New Loot...
So, choose three things you're looking for from this set of bulky or otherwise difficult to move objects. One of them has already been chosen for you.
[X] An old-style Iteration X quantum computer, potentially rich with valuable data.
[X] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.
[X] A file cabinet full of documents.

...and Plunder
Same thing. Choose three things in total from the moderately more convenient stuff that can be easily carried out. One has been chosen for you.
[X] Several briefcases worth of hundred dollar bills.
[X] A chalice with a vibrant red liquid inside. Despite being unsealed and exposed to vacuum, the liquid has not evaporated. The liquid smells of human blood, but with significantly more mystical force.
[X] A Hermetic Sword of Mars. Most Technocrats can identify these weapons-they were a common tool of House Janissary, wielded easily by even untrained men and women and capable of cleaving through even heavy cyborg armor.

I consider this array of fat lootz to be acceptable.

I'm much less sure on what the escape plan should be.
 
Loot...
So, choose three things you're looking for from this set of bulky or otherwise difficult to move objects. One of them has already been chosen for you.
[X] An old-style Iteration X quantum computer, potentially rich with valuable data.
[X] A long spear with an eternally bloody tip. There seems to be significant mystic power to the spear, but yet it seems to project an aura of falsehood.
[ ] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.

Gold is just gold. The paintings are hard to sell on. The sarcophagus is bulky and we can get explosives from Henriette. More Keris artifacts aren't that helpful. I'm up to being convinced of the documents - they're a bulky coinflip, though, while the film reels are going to be valuable collector's items. Now, the spear... it projects falsehood, yes, but who the hell cares? It explicitly has significant mystic power to it. It doesn't matter whether it's real or not; it's powerful and represents a lot of Tass that we can fairly easily carry out. Why pass that over just because it's not worth even more?

...and Plunder
Same thing. Choose three things in total from the moderately more convenient stuff that can be easily carried out. One has been chosen for you.
[X] Several briefcases worth of hundred dollar bills.
[ ] Mystic jewelry which seems to call out to the hemophage vitae in Rose, suggesting that she can manipulate it somehow.
[X] Ownership papers for various low-class housing projects in Los Angeles.

The book and music are hard to sell on and may not be valuable. The chalice is very powerful but has Resonance that is verging on Nephandi-bad, so fuck no; destroy that as we leave. Hemophage icons are only really valuable to hemophages and again have nasty Resonance, and fuck the gun. The medals aren't worth that much. So that makes this come down to the small and easily portable jewellery, the sword - worth something to various groups and again easy to carry - or the papers. Which are Background dots that Donald can sell on to get some Resources back.

Hmm. For now, I'm going to discount the sword, though I'm again open to being convinced otherwise.

Edit: Vote changed.
[X] A file cabinet full of documents.
[X] A Hermetic Sword of Mars.
 
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La Croix won't get what we leave behind, the Union will - they're already planning ops against this location and any sort of noise we make will move it up the queue. They have the facilities to render down the really nasty stuff safely. Unfortunately that means Ms Clock gets first pick of what's left.

Who has the Matter and/or demolitions skill to say if the vault can contain the Semtex going off?

New Loot...
So, choose three things you're looking for from this set of bulky or otherwise difficult to move objects. One of them has already been chosen for you.
[X] An old-style Iteration X quantum computer, potentially rich with valuable data.
[X] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.
[X] A file cabinet full of documents.
[X] The spear


...and Plunder
Same thing. Choose three things in total from the moderately more convenient stuff that can be easily carried out. One has been chosen for you.
[X] Several briefcases worth of hundred dollar bills.
[X] A chalice with a vibrant red liquid inside. Despite being unsealed and exposed to vacuum, the liquid has not evaporated. The liquid smells of human blood, but with significantly more mystical force.
[x] The real estate documents
[X] A Hermetic Sword of Mars. Most Technocrats can identify these weapons-they were a common tool of House Janissary, wielded easily by even untrained men and women and capable of cleaving through even heavy cyborg armor.


[] Maximum speed, maximum violence. The hemophages are asleep, and you can cut through a bunch of v-addicts and random mooks like, well, a plasma cannon through a stack of butter.
-[] There's that sarcophagus full of explosive to repurpose...

My only problem with this is that if maximum violence gets too violent then the Endron fire might not hold as much attention as we'd like.

edit: Aleph makes good points that the spear is a less problematic big chunk of tass than the chalice, a filing cabinet is a bit bulky for running away with and the real estate is fungible background dots for Donald.

