularly skilled in ECM warfare.), a standing offer to any of our facilities and should she request one, a home here on mindor, travel included. Also tell her that we are speaking with a number of governments in order to set up alternate destinations for her to go to, ranging from a number of high-profile human colonies to a couple of Asari colonies. If she so chooses, the ParSec squad will remain with her for an extended period of time while she makes her decision. Also inform her when the team will be arriving.

Andrew: I'm the Military commander, so the only military thing in there is giving away intelligence to the public and that's bad as it's hostile territory. At the same time I get why. Other than that all I can say is that if she were a sane reasonable person that'd probably work. She's not necessarily sane or reasonable. From what little information I have I'd say she considers extreme violence the correct and only solution to threats or things in her way. Problems is while we can avoid the obvious, well for all we know she considers figures in white (or some other random color) to be threats. Ex-white labcoat, escaped from a lab, could be a thing. Anyway ask Lindsey and Freeman about the PR stuff yeah?

Lindsey: PR wise that looks reasonable obvious we need to prepare things and optimize them. An "in-character" presentation from Revy would be effective. As for the sell to the girl. Andrew's point stands she may not be sane, I'd leave as many option open for such an encounter open as we can. We should be prepared to consider crazy things.She may ask for she wants a hundred cans of tuna for her biotic cat-creature regardless if it can even eat them. The core problem is getting any communications to the girl. Does she have access to the news or extranet?

Freeman: The breadth of possible world she can go to is a bonus for external reactions. Probably helps with the girl as well ask I may mae her feel like she has more control.

GM: Unless it needs to happen critically before the team getting deployed (and I can't just hand wave it parallel in the next section), a lot of the PR/investigation stuff can be save for later.

To Aria :
  1. negotiate with her to allow you to send troops to Omega as someone has created the implant within the "biotic super soldier" using modified MAGI implants, so you wish to negotiate with her.
  2. Ask/pay her to send someone to politely deliver the above message to Jack if possible, with a modified time of arrival.

Okay so first line is a bit of a mess what do you mean?

Andrew: Again not my primary specialization, but Aria is a fairly straight forward person in essence she wants respect and not to be fucked with. We tell her where interested in the girl and maybe a little bit of why if she asks and then we ask her how she would feel about us coming over to talk to the girl. If she has no problem great done, if she does we see if there something we can trade.

  • Dealing with Jack :
    1. Send the squad with the Asari to meet her.
    2. Track her magi implant and see how it got to her.
    3. Lock the Omni-tool with the money to only interact with a specific MAGI implant. Then, when giving it to her, set it to her implant. (use this to subtly get her implant code and other such information)
    4. Activate the startup VI for the omni-tool.
    5. Have Jelica Evellina (The Asari) up to her be un-armed carrying the transparent box that contains clothes, food, medicine and other things to make our intensions clear.
    6. Have them step back once they are done.
    7. If she decides to let them stay, let them stay for up to three weeks (as food lasts.)
    8. If she doesn't let them stay, inform her of the location of our ship and leave her alone, but monitor her at range and subtly prevent her from being attacked to allow her to think.
    9. Subtly monitor her at range to make sure she does nougat into to much trouble, help her if she is too badly hurt. do not remove her from Omega without her permission.
    10. Before leaving meet with her once again to get her decision, let her know her choices once again and provide her with a means of contacting you should she change her mind.

Andrew: Orders, soldiers can follow them. Save item two, that's for a investigation team thing.
 
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Guys, theres so much meta knowledge tainting the votes about Jack. The only reason we might suspect she is insane, is because she just slaughtered her way through the Blood Pack and sane people don't do that, and that she might have made herself an imaginary friend. The only reason we think she might have been experimented on is that her control of the biotic cat suggests that she was very young when she became a biotic, and if you squint at things, she might be wearing a lab coat.

