Update CCXXVII: Spring Offensive
JB CCXXVII: Spring Offensive

Major Jane Clarent collates information from a dozen different sources as she modifies her combat plans. The enemy is a platoon of power-armored infantry and a pair of combat walkers, supported by an ARC I lazily circling through the air like a shark through water. A few infantry have been lost to weapons fire, while a damaged ARC flies despite a hole in the wing from a gamma lance and a combat walker limps on a fused knee assembly, missing an arm and several head-mounted sensors. But although even the incomplete Brass Cog was theoretically a match for the assaulting force, its pilot lacked the skill to make best use of it, especially given that the pilot is nowhere to be found-a sure sign of remote piloting. The ARCs and walkers had pinned it, then engaged it with enough concentrated fire to threaten even the Brass Cog's exotic-metal armor. More than enough firepower to penetrate the thinner internal firewalls and wreak havoc on the exposed systems of the incomplete war machine.

Her assets, on paper, are limited. The modified B-2 carrying her and her team like munitions-little more than a Masses-built shell over Q Division hypertech-is her primary source of vision, its smartskin letting her see through the warbird's structure and its cloaking field like it wasn't there. Her support includes satellite recon and recon drones-but the only munitions she has are a handful of short-range self-defense weapons on the heavier recon drones and six advanced cruise missiles. She hasn't finished building Task Force Camlann, but she knows that the Technocracy isn't squeamish enough to refuse to use a tool if it's incomplete, so long as it works. And her heavy tactical unit, a dozen high-spec cyborgs, ten of them full-conversions including herself and Kessler, is both operational and more than adequate for an operation like this.

"Wish our side had an ace pilot," Kessler jokes, "because I was hoping they'd have solved their problem already and we could just go on vacation."

"Bullshit, Sarge," one of the ex-Shock Corps commandos responds. "You love this shit, otherwise you wouldn't be here. Come on, what would you rather be doing? Lounging on a Brazilian beach, or launching yourself into a warzone at Mach 10?"

"You've got me there," Kessler responds, laughing. It's not Kessler's first time doing assault pod insertions. "But I want to know why it's been twenty years since I've last done one and the smartgel still tastes like strawberry-flavored snot." Kessler knows that this petty inconvenience has made more than one commando replace their human lungs with synthetic ones. Iteration X probably considered it a feature back then, not a bug.

"You don't have lungs anymore, you don't need to breathe it in," the same commando responds. "Think of the poor people here with regular lungs, like me. Why do they make us inhale this shit?"

"Because otherwise you'd have your lungs explode upon impact, which is generally to be avoided," another cyborg responds. "Unlike us superior full-conversions."

"Sorry that some of us didn't get upgrade priority."

"Enough," Major Clarent says. Even though her response comes through the network as nothing more than a mild statement, everyone there respects her, and the network goes silent instantly. "We're one-twenty seconds until deployment, so we're enabling low-observability comms and redundant tacnet. Do final readiness system checks, especially on life support. If your life support efficiency is anything under 98%, abort. We can handle the mission with a few aborts, and we don't benefit from landing corpses." She waits patiently as soldier after soldier checks in with armament, implant, and biomedical status, approves each of them for deployment. She's unsurprised that none of them have had to abort. Camlann has the resources to operate a tiny echelon of assault cyborgs at full efficiency just fine. The tip of the spear is still just as sharp. It's the rest of the spear which might have problems.

The rotary launcher starts to spin up, and Major Clarent feels a shudder as each projectile-assault pod or cruise missile-is launched. The cruise missiles dive towards their designated targets, acting as a vanguard to the commando assault. The sky above the forests erupts in a bouquet of orange-red explosions from spoofed proximity warheads as Oversight's forces respond. Two cruise missiles get close enough to deploy their payload through the curtain of jamming and point defense-and a heartbeat later, Oversight's aircraft are nothing more than metal vapor clouds and twisted Primium structural members spiraling down towards the forest floor. The damaged combat walker takes a half-dozen plasma-charge submunitions and burns as well, the heat from the plasmaburst warheads sufficient to ignite even metal.

A few of the tacnet indicators blink the orange of abort as ground fire intensifies from the remaining troopers-no deaths, but two troopers have taken enough damage that the pod's computer brains have shifted course for a soft abort. They'll have to be retrieved later. Major Clarent marks their locations, and watches the time until impact indicator tick downwards towards zero, sees the ground rushing towards her at an impossible speed. The screen blacks out the instant the impact indicator hits 0, and a moment later Major Clarent feels the crushing impact.

She feels the impact even through the inertial dampeners, even with a skeleton made of Primium alloy and fullerene compounds, even with artificial muscle woven from stronger-than-steel fibers and an armored, hardened cyberbrain with its own inertial dampers and shock absorbers, Major Clarent feels the impact rattle her bones. But she ignores it, and a moment later she's out of her pod, giving orders to her forces to hunt the enemy.

***​

Despite the inertial dampeners of the pod and the reinforcing injections and the smartgel, assault pod deployments are anything but gentle. Every one of Task Force Camlann's commandos feel the bone-jarring impact of the assault pod deployment, except for one. The ZERUEL is amorphous, designed specifically to resist forces such as this. Kessler's body harmlessly absorbs and dissipates the impact through its distributed composition, keeping him fully conscious and active during the microseconds of deceleration.

Kessler orders the pod to eject him, and the pod dutifully obeys, uploading an unstable reactionware patch to his brain in accordance to protocol. The world slows further as his cognitive acceleration factor skyrockets, and physical acceleration is boosted to a slightly lesser extreme. The patch can only safely last a handful of seconds-but it gives the trooper a tool to fight their way out of a bad position or exploit a good position.

The pod shudders as area-suppression charges detonate, the passenger module disintegrating around him into a cloud of shrapnel and dissolving smartgel. At this level of cognitive acceleration, the battlefield is nearly frozen-and so is he. His movements are like swimming through concrete, a side effect of his cognitive acceleration far outstripping his physical acceleration.

There's a suit of power armor pinned underneath a fallen tree, an unfortunate Oversight trooper who ended up too close to the pod. His Haldeman is structurally intact, which means he's probably unconscious or crippled rather than dead. Two humanoid heat shimmers move fractionally towards him, a handful of millimeters at a time. Kessler can see through their camouflage, and concludes from their inhumanly fast, jerky movements that they're probably augmented or on combat drugs.

He targets both soldiers with a barrage of basic minimissiles, the launchers falling away from his armor suit after they empty their payloads. Point defense systems start to scythe the munitions out of the sky with ribbons of ultraviolet light or bursts of directional shrapnel, but they don't get all of them, and one power-armored enemy vanishes for a moment underneath the impacts of several high-explosive warheads before he or she dives through the explosions, returning fire with blue-white lances of plasma. Molten filaments of ablative armor shed from Kessler's powersuit where the enemy plasma rifle scores glancing blows, the white-hot rivulets starting small fires wherever they hit the forest floor.

Tacnet informs him his fireteam's sniper can get line of fire to the hostilesand simultaneously, the Oversight commando staggers as a blue-white beam cuts through forest. His partner moves to break line of sight from the sniper-giving Kessler enough time to start hammering away at the wounded Oversight operative with the heavy railgun. Blue-white lances and explosions surround him, but he keeps his weapon steady, chewing the target apart, even as orange armor breach warnings and yellow damage indicators fill the ZERUEL's HUD. Kessler's fought rogue cyborgs and the blessed warriors of the Traditions. He's seen men sprint faster than a car on two broken legs, stay fighting for an hour with their heart destroyed from a plasma lance that should have vaporized their body with it. He's fought through Chantries with major organs destroyed and running on tertiary power, with a leg fused into a solid mass from the heat of a Reality Deviant fireball. He knows what you need to kill a determined combatant.

The second trooper dodges deeper into the forest to avoid the fate of his comrade, still firing all the while. Blue-white spears of plasma impact Kessler's armor, generating scintillating auroras from its defensive fields and setting nearby foliage on fire. Kessler marks them in tacnet as he returns fire, and a quartet of heavy missiles arc up past the forest canopy, then make Mach 20 death-dives on the unfortunate Oversight commando, presaged by a wavefront of basilisk code to corrupt enemy point defense fire control. Two explosions fountain debris dozens of meters up, and Kessler puts another pair of missiles and tasks another soldier's gun drone on the target to confirm the kill.

Kessler's perceptions rush back to normal as the boost wears off. "Looks like they're taking Roth pretty seriously," he comments. "Those were what? MA-31s? 33s? I can't tell without looking at their internals." They're years more advanced than anything he's used, but the ZERUEL has extremely comprehensive databases, and he's kept up with modern military hardware since his unintended exile.

"Sounds about right." Major Clarent sends back. "We've encountered five of them so far, including the two you've hit. If they're using a full heavy element, there should be three more. They were prepared for heavy intervention."

Kessler nods. "They're also pretty well-versed in anti-cyborg tactics. They didn't bother with the light guns, just went at us with lasers, plasma, and high-yield guided ordinance."

"So what's your evaluation?" Major Clarent asks.

"I'm a bit out of date," Kessler admits, "but I think these folks aren't our evil twins. They've got the gear and they were definitely not baseline, but they fought more like NWO than Iterators." He's been thinking about this throughout the fight, and he's had more than enough time to do his research. "And I can see from tacnet that several of the Haldeman users were a lot stronger and faster than unaugmented humans would be. So NWO or Syndicate Enforcers, using genemods or drugs or minor cybernetics and high-end suits, backed up by either non-Enlightened cyborgs or even 'borged-up masses armed forces in lower-end kit. I noticed that the data package Major Dubois sent to us when calling for retrieval mentioned a lot of Oversight operations were conducted by NWO tactical or Syndicate Enforcers if they couldn't use patsies with a legitimate excuse. I had my theories as to why that might be when I saw it, but this fight makes it a lot more likely that they're relying on those because they couldn't trust the Shock Corps or Damage Control not to leak. Even in Izanagi, most of the rogue Progenitors weren't Damage Control. Just augmented and individually dangerous. And our experience in Ragnarok was that command structures for our cyborgs were largely intact, the problem was HITMarks and robots."

"I concur. So the bad news is that they're already busy breaching their way through the compound. But," Major Clarent says drily, "the good news is that the ones who are really dangerous are probably NWO." She doesn't have to tell them the tactical situation-tacnet does that for her. Twenty enemies killed or incapacitated, including five MA-32 users and both of the combat walkers, at the cost of four casualties, one recoverable fatality. There's brief laughter on comms. Without pausing for the laughter to subside, Major Clarent sends another set of tactical coordination plans over tacnet for a sweep and clear of the Etherite base. She doesn't need to do anything more, as the ex-Iteration X commandos of Camlann respond as one. "Just remember, these are going to be NWO tactical teams," Major Clarent sends, "and NWO tactical teams are very good at what they do. Don't underestimate them."

Kessler acknowledges her over the network. They won't underestimate the enemy, who are well-equipped, well-trained, and very skilled. But in a few minutes of brutal room-to-room fighting, Task Force Camlann's cyborgs demonstrate again why the Shock Corps was-and still is-the premier combat arm of the Technocratic Union, not the NWO's tactical operatives or the Syndicate's enforcers, and why all of them are a cut above the Masses no matter what equipment they use.

"You look like shit, Donald." Kessler observes idly, when he finds the Ragnarok team and their VIP hiding in what looks like a panic room. Oversight wouldn't have been stupid enough to let them have a clear evac route, and if they hadn't found any undocumented secret entrances or exits, it would have been pointless to try to flee through exits mined with monofilament slicers and claymores without more time to defuse the mines before Oversight could corner them.

"You say I look like shit but you don't look much better either, John." Donald jokes back weakly, taking a meaningful glance at the plasma burns on Kessler's armor and the railgun penetrations. "How's it been?"

"Pretty good," Kessler admits. "Been making some progress cleaning house. Good work holding out, all of you. We've got an ARC coming in for evac now that the area is clear, and if that doesn't work we have enough spare power and ammo to walk you out of the jungle if need be. You," he says to Roth, "are a pretty high priority VIP right now. So we're here to keep you safe. Major Dubois, the facility should be clear, but Major Clarent and the rest of the forces are doing a sweep for any surprises Oversight left us." The name Roth gave for the enemy group. "We'll escort you and the VIP out."

Adele nods curtly, lowering her weapon fractionally. "Sergeant Major Kessler. As you can see, we are largely uninjured, although we're somewhat low on ammunition and explosives." Kessler notices the streaks of dried, rust-red blood on her face and on the tears in her and Constable Bennett's body armor, but he knows that they're just evidence of their impossible, shapeshifter-like healing abilities.

"Hey, dragonslayer." Elsa says back, tiredly. She looks a little worse off than the Progenitors, with several tears in her synthskin revealing carbon-black dermal plates or synthmuscle and dried electroconductive gel. Kessler can see silvery Primium, dull from scratches, from where an explosion stripped her shin to the bone. But her wide grin and animated eyes show that she isn't even a little tired, despite the damage. "Glad you could take some time out of your busy schedule punching jumbo-jet size dragons in the face to help us with some small fry."

Kessler grins back. "I heard South America was a great vacation spot, and I just had to join in. Got a little lost on the way to the beach, though. You did great work holding out."

"We lost the Bobs and Vanessas that Roth used here and still had codes to," Elsa says, "and that helped a lot, because we could use them to delay them at chokepoints. Then it was just hide and seek ambushes, until they started moving in larger groups with heavier hardware. We lost the rest of the constructs that way."

"Did you lose anyone?" Roth finally replies, with what sounds like legitimate concern. If he noticed the lack of an honorific, it doesn't show on his face or in his voice. Kessler's surprised that Warren Roth could sound regretful. Proud men like that rarely are, and Kessler knows that very well. What, Kessler wonders, changed his worldview? What trauma or revelation was capable of breaking that pride and showing him how to change? The Syndicate executive puts his weapon down, finally, and holds his arms straight ahead, daring-or perhaps begging-to be led away in handcuffs. Still some pride left, then.

"No deaths. Several casualties." Kessler responds. He and his team don't bother handcuffing Roth, but they do take his weapons from him-and he allows them to without complaint.

But Kessler understands the number of dead commandos isn't what Roth really wants to know. He wants absolution of a sort. And that, Kessler can't give. All he can do is bring him back to Command, let him tell them about Oversight and about Control. And perhaps that might be enough to plant a seed, that one day might let Roth forgive himself for what he's wanted to do. Because if someone wants grace, they can't hope for either the forgiveness of heaven or the punishment of hell. The only thing they can do is to live with the consequences of their actions.

***​

"Shouldn't the Void Engineers be dealing with alien invasions instead of outsourcing?" Corporal Goodman asks, adjusting the fit of his equipment. Like all of the combat cyborgs in the helicopter, he's wearing tactical gear with "FBI" scrawled on it in big block letters, over an artificial muscle suit. Although he's not heavily augmented by the standards of Camlann's heavy units or the Shock Corps's best, he's still an exojock with the massive myomer-augmented bulk and Primium skeletal reinforcement that entails, with reaction boosters and cybereyes and dermal reinforcement. Of the dozen men and women in the Shedu's passenger compartment, several are like Goodman-talented neophytes with just enough experience to understand how to make use of their skills and augmentations, but inexperienced enough that forming them into a cohesive team should be easier than with old veterans. All are augmented, but the augmentation is akin to the modern Shock Corps rather than the old throwbacks of Kessler's last mission in Brazil. Militarized prosthetic limbs and subtle Primium skeletal mesh and light dermal armor. Kessler and Major Clarent are the only full cyborgs, and only three of the twelve are exojocks.

Kessler notes that Goodman seems more comfortable with his equipment than the rest of the team-but a few years ago, he was still SWAT, before the 'mass shooter' and the hospital stay and the new job offer for a crippled hero with a bullet in his spine. "It's standard procedure to send cyborgs against Pleiadians," Kessler explains, "because psychic powers aren't so hot on cyborgs. VEs don't have many cyborgs stationed groundside anymore, so that's why we're loading up with phase disruptors and phasic rounds for this op." The operation itself is routine-rural America has been host to an abnormally high number of EDE incursions for as long as Kessler remembers. He's fought his way through small-town nightmares involving evil snow queens or bulbous-eyed psychic aliens or ghosts of slave plantation owners several times. It's why he thinks this is an excellent final examination for the new soldiers of Camlann. It's relatively low risk, but still unpredictable enough and dangerous enough that he can make sure that they don't just test well.

"What do you think about our new recruits?" Major Clarent sends over private tacnet channel, as she checks her carbine and its blue-tipped EDE disruptor rounds. "They scored well in both unit cohesion and individual prowess, but you thought we should run them through an actual mission first before I turned them over to subordinate officers."

"You don't know how things work in the field until you field-test them. It's a tautology," Kessler admits, "but that doesn't make it untrue. But I think they'll do fine. I'm more interested in the other missing pieces of our org chart."

"Soldiers are easy, but leadership material is hard." Clarent admits. "Almost everyone who I'd want in a leadership position is too experienced to be easy to bring over and too comfortable in their own position, or too ambitious to stay there for long."

"You asked me to consider every angle," Kessler responds, "so let's consider if we need another tactical operative to lead a tactical team right now. We've got plenty of good soldiers, and we can promote a few of them internally if we need to. Lieutenant Sylia did well last op, and I don't think anyone would object if you decided that she was ready for further responsibility."

"I agree that 2LT Sylia might be a decent choice for command, but if we do that, I assume you don't want to waste our resources. So you'd want to use the resources and favors earmarked for acquiring senior personnel for people who can provide us connections or intelligence instead of firepower?" Clarent asks. "We have plenty of logistics and support assets, so I'm curious why you want more unconventional warfare and espionage types."

"As much as I'm an ex-exojock, I appreciate the necessity of covert operations. I'm just not the sort of person who wants to be doing them." Kessler responds. Even as he is, his mind is considering a dozen other problems-running an inventory of his arsenal, analyzing the tactical maps and known UFO floorplans, analyzing documentation of Pleiadian weapons and equipment, making modifications to the anti-psionic programs running in the Camlann team's ADEIs. "I'm not exactly demanding or recommending more covert operatives or hackers, but I wanted to raise the possibility to make sure we were thinking of all the angles. Our drone pilots, cyberwarfare team, and Brakowski's NWO tac-team are fine for most quiet jobs. If push comes to shove, we're pretty well covered on that front. Our recon and intel section also has a handful of ex-NWO we've accumulated from Ragnarok who could be sent into the field if we needed it. But the question is what we're actually doing." Kessler sends back. "If we're mostly handling direct action, and our intel support exists mostly to find doors to kick, we're well-equipped for that. If we're planning on doing quieter ops, maybe not so much."

"Camlann's remit is so broad it could cover almost everything." Major Clarent replies distractedly, the bulk of her attention spent on mapping out the old, dying industry town and the nearby Pleiadian UFO they're here to seize. "It's an independent special forces operation intended to handle sensitive, high-risk operations, which covers almost anything that could involve combat or armed reconnaissance."

"Not much of a help," Kessler agrees. "So what do you think?"

"I'm thinking maybe we should structure our missing echelon this way," Clarent says, sending a file. "They should help fill in what I see as useful additional capabilities while avoiding overspecialization. Speaking of structure," Clarent sends, "are you going to actually take that promotion?"

"Wouldn't feel right," Kessler says. "But I don't think I have a choice." Ragnarok doesn't work like the Shock Corps. Enlightened personnel should be officers. The NWO and Void Engineers both did it that way, as did the pilots and vehicle jockeys in the Shock Corps. Only cyborg special ops teams doggedly stuck to Enlightened 'enlisted.' Not that there was much of a difference when chances were you were in for life either way. "When in Rome..." Kessler says. In the end, times change. People change. And clinging to the past and to nostalgia wouldn't serve any purpose.

"Then allow me to congratulate you, Lieutenant Kessler." Major Clarent sends.

John Kessler grins. He's still not sure he deserves the rank, but hell. He's been a general in the movies. He'll make it work.



The secondary unit should be online soon. It's currently undergoing preparations and should be operational within six months:
Kessler and Clarent are discussing senior staff members and team leads for Camlann operations. Note that this is, as said above, more of a statement of where they think the task force is going to go, and what they want to do, than some major way to acquire new goodies or whatever. So consider it in that context. Posts which explain your reasoning for why you think a certain personnel choice is pushing Camlann into a certain way of acting or thinking will be helpful for that. Omakes may also give votes more weight, if you want to do that.