Donald also has Correspondence 4 and Time (efficiency) 4 which should let him get a chunk of information from the filing cabinet fast using drone cams as foci. That won't save any hard blackmail evidence it contains when the semtex detonates but no one else will have it either and the information may be still useful.

Hmm, can PU extract value from destroying blackmail material?
 
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[X] An old-style Iteration X quantum computer, potentially rich with valuable data.
[X] A file cabinet full of documents.
[X] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.

[X] Several briefcases worth of hundred dollar bills.
[X] Ownership papers for various low-class housing projects in Los Angeles.
[X] A Hermetic Sword of Mars. Most Technocrats can identify these weapons-they were a common tool of House Janissary, wielded easily by even untrained men and women and capable of cleaving through even heavy cyborg armor.
 
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EDIT:
Hmm. I'm not sure a full violence break out is such a good idea. The party is going to be weighed down, and widespread killing will draw attention. And there's a lot of space for things to go wrong.

Hmm.

Hmm.

I wonder. If the owner of the house is out, can we have Henriette create a voice synth programme for him which allows "him" to call back home and say that "things have come up, I'm sending a truck to move a few of the assets to a more secure location". And then have them loaded into the truck and have pretending-to-be-guards Rose and Wufan go with them to "make sure they get to where they need to go"?

We'd probably be trailed by the LAPD given that's a suspicious removal of goods, but via Problem Alchemy we're changing our problem into a new kind of problem, and "we have the LAPD tailing us" is easier for the party to resolve than "trying to move items out of a guarded house when the items are bulky and hard to move."

Old collectibles? Cool, and also easy money. Matter 4 can preserve them, so long as we follow Henriette's instructions. On the other hand, cumbersome.

Also, it should be noted that "the last remaining copy of a film" is going to be something special for Primal Utility purposes. It's akin to the repository of all the effort put into the production of the film. So I think they're also going to be things you could draw PE from, if you wanted more than money.

Hmm. As a thought, if the theft appears mostly mundane, that might cover up our trail somewhat. If it only looks like the thieves were after money, they won't necessarily be looking for more esoteric intentions.

It's not resonating with falsehood. It's projecting an aura of falsehood, but as a Mage, we can see beyond that to see that it has some serious mojo. It could well be the legitimate Spear with a 'this isn't the real deal' effect stuck on it so people fall into the exact trap of thinking 'eh, it's just a knockoff. Cool to have though.'

LaCroix was one of Napoleon's officers. I severely doubt he's old or influential enough to have the real Spear of Destiny. Only recently will he have got into a position where he might even be able to prevent someone from nicking it from him.

The paintings are hard to sell on.

Not necessarily. This is the oWoD. There's probably a lot of shady underground markets in antiquities. And that's if you don't render it down for PE, draining the primal energy infused into the physical structure to fuel the reality-damaging effect engrained into it.

(Or just hand it to Donald, who will hang them up in his office and so be able to use his Sinister Henchman Office as a repository of PE when he's working in it.)
 
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LaCroix was one of Napoleon's officers. I severely doubt he's old or influential enough to have the real Spear of Destiny. Only recently will he have got into a position where he might even be able to prevent someone from nicking it from him.

The spear has been missing since 947 'officially', if someone had found it I imagine they might be the sort to use it in some sort of massive ritual to attain godhood or whatever, unless, say, a previous owner stuck an effect on it to make everyone think that it's fake. I've learned for this game especially that oft times, nothing is exactly what it seems to be. The sphere has a mind-affecting aura that says 'this is fake'. That stands out as really interesting to me

So does 'serious mojo' especially when that serious mojo isn't the mind affecting aura.

Just consider, what if we were able to remove the 'aura of falsehood' effect (assuming it's fake) or invert it? Now we have something which fits the legend description of the spear of destiny, and projects an aura of truthiness- and is a very popular item in vampire mythology, to say nothing of the Chorus. The plans we could engineer using it as bait or a prize are substantial.
 
[X] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.
[X] A long spear with an eternally bloody tip. There seems to be significant mystic power to the spear, but yet it seems to project an aura of falsehood.

[X] A leather bound book with vampire symbolism on it. The cover says that "Cain lives in death." The leather appears to not be cow leather.
[X] A Hermetic Sword of Mars. Most Technocrats can identify these weapons-they were a common tool of House Janissary, wielded easily by even untrained men and women and capable of cleaving through even heavy cyborg armor.
 
I am curious about the sarcophagus though, and who it's for.
Assuming that this isn't sarcasm in some manner (I slept really badly last night and am having difficulty telling...), it's a blatant reference to LaCroix's goals in the VtM: Bloodlines game that he's from.