The other thing is that you seem to be forgetting that we aren't the only non gov organisation with their reputation on the line. Sirta Foundation was the group responsible for spreading the majority of the implants. If we're backed against the wall it would be easy for us to blame them and they know it.
My suggestion is this:
  1. Assign blame or show that we aren't at fault.
    • There should be records of who had surgery for this, once we show that neither we nor Sirta transplanted this amp we have much more free room to do stuff.
    • We have great VI software, may as well start doing a facial recognition search.
    • When we know that neither of us transplanted the amp, we look for the leak. Amps that where stolen or sold to groups that would do their own experimentation/ implantation are what we are looking for here.
    • Get the Investigative team rolling.
  2. Damage Control
    • Publish this stuff.
    • See how the galaxy reacts.
    • Whenever the search finishes,
      1. If we can't find a match for Jack thats pretty strong evidence that a group has been involved in this for years. PI is too young to be the culprit.
      2. More likely is that Jack was in her pirate phase prior to this, in that case it should be easy to show we aren't connected.
  3. Now we can take the imitative.
    • Unfortunately I'd wait to see what Revy's IC feelings are at that point as well as how large a political mess it would cause before suggesting
 
[X] Deploy to Anhur (Medium to Extreme Risk, Low Profit)
-[X] Deploy three quarters (75%) of ParSec's forces 252 Million/quarter.
[X] War Games (No Risk, Negative Profit)
-[X] Deploy One Quarter (25%) of ParSec's forces 22 million lost.
 
@Dark as Silver Your plan and points are both sound and reasonable. keep this plan in mind when it comes time to vote from PR and investigations, as I think it will be a good set of actions that will help show our innocence in addition to offering her assistance/a ride.
 
More likely is that Jack was in her pirate phase prior to this, in that case it should be easy to show we aren't connected.

Uhhh... the person in question looks to be in their early teens 13-15.

Jack is 13, I have a fancy sheet linked in the first post... some info may need updating, but Jack's info is right. In canon she didn;t escape until later

Unfortunately I'd wait to see what Revy's IC feelings are at that point

Short Version:
Pissed about her tech being used in the creation of a child soldier/weapon.
Pity for the girl's apparently shitty situation.
Fascinated by the girl's abilities (so wanna get her in a lab)
Intimidated by the girl's power (I'm a biotic and I can't even imagine being able to do that)

My suggestion is this:

So all next section things.
 
Cerberus Daily News - January 2011:


Eezo has a maxium voltage.. which I assume is effected by purity as they do test charges at a processing plant.
Hmm, yes, eezo purity is probably a very big factor and basically makes all our estimations pretty shoddy - because it's probably a big deciding factor in both costs (getting something from n7 to, say, n14 is expensive) and efficiency (discharge rates at least)
I use 6 meters but meh.
I'll recalculate in the evening.
I assume that the sublight top speed in a ME field is an issue of compensators so technically a third system all together. I just tend to tie in into the core. ME ships religiously avoid relativity in mass effect bubbles (so max PSL is ~14%) even though the ships could go faster on weaker cores these probably a good reason for it, so my idea was that PI had a way to off set this letting ships experience up to ~4% relativity safely as opposed to ~1%
Again, I'll recalculate later, though this might require rewriting some portions of my earlier paper too with the new numbers.
Okay quick question when you try to get a handle on the volume of that much eezo is it too big? I mean if a reaper is 2000km long and 400m wide and I map it as a cylinder (lazy) and its made of pure eezo that means each cubic meter is worth 3.1*1030 ​credits. Which strikes me as way much. U fortuanately we never get to see a good view of the SR-1's core because we know it has exactly 120 billion credits of eezo in it. That math would indicate that the SR-1 has ~3.9e-21 cubic meters of eezo in it and well that just seems way to small.
I assume you mean 2000 meters, not 2000 km, which would make a Reaper significant portion of a planeteray diameter long. I'll also assume that, at those sizes, other factors (super clean eezo, special techniques for pumping more energy into a unit of eezo, multiple cores working in tandem, etc) play a deciding role.
We may want to consider that the Reapers are also increasing the amount of relativity they experience in an ME field or have very powerful thrusters
Both of those likely play a role
The SR-2 is 170m long if you use the 135m SR-1 figure and has a drive core (that's the FTL core and the power core together) three time the size of the SR-1 and it's only double the mass. That maybe useless as it may just have more power core :(.
How does this plug into my equation? Don't have time to do it myself

Would be good, plus any other details you wish to provide, otherwise I'll fill them in to the best of my and the characters involved's competency. Like based on that, I assume the team is to give the girl the tickets? (well the codes/chits for them or whatever... paper tickets how two centuries ago)
Probably. Though I would say we could simptell Jack that the tickets are waiting for her if she wants them.
 