Of the following, they settle on two final choices for senior personnel:

[ ] HITMark VII Test Unit 02 'Astrea'-The Ideal: The Astrea unit is a HITMark VII Posthuman Tactical Command Intelligence test model, a post-1999 HITMark design that is intended to act as a dedicated command and control unit, rather than leading assaults. Although still heavily armored and armed for self-defense, the HITMark VII's cost is largely due to their brain being a powerful quantum hypercomputer, providing them with massively superhuman cognitive ability in just about any way you care to name. Astrea herself is an early test model, and has about seven months of experience-just enough experience to sand away some of the rough edges of a combat construct. Although her flexibility would be limited compared to an Enlightened officer, her superhuman intellect, multitasking ability, and integrated command, control, and communications hardware make her nearly unmatched at planning and commanding operations. And moreover, the Iterators on her team would very much appreciate Ragnarok demonstrating the viability of their design in the field.
  • Hyperintelligent tactical intelligence designed for leadership duty
  • not Enlightened
  • Quantum hypercomputer provides acausal data analysis (Time 2/Mind 1), zero-time cognition (Time 4/Mind 1), fast-Bayesian tactical solution matching (Time 2/Entropy 2)
  • Advanced C4ISR system for total battlespace coordination (Mind/Forces/Correspondence 2)
  • Secondary tactical computer system provides various tactical subroutines for self-defense purposes
  • Hardened hyperalloy combat chassis with integrated weapons systems and self-repair capability based on heavily upgraded HITMark V/SP3 chassis-superhuman strength, speed, durability, integrated plasma cannon and secondary energy weapons, Primium vibroblades, HURRICANE close-in blast projector
  • Synthflesh shell designed by collaboration between Japanese and Chinese iterators for maximum demographic appeal

[ ]Captain Lixing Zhao-The Treadstone: Much like how more than a few Operatives think the Shock Corps is full of unsubtle thugs who have a phobia of dirt, the Shock Corps too often sees the Operatives as oversexed cowards who should complain less about being put into mild danger some of the time. But NWO tactical units are still respectable combatants who even the Shock Corps have to acknowledge are dangerous men and women, and an experienced NWO commander of said tactical units is quite valuable-it's not an occupation conducive to living a long life. Captain Zhao has spent decades in NWO tactical operations, primarily engaging in espionage support activities such as hot-zone extraction, long-range reconnaissance, and special forces assaults, all with no cybernetic or genetic augmentations-just a long-term drug regimen and biofeedback conditioning. The benefit of having lower profile soldiers who can act in plainclothes and hide from enemy senses is invaluable. But both Kessler and Clarent are aware that drugs and biofeedback training might make you tough and strong and impervious to pain, but they don't make you bulletproof.
  • NWO Operative Tactical Team Commander
  • One of the founders of China's earliest special forces units, inducted into NWO 03/1990 after late Enlightening
  • Spheres: Correspondence 2, Entropy 1, Forces 2, Life 2, Matter 4 (Improvisation), Prime 4 (Personalization), Time 3
  • Expert in armed and unarmed combat, small unit leadership, trained in wide variety of intrusion and espionage techniques
  • Fluent in Chinese, English, Hindi, Japanese, Korean
  • Physiopharmaceutical augmentation-IRON HAND pharmaceutical regimen (pain and fatigue suppression, improved strength and endurance, reaction speed and perception enhancements), MITHRADATES inoculation (toxin and bioweapon resistance)
  • Interests-Chinese literature and poetry, international relations, national security policy, cooking TV shows, Bollywood action movies

[ ]Alex O'Shea-The Cyberspace Cowboy: Flamboyant and talented, Alex was a hot-shit VA cyberpunk until false accusations of Neffandery forced them to go corporate for protection. Even after they managed to prove their innocence and find the real culprit, enough bridges had been burnt that staying in Iteration X looked like a much safer choice. Although going corporate has done a number on their VA-rep, the occasional attempt to take them down in the Digital Web has kept them sharp, and their target choice and influence has kept them embedded in the VA rumor mill. Kessler and Clarent can offer them the chance to be a real hero, going up against the digital equivalent of dragons, as well as a chance to strike a blow against Threat Null and avenge lost friends. Although Alex provides raw talent to Camlann's cyberwarfare assets, the main reason Kessler thinks Alex might be useful is because they have Traditions contacts and therefore might be a useful intelligence resource if carefully managed. Major Clarent isn't sure how they'll adjust to the more organized and regimented ways of Shock Corps cybercommandos than being a Iteration X techie, though.
  • Ex-Virtual Adept superhacker
  • Self-taught coder and hacker, known authority problems
  • Spheres: Correspondence 4 (Digital Web), Forces 4 (Electronics), Mind 4 (AI), Prime 4 (Programming)
  • Extensive VA and masses hacker contacts after having cleared their name of false Neffandery accusations
  • Targeted by Pentex for termination due to cyberattacks against Pentex electronic infrastructure
  • Extensive neural augmentation-ADEI, superconducting neural shunts, integrated AI submind assistant, implanted electromagnetic effector system
  • Call of Duty: Black Ops 3 Kill/Death Ratio: 11.29 (reported 19,248 times for hacking)

[ ]Lieutenant Anjali Sylia-The Champion: Sometimes you just need reliable personnel who know the culture and tactics of the group they're joining and can fit into the group without tension. As a Shock Corps veteran, Lieutenant Sylia fits that mold well, especially since she's operated with Camlann since its inception. Her combat record is sparse-she only entered service a decade ago, after the end of the Ascension war-but like many Shock Corps officers it's very distinguished. She specializes in close assault owing in part to her Vrishpara-class tactical body and talent in custom wetware coding. Unfortunately, her husband is Adrian Sylia, an Iterator who has, despite his best efforts, never become anything more than an Exceptional Citizen, and therefore her familial connections are somewhat limited.
  • Iteration X Shock Corps commando, now attached to TF Camlann
  • Recruited into Iteration X 06/2004 from MIT after Awakening ~01/2004, was offered, and accepted, transfer to Shock Corps due to high test scores for tactical problem solving, bravery, and mental resilience
  • Recruited into Task Force CAMLANN by Major Jane Clarent upon CAMLANN's inception
  • Spheres: Correspondence 3, Mind 3, Matter 4 (Cybernetics), Prime 3
  • Vrishpara-class militarized cybernetic body (post-1999 variant of the Uziel close quarters conversion). Augmentation optimized for close quarters combat-overclocked HELIOS reflex booster, electromagnetic muscle boosters, inertial dampening systems, fullerene mesh dermal weave.
  • Competent engineer, computer programmer, and intrusion specialist. Expert special forces commander.
  • Married Macrotechnician Adrian Sylia 11/2014. 2 children, Parvati Elene Sylia (decanted 09/2015), Richard Aditya Sylia (decanted 10/2015).

[ ] Agent Alya al-Saud-The Dilettante: A look at Alya al-Saud's academic credentials would impress anyone in the Ivory Tower or Syndicate. Her family expected her to become a young influencer who could advance the Syndicate's causes and long-term plans. Instead, she took a completely different turn and decided to go play soldier, using her contacts to get tactical training and augmentation and use that to get a position in the Enforcers. Due to family influence, she's promptly gotten stuck in operations she's utterly overqualified for-it's hardly necessary to send an Enlightened, heavily augmented agent to deal with Pentex paying local gangs in bane-tainted drugs to harass rival companies out of the area. She clearly has some talent-her skills are perfectly adequate for the job and Kessler thinks that if she's forced to apply herself rather than coast on connections and augmentations she'll improve rapidly. But right now, she's a middling mage whose benefit would largely be in exploiting her connections-and if handled poorly, she could become a liability.
  • Augmented Enforcer (direct action concentration)
  • Graduated Damian 06/2000 with the equivalent of a MBA, a Ph.D in economics, and a LLB. Admitted to Bentham Tactical Operations program 09/2001, after prior third-party private training in tactical operations. Graduated from Bentham with a General Tactical Operations Certification and an Intermediate Espionage Certification 11/2004.
  • Spheres: Correspondence 1, Dimensional Science 2, Entropy 1, Forces 1, Life 2, Mind 2, Primal Utility 2
  • Extensive genetic enhancement-muscle strength, speed and endurance improvements, skeletal fullerene deposits, improved cardiovascular effectiveness, improved memory and cognitive/reaction speed, improved sensory acuity, improved healing and toxin/bioweapon resistance
  • Cybernetic augmentation-ADEI with tactical submodules, nanomedical implants, Primium bone lacing, fullerene skinweave, precision skeletal joint micromotors, implanted SAFEGUARD shield generator for vital organ protection
  • Extensive but shallow expertise in many fields, polyglot
  • Family contacts provide her with high-end equipment and extensive resources despite low-priority missions. Extensive wardrobe of fullerene-weave smart clothing with integrated offensive and defensive functions.
  • Mostly untested in combat against near-peer or peer opponents. However, analysis of prior combat engagements shows adequate understanding of ranged and close-combat fundamentals and high-end tactical training.
  • Known to the public as "that Saudi princess who seems to spend most of her time just accumulating random degrees and occasionally posts fashion photos on Instagram." Nobody really understands how she manages to still keep up with fashion trends while accumulating degrees for no reason. Nobody would expect her to be able to crush a man's skull in one hand like a grape either. However, the masses impression that she's basically just wasting her talent is probably accurate.
  • Considered a bad influence on Aqidah al-Saud, which is probably why the two are in regular contact via instant messaging.
[ ] Elias Richter-The Troubleshooter: Control didn't only have the Abjad as its bloody-handed messengers. Sometimes, an old mage is never quite in the right state of mind to make the leap, but they nevertheless manage to stay alive against the odds and accumulate an unbelievable amount of experience and talent. Agent Richter is one of those rare unicorns-a man who has never quite achieved the right circumstances to realize the truth behind the world, but has nevertheless been so, so useful that Control has used him, and a few similar agents, as weapons for centuries. Old men and women blessed with immortality from the stolen secrets and rituals of the moon goddess's bloody usurper-spawn, their blood rich with god-slaying magics-or alien technology discovered and used by those who barely understood it. He has killed so many for Control. Most of the corpses he left deserved it. Many did not. When Control came to him years ago, he had at first welcomed them and the reassurance of their guidance. The reassurance that all the things he did, all the bloody cruel things, were necessary and just. So long as he listened to Control, he could avoid the last pangs of conscience that might have troubled him, suborn his will to that of the wisdom of others. But Richter was never a foolish man, and it took hardly a single mission before this man, who had seen so much of Control's actions and understood so much about them, had qualms about what Oversight was doing. When he brought up his concerns to his supervisor, she disagreed with him. A brief exchange of views occurred, at the end of which Richter was healing from multiple gunshot wounds and a severe case of disembowelment, and his supervisor-a heavily augmented exojock-had been killed with nothing more than a letter opener with Richter's blood on it despite having a Mjolnir in her desk drawer and several guards on-call. Subsequently, Agent Richter vanished without a trace-and as one of Control's weapons, his operations and personnel files were classified enough that nobody could say what happened to him. Only recently has Ragnarok Command realized that he, like a surprising number of others, had been fighting their own personal wars against Panopticon and Oversight. Why he wishes to join Camlann is unknown. Perhaps it might be justice he seeks. Perhaps it might be vengeance. And perhaps it might just be power. His loyalty to the Union, and his opposition to what Control is now, are both clear. But an old knight like this comes with the weight of years and history, both for good and for ill.

  • Former Ragnarok Command LOKI Agent, originally recruited by the Order of Reason in 1658; former Knights Templar, Operative, and SPECTRE
  • Very close association with the Inner Circle, Invisible College, and Control. Acted as troubleshooter for all three groups, primarily focusing on external enforcement of Invisible College edicts and Control orders. Most of the people he killed deserved it. Most.
  • Spheres: Correspondence 4 (Surveillance), Entropy 5 (Anything Can Be Killed), Forces 3, Life 4 (Self-Improvement), Matter 3, Mind 4 (Interrogation), Prime 5 (God's Wrath Paradox Mitigation), Time 3, Spirit 4 (Banishment)
  • Received Combat Bionano Augmentation in 1660; apparent age ~30. Side effects of CBA have required Agent Richter to avoid prolonged operations on Earth, leaving him with a limited view of the human condition and a slight misanthropic streak. Subsequent custom firmware patches to CBA have optimized almost all aspects of Agent biology.
    • Combat Bionano Augmentation: Xenosourced nanotechnology originally used by Order of Reason after discovery from unknown sources. Rare and expensive, but potent full-body combat enhancement providing improved physical ability, rapid regeneration, injury tolerance, and physical adaptability.
    • Reality Deviants would say that the Order of Reason just stole a bunch of Hermetic and Verbena rituals and repackaged them.
  • Additional augmentation includes Primium prosthetics for several bones including gradual replacement of sternum and rib cage, xenotech derived neural nanoware, and an ADEI implant (replacing an older uDEI).
  • Recruited by PANOPTICON/OVERSIGHT 09/14/2008, left PANOPTICON/OVERSIGHT 11/16/2008 after suspicions confirmed that PANOPTICON/OVERSIGHT was violating Precepts of Damian.
  • Contacted Ragnarok Command/LOKI command during counterintelligence 03/2016 during LOKI sweep of constructs and personnel for Oversight operatives, offered resources and intelligence on PANOPTICON/OVERSIGHT. Cooperation with LOKI provided significant actionable intelligence on OVERSIGHT operations.
  • Given prior loyalty to Union ideals and an idealized understanding of Union leadership, it is extremely unlikely that Agent Richter is an OVERSIGHT infiltrator-particularly given the assets and operations that he has disrupted via his cooperation.
  • However, joining Camlann would be a significant change of focus from an operative who reported directly to Technocratic high command and suggests a significant shift in Agent Richter's thinking-or the possibility that he seeks to replace Major Clarent as Camlann's commander.
Adhoc vote count started by MJ12 Commando on Mar 18, 2019 at 4:17 PM, finished with 159 posts and 40 votes.

Adhoc vote count started by MJ12 Commando on Mar 18, 2019 at 4:18 PM, finished with 159 posts and 40 votes.
 
Last edited:
Update CCXXVIII: Quis custodiet ipsos custodes?
JB CCXXVIII: Quis custodiet ipsos custodes?

The white-haired woman walks down the halls of the military installation. Her designer dress shoes click on the sterile marble floor. US Army doctors and scientists walk past her, eyes sliding off her immaculate white suit and her ID. They know that men and women like her enter and exit the buildings of Fort Detrick all the time, and that when someone like her shows up, whatever clearance they have it's not enough to ask questions about them. They ignore the strangeness as being far above their paygrade, and go about their business. The woman winds her way through the base and stops at a dead end corridor, waving her ID card over a hidden reader. She walks into-and through-the holographic wall hiding the hidden door, and enters the Damage Control construct underneath.

Just like the masses facility, it's full of doctors and scientists who ignore the woman as she steps through, recognizing her as too important to be bothered and too unrelated to their own tasks to be concerned about. The only difference here is that the doctors and scientists are either joined by, or in some cases are, genetically-enhanced killers. She passes men and women in black combat skins and symbiont fiber muscle marching through the corridors to take either Mat-Trans or the next scheduled transport out to constructs and temporary bases near North Korea. But the woman's not there for the soldiers or the Progenitor biolabs. She's not here for North Korea. She's here for something more important than even that coming war. She's here because one woman made a choice and determined the fate of the world, of the human race. And Beth needs to talk to the woman.

The woman Beth wants to talk to is housed here, because the quarantine facilities are designed to contain specimens like her, and the Technocracy has had few of those ever since 1999 happened. Beth takes an elevator down into the deep underground vaults the Construct secures and manages, and when the elevator stops, she faces a corridor filled with antipersonnel lasers and automated gun turrets, guarded by advanced HITMarks, leading to an armored vault. The HITMarks on guard duty nod wordlessly as they see her ID, standing an eternal sleepless vigil in front of the thick blast door labeled [SPECIMEN CONTAINMENT], which hisses open menacingly to let Beth through. Inside the armored vault, Beth passes rows of identical cubes equipped with emergency euthanization systems in the floors and ceilings-a cute Progenitor euphemism for directional high explosives and ceramic tiles intended to shatter into deadly razor shrapnel. A masses prison designer would be concerned about the easy availability of sharp objects to use as improvised weapons, but Damage Control's prisoners have easy access to things far more dangerous than shivs. Without being constrained by the nonexistent natural rights of Nephandic thralls or hostile xenosophonts, the inside of each cell is elegant in its inhumanity-featureless cubes with self-cleaning walls and floors in lieu of toilets, shaped with all the precision of a geometry illustration. The only irregularity in their geometric perfection is a small one-way slot and how one of their facets-the side facing the single corridor-is made of 30 centimeters of transparent, self-healing, amorphous diamond.

Only a few of the cells are occupied, and they host a variety of hostile aliens, shapeshifters, and genetic abominations. Beth passes a sedated cephalopod shapeshifter with a dozen tentacles supporting a vestigial human body, nearly too large for the prison cube, a Black Spiral Dancer who leaves spatters of diseased black blood, to be absorbed by the walls, every time he smashes his head into the side of his cell, a sedated hemophage with teratomas reminiscent of the growths in CRIMSON CHURCH. And at the very last specimen holding cell, the only one which rates a dedicated HITMark guardian, is the woman she wants to talk to. Unlike the rest of the inhabitants, her cell has a sanitary cabinet nestled in the rear corner and a cheap set of plastic furniture, piled heavy with books. Beth glances at them-all of them are novels of wildly different genres, bought from the same nearby bookstore. Acknowledgement of her cooperation-and acknowledgement that she's here only because few facilities are capable of holding her.

Yinzheng Li is sitting on the cheap white plastic folding chair reading as Beth approaches, but she turns her head fractionally when Beth walks up to the cell. The thick, Primium-lined walls dull her senses, but not enough to stop her from seeing Beth, despite the one-way transparency of the diamondoid wall. She stands up, face nearly touching the wall, and watches silently, waiting for the other woman to speak. She shouldn't be able to see through the one-way transparency, but her recent augmentations lets her do so. Qoph has outdone himself, Beth thinks.

"I'm not going to waste my time threatening you or reminding you why you're here." Beth says. "Let me help you." She's been in this situation a thousand times in her decades of service, either as the prisoner or the interrogator, playing one role or another. She knows how this will play out.

"I'm willing to cooperate-I've been cooperating." Yinzheng responds cautiously. Her eyes flick down to the table and the books on them. "Ask your questions about Izanagi and Panopticon-I'll answer them as best as I can." she says earnestly, getting up from her relaxed position to make eye contact with Beth. There's a slight undertone of weariness underneath her voice. She's been asked similar questions again and again by Convention after Convention.

Beth shakes her head. She has access to several of those interrogation recordings. "That's not what I'm here to ask right now. I'm here to ask you about your future."

Yinzheng tilts her head slightly in confusion. "My future? What could I tell you about it? I don't know what's going to happen to me, what's happened to Panopticon, or what Command's going to do about the events in Izanagi. So," Yinzheng asks, cautiously, "who are you anyways?"

Beth tells her a truth-not the truth, but a truth. "I'm with the Ivory Tower. Since Panopticon doesn't exist anymore, you're NWO again and under their jurisdiction. Professor Bastion is going to be making a decision about what to do with you, and he's going to be making it soon."

"That's not all you are," Yinzheng says carefully.

For all her naivete and youth, Yinzheng Li is a valuable-and dangerous-asset. Beth smiles fractionally. "Maybe that's true, especially in this day and age. It's good to be careful about these things." It's why she's survived when so many others haven't. It's how the heretics of the Abjad lived-and she curses herself for enjoying the complacency of Panopticon. They let themselves become soft, enjoying having men and materiel instead of hiding inside the gaps of the Union's chains of command and bureaucracy, working with carefully scavenged Technocratic tools and captured Traditionalist artifacts. Expensive, superhuman war machines like Gimel or Zayin had been the exception, not the rule, for the Abjad. "But I need you to work with me, because that's the only way that leads to both of us getting what we want. So I'd like it if you trusted me when I say that I would like to help you make things right."

"Give me a reason to do it," Yinzheng says. Her tone is suspicious, but not accusing.

"I'm going to answer your questions as truthfully as I can," Beth says, holding her hands up apologetically. "I'm not augmented enough to stop you from reading me." Not without effort, at least. Her modifications are a melange of old rituals, grandfathered into the modern Union under the guise of 'genetic engineering' and 'psychological conditioning.' Not the sort of mods which would let her fool a talented NWO agent.

"You said Panopticon didn't exist anymore. I'd like to know more about that," Yinzheng asks.

"Control has dissolved Panopticon after the testimony of Gregor Leon and Warren Roth. General Aleph, the leader of Panopticon, is dead. There's nothing left," Beth says, almost happily. The Abjad weren't intended to work this deeply in the Union, but the Abjad were the only people who could head something like Panopticon. She blames herself, as they all do, for not realizing that their loyalties to the ideals of Reason had become confused to loyalties to the men and women who imperfectly enacted them.

"He's dead?" Yinzheng asks.

Beth nods. Unless they went Nephandi, senior allied personnel would be sidelined, imprisoned, given psyche adjustment, or sent into a face-saving retirement. Sometimes they died by accident in a capture operation, but Beth had participated in a few and those had by and large been accidents. Capturing a fugitive Technocrat was dangerous work, and if the choice was your team or the target, you generally chose your team. But the new Control had been smoothed of such human weakness like peer empathy, and the consequences of Aleph's decision were enormous enough that even a human leadership might mandate severe consequences. "Control had him killed because he agreed to dissolve Panopticon and invalidated Panopticon's codes and overrides."

"Control- you mean-" despite her state, she still can't quite manage to say what she thinks, and the blasphemous words die half-formed on her lips.

But Beth has been a professional heretic for over a century, although she thinks that with this recent decade, she probably counts as a lapsed heretic of some sort. "Do I mean that inhuman thing that you saw in the bowels of Izanagi wearing the face of a man? That being which claimed to be a god?" She's read the debriefings of Rose and seen Piero's tactical recordings.