Long story short, the Ankaran Sarcophagus is the MacGuffin of the game, supposedly containing either the body of Caine, the first vampire, himself; or at least some other very senior hemophage progenitor or antediluvian. LaCroix wants it so he can consume the vamp inside for power, and if you side with him in the endgame and decide to open the thing alongside him, it turns out it's full of C4 (or Semtex in this case) instead, the contents having being replaced by Smiling Jack and the cabdriver (hinted to be Caine himself or at least some aspect of him) and blows you and him sky high, along with his penthouse office.

The Napoleonic uniform and medals are a reference to LaCroix's backstory in the same manner, since he was a officer in Napoleon's army before he got turned into a vamp.
 
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Assuming that this isn't sarcasm in some manner (I slept really badly last night and am having difficulty telling...), it's a blatant reference to LaCroix's goals in the VtM: Bloodlines game he's from. Long story short, the Ankaran Sarcophagus is the MacGuffin of the game, supposedly containing either the body of Caine, the first vampire, himself; or at least some other very senior hemophage progenitor or antediluvian. LaCroix wants it so he can consume the vamp inside for power, and if you side with him in the endgame and decide to open the thing alongside him, it turns out it's full of C4 (or Semtex in this case) instead, the contents having being replaced by Smiling Jack and the cabdriver (hinted to be Caine himself or at least some aspect of him) and blows you and him sky high, along with his penthouse office.

The Napoleonic uniform and medals are a reference to LaCroix's backstory in the same manner, since he was a officer in Napoleon's army before he got turned into a vamp.
Ah, that explains what that is. I never played that game. Yeah, no point in going for it, then.
 
The Napoleonic uniform and medals are a reference to LaCroix's backstory in the same manner, since he was a officer in Napoleon's army before he got turned into a vamp.

He was pretty proud of it though. Stealing those, and then selling them on ebay or something really obviously, might be a great way to make him really mad and do something very very stupid, thus making him vulnerable.
 
[X] A long spear with an eternally bloody tip. There seems to be significant mystic power to the spear, but yet it seems to project an aura of falsehood.
[X] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.

[X] Mystic jewelry which seems to call out to the hemophage vitae in Rose, suggesting that she can manipulate it somehow.
[X] Ownership papers for various low-class housing projects in Los Angeles.

With regards to the ownership papers, there probably shouldn't be too much issue with it getting traced back to us if we use them, seeing as LaCroix was hiding the ownership papers in a vault. And we could probably convert one of the buildings into a safehouse or operating base. We need infrastructure, after all.
 
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[X] A sizable collection of original film reels from the early days of Hollywood. Many of them seem to be using nitrocellulose, which makes them very old, and also very likely to catch on fire and/or explode under the right circumstances.

We must watch all of them. Henriette can make sure they survive the use.

[ ] Mystic jewelry which seems to call out to the hemophage vitae in Rose, suggesting that she can manipulate it somehow.

Revenant powerrrrrr


Okay good points against the jewlery.
 
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Huh. We did a lot of damage to Hollywood recently, in our little gallivanting among the spirit realms. Does that make the film reels more or less valuable?
 
Or. We could set fire to the vault once we take the stuff we can carry.
But... but, all that loot! :cry:

Sure, some of that shit deserves to be burned, since they've obviously tainted by foul resonance or whatever and Team Jamelia doesn't have the equipment, ability, or wherewithal with them right now to cleanse that resonance after rendering it into Quint/Tass, or to make sure that whoever they trade it to for the same will do that to it, since obviously some of the stuff there is some seriously bad juju. Plus some stuff we can't use with our paradigms and such. And we really don't want LaCroix or his lackeys using any of that shit, or continuing to hold on to it...

If we can't do ES's plan to cart off more of the stuff we want, then I guess burning it, or blowing it up with the convenient sarcophagus full of Semtex as stated here:
It has a literal sarcophagus full of semtex. All we need to do is set a timer, and it'll blow the entire place sky-high.
would be the best choice of action. Heavy on the collateral, but these are all v-addicts and ghouls here in this party or will be getting there anyway soon... We'll just be eliminating another vamp nest and getting rid of some sympathizers, and we can use the confusion of the explosion to draw off some pursuit when making our escape.
 
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Or. We could set fire to the vault once we take the stuff we can carry.

It has a literal sarcophagus full of semtex. All we need to do is set a timer, and it'll blow the entire place sky-high.

Oh my god people.