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Again, I'll recalculate later, though this might require rewriting some portions of my earlier paper too with the new numbers.

I don't think the old paper is wrong I recall using 0.1c back then because it was easier to do of the top of my head math. So I would have said something. Also I recall using comm relays to get peak NME data. Of course lasers have very little mass-energy so little effect on field strength and there's two cores.

I could be wrong.

I assume you mean 2000 meters, not 2000 km, which would make a Reaper significant portion of a planeteray diameter long. I'll also assume that, at those sizes, other factors (super clean eezo, special techniques for pumping more energy into a unit of eezo, multiple cores working in tandem, etc) play a deciding role.

Right right... 2km or 2000m. I used the right number just typo'd. Could be.

How does this plug into my equation? Don't have time to do it myself.

60,612.2213 Million. The SR-2 data causes the cost of dreadnoughts to be astronomical... Actually that maybe an issue the SR-2 at 170m has double the mass of the SR-1 at 135m... and the core only costs a billion more, eh.

Probably. Though I would say we could simptell Jack that the tickets are waiting for her if she wants them.

Works too.
 
Short Version:
Pissed about her tech being used in the creation of a child soldier/weapon.
Pity for the girl's apparently shitty situation.
Fascinated by the girl's abilities (so wanna get her in a lab)
Intimidated by the girl's power (I'm a biotic and I can't even imagine being able to do that)
Sounds like the worst possible combination for dealing with Jack.
 
Modular building is getting a large following. A lot of people are fabricating the individual parts and them designing all sorts of vehicles and devices. I would suggest we have a department setup that can verify the safety and use of each part and maintain a database; we may need to charge a small fee for third-party designs but with current profit we could also just soak the cost. We should also release a VI tool that can test a design for safety. If we support this it could go far. Without support it's a tragedy waiting to happen.

We shall call it the Standard Technology Construction system.

Or STC.

;)


Edit:

Honestly, our best bet with Jack is hands-off.

Give some public statements that PI does not condone the creation of child soldiers or non-voluntary experimentation on sapients. We will also cooperate with law enforcement to get the truth.

Nonetheless, our technology was misused to hurt an innocent and we will try to help.

->Here we offer Jack free transportation to any location (in Citadel space) she choses, along with some cash to keep her fed and clothed.


We could also contact the Shadow Broker and toss a few billion his way to get info on Cerberus.



As for Anhur, the others have a point that waiving the fees would set a predecent we wouldn't necesserily like, but Revy is a absurdly rich young women. She can just hire ParSec on her own money (and pay a part as taxes) with the mission statement of 'See those Slavers? Rip their faces off!'. And it's absolutely IC for her to do so.

Then donate some money to the abolitionist cause and if asked, just state 'Fuck those slavers'.
 
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You started selling industrial grade lego bricks (well fabrication licenses for them) on a public standard. People are making their own mods and/or building stuff and engineering it's complicated. Lindsey is suggesting PI standing up and maintaining a database for PI verified third party products using the standard, both parts and designs, as well as releasing a program to analyze constructs for safety. Unlike builder videos games RL doesn't have take backs.
Speaking of which, it is time to release a builder game based on PI-bricks that actually follows their RL properties.
Okay quick question when you try to get a handle on the volume of that much eezo is it too big? I mean if a reaper is 2000km long and 400m wide and I map it as a cylinder (lazy) and its made of pure eezo that means each cubic meter is worth 3.1*1030 credits. Which strikes me as way much. U fortuanately we never get to see a good view of the SR-1's core because we know it has exactly 120 billion credits of eezo in it. That math would indicate that the SR-1 has ~3.9e-21 cubic meters of eezo in it and well that just seems way to small.
It also makes you wonder if half of the reason for Harbringer's indoctrination fields wasn't "Stop trying to mine me goddammit"
 
Have those three... not lots to say for each right no though I do have a few more things for Lindsey.
Laurence Freeman is politics guy. I'm only said things about the Terminus in general, the Citadel and Anhur so far... I can add one or two other things, or did you want me to do a full review of everyone (not going to do that regularly).
Andrew Nicolas* is ParSec guy, he doesn't have much to say as the troops are just sitting there right now, but then again I'm no sure how many troops he has. I'm putting the potential ParSec missions and Andrews thoughts on them in their own section

*So no one commented, but Andrew is the canon proper name of Ender Wiggan, Ender is just a nick name.