Yinzheng nods fractionally. An acknowledgement that the gods she once believed in are unworthy of worship.

Good, Beth thinks. There's some potential in her. But she doesn't let any of her thoughts show, and her tone is impassively even as she slides the portable video player into the cell's access slot. Yinzheng will see Aleph's testimony, his final choice. But Yinzheng won't see the consequences of his choice, because the General chose to die in an unreal hidden realm, one that Oversight annihilated, away from Technocratic surveillance and the scrying of the Traditions.

***​

The ancient island upon had once been well-maintained by its original inhuman caretakers. But its most recent inhabitants cared little about its appearances, and the fruit trees have grown tangled and wild in the centuries since its capture. Its true owner, a Reality Deviant of immense power and influence, who singlehandedly changed the fate of an entire country and twisted the fates of kings and queens, had been usurped by men and women who at that time had fought to overthrow the masters of the world, rather than to preserve their status as the world's true rulers. The Order of Reason had taken it, and then the Union abandoned it. The node there, the Prime Energy flows, had been too twisted by Reality Deviance to use for the Union's machines and machinations, so the Union had chosen to strip the realm of everything valuable and weave a fortress around it to deny the isle to its enemies. Nothing of the Technocracy exists on the isle itself. The Union's defenses and barriers are outside-walls woven from space and time and the barriers between dimensions, automated warships patrolling alien dimensional space, militarized sentry satellites with weapons that can cut through the barriers between alternate realities to strike down invaders. Nothing truly of the Technocracy could exist on the isle itself.

Aleph has led her to this one last place. This one fortress of Reality Deviancy in the heart of the Union itself. In desperation, Augustine Aleph has turned to the tools of the enemy for succor. It reinforces what Control has told her. He is a traitor. He must die. As she climbs the stairs of the tower, she does not notice the symbols which certain English Technocrats still use to show their association with Avalon. She does not notice the fivefold symmetries and the faded sigils of the Technocracy's forebears. She was ordered not to notice, and she is very good at following orders.

The only upside is that the hostile environment means that the Exalt, which has shadowed her throughout this operation, is not here, and she does not need to concern itself about the thoughts of that aspect of Control. The energy levels needed to preserve its functionality in this environment so hospitable to Reality Deviance, where even the most reliable firearms fail, would expose her, and so many others, to the traitor Void Engineers. It's forced her to use more esoteric resources to breach the war-golems and wards and other defenses of the massive ivory spire at the center of the isle. Hostile-dimension hardened technologies to shatter mystic wards, HITMarks made of diamond clockwork and Primium springs. Progenitor-built psionic hybrids with pyrokinetic and telekinetic powers stripped from alien DNA. And a Barnes-Sykes combat knife that is slick with the blood of flesh-homonculi and has cut the word of power from more than one golem's head. But now the defenses have been broken, and all that is left is a climb up the central spire that dominates the island. Ms. Clock has left a trail of bodies in her wake, fighting her way through verdant fruit groves and faery gardens with fire and clockwork. Shattered Primium springs and diamondoid litter the isle now, mingling with the strange alien blood of the defenders of the realm and the green ichor of the Progenitors' odd hybrids. She ascends the spiral tower, made of a single piece of flawless stone that looked like it had almost grown rather than been built, steeling herself for the confrontation.

General Augustine Aleph is at the top of the tower, in what might have been a wizard's study. The books which would have been there once have long been burned, and the bookshelves lie empty. The alchemical reagents and tools and other Reality Deviant accoutrements have long been destroyed, their materials purified and repurposed for the Order of Reason's arms and armor. There are no servants here anymore, human or familiar, to take care of the place and the dust has settled onto everything there. The only living thing here is an old man sitting calmly in front of an old oak desk. The General is haggard and his hair is pure white now, as the broken reality of this place tears at his anagathic treatments. But even as he suffers the indignities of age and paradox, he wears his white suit well and his face is still obscured by shadow, his features unclear despite Ms. Clock's night-vision augmentations and visual processing boosts-boosts that Control mentioned would survive this hostile environment. He is unarmed, but he does not need weapons. He stands from the old desk to speak, and even as she steps towards him with a knife, she struggles against the need to hear him. "Let me finish talking." General Augustine Aleph says, "and then you can finish what you came here to do." His tone holds no malice, no regrets, but it does hold acknowledgement of his sins. He is a proud king facing the guillotine to usher in the new republic. A criminal facing the electric chair for the crimes he has committed.

Nothing he says contradicts her orders. And she wonders again why Control did not strip him of his authority, declare him no longer capable of speaking with Their authority. Had she asked, she would never have gotten a truthful answer. The gods which now make up Control would never tell her that as the last living member of Control, the ghosts of the past could never strip his authority without stripping their own in turn.

"Why should I listen to a traitor?" Ms. Clock asks, probing for an answer. If he responds, maybe that might be enough to short-circuit his authority, allow her to finish the job, to act as Control's most loyal servant on Earth.

He ignores her. She didn't expect him to answer the question. "You will listen because you cannot choose otherwise. Yet if I was a traitor, you could. Isn't that how it works?" The General asks pointedly. "By definition, what Control does is what the Union does. The Union is Control. That's what they taught you. So if I can still give you orders that you have to obey, doesn't that mean I'm no traitor?" the General probes. "Command realized how to fix this problem, and they unleashed Achilles. You're far less uncontrollable. So why, exactly, do they keep you on this leash? It's not as if you would be the first agent they unshackled. Instead, you're here with a geas in your mind that binds you to a task. And that I can exploit."

Ms. Clock doesn't visibly react. She just stares at him in contempt and annoyance, a teacher waiting for an overly-verbose pupil to get to the point.

"Let me make it clear," General Augustine Aleph declares, standing up from the desk, his tone turning proud, "We are here because I wanted things to end here. This isle was one of the last holdouts of the mythic age, a blessed place where the last divine monarch should have slept, recovering from the mortal wounds they had suffered from their traitorous descendant. But that didn't happen because we ended that age."

Ms. Clock doesn't even try to fight through her conditioning. She knows it's futile. She fixes him with an angry glare, but the General brushes it off, and the look he gives her is equal parts contempt and pity.

"We have done great things. We have done terrible things. We need to face those consequences for those actions, one way or another-and it's appropriate for everything to end here." the General declares. "We've grown so old, nursed so many grudges, committed so many crimes. We've forgotten our past and mortgaged our future. We believed we sacrificed those things for the mission, for the greater good. And on the balance, I think that we've been fine stewards of a world bound to an eternal cycle of usurpation and revolution for the time we've held it. We've built a foundation for humanity that has enabled more beauty than it has horror, and our successors will be able to build on it to reach even greater heights." The General lowers his voice to a bare whisper, knowing that Ms. Clock can hear it anyway. "But that's for our successors to judge, because our time in this play needs to be over," the General says quietly. "When careful planning and incrementalism give way to regression and stasis, we have become what we once fought. And I reject that outcome. Finish your mission, Operative."

Jazmin Clock's only response is an explosive lunge with the Barnes-Sykes. The only noise of her completing her objective, finishing the mission, is the quiet thump of a corpse onto the polished stone floor. But she's seen more than enough here, and she knows one more thing must be done. When she gets back to her forces, the Subjugation Corps loyalists and the stealth beachhead, she orders them to deploy the shielded nuclear weapon. Control didn't order her to burn the isle and salt its earth, but she is a loyal Technocrat. Only appreciation for the complex history of the Union and the wishes of prior generations has stayed the hand of those who have learned of the isle and the Union's possession of it. But Jazmin Clock cares nothing about that history. And she cares nothing about her forebears. Only progress matters.

Only the true Union matters. And the Union exists to destroy these old relics of a cruel, bygone time.

***​

Yinzheng finishes watching the video of Command questioning the leader of Panopticon, committing every word the General says to memory. She sighs, her shoulders relaxing slightly in relief.

"I agree with the rest of Command. My leadership has been deficient. I have allowed a cancerous threat to spread through Panopticon. And as Professor Li said, sometimes a function is so corrupted as to require excision," General Augustine Aleph says. "And the last order I give before stepping down as both head of Panopticon and member of Command is that Panopticon is no longer necessary. Its overrides and security accesses are invalid, effective immediately, and Panopticon personnel are to return to their original Conventions to be interrogated and reintegrated."

Yinzheng Li knows that this won't be the end of Panopticon. There are few incompetent Technocrats, especially in Panopticon. Some will listen. But many will go rogue, because it's easier to deny the orders and their legitimacy than to face what they've done. All this does is force them into the open, force them to go rogue and operate on their own resources and allies. And she worked for them. She ran operations for them. She represented them-and so she is responsible for what they've done and what they will do. And she needs to make things right because of it.

"So what do you want from me now?" She asks Beth. "Why are you here?"

"Well," Beth responds slowly, "isn't that the wrong question to ask?"

Yinzheng Li looks at her in surprise. "What?"

"That's not what you want to know, Operative Li. What you want to know," Beth explains, "is what you can do to make up for what you've already done. I know you," and Beth doesn't say it's because she has seen so many like her, so many idealists worn away by the trials of time and moral compromise, "and I know what you want. You want to be given a chance to make up for what you've done wrong, rather than waste away in a VR prison or get retired with a black mark on your record and a gag order."

"I think," Yinzheng says carefully, "I can still be an asset to the Union. Nothing I did was out of malice. I was given what seemed like legitimate orders from a legitimate Technocratic outfit and I followed them. None of them were unusual enough to provoke questioning, until the end where I was-"

"Under a SERAPHIC/8X level psychological override, yes." Beth finishes. "I saw the psych analysis." The psych analysis which she tampered with, to remove the subtle signs of the other set of conditioned orders Yinzheng Li had been working under. "So that means we can trust you, as much as most other Technocrats. But that doesn't answer the question of how you can still be of value."

Yinzheng proceeds to explain.


A Knight's Penance
Yinzheng Li has been offered the possibility of forgiveness. But what is the price for forgiveness?
[ ] Guilt: The Union is aware that she was deceived into joining Panopticon, and forced into acting by false Control codes. These are mitigating circumstances, and given that she chose the right side when it mattered the most, she can get a pardon. All she needs to do is live with the guilt that despite her betrayal, she has suffered no consequences for it. Even though people more deserving have died.
[ ] Power: The Union does not wish to give someone who has caused such aggravation so much power. She can have her old body back, and go back to the New World Order. Certain groups have indicated a willingness to take her back in. The Avatar-Slaying Enhancement can go to someone else. But here, she's choosing the most selfish choice-sacrificing a tool that she could use effectively, exploiting the Union's own desires to give her what she wants for her misbehavior. And she knows it.
[ ] Life: Her debts can't be paid. And she knows it. She nearly ended humanity. She chooses death in combat. There are many uses for someone with her current capabilities-and very few of them are ones which are conducive to living very long. The Union can give her a chance to make up for her sins until she dies of it-and perhaps, when that happens, she can finally forgive herself.
[ ] Clarity: The Abjad have suffered their own losses in the paroxyms of Panopticon's self-destruction. They need new recruits. With her conditioning and her surety shattered, Yinzheng Li could make a good potential recruit. All it costs will be her old life, her stability, and forever being branded a heretic. But isn't that the right word for someone who was given a commandment by a god, meant to be obeyed, and walked away from it?
[ ] Mind: If you die the death of the mind, the person created in the process has no reason to feel guilt about their past self. There is always the option to volunteer for radical psyche restructuring. As a weapon, Yinzheng will serve the Union well. Well enough, possibly, to make up for the sins she committed while she was a person.
 
Last edited:
Update CCXXIX: The Vigilant Ones
JB CCXXIX: The Vigilant Ones

There is a restaurant in London, not too far from one of the entrances to the Geofront. It does sit-down and take-away Mexican street food. The head chef is Greek, most of the waiting staff are Spanish, and most of its clientele are people grabbing a meal before a train. No one stays here for very long. The eyes of the world glance over it - unless, of course, they feel like Mexican. But the top floor is closed off today, because its owner is here. Of course, nobody else knows the owner is here. Its clientele just think it's a private party.

Three old killers are here, on the top floor of the restaurant. They're all that remains of HELMETSHRIKE Section 7. A man, graying and tired, with a mind that can break steel and a body that's his true age. A woman with the body of someone forty years younger than she should be; a terrorist, killer and lately a traitor. And a grizzled man who sits like a tiger and is as mauled as a old tomcat, one missing eye covered by a patch, old scars on his face and hands.

"... and then they went and named one of their uplifts after me!" Winston exclaims.

"How did they tell the two of you apart?" Harlan says darkly.

"Play nice," Jamelia says.

"You're not paying me for that. Or at all."

"Ha! Well, you know what they say. Next year in Doissetep," Winston says, saluting with his beer. It's an old phrase, a legacy of the time when people had thought that was all they needed to do to win the war.

"Poor taste," Harlan grumbles into his whiskey. He's not drinking what they're serving here. He brought a bottle along and asked for a glass and ice. That got him some dirty looks, but he glared at the waitstaff until they complied.

Jamelia sits back in her chair. Her suit is - of course - immaculate. She has an apple-and-mango J20, and she's already scanned it for contaminants. "This is nice," she says. "We should do this more often."

Harlan glares at her. "Are you serious? What kind of-" He catches the look in her eyes, and his brows furrow. "You're not serious."

"What's not to like about catching up with old friends?"

"You're doing this deliberately. You're doing this deliberately, and I'm not playing your game."

Jamelia just sips her drink in response.

Winston grins, flashing white teeth. "It's impressive how deep down, you two haven't changed. Still getting on each other's nerves like the old days."

"Well, I do try," Jamelia says calmly.

Harlan just grumbles, leafing through the menu. "I don't see why we couldn't go to somewhere better."

"This is a good place," Winston says, waving his hand over the surroundings.

"I don't like Mexican. Why couldn't we go to the Ivy?"

"Security," Jamelia says instantly.

"I like Mexican," Winston says at the same time. "Come on, decide what you want and I'll go place the orders."

Harlan sighs, and with only a little bit more grumbling chooses the plainest, least spicy thing on the menu. Winston leaves, and Jamelia catches Harlan's eye.

"What?" he demands sullenly.

"You're acting like a big child. Act your age."

Crossing his arms, he scowls at her. "Why don't you act your age?"

"And retire to a cabana on the beach? I think not." She sighs. "I hope you'll be acting better by the time we get on the Eurostar. Is it being around Winston? Or me?"

"Don't try to psychoanalyze me."

"No, that's your job."

Harlan swirls his whiskey, ice clinking against the sides. They can hear the sound of street vendors outside the windows. "I'm not comfortable with this," he says.

"I can see that."

"No, shut up and listen. I can't help but feel that something's very wrong."

Jamelia's skin prickles. She puts her drink down carefully, senses alert. "I can't feel anything," she says softly. "And you're not a precognitive."

"I know! I… I know." Harlan nervously licks the corners of his lips. "I can't place it. But… I can't help but feel that everything is going to go wrong."

"Are you sure it's not just nerves?" Jamelia asks.

And there's the hesitancy. "Of course," Harlan says, unconvincingly. "My mind is steel."

Ah, Jamelia doesn't say, but steel rusts. Steel builds up stress fractures. Steel crystallizes and warps. Steel is never invincible - and she is concerned about Harlan. He's been away from the action for so long. He's steel left out in Ohio to rust, and now he's been pulled back into action with no real warning. Has he had time to really polish away and file off the corrosion, or has too much damage already been done? She's an Operative. She always suspects the people on her own side. But she doesn't mistrust Harlan's loyalties. Just his capabilities.

"Stop that."

"Stop what?" she asks.

"Don't play innocent. You think I can't hack it anymore."

She doesn't degrade him by lying. "I'm just concerned about your physical fitness to be in the field if things do go as wrong as you suspect."

That draws a barking laugh from him. "Hah. You probably should." He rubs the small of his back. "You two might've dodged it so far, but we all grow old eventually. Some day you'll feel like this, when the rejuvenation wears thin and the body starts giving way. At least it's just my muscles and bones and tendons that aren't working like they used to." He taps his head. "The old brain is back at one hundred percent."

Is it? Is it really? Because he's drinking whiskey at midday, and she can see the microshakes that his drink is quietening. "I suppose so," she says, sipping her own J20.

Nothing more gets said before Winston gets back, bringing the (oddly rapidly done) food. None of them would trust the staff to bring it, after all. He slumps down in his chair, the wood groaning under him. He glances from face to face. "So you heard the news?"

That gets both sets of attention on him. "What news?" Harlan asks.

Winston shakes his head, then idly adjusts his eyepatch. "We're secure. Good. I wasn't just ordering. I got a call from Command's Assets Tracking, inquiring about my knowledge of certain former Vigilance assets who've shown up in the files again." He shakes his head. "Haven't had one of those calls in years."

"Who?" Jamelia feels chills up and down her neck.

"Wolf and Squid."

Harlan blinks. "But Squid's been dead for decades. And last thing I heard, Wolf defected years ago. Went off the radar and there hasn't been a trace of him since."

Jamelia remembers being sent after him, back in the late 80s. In retrospect, it was probably another Blanc move to send her after a former colleague, back when she was little better than a P-Series. If she'd found him, she wouldn't have paused before putting a bullet in his brain, if that had been her orders at the time. But she hadn't found him. Vigilance hadn't hired incompetents, after all. She doesn't mention it to the others, though. She'd bet that Winston already knows, and Harlan doesn't need that intel. He's not cleared for it.

"Why would he have come out of the shadows?" she asks Winston instead. No one has touched their food yet.

"Not by choice."

"Hmm. Something doesn't line up." It's a gut reaction but she knows it's right. The Technocracy would need a high-end team to get someone with Wolf's training, even if he's gone soft while hiding. High end teams don't get sent after phantoms who've been gone for decades. So either he got unlucky, he felt something was more important than hiding, or…

"Someone's cleaning up loose ends."

"Correct."

"Fuck," whispers Harlan, who's clearly come to the same conclusion. "What the hell happened?"

Winston sits down. "Mmm." He looks around with a practiced eye, gets up, and makes sure the door is closed. "Wolf was captured and processed by a Panopticon team late last year."

Jamelia feels the hair on the back of her neck stand on end. It's cold and hot at the same time, and her stomach churns. She wets her lips, aware that she's both scared and angry and hating the feeling. "Makes sense," she says, lips feeling numb. "They're the only people with both the assets and the desire to drag him out of whatever hole he dug himself into."

There's a long pause. "And Squid's mental imprint showed up, sharing a body with a Traditions reality deviant."

Harlan's nostrils flare. "That doesn't make sense. If she'd been fitted with that kind of biotech, it would have been in mission briefings."

Jamelia is thinking something else. "How old was this RD?" she asks carefully.

Winston sits back, head tilted at an angle. "Now that's an interesting question."

"Why is it interesting? I want to know if she could have prepared that kind of imprint before she died," Jamelia says. It's not a lie. It's not true, but it's not a lie.

"Because it's the same question I had. The Traditionalist in question was born after Squid was KIA."

"Hmm." Harlan whiskey wipes off his mustache. "How much younger? Could be a case of fetal possession by a psychic waveform."

"Eight months," Winston confirms.

"Well, well, well," Harlan muses, fingers tapping the table. "I had no idea she was dabbling in those kinds of forbidden psychic techniques."

Reincarnation, Jamelia doesn't say. It's a simpler explanation than whatever Harlan has to say. She always used to find his explanations long-winded as a younger woman; now, as an old woman, she sees how stretched they are to try to cover the whole world with the word 'psychic'. And she looks at Winston and wonders what he isn't saying.

He's looking back at her.

What does he know? He's a decade or two older than her. He's seen things that very few have. He doesn't have Harlan's catch-all psychic explanations. Does he suspect? Does he know?

"Yeah. Psychic powers," Winston says. "What I want to know is why she'd turn up now, of all times?"

"Maybe he tracked her down?" Jamelia says, eyes narrowed.

"Could be," Winston grunts.

She knows instantly he isn't saying everything. "So she wanted to be found?" He nods. "But why now?"

"Why now? That's a complicated question." Winston lifts his beer. "One a lot of people don't want to answer. 'Why now' was I ordered to kill a man who's been a problem for years? 'Why now' are we having all these alien invasions that get past the Engineers and they're opening up? 'Why now' are you two talking again?"

"That's classified," is what Jamelia wants to say. She wants to say it, and it's true. And the thing about Winston is that for all that he's just a man, barely more than baseline, who insists that when he gets vat-grown organs they're baseline too… the thing about him is that this man is a living chisel. He finds weak points and he hammers into them.

With a word, a fist, or a bullet. Doesn't matter much to him.

And with his clearance, he no doubt already knows. So he's asking. For a reason.

"That's classified," grunts Harlan, who's always been a little less willing to get involved in these games of 'I know that he knows that I know that he knows'.

Winston sits back, beer in hand. "Everything always is. I couldn't tell you about a lot of things I've done. I've just finished a long term placement, so I'm off the chain for the first time in years." He takes a sip. "At least until someone remembers what I do and I'm shipped off to Korea." He salutes Jamelia with his drink. "They need someone like you over there."