When the plan is "try to subtly steal things without alerting the Technocracy and giving them reason to send people with Time 2 to poke around at the location of the theft", guess what doesn't keep things covert?

Yes. You guessed it. Acts of domestic terrorism like "Blowing up the home of a Hollywood producer with semtex".

So. Yes. We are going to take what we can, and we are going to leave the rest where it is. We are not going to destroy it to "keep it out of someone's hands". We are not going to draw attention to ourselves. This is a heist, and that means we are going to stay on mission, get in, get out, and get even (by stealing LaCroix's stuff).

Loot...
So, choose three things you're looking for from this set of bulky or otherwise difficult to move objects. One of them has already been chosen for you.
[X] An old-style Iteration X quantum computer, potentially rich with valuable data.
[X] Several old paintings which seem to have mystical power imbued in their paint and their artistry. Most of them show scenes which are terrifying and ever so slightly tinged with eroticism.
[X] A file cabinet full of documents.

These documents are ones that LaCroix has his ghoul keeping in a vacuum-sealed vault. They are things he is protecting as well as his personal memoirs from his living days and his "would get him staked by the Camarilla" heretical copy of the Book of Cain. That means that they are important. They may be details on the inner workings of the Camarilla (so they're valuable to all kinds of interested parties), they may be information on his dealings with al-Saud (which would be very useful for the party), they may "merely" be his extensive financial records which Donald could use to carve off bits of LaCroix's business empire. They're a party box, but they're a party box of things which are all promising.

As for the paintings - well, they're liquidatable assets. Paintings have resale value on international black markets, and as Donald has PU 4 he can no doubt find a way to render them down into primal energy if they can't be sold. I don't know what they do, and I don't really care - but classy art theft is a vital part of heists and might mislead people who are after us. And hey, they'll look good hung up in Donald's office.

Jamelia: "Terrifying scenes tinged with eroticism. In your office."

Donald: "Well, I need something to look at that's terrifying and yet subtly erotic for those times when you're not in here criticising me."

Jamelia: "..."

Donald: "Hah! Rendered you speechless! Score one for the Donald!"


EDIT Changed from the paintings to

[X] The Film Reels

...and Plunder
Same thing. Choose three things in total from the moderately more convenient stuff that can be easily carried out. One has been chosen for you.
[X] Several briefcases worth of hundred dollar bills.
[X] A Hermetic Sword of Mars. Most Technocrats can identify these weapons-they were a common tool of House Janissary, wielded easily by even untrained men and women and capable of cleaving through even heavy cyborg armor.
[X] Ownership papers for various low-class housing projects in Los Angeles.

The ownership papers are assets which can be laundered and sold on. Nothing fancy, but PU says that you can draw PE from assets and transfer them around. Or just sell them for Resources. Either/or.

As for the Sword of Mars, it's either something that can be rendered down for PE by extracting the trace exotic materials which went into its construction as well as the various rare alloys which are kin to primium (like orichalcum, siderite and lunargent), or potentially - given the kinship in parts between the Hermetic paradigm and the Technodigm - it's possible that Henriette might be able to stabilise its unstable RD construction into something more Techno-acceptable (add a lattice of nanotubes and a monomol edge) and then Rose can use it.

Because I have the gut feeling that we may well need her to cleave through heavy cyborg armour, and her primium daggers might not cut the heavy cyborg mustard. Hells, Rose might even be able to reforge it herself, by calling on her Reina knowledge for swordsmithery. But we'll need PE if we are going to convert it, hence the other choices including things that can get us PE.

Evacuation Considerations:
So, with that in mind, how are you going to get yourselves out of the mansion?
[X] Write-In: Problem Alchemy To The Rescue

Sitting in the impromptu command centre, Donald spins on his office chair. He's got numbers on fast-dial prepared on his laptop, and he's wearing a headset. "Ashford. Guo," he says. "Designate your extraction targets and send me details on them. If they have name-tags or serial codes, this will make things easier."

"Uh... yes!" Rose says. There's the sound of quiet debate between her and Wufan. "So... they're serial tagged. Collections 0023, 0102, 0002, 0007, 0026 and 0082. Wufan's sending the pictures now and..."

He listens to her descriptions. He's a little surprised at some of the things that LaCroix has down here.

"Good. Strike team, leave the vault, re-seal it, and blend in with the staff. Henriette," he says, glancing at the redhead who looks better with her speech. "Remember that voice synth I asked you to prep with Mr Mallion's profile. Bring it online, please."