Full reviews are probably only needed in the case of major changes, like a Batarian abolitionist movement performing a successful coup, since we generally have a pretty good idea of the major players.

So right now we have the following as official advisers

Politics - Laurence
Military - Andrew
Finance - Lindsey

So the question, to my fellow players, is what other areas does Revy need advising in?

Also so where is the small army the player ordered in calm hiding in the sheets? I think my figures are wrong, at least the cash ones.

....I think I may have perhaps um kinda....forgot to update that sheet. It was created between the last major update and Calm so I think I just forgot to take it into account for updating... my bad.

I've updated it now though!

Near as I can tell Andrew got all the numbers right for his inventory so good on him (IE: you @Hoyr ).

Oops I mean this:
W=(39062.5 * (L)^3) * 5000^((T-15)/10) * ((P/0.14)*0.1+0.9)

Mostly I didn't want the 0.28 core to double power cost this should only add 10%. Mostly because its more a factor of secondary core systems not main core power.

I'll give that a whirl latter tonight to see how it works out.

At 15ly/0.14 on a 100m it should spit out 39,062,500,000 or 39 and change gigawatts. At 1000m 39,062,500,000,000 or 39 TW.

I'm not sure if those number a relatively sane but they should be really high if not the highest power draw.

See while I want to like those numbers they are crazy high when you consider that the ship needs to radiate a good chunk of that as heat. You also have to consider what that would make core discharge like. 39GW over 50 hours (180,000 seconds) gives 7PJ of energy or 1.67 megatons. That sort of energy discharging won't result in:
All ungrounded crew members are fried to a crisp, all electronic system are burned out, and metal bulkheads may be melted and fused together.
it will result in the ship being obliterated. By my calculations a mere 62 terajoules is enough to instantly sublimate 5,000 metric tons of carbon. 112 times as much energy discharging at once...

Hmm... on the document the 28PSL cores don't see to cost more that a 14PSL would. Why? Typo? They should cost more *((P/0.14)*k+(1-k)) will scale the core at 0.28 PSL by k. Value of k is up for some debate 0.2<k<1 I figure.

Mostly because I missed that PI's 28PSL cores would cost more. I'll see about editing that in at some point.

UberJJK seems to have made bigerships cheaper via some effect
Hey @UberJJK can you tell me what you'd put for a "normal" 1000m Dreadnought, I want to see how much money Yog has to play with to make core costs non-linear.

Honestly that is more an issue of my system not being flexible enough, for now anyway, to really handle the radical design shifts from Heavy Cruiser to Dreadnought. Because while, in my mind anyway, most ships follow the doctrine of having a few big guns that they need to get pointed in the enemy's direction Dreadnoughts seem to go more for having dozens of small guns designed to taking on smaller ships and one or two main guns designed for taking on other Dreadnoughts.

Which makes sense since the guns of a Heavy Cruiser are likely to rip straight through the shields of a Frigate and do serious damage to a Cruiser. At the Dreadnought level that is just total overkill. So instead while those ships are designed for either fighting ships of around their size (Frigates and Cruisers) or coming in and crushing smaller ships (Heavy Cruiser) the Dreadnought is very rarely going to fight another of it's class. Instead it's role seems to be more taking on fleets of ships.

78 ~100m guns, assuming even relatively small amounts of independent aiming ability, are going to obliterate any ship foolish enough to get close. That would be what makes Dreadnoughts the kings of space; they can just flat out lock down regions of space where anything outside of another Dreadnought, or something maneuverable enough to dodge like Fighters and specialized Frigates, can't even approach.

As is my spreadsheet doesn't really have the ability to handle a ship having 156 secondary guns. Although I do have some ideas for how to resolve that challenge now. Will probably be incorporated into V2.

Incidentally though a Dreadnought with 1 spinal gun and 2 wing guns 60% of it's length actually comes pretty close to the cost of a regular Dreadnought at 41.5 trillion credits compared to your figure of 46.3 trillion credits.