"What I'm doing is more important."

"Is it?"

"Yes," Jamelia says automatically, considers it, and decides that much to her surprise, she's actually telling the truth.

Harlan levers himself upright. "Where's the bathroom?" he asks.

"Over there," Winston says with a casual gesture.

The two of them are left alone.

"Yeah. Yeah, you think it is more important. And that isn't like you."

"I suppose it isn't."

Winston sighs. "It'd be closer to say that it's never been like you."

Jamelia for her part pokes her food around the plate. It's cooled down, and she takes a mouthful. It's not great, but she's tasted worse. "That's an odd comment," she says.

"I'm older than you. I can make odd comments."

"I suppose you've looked at my up-to-date medical records."

"Just to check your operational readiness, yes. Quite a few changes from when I saw them before Moscow."

"Mmm. I suppose so." Jamelia pauses at the precipice, then leans over it because frankly she doesn't want to have this conversation but she'd like it even less if Harlan was back. "So you're fully aware of the removal and degradation of INVISIBLE BEAR and its associated… blocks."

"Yes. I am, Jazmin."

Jamelia smiles wryly at that. "Having her memories back doesn't make me her."

"A change of name isn't necessary to become someone else. I wouldn't say I'm the same man I was thirty-five years ago. It's just a matter of degree."

"But I think it matters." She loads her fork up. "My matter of degree, that is."

"Yes. You would."

They sit in silence. The food tastes of even less now to Jamelia, like cardboard and ash. Maybe it is, if it's coming from a hidden food synthesizer.

"So. Are you looking for forgiveness?" Winston asks, mildly, just as she takes another mouthful.

If he wanted a reaction, she's not going to give him one. "Do you think anyone can look for forgiveness?"

That forces a laugh from his lips. "Soldiers like us don't get to go home, Jazmin. Our lives are on a battlefield, whether we're fighting hand-to-hand in bloodied trenches or dueling unseen in an invisible war. We give up everything in what we do."

"So that's a no."

"No, it's not. But," and the man rolls his shoulders, "I don't expect any of us to live through anything we'd say was forgiveness. We're monsters, Hyena, all of us. Me, you," he nods to the bathroom, "him. He tried to walk away from the war, but that left him pickling in his regrets. Stewing in his grief and bitterness. He's glad to be back on the battlefield. Because it could kill him, and only when his life is on the line can he hope to forgive himself. And me and you, Illiyeen? We never left it. No matter what names we wear. No matter what we do. We've been monsters ever since HELMETSHRIKE ended, living on the battlefield among the bodies and the blood. Sometimes monsters for a good cause, sometimes monsters for a bad one, and it's not us who apply the labels of good and bad. Is it?"

He's speaking the truth. Or, rather, Jamelia mentally corrects herself, he's seeing the truth as he sees it. "So there's no point," she says.

"Like I said, I don't think of any of us can live through what we think is true forgiveness," Winston says. He reaches into an inner pocket, pulling out a pack of cheap cigarettes which he plays with. "How many people did we leave alive to forgive us? Not many. And of those who we left alive, who even would know our names? Our faces? So running off on a quest for forgiveness is only about trying to settle your own mind." He chuckles. "Begging forgiveness from the survivors is a waste of time in my eyes. You might feel differently, but if you do, I doubt we'll persuade each other."

"It's just as well that I'm not looking for forgiveness, then," she says a trifle tartly.

"Are you sure?"

"Yes," and that's the problem. Because she's less sure than she used to be. Realizing what she did with Catherine, out in space - it's made her less sure. It's hard to be sure when everything is just a point of view. No wonder people like old Reina Lior hated a world that was so malleable.

"Hrrum." Winston puts down his beer, nibbling on his burrito. "Like I said, it's not like you. And it's never been like you."

Jamelia sighs. "I suppose not," she says. "But then again, we all get old, don't we?" They both could pass for their twenties. "In the mind, if not the body."

"Hah." It's a short, barked laugh - the sound of a man who's just had something unpleasant forced in his face, and Jamelia isn't entirely sure why he's doing it now of all times. "Yes, we do. Time's the one killer that'll get us all some day - and if he doesn't get us, he'll hold our arms behind our backs so someone else can." He takes a swig from his beer. "You know, there's a lot of people who say a man's not dead until his name isn't spoken anymore."

She gets his meaning straight away. "Then we're among the dead already."

"Fitting for us old war hounds, yeah?"

Jamelia glances over at Winston; his hair that's been growing long enough that it's almost a mullet, the fact he hasn't shaven in days, the way he fiddles with his cigarettes. The eye patch. "You know, once, years back, you told me you wanted to be remembered."

"Did I?" He's acting innocent.

"Just after Tehran."

"Well, you know how post-mission stress can be…"

Something about his attitude gets Jamelia's hackles up. In, she thinks ruefully, a very Jazmin-like way. "There you go, accusing me of looking for forgiveness when you're afraid of being forgotten."

"Hmm. You're guessing." He glares at her with his one eye, warning her off.

"You became a legend," she says, driving in the knife. "And your story's slowly dying now that there's no war to fight. Just endless 'police actions' and 'counterterrorist operations.' You're becoming a man once again."

Winston Kingsley sits back, a dark expression on his face. "Well, well," he says carefully. "That's just what you said the second time you tried to recruit me."

Her blood runs cold. His other hand is under the table and she knows he has a gun.

***​

A man and a woman, much older than they look, sit in a Mexican restaurant in a side street in London. They're both armed. But right here and now, he's the one who has the Mjolnir pointed at her under the table.

Jamelia wants to sigh. He taught her so much of what she knows. He's one of the few people who could manage to set this up without her noticing. Of course, neither of them are running any major physical or combat enhancements because… well, they'd have noticed it in the other. And she knew it was a risk meeting with him, but - ah, maybe he's right. Maybe she wanted forgiveness of a kind, for failing him all those years ago.

"That wasn't me," she says, voice clear and emotionless.

"It wasn't you, but it was you," he says. Nothing in his posture would give away that the hidden hand has a weapon. "Like I said, Illiyeen. We're sometimes monsters for a good cause, sometimes monsters for a bad one, and it's not us who apply the labels of good and bad. You're just playing for both sides right now. Control would say that the side you're on is the bad one and the other you is the good one."

Jamelia sighs. "I haven't met my alpha fork," she says, shifting in her seat. "Are we that alike?"

"Blanc knew what he was doing when he made you two," Winston says.

She says nothing.

"What? Aren't you going to ask me if you're the real one?"

"Does it matter? I don't think it does."

"Ha. That's a difference. She cares."

Jamelia raises one eyebrow. "I don't see why it matters. Like I said," she mimics his phrasing, "having her memories back doesn't make me her."

"Mmm. You're New World Order down to the bone."

"And she isn't?" Jamelia has the habits of a lifetime. She will talk to someone pointing a gun at her. The fact that he hasn't shot her yet - when he knows that Harlan is nearby - means that either Harlan is already eliminated, or he has a reason to not want her dead immediately.

Winston smiles, but doesn't say anything.

"What did she promise you?"

"Do you think she had to promise me anything? As if I was up for sale?" Winston's lips curl down. "Illiyeen, an old wardog knows his purpose. How many people have we killed who were on our side?"

It's true. It's so painfully true. She's been the person on the other side of the table before. More than once. "It's funny," she says softly. "There are so many ways you could have tried to kill me. You don't have a shortage of assets - and she has even more. But in the end, it's a handgun under the table at a diner."

"Don't sell yourself short." Winston's eyes crease in amusement. "Machines wouldn't do it. Air strikes wouldn't do it. You'd hear of those kinds of preparations. Your allies would flag you, or you'd tell what I was planning from the markers. You're just like me. This is the only way that'd work. Just me, you, and a gun in my hands."

Jamelia inclines her head. "You know what's funny?" she says softly.

"Many things. Which one were you thinking about?"

She smiles, showing her teeth. "You were lying when you said she didn't buy you."

"Think what you will-"

"Winston, I know you." Jamelia smiles at him sweetly. "We are old war dogs. And you can feel yourself greying in this peace. She didn't buy you with the promise of money, of equipment, of anything so material." She pauses. "She bought you by whispering that you're being forgotten. She bought you with the promise of a great war, something worthy of your talents. She bought you because you're sick of fighting petty rebels in petty countries for sake of petty companies."

There's a grimace on Winston's face now.

Jamelia leans forwards. "And more than that, you're afraid. Afraid that they're forgetting you. The people you kill don't know your name. They fear the American drones more than you." She spreads her hands. "So she promised you a war. She promised you something that'll change the world. Something that'll burn your name into the history books, win or lose. She didn't buy you with money or equipment. She bought you with a worthless promise of fame."

Winston raises his eyebrows. "This isn't going to work."

"What isn't working?"

"You're trying to weaken my resolve."

She frowns. "If the truth weakens your resolve, perhaps you should reconsider your resolution. Control are exhumans who won't remember or care about you as more than a data point, as a tool to be thrown away. I've seen their servants - what they became out in space. I've seen their servants - what's happened to to the people who chose to serve them here. Nothing you do for them will mean anything, Winston."

"Perhaps."

Anger flares up in her. "Then what are you waiting for? If you're so unwilling to talk, shoot me and have done with it."

"Perhaps I would." He pauses. "If you hadn't already used a RD procedure to remove the bullets from my gun."

He's already moving before he finishes talking - but she's moving faster. She comes off her chair backwards, avoiding his swinging pistol-whip, and tosses the cutlery she was holding at his face. He fends it off with his other hand and slams the gun down on the table, spraying chili sauce in her direction. The pain is a distraction she doesn't need; the lack of vision is worse. She listens for him - and there's the clatter of the overturned table. She ducks, feeling the air displaced by his murderous fists, and grabs his arm, throwing him over her shoulder. That buys her enough time to wipe her teary eyes and grab the nearest chair.

Winston turns his roll into a perfect recovery, drawing a knife from an inner pocket and lunging at her. The knife goes through the seat of the chair and she twists, wrenching it from his hand and tossing it aside.

The two circle each other in the wreckage of the restaurant.

"You haven't called for Harlan."

"You'll have made sure I couldn't," she says back, blinking heavily.

"Didn't take you for a secret Reality Deviant."

"Just simulated Reality Deviance," she retorts. She won't say it for the psychic trickery it was. "A trick from the old days."

"Hmm." He tries to circle her. She backs away, aware of the limited room.

Then he charges, barreling through tables and chairs like they're not there. Silver flashes in his hand and she realizes he's produced another knife from somewhere. Jamelia narrowly dodges his first swipe, then grabs his arm and slams it down into a table. The wood splinters but he doesn't let go. And she's miscalculated, because his free arm is around her neck, pulling her upright.

She's smaller, lighter, has less reach than him even if she matches him in strength. Up close like this, it's a real disadvantage. She smashes the back of her head into his jaw and both of them stagger loose, dazed. She recovers first and explodes towards him, fists flowing from position to position. Bones break under the impacts as she pummels at his chest. But he's still mobile and even with broken ribs, his lunge catches her in the side. A red hot needle pierces her flesh and she can't help but gasp.

But there's a fork on the nearest table and she brings it down on his hand. He drops the knife from blood-slicked fingers and punches her.

Jamelia is down, jaw aching, ears ringing, feeling sick. Speaking as an expert, it's a concussion.

"Look… look at us, flailing at each other like a pair of amateurs," Winston wheezes through broken ribs, stooping down and drawing his backup pistol from inside his jacket. It's a compact X10 variant, with almost all the bells and whistles stripped out. Just a silencer. No ejection port. No traces. "We would have-"

There's a discontinuity.

And they're both back upright, and even with broken ribs, he's lunging and she side-steps, feeling the ache in her bones from what she just did. Now she's inside his reach and she brings a knife hand up and rising into his windpipe. He gasps for air, dropping his blade, and she explodes up into his solar plexus.

A silenced pistol coughs twice.

He's down. His jacket is torn off.

The gun is in her hands. Smoke wafts from the barrel.

Winston starts to chuckle, breath rasping through broken ribs. Red blood flows from the two holes in his abdomen. She's not much better off. She can feel the hot flow of blood from the wound in her side - and the wound is tingling. This is Winston. There's probably some poison on it from some species of Andean frog, or maybe venom from a South-East Asian snake. "Tables… have turned, eh?" he says. "Should have shot me in the head."

She says nothing.

"Wish my… last fight could have been better. Look at us, flailing at each other like a pair of amateurs."

"You're lying," she says softly. "You loved it."

"Ha. Ha. Of course. Of course I did. You had to be good to make my last fight so sloppy."

"Where is she?"

He knows who she means. "Don't know. Didn't really care. She always contacted me."

"What is she planning?"

"Come on, Illiyeen. You wouldn't tell me that. Why would she?" Winston clutches his hand to the holes, the instinctive act of a body trying to staunch the blood flow. "'S funny, really. Always wondered who'd kill me. Which dog of the battlefield would tear out my throat?"

"This isn't a battlefield."

"It is. The world's a battlefield. Existence is war." Winston coughs, wheezes, gasps. "Every moment is a fight for survival, no matter what happens. You killed me. Someday someone will get you. Maybe she will. You're not so different. It'll be a coinflip, you versus her. I just wish I was there to watch it."

"So what do you have set on a dead man's trigger?" she asks.

"Dead man's trigger? Illiyeen, that would ruin everything. You don't understand it, no matter how many times I tell you. We're sometimes monsters for a good cause, sometimes monsters for a bad one, and it's not us who apply the labels of good and bad. If I had a dead man's trigger, that'd say that I thought this was a good cause. It's not. It's just the mission."

She holds one hand to her injured side, but the hand with the pistol stays steady.

"At least it was one of my students who put me in this position," Winston gasps. "You killed me with my own teachings. You'll go on to teach them to others. Maybe in the end, that's all that men and women like us get…" He swallows. "Do it. Take my legend and make it part of your own."

Jamelia pulls the trigger again.

***​

"What the fuck?" Harlan demands when he enters the room again. "Jesus fuck, Hyena! I was in the bathroom for ten minutes!"

Jamelia glares at him, and finishes cleaning her wound. She's swallowed an immuno-amplifier and an broadspectrum antivenom, and now she clenches her teeth as she sprays biofoam into the wound. "Winston was working for her. Ms Clock," she says, when she can talk without gasping. She's shaking now, as she pays for the exertion.

"I'm surprised you beat him," Harlan says, inspecting the body.

"I nearly didn't. I cheated. Psychic trick."

"What kind of…" Harlan's mouth hangs open. "Oh. Fuck."

"What?"

"You look ten years older. I can see grey hairs." He taps his temples. "Up here. You fucked with the passage of time."

Jamelia scowls. "Just a few seconds. It was that or die. I'll take a few grey hairs for that. And yeah, well, I'm using my headscarf as a bandage right now," she mutters. For some reason, it feels deeply personal. "Didn't you hear anything?"

"No. The soundproofing in this place is fantastic."

She yanks her shirt back down, and leans from side to side, testing her flexibility. "Could be worse," she says laconically. "Now. Are you going to dispose of the body, or shall I?"

"Now?"

She looks directly at Harlan. "I don't think he cared if he won or lost. It was personal. I'm not sure if she was holding something over his head or he just wanted a proper fight against me, but he told me he didn't have any dead man's switches set up."

"And you believed him?"

"Yes." She purses her lips. "He wasn't in any condition to lie. I'd have seen."

Harlan looks around the wrecked restaurant. "So. It's just you and me left," he says softly. "Death comes for Vigilance."

"Yes, it does." She swallows, tasting copper. "So we dispose of the body. I've got some ProDecomp in my briefcase. We can flush him, then leave by the back entrance. I want to delay anyone realizing he's dead and make sure they can't recover the remains."

"Because she'll use that against you," Harlan says grimly.

Jamelia tilts her head. "That too. But I don't want her bringing him back." Her hand unconsciously goes to her side. "I don't know if I can do that again. Next time he might get me."

The work of disposing of a body and bloodstains is a messy one. As Jamelia vanishes the mortal remains of her old friend into carbon dioxide, water, and flushable trace elements, she can't help but remember what he said. There's something that sticks in her mind, and she's not sure why.


Thanks to @EarthScorpion for his work on this. And now you know how this story ends-one woman tying off loose ends, in an inevitable collision course with herself. Because in the end, the systems and processes that make up the world-and make up its secret masters-are built around people. And in the end, it's about those people-who they are, who people want them to be, and who they themselves want to be.

One Last Lesson
Sometimes, when you kill your mentor because that's the only way things possibly could have gone, you get a cut-down assault rifle with infinite ammunition. Other times, you get the key to attaining further wisdom. Jamelia probably got the better of the two boons, honestly. Choose 2 final Sphere upgrades for Jamelia Belltower.
[ ] "It's not us who apply the labels of good and bad": Mind 2->4 (Manipulation)
[ ] "You're not so different. It'll be a coinflip, you versus her.": Entropy 4->5
[ ] "Every moment is a fight for survival, no matter what happens.": Time 3->4 (Revelations)
[ ] "Just me, you, and a gun in my hands.": Correspondence 3->4 (Coordination)
[ ] "Existence is war.": Forces 2->4 (Proportional)
Adhoc vote count started by MJ12 Commando on Apr 20, 2019 at 2:12 AM, finished with 27 posts and 25 votes.

Adhoc vote count started by MJ12 Commando on Apr 20, 2019 at 2:12 AM, finished with 76 posts and 34 votes.
 
Last edited:
Act VII: Bloodlines and Legacies; Update CCXXX: A Familial Affair
JB CCXXX: A Familial Affair

Jamelia Belltower steps into her office, and into Amalgam-451's construct, for the last time. She breathes in air that stinks of ozone and vaporized metal and explosive residue, despite her respirator-a necessity given the thick haze of particulate from the battle which took place mere hours ago. She doesn't need augmented senses to know how inimical the aftermath of a battle involving Iterators can be to human life-spalling from depleted uranium rounds, radioactive isotopes from plasma cannon hits or exotic beam weapons, the toxic residues of high-energy synthetic explosives. And yet, it still feels too clean.

There's little blood, because the attackers were largely met by HITMarks and combat robotics, the Oversight personnel having used the time they had to flee and take what they could from -451's armory and motor pool. There's precise clusters of railgun impacts scattered across the walls, along with the gashes created by explosive shrapnel and the scorched craters of high-power directed energy weapons - the Shock Corps' telltale combination of precision targeting and indiscriminate, high-power weapons. Every corridor smells of grit and ozone. It doesn't smell anything like the odor of mud and fear and death from the aftermath of a HELMETSHRIKE operation. It doesn't smell anything like the scent of blood and gunpowder in a Mexican restaurant, when an old woman killed the old man who had taught her to become a killer. And yet, death is death no matter if it comes from a knife or a gunshot or a plasma cannon. Seeing the wreckage of the place she's called home for a year, Jamelia feels a little like she's attending her own funeral.

It's a morbid thought that refuses to leave her as she looks at what's left of her office. She's the only member of her amalgam here - it wouldn't be right to ask them to come here with her. Because she's not here on orders from higher up, and what she's preparing to do is very much personal business. She's not a corrupt Syndicate executive who thinks the two are one and the same, even though she can give a dozen reasons as to why her actions are in the best interests of the Union. But she's not going to lie to herself as to the primary reason she's looking for Elissa al-Hallaq. It's because she's searching for the last remnant of a previous life. A remnant of a prior life who could somehow find her, sending a postcard from Paris, addressed to Illiyeen, to a safehouse Elissa shouldn't have known anything about. To have done such a feat would require patience and a lot of subtle action, whether you called it Reality Deviancy or Enlightened Science or Willworking or Magic. Jamelia doesn't know whether to be paranoid or proud.

The Technocracy has made it easy to approach this alone. The Conventions weren't about to let her keep the resources in this fiefdom, not when those resources included two princesses who were also Heroes of the Technocratic Union, a veteran commando in a ZERUEL-class prosthetic body, a high-end combat construct who had become respected and feared in equal amounts amongst the Technocracy and Traditions, and more. Everyone wanted personnel and resources like that. One by one, everyone was given offers they couldn't refuse. High level NWO placements. Ragnarok Command task forces. Even becoming the power behind the throne, whether temporal or Technocratic. She doesn't blame any of them for taking the opportunities. Not taking them would have been a waste. And even though she appreciates all of them, she doesn't need their presence. For this specific task, they'd be a distraction.

"You're not going to make a habit of trashing your offices like this, are you?" Jaron Belltower jokes, as he follows her through the corridors, deftly stepping through the holes made by the assault team's violent breach-and-clear. Unlike the Shock Corps troops still stationed here for the time being, he's wearing a suit of smart fabric, although the dust and gloom is sufficient to dirty even the self-cleaning fibers of the NWO-issue suit. He breathes in the thick, particulate-filled air without difficulty, trusting his cyberlungs and internal filters to protect him from the airborne toxins and carcinogens ubiquitous to fights involving Iterators and serious opposition.

Jamelia doesn't deign to give him an answer. "You're supposed to be taking inventory."

"I've got drones to do it," Jaron says. "And Iterators. You'd be amazed at what they've stashed in your basement without your permission, and you'd be amazed at how fast the Shock Corps and Ragnarok Command are willing to volunteer people to take inventory when you dangle late-90s high-end tech in front of them. They were probably planning to use this as a staging area for something big. Nobody'd put priority resources on monitoring 451's mat-trans."

"So we should probably be putting more monitoring on Mat-Trans assets and inventory auditing," Jamelia says. "Not all of Oversight's gone SPD." Gregor Leon and General Aleph's testimony had been particularly effective at forcing Oversight's hand, turning it from a threat lurking in the Union itself into a threat forced outside. Her construct hadn't been the only facility that had become a warzone after Izanagi. Just the one she's most familiar with. "Sorting the aftermath out is going to be a mess."

"It's already a mess and it's probably going to get worse until it gets better. We've had a few constructs lost and stripped when Oversight enacted CHRYSALIS, and several more which had either Oversight personnel vanish or had to deal with a failed Oversight coup. And now that we have to reintegrate Panopticon's former personnel back into the Conventions-everyone we have who knows hyperpsych is under a lot of stress. To say nothing about North Korea," Jaron finishes. "Hopefully we can get these crises under control and maybe stop lurching from crisis to crisis."

"And the chances of that are?" Jamelia asks, trying one of the stairwell doors, which has sagged under its own weight from the use of a thermal pulse munition. She tries to force the door a few times, but it doesn't open, and she gestures to Jaron and steps aside.

The cyborg steps up to the door and puts an inhumanly powerful kick dead center to the door, and it falls inwards to give them stairwell access. "Low. But we always live in hope, right? Hope that this is the last mission, the last dance, that after we're done with this we can just hang up our guns and retire to go fishing or write a novel or whatever we think we want to do after all this is over?"

"Nonsense," Jamelia retorts, carefully checking the door frame and the stairwell for traps. The Union strike team had avoided the stairs and elevators-too easy to trap-and even though their scanners and drones had found no traps, she's not going to just blindly trust them. "We'd die of boredom after a month in that world. For better or worse, this is who we are, and it's going to be who we are until we die of it."

"Speak for yourself," Jaron says as he draws his sidearm and pushes past Jamelia, methodically scanning for anything out of the ordinary. But there's no heat in the retort, and there's just an ever-so-slightly-long pause before he says it. "Clear. Bastion asked me to catch you here so he could ask you if you wanted a promotion."

"It wouldn't feel right to be out of the field," Jamelia responds truthfully but not honestly. "And there's a few last loose ends that need to be cleared up."

"Related to the unpleasantness of the last few years?" Jaron asks.

"Yes," Jamelia replies. It's not the sole reason she's doing this, but it is a reason.

"Bastion trusts your judgment," Jaron finishes. "So if you need resources, he's allowed me to help you get what you need despite your clearance being in limbo right now. Expect to be working with limited equipment for the time being, though. Everyone's overtasked and we're even having to break out old tech from mothballs."

Jamelia glances meaningfully at Jaron's left wrist, and the silver watch on it. "So that's why you're wearing one of those old laser watches."

"Only partially true," the TYRANT admits. "The old Model 1970s had a better laser capacitor."

"They blow up if shot." Jamelia says. "How is this better than the modern versions?"

"They make better improvised IEDs."

"That is a useful feature," Jamelia admits. And they talk more about tech and politics and operations-just two veteran coworkers who respect each other, who both know that this might be the last time they ever see each other outside of the view of a coffin or a sniper's scope. Because both of them are Operatives, veteran Operatives, and they know that in times like these, that's too often a death sentence in slow motion.

***​

Sitting in a small safehouse where she's stashed some of her equipment, Jamelia Belltower realizes just how little time she's had in the past months. She's been talking to the Void Engineers, making discreet inquiries to Professor Bastion, working with Task Force TYRANT and Harlan's psychic trainees and a dozen other tasks, and only now she has time to breathe, to take stock of events.

Just in time to do something selfish for herself, something she's never even considered for so long. When Jazmin's estranged daughter contacted her, an impressive task considering how well she's masked her presence-she had to take some time to think about what she was going to do. She still isn't sure what she wants to do, what she might say, what might happen. She's not even sure that this won't end in violence, because a part of her can't forget that everything Starling has touched has gone wrong somehow, and it would be entirely fitting with the Fallen for her to kill her own daughter. And there's always Oversight to worry about, Oversight and their spies within the Union who still might hold a grudge against her and have targeted Jazmin's daughter for reasons she can't quite understand. But that's a burden she'll have to bear if it comes to it.

Jamelia feels that she owes it to who she was to take this meeting. She doesn't need to be a clairvoyant or equipped with a tactical hypercomputer or have the experience to predict actions like clockwork to know that this is risky, and that she's putting herself in danger. But the Union's asked for so much from her, it can deal with this single act of selfishness.

She remembers Winston's last words and takes strength from them. Perhaps, in the end, that's all someone like her gets. If that's what happens in the end, she'll accept her fate. She's had a good run by any standard. A stateless young girl born to two nobodies, whose actions have shaped the 20th and 21st centuries again and again in ways both subtle and dramatic. Even if all things come to an end and are eventually forgotten, they lay foundations for the next generation. Even if she dies, her body destroyed or dumped in an unmarked grave at the end of all this, what she's done has meaning, and that meaning will remain.

She puts those thoughts out of her mind and looks at the list of equipment requests she's assembling, goes over it again and again. She might put herself in danger, and this might be the time it kills her-she knows intimately how training and expertise don't make her immortal-but she's not going to roll over and let it happen.


Vacation Packing

Jamelia isn't a very sentimental person by nature. But even so, she's kept something with her, something that has a little bit of meaning from her long life. This something is…
[ ] A paper menu from Cafe Dar, which has inexplicably stayed open for the intervening decades after Illiyeen left its employ.
[ ] A set of recorded lectures by Blanc, in her early days, about psychological warfare.
[ ] Winston's HELMETSHRIKE Squadron Seven patch, a stylized predatory bird with a menacing crest.
[ ] The last picture of Amalgam-451, taken after Izanagi and before the start of its dissolution. Everyone in the picture is smiling, even her.
[ ] Something Illiyeen grabbed from Hollywood.
Write-In: What is it?​

Jamelia's going on a vacation! Those are things you should go on when you've just accomplished something hard, like killing your mentor. It's a good chance to see the sights, reconnect with family, and get shot at by various people and monsters. What does she decide to pack for the vacation?
[X] Cemal's clockwork assassin's bracer (free choice)
[ ] The Assassin: Jamelia is packing like she might need to end up killing someone quietly, either up close or from a distance. She's bringing:
  • Several sets of clothing with nanoweave armoring;
  • A wearable cloaking projector;
  • A Hellequin concealable multirole launcher-equipped with a smart scope, memory metal components to aid concealment, and several magazines of guided AP/explosive ammunition and airbursting directional flechettes;
  • A suppressed X-8 SMG and several magazines of special ammunition;
  • A monomolecular blade with self-replenishing nanotoxin coating;
  • About two kilograms of high-power explosive gel and various smart fuses;
  • A Progenitor miniature nanofab for toxins and combat drugs;
  • The normal things you'd pack on a vacation;
[ ] The Soldier: Jamelia is packing like she might end up having to fight a war. Just like the old days in Helmetshrike. Now, most people would struggle to get this through airport security, but being a Technocrat has its advantages. She's bringing:
  • NWO tactical team combat armor, capable of deflecting most small arms fire while being concealable under a heavy coat-the armor itself is equipped with an integral multispectral visor, limited optical camouflage, and an integral medical system;
  • An IX-11 individual weapons system, combining a 20mm smart missile launcher and a 5mm PDW;
  • A Mjolnir Mark VI heavy handgun;
  • A dozen programmable 'spider' grenades capable of antimateriel and antipersonnel use;
  • A vibroblade;
  • Just enough tourist odds and ends to look vaguely like a tourist if she needs to.
[ ] The Woman: Jamelia is mostly packing like she's actually going on a vacation. Mostly-she realizes how many people might want to take a shot at her. This means that she's bringing:
  • Casual clothes with light ballistic weave (shrapnel/pistol resistant);
  • Several small holdout weapons-microexplosive jewelry with proximity triggers, explosive jacket buttons, acid bombs disguised as glass beads, and the like;
  • A memory-metal knife bracelet;
  • A suppressed slimline X-5S and several magazines of ammunition;
  • Your typical tourist odds and ends.
 
Last edited:
Update CCXXXI: The View From The Top
JB CCXXXI: The View From The Top

It is a good thing, Jamelia Belltower thinks to herself as she stretches out in her seat, that she's short. It means her legroom is positively extravagant. It doesn't matter so much on this plane, but she's been on ones where every last centimeter counts.

She arches an eyebrow as her neighbor in First Class from Los Angeles to Paris sits down, grumbling about his age and how inconvenient the carry-on bins are. "I didn't expect you to show up," she says honestly. "After all-"

"She's your daughter, not mine." Harlan finishes. His pouchy face is set in a scowl. "And she sent you the message. Not me. But I owe her at least this much. And she owes me answers."

Jamelia nods curtly. Years in the field have taught her the value of having someone watching her back that she can somewhat trust. She looks around, watching for eavesdroppers. Presses lightly on her watch to deploy the privacy field. "So you do care."

"I raised her," Harlan whispers. "A favor to a friend." The tone of his voice makes it clear that he's speaking in the past tense. "And now I'm here, as a quid pro quo to a colleague."

"Will they be able to function without you?"

"There's enough relics like us that they shouldn't have a problem training the new psis. And I'm technically just an advisor, not a trainer. My job is done there," Harlan says, nose wrinkling. "Especially because the new generation of psions aren't like me. There's all of three people who unlocked their potential the hard way," he grouses, "because now it's all EDE splices or neuromods. I can teach them to use their PK or TK, but so can a lot of people, and they understand the subtleties of alien brain structure better than I do. They don't need me there."

"But you seemed to like it there."

"I liked having something to do, Hyena." Harlan counters. "This isn't twiddling my thumbs and pickling my liver. And besides, I figured if you were asking me, you probably needed the help. What happened to the rest of your team?"

It feels almost like old times. But Jamelia reminds herself that these aren't the days of HELMETSHRIKE anymore. Most of the team is dead. And even if she doesn't doubt where Harlan's loyalties lie, trust isn't just a question of loyalty. It's a question of capability. "When you get involved in killing a Prime Threat or two, a lot of people start thinking that your demonstrated talents are wasted on a mere NWO Operative who runs a small Construct," Jamelia says drily.

Harlan shrugs. "Would have been nice if we had ever been treated that way. But I know you're using this as an excuse to lead into another question. You're still wondering if I can keep up, right?"

"Yes. You've been keeping up since Yellowfields," Jamelia acknowledges, watching how Harlan moves. He's still kept his wits and his skills. He's still the second deadliest person on this flight even before factoring in his psychic ability, even though there's an armed air marshal and at least one competent martial artist in the first class cabin. But even though she can see the efficient, spare movements as he scans the cabin, the surprising strength still in his aged body, she can't help but notice the ravages of age and alcohol. The old Harlan could have acted as any tactical role in a special forces team. They all had to be able to do that in HELMETSHRIKE. Now, she has to consider his endurance and strength and the twitch in his fingers and arms.

"I'm a professional, I meet standards. I've been getting back into shape," Harlan growls bitterly.

He's always met standards, Jamelia thinks. Always been adequate for his role, not driven to excel physically like the rest of them. His obsessions and focus had been channeled into his other talents. But she's not sure it's enough. She doesn't know what she'll face, which is why her suitcase holds enough high explosive to bring down a building and a combination sniper rifle/shotgun that can take down crowds and light armored vehicles alike. And she's not sure anything she could have brought on the flight is enough to deal with the thing Rose fought underneath Japan or the things which Donald saw in his escape from Los Angeles.

"You still don't trust me, do you?" Harlan growls softly. The flight attendants are going through their talk about safety procedures, which both of them ignore. The sorts of aviation safety incidents ex-HELMETSHRIKE members need to worry about are the kind where no seat belt or oxygen mask is going to matter.

"I have my concerns," Jamelia says. She doesn't bother lying. She might be able to fool him, but it's not worth the effort to try to do so now. And he deserves at least this much respect from her. "Are you ready?"

"I saw that behemoth that attacked Planet Hollywood. I felt how it intruded into noetic space. And you'd have to be in a coma to miss how your second-in-command is now basically in bed with the highest levels of Progenitor leadership after her work in Japan - literally or figuratively I don't know - and the rumors about what went on down there. Dragons and radical posthumans and something that could beat a Ragnarok-killer down. And I know you well enough that I suspect that this isn't just coincidence. So no, I'm not ready, because that would imply that I'm up to facing something like that," Harlan lectures. "But my brain is still as deadly as it was, and I'm not going to get back in shape any faster."

Satisfied with that answer - as much as she can be - Jamelia starts to read the news. She's had little time to do that recently, having been isolated from the masses working with the Void Engineers and Professor Bastion. Having been away from the frontlines of the Ascension War.

She skims an article in the New York Times about the nearly-expired deadline for North Korea to submit to inspection and denuclearization set by unanimous UN Security Council decree. Her lip curls into a moue of distaste at it. The article implies that there will be war within a month. She doesn't think that's going to happen. She thinks there's going to be a preemptive strike, a bloody one. Neither side can afford to go second.

Thumbing through other papers, she finds an article about the 2016 presidential race, and raises an eyebrow slightly at the mention of "Roth's new senior campaign advisor, Donald Sykes." Donald had mentioned that someone would need to keep him in check but she's still surprised at the decision. She smiles at the article mentioning Donald's "reputation as a hard partier" but little else. Then again, none of his major accomplishments were done in public. She hopes they've planned their security well. They'll be targets when the war comes. And the combination of high public profile and their Union affiliation makes them higher priority than your average politician.

There's a mention of a gunfight between 'terrorists' and the Brazilian Army, and some more on the complaints resulting from the 'military exercises' in Japan. At least that means the Watchers and Syndicate are managing to keep control, despite everything. She sighs, shaking her head. Reading the chaos in the newspapers makes it feel like 1999 again.

Well, apart from the way that the air marshal still looks at her suspiciously for being an Arab woman wearing a headscarf. She can see his thoughts as he dismisses her as being too small and well-dressed to be a threat, but it's still attention she'd prefer to avoid.

Even the lighter news reminds her of the crisis they face. Jamelia reads about Hollywood's continuing malaise, the shock of Captain America: Civil War being the next high-profile bomb after The Force Awakens. There's a few sentences about the surprising success of Bollywood and Chinese cinema in American theaters. One of the free magazines has an article about the recent resurgence in the popularity of science-fiction, particularly robot invasions. About nostalgia for old 80s action franchises given a modern-day twist.

As she skims through entertainment and lifestyle magazines, Jamelia thinks about what they'll do when they're in France. Harlan hasn't run tactical for decades anymore. He'll let her take the lead, because he's arrogant, not unprofessional. That means she needs to decide how they're going to find Elissa.


Reunion Planning
Jamelia is now in the city. She is going to be looking for Elissa, with Harlan's help. She will trust in:
[ ] The Direct Approach: Elissa's contact came with a message and a return address. Jamelia will send something that way to set up the meet. It's risky, but it's fast - and given how chaotic things might be in the near future, moving quickly might be desirable. Jamelia doesn't know how quickly her enemies might be able to move assets in - but any serious force will take time, and with Panopticon dissolved and Oversight scattered, it won't be as easy as before.

[ ] The Careful Approach: Jamelia thinks she can keep a low profile, sending signs and countersigns to probe what Elissa knows. This will give her enough time to obfuscate her position, build up equipment caches, and set up safehouses in case she needs them.

[ ] The Psychic Approach: Harlan's here, and psi-agents in the Union are pretty rare. Given the chaos of everything happening, he can probably start probing for Elissa, given how familiar he is with her.
Adhoc vote count started by MJ12 Commando on Mar 17, 2019 at 3:21 PM, finished with 21786 posts and 22 votes.

  • [X] The Direct Approach
    [X] The Psychic Approach: Harlan's here, and psi-agents in the Union are pretty rare. Given the chaos of everything happening, he can probably start probing for Elissa, given how familiar he is with her.
    [X] The Direct Approach: Elissa's contact came with a message and a return address. Jamelia will send something that way to set up the meet. It's risky, but it's fast - and given how chaotic things might be in the near future, moving quickly might be desirable. Jamelia doesn't know how quickly her enemies might be able to move assets in - but any serious force will take time, and with Panopticon dissolved and Oversight scattered, it won't be as easy as before.

Adhoc vote count started by MJ12 Commando on Jul 12, 2019 at 7:44 PM, finished with 66 posts and 21 votes.

  • [X] An Escape Route: Never get into a fight without an exit plan. They need to set up some way of getting out to safer territory first.
    [X] Equipment: Jamelia and Harlan packed light. They're going to need to find equipment capable of evening the odds against a deathlord's personal army, or tools to assassinate something that powerful. Elissa doesn't think she's going to be lucky enough to catch him unprepared this time.
    [X] Allies: Elissa knows that An-Jin Choi is a powerful deathlord with immense personal power and massive armies, all gained from his stolen mien and his foreknowledge of the chaos which would occur after 1999. They're going to want allies for this. It might cost them, but Elissa has a handful of favors she can burn and Harlan and Jamelia have their own contacts.
    [X] An Escape Route.
    [X] Allies: Elissa knows that An-Jin Choi is a powerful deathlord with immense personal power and massive armies, all gained from his stolen mien and his foreknowledge of the chaos which would occur after 1999. They're going to want allies for this. It might cost them, but Elissa has a handful of favors she can burn and Harlan and Jamelia have their own contact
    [X] The Enemy: The first and last step is to find An-Jin Choi and set him on fire before he can create a coherent gameplan.
 
Last edited:
Update CCXXXII: Reunion
JB CCXXXII: Reunion

Outside, the skies are overcast, and spitting rain down on an ancient city.

One woman sits on the opposite side of the table to another, younger-looking woman and an older man, in a cafe in the middle of Paris. The two women look like relatives-possibly sisters or cousins, for all that one of them is the biological mother of the other. The last time she had visited this cafe, it had been decades ago. She had been younger, and known under an entirely different name.

But it seems like the decades have passed this little cafe by, preserving it in its own pocket of frozen time. There's still something reminiscent of that old fateful day in the poise and tone of the clientele. The place still smells of cocoa and coffee, as if the old scents had permeated into the woodwork and stone. The lights are still the weak incandescent bulbs she remembers from back then. And they're sitting at a table which looks identical to how it was when Jazmin Blade gave her life, and her daughter, to the Union. Everything of the cafe brings back memories, but they hurt less now.

Even the damn coffee cups are the same.

Jamelia finds it fitting for this reunion. That day changed the lives of all three of them in a single instant. And now they're all here, bearing the scars of Jazmin's choice. There's Jamelia herself, dressed in a conservative suit and a lilac headscarf, fresh from noon prayers. Bearing the memories of a woman who chose a form of death rather than face her pain like old wounds, the pain numbed by scar tissue. Is she Jazmin? So much has changed-and not even their bodies are the same anymore, Jamelia's mind altered by conditioning and drugs, Jamelia's body changed by nanotech and surgeries and retrovirals after Moscow and London.

Sitting next to her is Harlan, dressed like the professor he's been for years before they put him out to pasture, rather than as Screaming Owl, psychic interrogator and special forces murderer. He's traded away psi-amps and black commando fatigues for beige coats and turtleneck sweaters and khaki slacks. But like all of them, he can't run away from the past. He carries that burden through the ballistic fiber in his clothes, the targeting HUD in his glasses, and the holster hidden by his piezoelectric armor-lined coat. He looks at Elissa more than Jamelia, his expression a melange of regret and disappointment and anger and resignation, shifting erratically between one and the other. He's here mostly because of her. He wanted to see her again, he said. But now that she's in front of him again, he clearly doesn't know what he wants to say or do.

Elissa - or is she Alice? - sits across from Jamelia, barely touching her coffee. The way Elissa looks at Harlan, then back to her, then to Harlan again, her expression flickering between disappointment and anger and determination, makes it obvious that she's not happy to be here. Why should she be? She was abandoned by her biological mother. She ran away from her adoptive father. And now she's here to meet both her failed parents, almost certainly not of her own free will.

She doesn't look too much like Jamelia. Some of it is just the demands of her work - the little changes add up over the years, and when they give you back your face it's never quite the same. But there's more of Starling in Elissa's appearance than Jamelia would like. She has her father's nose, and his eyes. Her black hair still falls in front of her face, veiling her behind a self-made mask. Despite that, Jamelia recognizes a bit of Jazmin in Elissa's expression, that single-minded 'for the mission' dedication.

Are they a dysfunctional family? Are they something else? Jamelia's not sure. But there are more important concerns for her. "Elissa. You wanted to talk to me," Jamelia says. She leaves the statement open, waiting for Elissa's reply.

"I'm not here because I want to be here," Elissa says. Her tone is flat. Controlled. "I'm here because a high-ranking 'Crat forced me to pass a message along to you. I didn't expect you to bring him here, though." She glances over at her adoptive father. "He's backup, isn't he?"