Still think the money/production is screwed up as the Dragon Lady the fighters and the missiles from the last update aren't on the production page, but screw it, Update done, I can edit any corrections in later and it doesn't matter for this update.

Yeah those numbers are definitely incorrect. I've actually found a number of errors that I've gone through and tried to fix. Here are the (hopefully) corrected ones:

Guaranteed Budget: 136.651 Billion Credits
Free Production: 1,501,131
Production exchange rate: 260,000 Credits/Production
Max Budget: 448.886 Billion Credits


Also @UberJJK if you could make it so the simplified finance sheet has the current upkeep cost for ParSec ad the total material value of it's gear that'd be grand would help me value the profit a for ParSec ops a lot better.

Done.

Total Upkeep: 213,970,000cr
Total Material Value: 27,810,420,000cr

Just to be absolutely clear the "Total Material Value" covers:
  • Legionaries
  • IFVs
  • Accipiters
  • Galdii
  • Missiles
  • Starships
So things like it's massive vehicle garage or Mindoir base aren't included.

Also we should talk upkeep on the gear as you have a lot of expensive vehicles now.

Huh. I was just mentioned that above, with regards to the Dragon Lady anyway, so nice timing. Since I already just sat down and set up a total material value for all of ParSec's gear a simple answer would be to take that figure and slap a maintenance rate onto it which I can then mark down in the P&L as "ParSec Materials Management".



We could use some ships if PI can spare the production cycles to make a few.

We can definitely spare the production cycles. At a rough guess we can afford 5 Pyndas, maybe more, which should easily be enough to at least buy time for the rapid strike forces the Alliance has deployed, which are almost certainly closer then 2 days away since that is for the entire fleet, to arrive.

Frankly my bet is that they could hold the system against anything that could feasibly called "pirates".

[X] Deploy to Anhur (Medium to Extreme Risk, Low Profit)
-[X] Deploy three quarters (75%) of ParSec's forces 252 Million/quarter.

We really want to help out, it's great PR and may delay the inevitable war, and 75% of our forces should be more then enough.

[X] War Games (No Risk, Negative Profit)
-[X] Deploy One Quarter (25%) of ParSec's forces 22 million lost.


Gets our soldiers experience dealing with fighting soldiers with equal gear, although they probably already have that from the sims, and most importantly builds a good relationship with the guys responsible for protecting Mindoir/Revy.
 
I should point something out:

  • Overt war with the Hegemony seems unlikely. In the OTL the Hegemony adopted an isolationist stance after the Human assault on Torfan, the home base for many of their state sponsored pirates and raiders. Not even after the destruction of the Bahak system did they go to war (though they seemed a strong possibility). Citadel sanctions have left the Hegemony Navy a paper tiger, forced to fight its wars through deniable terrorist assets.
  • The only major threat to the Anhur mission is the possibility of direct Batarian intervention. These orbital assets would need to be taken out. Our forces should scatter into the wild as per standard doctrine and wait for the Batarian forces to enter orbit and begin operations. Once these ships are in range, anti-ship missiles can be used to neutralize them.
  • It should be noted that the Batarians have the Leviathan of Dis, and their isolationist stance in the OTL was likely to give them time to reverse engineer its technologies and 'reclaim their place in the galaxy'. Every defeat we deal them will mean they try to push further and faster with the Leviathan of Dis, and thus make themselves more vulnerable to Reaper subversion.
 
[X] Deploy to Anhur (Medium to Extreme Risk, Low Profit)
-[X] Deploy three quarters (75%) of ParSec's forces 252 Million/quarter.
[X] War Games (No Risk, Negative Profit)
-[X] Deploy One Quarter (25%) of ParSec's forces 22 million lost.


Have we explored/thought about supplementing our GARDIAN AMS capabilities with our drones? Especially considering that we've talked about repulsor GARDIAN-like systems, it seems like using Accipiters as well just makes sense. Theoretically, longer ranged too, if we use the drones to screen. If it works, drone bays might become a 'must have' tertiary weapons system.
 
Also, I'd like to note that we need to make and patent invisible man post haste - asari already have something like it. Even if ours is better, we need to get it very soon to stay relevant.
 
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