Harlan opens his mouth, then closes it again. He doesn't say anything. "I'll go stand watch," he says bitterly. A brief flicker of some emotion, too quick to catch, appears on Elissa's face, and vanishes. Harlan stands up and stomps out the door in a huff, slamming it shut behind him.

Neither Elissa nor Jamelia say anything for a few minutes, just looking down at their cooling drinks. Neither of them wanting to say much of anything. And perhaps, for all their training and experience in diplomacy and interrogation and investigation, neither of them know what they should say in this situation.

Finally, Jamelia decides enough is enough. "Who asked you to send me a message?" she asks suspiciously. She already has started to narrow down the list of suspects. Only a handful of people would go to these lengths to deliver a message. And several of them might want her dead. Jamelia looks at Elissa, remembers details from requisitioned threat briefings and memories of child-raising. Powerful psychic, psychokinetic and telepathic, capable of manipulating EDEs-especially ghosts. Founded a craft, military or paramilitary training incorporating components of NWO tactical training.

Despite everything, Jamelia is already thinking of how to solve this puzzle, and it's another harsh reminder to her. Jazmin might have sacrificed anything for her daughter, trusted her unconditionally. But Jamelia isn't going to let herself get assassinated just because someone might have used a familial connection to get at her. Jamelia's hand discreetly slides down to her holster, touches the cool polymer of the Union-issue handgun.

"General Aleph. Head of Panopticon. I don't understand why he couldn't have just sent you an email," Elissa's mask breaks, and she spits each word out with unconcealed resentment. Jamelia's not sure if Aleph's the only target for it. "But what do I know? I don't get access to all your backstabbing and politicking anymore. I wanted to escape it!" She takes a deep breath.

Jamelia says nothing, even if something twinges in her gut. It's truer than she likes. Over the past year and more, she's mostly been facing off against other Technocrats. There's good reason for it, but that doesn't make what her daughter says untrue.

"He wanted you to hear this: 'You know the stakes at play because you found the Truth. Remember your sacrifices. All of them. Don't render them meaningless. Don't make them all for nothing'."

Jamelia's lips curl in a frown. "That's it?" But she loosens her grip on her weapon slightly.

"That's it," Elissa says. "Five cryptic sentences. That's all he wanted me to tell you. So if we're done…"

She starts to think about what he meant. Jamelia knows, of course, that he dissolved Panopticon and vanished. Either dead or in hiding. To go to these lengths to find a way to send this message meant that it must be important. And to use Jazmin's daughter for it-that was another message. And someone with the knowledge of the General would have been able to suspect or even confirm temporal distortions. Time travel. Or did the General mean Jazmin with that statement? Did he mean Jazmin giving up herself, her body and mind and memories, to become a weapon for the Union? Is that the sacrifice he refers to? Or...

There's the sound of cars from the road outside. Elissa rises, dusting off her hard-wearing black coat, and turns to go.

Something aches inside Jamelia. Maybe it's a memory of Jazmin, who really had loved her daughter. Or of Illiyeen, not wanting to see another motherless girl toughened against the world. Maybe it's just the effects of endless regrets, droplets wearing away at the stone wall of her mind until a few words can break through. "I know you have questions. Ask them."

"Why?" Elissa asks. Jamelia says nothing, and Elissa's face hardens. "Are you getting sentimental? Is a 'crat assassin wanting to know how the daughter she abandoned and then had raised living a lie is doing? Is she concerned about her daughter's upbringing despite abandoning her for her entire life? I'm doing quite well, thank you very much." Elissa's words are angry but not hateful.

"She made a mistake." Jamelia admits, looking Elissa right in the eye. "She made a mistake and compounded it with more mistakes."

"You're talking about- Illiyeen-" Elissa chokes, and her eyes are wet with tears of anger or sorrow or both "-like she's someone else entirely."

"It's going to be easier - for both of us - if we continue doing so," Jamelia says, keeping her own doubts out of her voice. "What you want from your biological mother, I can't give."

Elissa stares at her for a while silently, before her head dips fractionally in a slight nod. "So what are you to me?"

Jamelia gives that more thought than she would have a year ago. "I don't know."

"You don't know?"

"No. I don't." She pauses. There's the sound of rain outside, a melancholy sound. Rivulets of water run down the frontage of the cafe windows like tears. "Serafina is doing well, by the way." A distraction, maybe. Or a way to put her mind at rest. Or to move away from a topic she doesn't want to talk about.

Elissa can't hide the flicker in her eyes; of relief, of suspicion, of doubt. "Why bring that up?" she demands.

"When I spoke with her when trying to work out what happened in Mexico City, she mentioned that she thought that you'd been made with my DNA." Jamelia smiles weakly. "It was very hard to avoid letting anything slip. But she is doing well."

The other woman is silent. Then; "I'm glad to hear that." The most defensive option around. Not willing to show she cares too much. "So why did you select her as a second-in-command?"

Jamelia raises her eyebrows. "Because she's a very talented doctor and a natural-born leader. Surely you've seen that." And that's the truth.

"Well, that's… good. That's good." Elissa hovers where she is, on the edge of leaving, held here by unseen threads she could so easily break.

Wrapping her hands around her coffee, Jamelia meets Elissa's eyes. "My offer was real," she says. "I know you have questions. Maybe you can walk out the door, but you'll always wonder what would have happened if you'd stayed. If you hadn't turned away from the truth."

"Projecting, are you?"

"Yes." Her shoulders slump slightly, remembering the pain of the memories revealed to her in the Realm of Hollywood. "And even if you get a chance later, everything will have changed. So if you have questions, if you have anything you want to know, ask them now."

A hitch in her voice.

"Please."



The Writing's On The Wall: Elissa has many questions about who she is. She doesn't have any expectation that any of them will be answered fully and honestly, but this might be the only time she gets to ask any of them. And she's not going to give up this chance to understand what's hiding underneath those lies. Choose three questions for her to ask.
[ ] "He said my father was another Operative. Who was he?"
[ ] "Who are you, exactly?"
[ ] "Why did you come?"
[ ] "What did he mean? Why was this so important?"
[ ] "Why are you hunting me?"

For You I Have To Risk It All: How and why does Jamelia answer the questions? Note that answering fully spends 1 Willpower to suppress Chameleon.
[ ] Fully. Because Elissa deserves to know.
[ ] Fully. Because there's no reason not to hide it.
[ ] Fully. Because blood matters, despite all else.
[ ] Fully. Because this is the closest to absolution that she'll ever be able to get.
Adhoc vote count started by MJ12 Commando on Apr 20, 2019 at 2:01 AM, finished with 27 posts and 25 votes.

Adhoc vote count started by MJ12 Commando on Apr 20, 2019 at 2:13 AM, finished with 26 posts and 25 votes.
 
Last edited:
Update CCXXXIII: Unburdening
JB CCXXXIII: Unburdening

Rain falls outside the windows. Creeping down the glass frontage. Painting the world in melancholy. Jamelia's shoulders slump slightly, remembering the pain of the memories revealed to her in the Realm of Hollywood. "And even if you get a chance later, everything will have changed. So if you have questions, if you have anything you want to know, ask them now."

A hitch in her voice.

"Please." Jamelia says it because it's the closest thing to forgiveness Jazmin can get. A chance to explain herself. Jamelia doesn't want sympathy, and she's sure Jazmin wouldn't and Illiyeen wouldn't. But maybe she wants to be understood.

Just this once.

One of Elissa's hands taps on the table unconsciously, distractedly. The younger woman's still slightly tense, and at any moment she could choose to relax and stay there, or get up and leave. For once, Jamelia isn't in control of the situation. She hasn't rigged the game. She doesn't know what Elissa would do. She doesn't want to know what Elissa could do. For a moment, she sees the world the same way the masses do, out of choice. Out of respect.

For a moment, anything could happen. Elissa is poised halfway between leaving and staying.

And then the tension leaves Elissa and she slumps fractionally into the chair. Elissa picks up her drink, takes a sip-maybe because she's thirsty, maybe because she wants to put this off for a few moments more. And when she puts her drink cup back down, hands shaking ever-so-slightly, she asks her first question. "Why did you come here? You aren't claiming to be my long-lost mother. You erased yourself from my memories and never crossed paths with me again until now. Why show up?"

"I was curious," Jamelia says, truthfully. She wants to lie, to conceal, to hide something that could be used against her. But she's so old now, and so tired, and ever since the UCs and the time machine, she's been able to feel possible futures, soft and mutable, harden into the nigh-immutable cage of history. She's cheated the cold prison of causality once, and she knows in her bones that she can't cheat it again. She wants someone to remember her.

And she remembers what Winston said, moments before his death.

"You killed me with my own teachings. You'll go on to teach them to others. Maybe in the end, that's all that men and women like us get…" He swallows. "Do it. Take my legend and make it part of your own."

In the end, maybe this is the only chance she'll get for something resembling absolution. In the end, maybe the most she can hope for is to be remembered as a flawed woman who tried to do the right thing, who tried to make the right decisions but still made many mistakes in her life. Perhaps that's the best case, to be remembered as a person, not a hero or villain. For someone to remember that she was a person of both virtues and flaws, for someone to be able to understand why she did what she did.

She doesn't want to be turned into another caricature of herself when - if - she dies, the inconvenient facts edited out because someone needs a legend. Or a bogeyman. If she wanted to be part of Threat Null, she'd have joined it years ago.

"I was curious why you'd contact me," Jamelia continues. "I know now that you're Jazmin's daughter. But that doesn't mean you'd have any reason to seek me out. Even if you knew who I was to you- if you somehow decided to sift through every childhood memory for inconsistencies- trying to find someone like me would take far too much effort for too little gain." Jamelia knows what you look for when you're dealing with a defector. You look for hidden compulsions, secondary personalities, personality edits. Not seamless deep-level memory edits designed to hold up against psi-agents and NWO psychoconditioning.

Jamelia Brown was a weapon, and her memory edits could be rough, as long as she kept her edge. Elissa al-Hallaq's memory edits were to ensure her daughter wouldn't be damned by the sins of the mother. And perhaps they were the last vestiges of kindness in an old mentor, before age and failure transformed him and made him bitter and cruel.

"It wasn't easy," Elissa admits. She gazes past Jamelia, watching the people going by, her eyes avoiding Jamelia's own. "But when you've got a deferred death sentence from a Crat bigwig with his own personal murder squads that was important enough to deliver in person, it tends to focus you."

Jamelia nods. "Jazmin tried to keep you from living this life."

Now Elissa fixes Jamelia with a cold stare. In that moment, she suddenly looks much more like her mother. What does it say that this is something they have in common? "I know, but it didn't work," Elissa says icily. "And good intentions aren't everything."

Jamelia returns Elissa's gaze, and there's a wordless understanding there.

"You found me, sent that message to a dead-drop. To do that takes some skill, resources, and desperation. How did you do it?"

Elissa considers lying, considers deflecting, considers just not answering. But she suspects that at this point, it doesn't matter. Christos Barberis is dead. And she doesn't owe him enough to keep his secrets to the grave. "Christos Barberis," Elissa says, and she enjoys seeing Jamelia's eyes widen just a fraction. It's petty, but it satisfies her to see the surprise in her eyes. "He knew who you were. He knew your True Name. I know you're going to dismiss its relevance as a bunch of 'Reality Deviant Nonsense,' but-"

"I've seen stranger things in this world," Jamelia interrupts curtly. "But I'm surprised he knew my name and didn't ever take advantage of it."

"I am too," Elissa admits. "He might have saved it for this very meeting." Ever-so-fractionally, her lips crease into a frown for a split-second, and Jamelia knows exactly what it means. She's not happy with Christos Barberis.

"So why would he help you find me on behalf of a senior Technocrat?" Jamelia wonders. "I hardly think he'd be working with General Aleph in a grand conspiracy."

"I don't fucking know." Elissa hisses, quietly as to not get anyone's attention. They're both warding the conversation with jammers and psychic noise, but that's no reason to throw all caution to the wind. "Maybe there's something deeper at work here. Some grand plan that made them allies of convenience. Although what that might be, I don't know. Maybe he's just a sucker for dysfunctional family reunions."

Jamelia suspects that Elissa is right about the alliance of convenience. Threat Null is something bigger than the Ascension War, big enough to perhaps create another grand understanding, the same way the Nephandi did in the 1940s. But how much would Elissa know about Threat Null? About what she's dealing with? She'll have to find out later.

"General Aleph said my father was another Operative. I don't think he'd have mentioned it if he didn't think it was important for me to know. Who was he?"

Ah, those painful words. Jamelia isn't the same woman Jazmin was, and there's still a twinge deep inside, like a bit of old shrapnel in a scarred over wound that shifts and reminds you of its presence when you move your arm just wrong. "What can I say? How much time do we have?" she says out loud.

"You said you'd answer."

"And I will. It's just… among other things, I still don't remember everything," Jamelia admits. "But I first met him New Year's Day, 1977. He'd just transferred to the team I was in. I didn't like him at first. He was arrogant, out of touch, cocky. But he was also intelligent, caring, and actually good at his job. He and Jazmin became friends. Then lovers."

"He had a melancholy streak."

"A melancholy streak?" That's touched a nerve, and Jamelia isn't quite sure why.

"Black moods; dark thoughts." She swirls her coffee. "Especially whenever a mission went wrong, or he felt he'd failed. He was always a bit of a perfectionist. And when he couldn't live up to that, he'd close in on himself."

"Why didn't your Technocracy pump him full of drugs to get rid of that?" Elissa doesn't bother to hide her disdain; her pain.

"Because he hid it, of course." Jamelia is surprised she asked. "Men are like that, especially high-performing Operatives like that. No one wants that kind of marker to go on their file. Not just because it would get in the way of promotions, too. Because having that kind of weakness written down opens you up to having it used against you." She lets out a little sigh. "And because he was from an emotionally repressed British upper class military family, too."

Jamelia waits for the shoe to drop. She knows where this is leading. It takes all her self-control to stop from deflecting, from interjecting in a way which might avoid the question.

"What happened to him?" Elissa asks.

"He went Nephandic. He saw too much horror, was betrayed one too many times. Betrayed others one too many times," Jamelia admits. "I thought it was my fault at first. Maybe it is. Maybe it isn't."

Elissa is silent. For too long. "You moved to talking about 'I' midway through," she says.

Jamelia doesn't blink. "So I did," she says, trying not to let anything show.

"So who is 'I?'" Elissa asks. It's a question Jamelia hoped to avoid. "Who is Jamelia Belltower?"

"What answer would you like?" Jamelia asks, and although her question is cutting her tone is gentle. "I was hoping you wouldn't ask that question," she admits ruefully. Before Elissa can retort angrily, or get up and walk away, Jamelia continues. "I know who I was born as. I know who your mother was. But I don't know who I am now."

"People change with their experiences."

"Normal people aren't a composite overlay of tactical programming on a set of fake memories. Does that make me someone else? I don't know. When did the Ship of Theseus become a new ship? When does the marble slab become the statue?"

"So are you or aren't you my mother?" Elissa asks flatly. "I'd like a simple answer."

"Yes and no. I remember what she did and why. Both the kindnesses and the cruelties. I remember how desperate she was to save you from this life. But I'm not her. When she chose to give you up, she chose to join a NWO augmentation project in exchange. That was the price she chose to pay."

"By augmentation you mean-" Elissa starts.

"Psychological conditioning." Jamelia finishes, her tone clinical. "Paring away unnecessary human weakness, the weakness that led her to fall for a teammate and to go rogue. Drugs and brainwashing to damp empathy, to ensure her loyalty was ironclad. The woman who left the facilities was stable and useful, but stable in a place where no sane person should be. Was that woman the same woman who walked in?" Jamelia asks, rhetorically.

Elissa pauses, quietly staring at her coffee. "That doesn't matter. People's lives change. People's minds change. Yours was just a little more drastic than most. But other people have gone through drastic changes in their lives, too, and they've been forced to adapt," Elissa says bitterly. "Do you think you're the same woman?"

"I don't know." Jamelia admits. "I don't know," she repeats. "I've seen so much in this world. I've done so much. And in the end I still don't know who I even am."

Even she doesn't know what she'll say, now that the mask has broke, but then Harlan interrupts. And even if what he says is ominous, it's almost a relief for Jamelia, to have such a ready made excuse to avoid the topic. "Hyena," Harlan says over her subdermal communicator, his voice flat and cool. Jamelia instantly tenses slightly, because she hasn't heard that tone from him in decades. The tone of the professional killer, not the professor or the bitter old man. "I've been on overwatch." Standing on a roof bending photons around him with the power of his mind, perhaps. Or hiding amongst the tourists and citizens, just a harmless old man who nobody needs to pay attention to. Harlan's proud, but not proud enough that he wouldn't use his age to his advantage. Nobody survived very long in HELMETSHRIKE with that sort of pride. "Trouble's here. Two paramilitary elements just stopped near your location and are running some sort of operation nearby. I've tapped their comms already but they're not giving me any useful information, just status reports I can't place. Either they're really taciturn by nature or they're expecting their comms to be compromised."

Elissa's face looks almost sympathetic, unaware of Harlan's warning. Maybe it's a trick of the light, maybe it's genuine, but Jamelia doesn't have time to figure it out. Even as Elissa starts to say something, Jamelia interrupts with the bad news. "We have trouble. Armed personnel, multiple teams," Jamelia says, as Harlan feeds her more information.

"Are they coming for us?" Elissa whispers, any sympathy fading from her face like a mirage.

"They shouldn't be." Jamelia says. She knows that she's taken all the proper steps to hide from observation. Elissa has, too. To find her would take a lot of effort, and she'd probably have noticed. Outside of a connection she hasn't considered, their presence must be a coincidence. And yet- "But that's no guarantee," Jamelia finishes. She finishes her drink and gets up casually. Scanning the streets and the crowds, all of which look undisturbed for the moment. She has some time, then. Not much. But she'll have enough time to decide what to do.


Ambushed!
Jamelia has been given a heads' up that a paramilitary strike team is heading to some incident near her. It might be a coincidence, but it probably isn't. Her reaction is to:
[ ] Observe: There's no reason to engage them without full information. She wants to know who they are and what they want. She plans to double back under stealth and shadow them, just to confirm that they're not here for her.
[ ] Evade: Whatever this means, it can't be a good sign. Get out of their search zone before doing anything else.
[ ] Ignore: Moving now might draw attention to you, attention that you don't want. Just stay here, and act calm. You're armed, and you'll be able to improvise in case they're coming for you and know you're here.

Does Jamelia expect Elissa to join her?
[ ] Yes. (Write-in: Why?)
[ ] No: Elissa's a survivor, and she's not familiar with who Jamelia is. For all she knows this is a trap for her specifically. Even if this wasn't a trap, trying to coordinate with someone she's not familiar with is going to be difficult, at best. Let Elissa go her own way.

What is Harlan doing?
[ ] Scanning: Harlan himself has a lot of useful spheres for these purposes. He can observe the firearms officers and find out quite a lot about them, while laying low.
[ ] Moving to Backup (1.2x): Harlan has a bad feeling about this. He's going to discreetly move in the direction of the paramilitaries in case Elissa needs the assistance.

Harlan himself has Enlightenment 5, Mind 4 (Assassination), Correspondence 4 (Portals), Forces 3, Prime 3, and Spirit 4 (Control). He gained the last one from the experiences he's had in the Umbra and after you've left him to do his own thing.

Elissa has Arete 5 and these spheres: Correspondence 3, Entropy 1, Death 3, Dimensional Science 3, Forces 3, Life 3, Mind 4 (Control), and Time 3. Elissa's gained a little more knowledge of the Ixoi (in her Entropy) and learned a lot about Correspondence under that paradigm.
Adhoc vote count started by MJ12 Commando on May 27, 2019 at 12:38 AM, finished with 46 posts and 26 votes.

Adhoc vote count started by MJ12 Commando on May 27, 2019 at 12:39 AM, finished with 19 posts and 8 votes.

  • [X] Evade: Whatever this means, it can't be a good sign. Get out of their search zone before doing anything else.
    [X] Scanning: Harlan himself has a lot of useful spheres for these purposes. He can observe the firearms officers and find out quite a lot about them, while laying low.
    [X] Moving to Backup (1.2x): Harlan has a bad feeling about this. He's going to discreetly move in the direction of the paramilitaries in case Elissa needs the assistance.
    [X] Yes. (Write-in: Their conversation isn't done, but more importantly if evasion fails and it comes to a fight they can both agree that their chances of survival are better together than if they're caught alone.)
    [X] Yes. Because Jazmin gave her life for Elissa, and Jamelia only exists because of that. It's a debt to her own birth, insofar as such a concept exists. Or maybe it's just a memory of Jazmin's willingness to die for the same of her daughter bleeding in. Jamelia isn't sure, and she doesn't have the time to analyse her own motives.
    [X] Observe: There's no reason to engage them without full information. She wants to know who they are and what they want. She plans to double back under stealth and shadow them, just to confirm that they're not here for her.
    [X] Yes. (Write-in: Why?) Because this conversation isn't finished, because run or fight it will be easier with somebody watching her back and offering up knowledge, because if Elissa wants a chance to avenge herself upon Jamelia this is it, and because she hopes against hope deep down that she can have have a healthy human relationship with her daughter and not fail her, or Starling, or her earlier self.

Adhoc vote count started by MJ12 Commando on Jun 2, 2019 at 5:22 PM, finished with 19 posts and 8 votes.

  • [X] Evade: Whatever this means, it can't be a good sign. Get out of their search zone before doing anything else.
    [X] Scanning: Harlan himself has a lot of useful spheres for these purposes. He can observe the firearms officers and find out quite a lot about them, while laying low.
    [X] Moving to Backup (1.2x): Harlan has a bad feeling about this. He's going to discreetly move in the direction of the paramilitaries in case Elissa needs the assistance.
    [X] Yes. (Write-in: Their conversation isn't done, but more importantly if evasion fails and it comes to a fight they can both agree that their chances of survival are better together than if they're caught alone.)
    [X] Yes. Because Jazmin gave her life for Elissa, and Jamelia only exists because of that. It's a debt to her own birth, insofar as such a concept exists. Or maybe it's just a memory of Jazmin's willingness to die for the same of her daughter bleeding in. Jamelia isn't sure, and she doesn't have the time to analyse her own motives.
    [X] Observe: There's no reason to engage them without full information. She wants to know who they are and what they want. She plans to double back under stealth and shadow them, just to confirm that they're not here for her.
    [X] Yes. (Write-in: Why?) Because this conversation isn't finished, because run or fight it will be easier with somebody watching her back and offering up knowledge, because if Elissa wants a chance to avenge herself upon Jamelia this is it, and because she hopes against hope deep down that she can have have a healthy human relationship with her daughter and not fail her, or Starling, or her earlier self.
 
Update CCXXXIV: Dead Hands
JB CCXXXIV: Dead Hands

Time stretches out for a moment.

"I'm leaving," Elissa says quickly, her movements calm and casual, belying the predatory gaze Jamelia can see in her eyes. Elissa's scanning the street and the cafe for potential threats and potential cover or concealment, making a map of possible fire lanes and ambush locations in her mind. Just like Jamelia. "Maybe you should too. Thank you for the answers."

It's not an acknowledgement of a maternal relationship, or even an acknowledgement that anything Jamelia said was true, but it's also not active dislike. Jamelia is well aware of the distinction between apathy and contempt and hostility.

"Come with me," Jamelia says to Elissa. "We haven't finished our conversation yet and I'd like to-" Jamelia pauses, not knowing how she wants to finish the conversation. She'd like to get the same treatment? Ask her own questions? She'd like to apologize? She'd like to keep answering Elissa's questions? Normally, she'd hate any of the options. Details are dangerous, those little unimportant asides which people might remember, which a cover identity needed to always keep straight. Talking to Elissa is dangerous-she's smart, inquisitive, and well-read. Even asking questions is a risk. And why should she apologize for Jazmin's actions? 'She' didn't exist at that time. Or did she?

"We've already talked about the things that matter," Elissa says, cutting Jamelia off. She's cool, clipped. Efficient. It's a tone Jamelia recognises in herself. "Like you said, you don't know who you are. And I'm not here on some quest to understand my estranged family or some nonsense. I'm just here because if I passed the message on, General Aleph was going to call off the hunt."

"General Aleph is dead," Jamelia points out.

"That doesn't mean he can't keep his word."

"There are others who might disagree and have similar resources. They might be coming for you anyway. And if it comes to a fight numbers always matter."

"If they're here to get at you," Elissa says, infuriatingly reasonably, "why would they waste forces chasing me when they have their priority target here? Right in front of them. Everyone knows how dangerous you are, and you've got backup here and even if someone's hunting you, they don't know exactly where you are, otherwise they'd have done something more than send some men."

And why wouldn't she say it? Jamelia knows that their relationship isn't just 'mother estranged from her daughter.' Maybe Elissa should just think of her as an enemy of her enemy. It's good sense.

"Goodbye, Jamelia Belltower. I hope you can figure out who you are someday." There's something underneath the surface bitterness there-a note of sympathy, or perhaps of genuine well-wishes. Elissa turns on her heel and casually walks towards the exit.

It still disappoints Jamelia. But only a little. Her professionalism hasn't slipped that much. A normal person would be furious, or hurt, or betrayed. Jamelia doesn't. She merely realized that she slipped up slightly. Fell into familiar patterns again. Elissa's almost exited the cafe, and Jamelia needs to act now.

A few brisk steps, and Jamelia grabs Elissa's arm by the wrist. Elissa stays at the cusp of the exit, already moving in a practiced martial-arts motion to remove Jamelia's own, NWO applied kinesthetics meeting NWO applied kinesthetics. Both movements are disguised, looking to bystanders like casual contact between friends. Neither wants to draw attention.

Jamelia might be shorter and have less leverage, but she's faster and stronger and her chosen martial art is WhiteVeil v. 2.0.5, not Elissa's outdated 1.9.7 version. Although Jamelia can see the tension in Elissa's body, Elissa doesn't escalate into a counterattack. Nevertheless, the other woman shifts slightly, ready to counter any transition into a proper grab, her free hand low to deflect an attack by a hidden weapon. Jamelia lets her, because her intent isn't hostile.

She doesn't choose to attempt a transition into one of the injury-causing follow-throughs. Instead, Jamelia raises her other hand, carefully and slowly, holding the programmable smartcard up and offering it. Elissa hesitates for a moment, but she ends up opening her other hand and letting Jamelia the card on an open palm. "If you need to find me," she whispers. It's a risk, and Jamelia's not quite sure why she takes it. Maybe it's another intersplice, a thought from Jazmin or Illiyeen or an alternate timeline self. Maybe she's getting sentimental now that she's joined the old-masters club. Or maybe it's because she thinks that Elissa is a useful ally and creating a possible 'in' might be helpful. She glances at the rest of the cafe. The few people who have looked at them just think they're friends taking a while to say goodbye. A few people look somewhat annoyed that they're blocking the exit, but nobody seems suspicious. "Take care of yourself and stay safe," she finishes and she lets go of Elissa for the first and the second time.

This time, not knowing what will happen isn't as freeing. Intellectually, she knows why. She might not be Jazmin, but she has Jazmin's memories, her thoughts, her personality-just adjusted and melded and shifted by conditioning and time-and Elissa is Jazmin's daughter even if she's not Jamelia's daughter. But that doesn't make it any less uncomfortable. Jamelia feels the psychic tingle of something - EDE or RNE - searching for her via their own forms of Reality Deviance, and she knows that she needs to find Harlan.

Fortunately, he's not hard to find. They meet each other halfway, each of them moving towards the other, and the moment they see each other they know how they're going to play it. The police presence is unusual, but not immediately panic-arousing, and there's still people on the streets going about their business. It's trivial to just vanish into one of the clusters of pedestrians and blend carefully into the background.

"Where's Elissa?" Harlan asks, brow furrowed, pouchy cheeks lined.

"She left. I didn't want to try to stop her," Jamelia says, "and a fight would have drawn the wrong sort of attention."

"Figures," Harlan sighs, disappointment tinged with anger. "The first time I see her in decades and everything goes wrong. It's not RDs or Union-I'm feeling some sort of attempts to probe for us, but they're RNE-derived in nature. They're also focused on you, I don't think they even know I exist."

"Do they know where I am?" Jamelia asks.

"No, I don't think so. They're not converging on you," Harlan says, confirming Jamelia's own conclusion from her decades of experience and training, "and you've been keeping yourself pretty well hidden. Union comms are shielded against intercept by mundane tech so if they're RNEs they probably won't be able to even know we're using comms, let alone locate us from that channel. Which just means RNE capabilities."

Something about that makes Jamelia uncomfortable. "I'm not happy that a RNE can search for me via Reality Deviance."

"Neither am I," Harlan says, "because that means that the RNE has a pretty close connection to you. And knowing you, it's not a constructive relationship. You've got a way of making enemies, don't you? We should find Elissa. No matter how much you protest, a pissed-off RNE isn't going to care about you saying that you don't care about your own flesh and blood." There's a bitter yearning in his last sentence. A hope for a happy ending that he knows he doesn't deserve.

"They might attack her to get to me," Jamelia agrees. She knows what Harlan's getting at. He's been good at hiding his guilt, but he was never quite as good as the rest of them. And he hasn't gotten better in decades of disuse. "You want to make sure that doesn't happen." Her tone is carefully neutral. If she sounds like she wants to help, he'll distrust her. If she sounds like she's rejecting the possibility out of hand, it'll burn bridges with a loyal ally.

"She doesn't deserve a lot of things that happened to her," Harlan snaps, his eyes glowing slightly as he searches the area, trying to lock onto a mind he knows, even if he doesn't know her well anymore. Even if he never knew her well enough. "Maybe I've been a shitty father," he admits, and there's a steel in his voice that Jamelia remembers well from his days in HELMETSHRIKE, "but I'm not going to let a hostile RNE happen to her."

Tactically, Jamelia knows that it could be foolish. Intellectually, she knows that she's already finished what they came here for. She's satisfied her curiosity, she's gotten General Aleph's last message. She could leave them to fend for themselves. If she wants to abandon Jazmin's daughter again. If she wants to betray Jazmin's old friend, who gave up so much for his comrade in-arms. She doesn't lie to herself and say that she's doing this out of pragmatism, that she's only helping because it might build up goodwill, so she can retain useful contacts and assets. She doesn't lie to herself and say that she's doing this because Elissa and Harlan both know how to deal with RNEs and if she's going to be hunted by one, she might as well face it with two allies on her side who understand the enemy.

She's old now, and has learned so much about herself, and was forced to accept the truth of the world. She accepts that she's doing this because she wants to. Maybe karma is no more real than anything else, but that just means it's no more false than observer bias or many-worlds-theory or the multitude of other explanations for seeming random chance. And so Jamelia accepts its existence this one time. No matter what her relationship with Jazmin, Jamelia's inherited Jazmin's debts, and she wants to pay them off.

"Fine. But no sacrifice plays," she says firmly. "She's still technically the enemy."

***​

Hiding from the minds of men, shrouded in psychic invisibility, Elissa walks among the crowds. She might be a native, or a tourist, or an immigrant worker or a thousand other things. But eyes slide off her, ignoring her as unimportant. She's just another woman among millions, her skin and hair ambiguous enough that she could fit in for a native just about anywhere in the world. She's invisible, just like she's practiced so hard to be. The legacy her mother left her, perfected by hard-earned experience and bitter lessons. Capable of vanishing anywhere in the world. Capable of operating anywhere in the world. The poisoned gift that Blanc and Illiyeen and Christos have given her. Groomed to be one of the Union's scalpels or one of the Traditions' swords.

She'll never get away from that, but at least right now, she's as free as anyone can be in this world of secret conspiracies and existential threats. Pentex will still exist, and the Technocrats who were hunting her no doubt still will be trying to kill her, even if Panopticon no longer exists and North Korea is a higher priority. Elissa wonders if General Aleph was even threatening her, back in Mexico City. Maybe he meant that he knew she'd pass on his message and by the time she did, he'd be dead and the Technocracy would have other concerns. She chuckles bitterly at the idea.

The one thing she regrets is maybe not talking to Harlan. Foster father or not, maybe she owes him something. But- it would be too painful to acknowledge. What can you say when you've found out your entire family is a lie? They don't make those sorts of cards at Hallmark. How does he feel about it? Does he blame himself for her running away? Or was he secretly happy that she wasn't his problem anymore? Did he actually love her like a father? Or was he just practicing his lying? And if the worst possibilities were true, would she blame him? Could she even blame him?

When she sensed he was scared of her, in a few unguarded moments... Was he afraid that she was a widderslainte? Or was he afraid that she'd realize the lie he'd woven? To protect her? To control her? So many events in her past that take on possible new meanings now, with what Jamelia said. Assuming what she said was true. It seemed that way, but that means nothing, when talking to an Operative.

Assume that nothing she said was relevant, then. Elissa tells herself. You can figure it out yourself, later. Part of her wants to talk to Harlan. To learn more about herself. But she recognizes the danger in it, and she doesn't feel any remorse.

She's still unhappy about being used. But she's no longer as bitter about it now that it's over. Then she passes one of the gendarmes walking the streets, and then all the fear and paranoia comes rushing back. Because it doesn't take much for her to realize that she's looking at a dead man.

The corpse is perfectly preserved, of course, his death-marks carefully disguised. He could pass for living to all but the closest examination. But the unquiet wraith animating him is no human soul. As a police officer, the discomfort and wrongness he'd might be passed off to the uniform, or what a police presence here entails.

He's a hunting dog for a powerful ghost. He's not armed-but he doesn't need one, with the strength and endurance of the grave. And his allies might not be armed with anything equivalent to the hypertech tools the 'Crats have or the wonders of the Trads, but that doesn't make anyone killed with them any less dead. And she has to worry that someone else is planning to use these specters as a stalking horse.And Elissa knows only one powerful ghost who might do something this risky.

The possessed corpse glances at her, but her disguise is well-woven, and she's used to spoofing ghosts enough that it's second nature by now. In a fit of paranoia, she wonders if Jamelia knew. But no, she wouldn't have. They were trained similarly. Elissa wouldn't have based any of her operations around some sort of just-so clever plan. If she wanted to force herself to rely on Harlan and Jamelia - she'd have been open about the deathlord An-Jin Choi. If she knew.

Maybe, Elissa thinks, she's going to need to look at the card and find her parents.



So the thing with Elissa is that she's not actually that interested in who she is. She's mostly gotten the answers she wants on that. And her Vice makes it easy for her to decide to abandon people to their fate, especially when they're just scary boogeymen. It also makes it easy for her to decide to go back when she realizes that the person hunting Jamelia here is literally an angry ghost who thinks that torturing someone to death, torturing someone again after death, then soulforging them into an ashtray is good, wholesome fun.

Who You Gonna Call?:
When Elissa gets back to her extremely dysfunctional maybe-family, the first thing they're going to agree to prioritize is:
[ ] The Enemy: The first and last step is to find An-Jin Choi and set him on fire before he can create a coherent gameplan.
[ ] An Escape Route: Never get into a fight without an exit plan. They need to set up some way of getting out to safer territory first.
[ ] Allies: Elissa knows that An-Jin Choi is a powerful deathlord with immense personal power and massive armies, all gained from his stolen mien and his foreknowledge of the chaos which would occur after 1999. They're going to want allies for this. It might cost them, but Elissa has a handful of favors she can burn and Harlan and Jamelia have their own contacts.
[ ] Equipment: Jamelia and Harlan packed light. They're going to need to find equipment capable of evening the odds against a deathlord's personal army, or tools to assassinate something that powerful. Elissa doesn't think she's going to be lucky enough to catch him unprepared this time.
Adhoc vote count started by MJ12 Commando on Jun 22, 2019 at 12:00 AM, finished with 22 posts and 9 votes.

  • [X] Equipment: Jamelia and Harlan packed light. They're going to need to find equipment capable of evening the odds against a deathlord's personal army, or tools to assassinate something that powerful. Elissa doesn't think she's going to be lucky enough to catch him unprepared this time.
    [X] An Escape Route: Never get into a fight without an exit plan. They need to set up some way of getting out to safer territory first.

Adhoc vote count started by MJ12 Commando on Jul 1, 2019 at 1:58 AM, finished with 55 posts and 19 votes.

  • [X] An Escape Route: Never get into a fight without an exit plan. They need to set up some way of getting out to safer territory first.
    [X] Equipment: Jamelia and Harlan packed light. They're going to need to find equipment capable of evening the odds against a deathlord's personal army, or tools to assassinate something that powerful. Elissa doesn't think she's going to be lucky enough to catch him unprepared this time.
    [X] Allies: Elissa knows that An-Jin Choi is a powerful deathlord with immense personal power and massive armies, all gained from his stolen mien and his foreknowledge of the chaos which would occur after 1999. They're going to want allies for this. It might cost them, but Elissa has a handful of favors she can burn and Harlan and Jamelia have their own contacts.
    [X] An Escape Route.
    [X] Allies: Elissa knows that An-Jin Choi is a powerful deathlord with immense personal power and massive armies, all gained from his stolen mien and his foreknowledge of the chaos which would occur after 1999. They're going to want allies for this. It might cost them, but Elissa has a handful of favors she can burn and Harlan and Jamelia have their own contact
 
Update CCXXXV: Escape Plan
JB CCXXXV: Escape Plan

Grey water laden with the fumes of Paris falls from a grey sky. Elissa looks both ways before crossing the street, then darts between red Renaults and white Fiats. There's an ambulance parked further down the street, and she sends out a guarded pulse of thought. No. It's safe. Just paramedics seeing to someone who's not going to live. The death lies too heavy for them to manage anything. It's a fact of life, and this death is… different from the death that haunts her.

The wind catches the hood of her waterproof and tries to whisk it away, to reveal the dark hair that falls in front of her eyes.

She's here at the address from the card. A nondescript apartment in a middle-class apartment block, a place so boring it's practically invisible.

Elissa suspects that she's dealing with one of Jamelia's safehouses. She tentatively knocks on the nondescript apartment door as she steps to the side, one hand in her purse holding onto the revolver she's smuggled past so many security checkpoints, pulling the hammer back so that if she senses anything wrong she can return fire through the door.

The door opens to welcome her. "Come in," Harlan says gruffly. Elissa doesn't know what she's hearing in his voice, some sort of melange of anger and relief and bitterness, and she's thankful that he doesn't ask her any questions or expect her to say anything. She suspects she knows why he's here, and it's not only because of professional interest. Someone as powerful and dangerous as Jamelia Belltower surely could have had her pick of professional killers who didn't ask questions and had magic more politically correct than psychic powers.

"I'm ho… here," she says, and just for a moment she's seven again, back from school for the summer. She hangs her coat up on one of the racks, and glances into the living room. She can just barely see the television tuned to CNN international, hear the 24-hour news on the imminent North Korean crisis, the anchor talking about the latest provocation by North Korean forces. There's an undertone of inevitability in the anchor's voice when she talks about the people streaming out of Seoul, the knowledge that things will get very bad soon combined with the inability to predict when the hammer will fall. The half-visible news ticker is a string of meaningless, contextless statements, as if the reporters and producers know that everything else pales in importance. Even if they still only think that the fight will be between the forces of liberal democracy and a repressive nuclear power, it's easy to consider police raids on human traffickers in Los Angeles or the mysterious earthquake in Japan a few weeks ago irrelevant compared to the out-of-control crisis which threatens millions of lives.

"I know. Get in here," Halan grumps. He looks his age now, for all that his movements still hold a martial artist's precision, and she knows what it means. Was this her fault? She needed to escape, and she's never really regretted running. But did she hurt him in the process? Did he deserve to be hurt? Does it even matter anymore?

Harlan and Jamelia have unpacked already, and their luggage is neatly laid out on the table in front of the flatscreen TV. One of the perks of being a Technocrat, Elissa muses jealously. They didn't have to worry about airport security or customs when they could compromise them on a hardware level, and built their equipment to hide from millimeter-wave scanners and metal detectors, all of which are built to Union specifications with Union backdoors. The coffee table and living room floor are neatly piled with covert ops gear of Technocracy make. There's nanoweave inserts and armored clothing, spy microdrones, medical packs, a handful of EMP bombs, disposable lockpicks, filter plugs, augmented contacts-everything you'd need for a covert operation laid out in neat organized rows. Elissa even sees explosives disguised as coffee or chocolate or other dry goods and a couple of single-shot poison dart pens. Some of it's familiar to her. The rest of it is more advanced than she's dealt with, latest-generation Q Division hypertech.

Jamelia is busy assembling a modular rifle from what looks like a laptop computer and video camera's worth of components, and she spends the minimum amount of time to politely look up and acknowledge Elissa's presence. Elissa doesn't know if she wants her biological mother to say anything, and so she doesn't push it. Instead, she just politely gestures to the equipment on the table, and waits for a response.

"Take what you need," Harlan says gruffly. It reminds her of his tone when she had misbehaved, back when she was young. Gruff, but not angry. Just unambiguous cold disapproval. It takes all of her experience and training to not let her emotions show. But it helps for her to sit down and disassemble, check, and reassemble an X-7 machine pistol. She doesn't have to look at her adoptive father, or her biological mother, if she's concentrating on loading magazines with the multicolored cylinders that are Union-standard caseless rounds. One fragmenting, then one armor piercing. In the X-7's hyperburst mode, they'll land almost in the same spot. More than sufficient against people, or even weaker risen, if you aim for the head.

"We need an escape route," Jamelia says, echoing what Elissa's thinking. "We're dealing with an unknown and powerful hostile who wants us dead, but he's not going to be able to move that many dead people quickly, or keep them hidden for long. Hopefully he'll get into trouble without us around, and either he solves his own problem for us, or at the very least he's forced to retreat and rebuild, which buys time to find a more permanent solution."

"His soldiers and weapons come from the underworld," Elissa says. "He can travel through it. And he's a powerful deathlord. Are you sure this will work?"

"I saw someone who claimed to be a god die just a few weeks ago," Jamelia says. There's no braggadocio there, just a cold statement of fact. "This only ends one way if he reveals himself, and if he's inclined to force this confrontation, it might as well happen sooner rather than later." Such calm confidence. The privilege of a woman who worked for an organization, however riven with infighting and intrigue it was. Someone who could rely on having backup and equipment and intelligence as a default, rather than having to beg and plead for every talisman and every favor. Someone who didn't need to herd cats endlessly to get anything done. Someone who could rely on rank and institutional backing rather than having to work through word of mouth and personal charisma.

"What are your ghost-hunting assets in Paris at the moment?" Elissa pauses. "You as in the Technocracy, that is."

There's a pause from the other two - the pause of two people considering how much they can release to someone who's technically on the other side. "Mostly Void Engineer specialists, from what I recall," Harlan says. "The Parisian catacombs have a recurring problem there. So that's probably good news for us."

"Unless Choi uses the catacombs as his entryway." Jamelia slides a touchpad over to Elissa, with the 'blue zones' of high Technocracy presence marked out. She's sure it's not all of it, but it's something.

"No," Harlan says confidently. "He won't do that. He'd set off all the watchdogs and make it clear to the Union that there's a major RNE incursion. We might want to even consider deliberately making use of the subway. Tempt him into making that mistake."

"Or maybe he won't care," Jamelia counters. "We're dealing with an obsessive here."

"An obsessive who'll do anything for revenge and tipping the Engineers off to his presence here is the single worst thing he could do," Harlan says. "If he's going to walk himself into a killbox with the bare minimum of coaxing, that's going to make our lives much easier."

She wants to believe. She wants to believe that she can just dodge the problem and it'll work out. Even so, Elissa can't quite manage to believe it. Maybe the 'crats have enough firepower to make An-Jin Choi re-dead. But she doesn't know if they have that firepower here, what with the Void Engineers spending all their time in space fighting aliens, what seems like most of the Shock Corps and the newly militarized Damage Control deployed to fight North Korea, and the unpleasant shadow wars going on between the Union and the Camarilla and Pentex in Los Angeles, the one she's heard involving the Union and the Sabbat in New York City, and all the other conflicts it's trying to manage at the same time. But Elissa is no friend of the Technocracy, and if Jamelia Belltower is willing to make Elissa's problem the Technocracy's problem, she's not going to object. And who knows? Maybe Jamelia's right and taking out a Deathlord isn't that much of a problem.


Destination: ???
How does the party plan to escape?
[ ] By Land Vehicle: There are a lot of roads and railways in and out of Paris. A lot. Ground transport is easy to acquire, although it's also just as easy to chase. On the other hand, a chase of that sort is easier to survive.
[ ] By Air: It's easy enough to tinker with a passenger manifest, and nearly impossible to find the changes until after the fact. Air travel allows an escape as speedily as possible, but also creates unique risks if an ambush occurs in midflight.
[ ] On Foot: There are hidden passages, secret bases, waystations that can be used to get to Traditions safe routes and Union rapid transport. Although the stealthiest of all possible routes, and although the waystations are shielded themselves, the sheer amount of time spent in perfect ambush territory is in and of itself a risk.

Weapons and Equipment OSP:
Because the second winning vote was to seek equipment (actually it was tied but I figured the 'equipment' vote worked better as an offscreen bennie) Harlan has been ransacking some old caches for stuff. Most of Helmetshrike and Vigilance's gear has been retrieved or destroyed thanks to a certain wolf, but everyone had their own caches that weren't on official channels. Most of them don't have anything worth mentioning after decades and decades of time, but there's something Harlan's recovered that might have some use. Besides for the standard sorts of odds and ends-small arms, explosives, generations-old espionage gadgets that are probably no longer better than equivalents of Sleeper make, what did Harlan find in his cache diving?
[ ] A set of PK Resonance Knives: Although of Etherite construction, back when Owl was on active duty these psychokinetically resonant weapons could have been considered legitimate hypertech, even if their use would get you side-eyed by Progenitors and Iterators. With blades carved out of psionically resonant crystal, PK Resonance Knives interface with a telekinetic's subconscious mind, allowing them to float and attack freely. The crystal they're forged from also holds a monomolecular edge, letting them cut through non-hardened materials, and are chemical-resistant enough that they can be coated in most toxins.
[ ] A customized Carwennan Mk-6 SMG: When Harlan was operating for Vigilance, he was the primary psi-op, which meant that he tended to be the one packing light, carrying stimulants and combat drugs instead of heavy weapons and ammo. But he was still trained to standards which would impress any special forces commando from the masses, and he was expected to be capable of using any NWO Tactical Division standard weapon. The Mark 6 iteration of the Carwennan is an impressively well-designed electromagnetic SMG, capable of firing just about any ferromagnetic object at hypersonic speeds, even if it performs best with actual ammunition. Capable of being concealed in a small briefcase and interfacing with all 80s-era NWO tactical optics, the main benefit of the Carwennan platform is the integrated holoprojector system, which can literally erase the weapon from masses sensors and visual acquisition. Combined with anti-shockwave ammunition, it's an assassin's weapon, with zero visual or auditory impact.
[ ] An old set of modified Model 1981 TacOps BDUs: Harlan's nature as the psi-op meant that he might have had slightly looser physical fitness standards and was allowed to shirk on acquiring quite the sheer breadth of skills that the rest of Vigilance expected, but it also meant that he was allowed-and encouraged-to learn to maintain his own specialized equipment, and he branched out into a broad working knowledge of hypertech. All of his combat gear was customized, and it saved his life on a few occasions. They don't fit quite as well anymore-a little tighter around the stomach and looser around the arms and legs-but they're still in excellent condition. Standard issue TacOps BDUs for Enlightened personnel provide partial-chameleon capability, rifle and blade-resistant full body soft armor protection, selectively permeable fabric that protects against fire and chemicals, a hemoreactive inner layer to assist in wound sealing, and the ability to fail gracefully in tech-hostile environments. This set of BDUs has been customized with soft inserts made of Iteration X-build electro-reactive impact armor over the torso and in the collar, a myomer-fiber weave through the arms and gloves interfaced to an aim-assist computer, and unpowered carbon-composite exoskeletal elements in the legs for absorbing falls and moving quickly with heavy loads. More importantly, Harlan's also implemented various psi-amp components in this set, customized to his own psychic abilities.
 
Update CCXXXVI: Personal Animosity
JB CCXXXVI: Personal Animosity

The atmosphere in the safehouse is tense, family dysfunction simmering right underneath the surface. But most dysfunctional families didn't have discussions over loaded weapons and tools of murder. Even fewer of those had hours-long discussions without a single weapon being pointed at a family member. But Elissa al-Hallaq's dysfunctional family situation is unusual even by the standards of dysfunctional families. Most dysfunctional families don't have to deal with being hunted by the walking dead. And most dysfunctional families aren't made out of hard-bitten ex-killers and survivors.

"There's a service tunnel through this metro station that leads to a mothballed construct that I still have security codes for." Jamelia says. "Or more precisely, I have the components needed to put together a set of valid security codes."

Harlan looks at the map, raises an eyebrow. "That's a black facility. Psychosurgery. How do you have access?"

"How else would they have made sure that the right memories stayed where they should be?" Jamelia asks. "Then they decided to give me a pass back in '12 to audit the facility, making sure the basics were still there. I'm guessing that after a decade, nobody remembered not to send me back." Jamelia shrugs. "And I've been the director of a construct for a while now. So I have three references to make valid temporary access rights for everyone."

"How do you know that there won't be an ambush waiting there?" Elissa asks, pacing nervously. She's packed her equipment already-concealed armor, multispectral glasses that are no less combat-capable simply because their armored frames and lenses are fashion chic rather than G-Man issue, and enough firepower to deal with Risen, heavy-caliber sidearms and SMGs and a lot of microgrenades. It hasn't reassured her much, and the nervous energy has to go somewhere.

"There's nothing important there anymore. The psychosurgery machines are still mostly there, just because now that you've got immersive VR and nanosurgery and slimmer direct neural induction systems there's not much of a use for the big stuff - but they pulled everything valuable back in '12, including the hyperfusion reactor. All that's left is basic equipment. Environmental control, Masses-tech computer systems, and it's all hooked up to the Paris power grid. I checked, there was never any spike in power draw. And I don't think that Choi ever knew it existed. It's out of scope for anything he worked with."

"Unless someone inside the Union, or someone with the experience and skills to think that way, tells him about it."

Harlan shrugs. "If that happens, well, the facility's defensible and it's still connected to Union lines. That gives us options."

"And me?" Elissa half-yells. "You might be forgetting but I'm still kill on sight for I don't know how many 'crats! Those aren't options for me."

"You said he was after me in specific. We'll draw him away from you." Jamelia states blandly.

"Belltower," Harlan warns acidly.

"There's alternative escape routes, many of them minimally secured. I've already given you the map and you should know how to avoid outdated Union sec-systems." Jamelia says, and her tone sounds so much like Ms. Clock's that Elissa balls her hands into fists and her knuckles go white in frustration.

"Belltower!" Harlan repeats in exasperation. "Alice. I know you're concerned. I'll get you out of here safe. That's why I'm here."

And despite everything it reassures Elissa. Just a little, but enough. "I'll hold you to that." Not "I'll hold you to that, dad." But enough. Enough to make Harlan half-smile. Just a quirk of the mouth, as if he's had so little occasion to smile for the past decade that he's forgotten how to do it.

"We move immediately." Jamelia states.

"If you say so," Harlan says skeptically, tinkering with the options on a custom-written phone application. His new set of clothes turns blinding white, then tactical black, then shifts to emulate the color and texture of a casual jeans, shirt, and jacket combination. There's a slight glint in the glasses Harlan's wearing that Jamelia catches-some modified Iteration X tactical program-and Jamelia doesn't comment on how Harlan's using steelhead tactical 'ware instead of NWO. Jazmin would have done it back in Vigilance. But she's not Jazmin. Not really. Not anymore. And Harlan isn't who he was back then either. Jamelia's glad of it - Iteration X tacticals are more scalable, better suited for Harlan now that he's lost some of that edge. Watching his tacware-assisted reloads and weapon sighting, she feels a little bit more at ease.

"But if we move now and they come for us in the metro-" Elissa starts. "-we'll be there at peak hours."

"If they come for us, more people are going to die. But they'll find it more difficult to locate us in the first place." Jamelia points out. "And fewer people will die then. And this reduces our risk."

Elissa hears the nonchalance in Jamelia's voice and she snaps. "You don't even care, do you? You're talking about lives. Families. People who might be caught in the crossfire."

"Elissa," Harlan sighs, and she's young again, listening to another lecture. Back when she thought he was just a professor. Back when she was too young to wonder how a mere professor of psionic studies, even a prodigy, managed to luck out to send his daughter to Damian. He never raised his voice towards her back then. He doesn't raise it now. "We're trying to manage the risk. Ideally, this means that they can't find us among the crowds."

"But what if they can? In that case, will you just let families and children die for some fucked-up conception of the greater good?" Elissa rolls her eyes. "Or because you're cowards."

"You're not going to goad me into making a tactical mistake by asking me to think of the children," Jamelia states emotionlessly.

"Of course not. I'm just registering my displeasure that I can't goad you into doing the right thing by asking you to think of the children." Elissa sighs. "And what about you, dad?" She glares at Harlan. "I suppose I never should have expected anything else from a deadbeat like you."

"Elissa…" Harlan says, voice low and eyes narrowed.

"You didn't even bother to do anything about me when I left. You never even tried to contact me. And you're acting like you care about things that aren't your own sorry ass?" There are hot, angry tears running down Elissa's cheeks now.

"I spent decades in a hell of my own making because whatever happened to you with me inside the Union, to protect you. Don't fucking talk to me about self-sacrifice!" Harlan finally snaps. "I chose to die a slow death in rural fucking Ohio, the middle of fucking nowhere, with a construct that existed to rust and be fucking forgotten, pretending I didn't give a fuck about you, because if I had tried to do anything about it, whatever hell you went through? That wouldn't compare to what happens to someone with access to Vigilance information."

His expression is a melange of decades of pain, rushing back to the forefront. "You think that living rough and staying off the grid was hard? Imagine living in extraterrestrial chantries forever." The effort they spent on finding Prowling Wolf would be excessive by any other standard. But Control's always cleaned up after its own. "Only getting to return to Earth because you bargained every scrap of intel you had for favors and you were very good at doing suicide missions." Getting lucky because you were on one when the Dimensional Anomaly happened, then getting unlucky because even Vigilance operatives could get complacent. Could make mistakes. He knows Jamelia wouldn't want him talking this much about Vigilance, and he realizes that he doesn't give a damn anymore. "You think you'd have the intel to trade for that refugee visa to Horizon? The skills to kill enough people to buy an ironclad new identity in blood? It's easy to blame me for making bad choices." And the way he looks at Jamelia as he says it makes it clear he's speaking for more than one person now. "Because sometimes, the only choices you have are bad, and refusing to choose is just another choice."

Elissa looks at him again. Her mouth moves silently for a moment. She can see the belief in his words, the weight of karma that hangs heavy from each one. This is the real Harlan Aristide. The missing piece of the puzzle. Not just the cold-blooded professional killer and the careerist professor and the compassionate but oddly distant parent. Harlan Aristide, a man trapped by his heroism and his villainy and his idealism and his cynicism, choosing bad decisions because he had no good ones left to make and making a bad decision at least gave him some power over his life, let him feel like he had control. "I didn't know. About Vigilance. About any of this."

Harlan blinks in surprise and recognition. "You don't understand Vigilance," Harlan starts, "but you need to. Because that's why we're here now."

Jamelia looks like she wants to say something. To interrupt. But she thinks better of it, and her objection dies on the vine.

"What's this? A belief in karma?" Elissa says cruelly. She half-regrets it the moment the words leave her mouth, searching for some way to take back what she said.

But instead of anger all she gets is eye-rolling and resignation. "Belltower clearly wants to tell me to shut the fuck up but frankly, she doesn't give me orders anymore, I don't give a damn about official secrets, and I figure you deserve to know this. Yes, HELMETSHRIKE existed. Yes, it was visible enough that you clearly know about it. But our operations were as much fronts as they were legitimate. Our true targets were Union-associated half the time. People who knew too much, sometimes. Or sometimes people who knew too little. People who didn't know when to shut up. People who believed too hard, and couldn't bend to the winds of pragmatism."

Elissa opens her mouth. Nearly says something, but doesn't. "Is that true?" she instead asks Jamelia.

The other woman is silent for too long. "Yes," she eventually says. "Not all the HELMETSHRIKE teams were part of Vigilance, but its role was in part to justify such activities."

With a groan, Elissa leans back, pinching the bridge of her nose. "So in essence, you two are exactly the sort of people they would have sent after us forty years ago."

"Yes." There's no hesitation - not a hint of it - in Jamelia's answer.

Harlan lets out a weary sigh. "Sometimes these days I wonder how many of our targets were the last generation of people who did this kind of work for the Union," he admits. "It's a bloody work. They needed people who didn't quite fit in, and perhaps all of us saw too much. Me, a psychic; her, someone from a non-standard background. It broke all of us, in one way or another." Especially your father, he doesn't say, but the words linger in the air like a ghost. Like the man whose deeds have haunted the three of them since he died.

There is a hush, broken only by the noises of Paris drifting in from outside. Then; "Enough chit-chat," Jamelia says. "We don't want to linger here too long, or we risk getting tracked."

Elissa wants to continue arguing, but something in her mind reminds her. She wants to live. And she needs allies for that. "Fine," Elissa says reluctantly. "But no using crowds as shields or anything like that."

"Of course not," Jamelia responds, opening the door and waiting for Elissa to follow.

Elissa suspects that it's because crowds don't make great ballistic protection against the sort of firepower someone fighting in this sort of shadow war might throw around, but she doesn't press the issue. But she stands up with all the equipment she's packed, puts on a false smile, and walks out the door, the spitting image of a tourist, talking loudly in English with her family about the most inane and superficial observations of Paris. And the worst part for her is, she realizes that she wants this life. Just a little bit. Even with this fucked-up family of hers, even with everything she's just learned. She wants it, because she knows it isn't possible.

So Elissa decides to pretend, and enjoy normality while she can. And if she notices Harlan getting a little more into the masquerade than perhaps is professional, talking a little more enthusiastically about Paris than perhaps is necessary to sell the deception, she says nothing.

***​

Rain drizzles down on Paris. The streets are thronging, swarming, a thousand faces watched by computer eyes from shop CCTV cameras. Gendarmes sit in their marked cars; HDTVs bleed light from glassy shopfronts.

Blending in with the crowds, a light touch of disruption is all that's needed to keep them from showing up on cameras as anything other than who they're pretending to be. The Métro is the busiest subway network in Europe, and has been since… well, Moscow lost its spot. It's a dream of the early Technocracy; uniform architecture, densely built for one of Europe's great capitals - and of course, with a distinctive Art Nouveau flair. When it was built, they showed no care for the ancient catacombs of Parisian yesteryear they knocked through and cannibalized. There are hidden lines down here that the Masses were never allowed to travel on, though many have been shutdown as surplus to requirements or destroyed by hemophage attacks. One of those lines is their destination.

Getting through the crowds and the first transfer is effortless. Even though Jamelia peers at every single passenger and bystander, scanning them for possible threats, she sees nothing of importance. There's a handful of maybe-shapeshifters hiding amongst the crowds, either young and rebellious or old and crafty. A few people who have the look of spies or saboteurs-maybe fighting in the Ascension War, maybe fighting in another war-it's always hard to tell when everyone's trying to be discreet. But the vast majority of the people there are just citizens or tourists, sleepwalking through their days. Trying to ignore the news, hoping for a return to normality which is unlikely to ever come. In a way, one might call them lucky.

It doesn't take long, relatively speaking, for them to get to the station they need to, and then it's a brisk walk from the train's exits to a 'staff only' door that gets them to an abandoned platform that looks decades more advanced, in a sixties retro-futuristic way, than any other part of the metro. A sleek rocketship on tracks awaits them, to take them to the facility Jamelia pointed out.

They're nearly at the destination when the train starts to speed up for no apparent reason, the acceleration forcing them back into their chairs. All of them know what this means.

Jamelia looks at her phone in reflex. The signal indicator is showing a red-flashing atom, an indicator that she's using irreplaceable bandwidth from the smartphone's qbit reservoir. She taps a thumb on it and the phone tells her that something's intercepting and altering outgoing signals. "This something your Deathlord can do?" she whisper-asks with a single eyebrow arched, throwing Elissa the phone and letting her catch it by reflex. Even as she does so, she stands up and puts an explosive breacher round into the thin plastic door between the passenger cabin and the emergency controls, carefully striding towards the now-caved-in door. She doesn't expect that the door will unlock normally or that the gunfire alarms will alert anyone friendly.

"He's not alone," Elissa concludes. "He couldn't do that on his own. Something else is hunting us. Feeding him information. This feels like Technocratic work."

Jamelia ignores her, pulling at the emergency stop in frustration. "They've locked us out of that, too."

Harlan grunts, too busy to speak. In Elissa's arcane senses, his aura is the crimson of fresh blood, powerful enough now that she can pick out its unique resonances. There's the wintry cold of emotionless, professional violence. There's the black rot of depression. There's the bitter aroma of regret. There's the rust-smell of powerlessness. And then there's the sucking void of yearning. The train starts to slow from lethal speeds, a testament to the sheer force of his will unleashed.

"Feels like something I'd do," Jamelia says, over the din of the wheels sparking and groaning under psychic strain, the rumble felt as much as heard in the shaking of the fragile plastic and metal. "Force us to move on foot, which means they know where we are, or send us right into a prepared trap. The isolation isn't intended to keep civilians out of the crossfire."

"I know," Elissa says, voice professional. "They don't want to draw attention to us yet. Good. We can use that." She can feel the minds behind it. There's Choi, of course, a barely-contained spike of white-hot hatred. But there's a void where there should be another. And she can't place this one, can't understand what this one is.



The Dead Can Still Hate: Choi and his mysterious ally have suspected something like this would happen, and made plans. Of course, that saying about the best-laid plans of mice and men goes for both sides in a conflict. Choi has decided that this is a perfect opportunity to make himself known. He is…
[ ] Obsessed: His mysterious benefactor has given him the information he needs to find Jamelia and make her suffer. He will see to this personally, with his most loyal and powerful Risen, moving as quickly as possible.
[ ] Paranoid: Choi knows that Panopticon-well, Oversight now, since they're rogues too after all that's happened-would love nothing more than to eliminate both him and Belltower at the same time. So he's going to play it safe. He's going to use only the intelligence he can verify, and siege wherever Belltower holes up. Throwing living gendarmes at the problem to screen his Risen, thanks to a little bit of possession and carefully manipulated intelligence.
[ ] Frustrated: Choi's seen Belltower nearly get away. Surely that train crash should have killed her, but-it didn't, and if his 'allies' screw up again she might get away from this perfect, once-in-a-unlife-time, opportunity. He's going to make absolutely sure that they're not getting away.
[ ] Manipulative (x0.5): In a legendary act of self-control, Choi has actually trusted his intellect and strategic planning skills and realized from what he's heard from his benefactors that they probably, if anything, hate Belltower as much as he does. So he's going to keep her from escaping. But that's it. He's going to goad Oversight into doing the job for him. After all, he wants to know more about who's trying to play his strings...
 
Back
Top