"On it," Henriette says, leaning over her computer. She's not typing here - it's all being done wirelessly. "Voice synth active on your machine."

[Henriette - Forces 2 - With access to profiles of the man harvested from social media, she can create a voice synth which makes the speaker sound like the target. It's a lot easier over phone lines, when you don't have the issue of lip synch. Enhanced by Int + Computers]

[Donald - Entropy 2 - The people there are tense and on edge, and they suspect that there might be an attack at some point. It's perfectly natural for them to have items moved away to a safer more hidden location. Hell, they're expecting it. As long as everything seems right, Donald can play off the stories that people tell themselves and channel truthiness to make things feel right so the system works just like it's meant to. Enchanced by Manipulation + Subterfuge, and "Narrative Inevitability" speciality applies.]

With a press of a button, Donald sends the emails to a certain armoured van service operating in the LA area. They're quiet, precise, and respond well to queries for their services. He's used them before. But first he has to coax Mallion's estate into letting the armoured van just waltz in.

"Henriette, make Mallion's cell go flat. Don't want him calling up and interfering," he says.

"ETA... oh, right now. Done."

"Good." He dials the number of the household manager that Henriette scraped from Mallion's phone. "Jameson," he says tersely, mimicking Mallion's manners. He's been listening to those phone calls, and now with Henriette swapping his voice, he sounds right too.

"What is it, sir?" says the man's very English underling.

"There's been a call from a friend of a certain acquaintance of mine," he says. "He's sending a truck to move certain things that he wants kept somewhere else." He makes sure to get the hint of unquestioning obedience in there. "He's worried about security. He says he wants to move 0023, 0102, 0002, 0007, 0026 and 0082. Prep them and get them ready for the D'Accord armoured van so they can be collected."

"Sir? Are you sure that..."

"He has to get it done before the sun goes down tonight," Donald says, letting urgency creep into his voice. "He wants to know they're safe! Get it done, Jameson!"

"... very good, sir," the man says. "Is that all?"

"Yes. My cell's low on battery so it might go flat before I get home, but I'm coming back as planned. See you later." Donald hangs up, and switches his line to Rose and Wufan. "I've got an armoured van coming and have got them to prepare those items for transport - I pretended to be Mallion. I want you two on that van, to keep it safe. And steal it if the LAPD try to stop it. You'll almost certainly be followed. Keep it quiet, keep it under the radar, and if all goes as planned, you should be able to lose them in rush hour traffic."

"If you want me to hack the traffic control network, I've already done that," Henriette injects smugly. "I also have a microdrone in place by the entrance to his estate to get override access to the armoured van so I can drive-by-wire if needed."

"... thank you, Henriette," Donald says.
 
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You know, if we're taking the filing cabinet out the front door, literally, could we just shove some of the smaller bits inside it? Like the sheet music, the jewelry, the Book of Nod, maybe some of the medals? Granted the write-in has the on-site security prepping it, so they'd notice if something were out of place, but maybe there's a way around that? Perhaps have "Mallion" order the work instead done by the "delivery experts," taking advantage of the established focus for a Mind effect (the security team was drugged by Rose) to make them think this is reasonable?

Also kind of reluctant to leave those Early Hollywood prints behind in favor of the paintings. They might be one-of-a-kind reels otherwise lost to history. We could either take the high road and mail them in anonymously to the Library of Congress, or at perhaps sell them quickly to some moderately civic-minded (or posturing as such) big time director or producer who will take care of them or donate them off to some kind of institution.
 
Oh my god people.

When the plan is "try to subtly steal things without alerting the Technocracy and giving them reason to send people with Time 2 to poke around at the location of the theft", guess what doesn't keep things covert?

Yes. You guessed it. Acts of domestic terrorism like "Blowing up the home of a Hollywood producer with semtex".
...okay hear me out
what if we put it on a really long timer so it blows up when we're not doing this in LA
 
and the sheer ability of Sleeper security systems.

Bad influences abound in the Spy's Demise.

Donald - Entropy 2 - The people there are tense and on edge, and they suspect that there might be an attack at some point.

Aren't they drugged so hard they'd have trouble recognizing their mothers?

Anyway, the magical guardian could very well mess up this plan regardless - there's no telling if tricking Jameson is enough to avoid it activating when we start to move stuff. Maybe it needs Mallion to give permission or something else that the butler can't provide alone. In theory Donald or Henriette could try to counter it with Prime, but I'm not sure what the focus would be, so the practice is suspect - even more so because it trivializes the only real obstacle that's between us and the prizes (unless the focus is a challenge to execute, I suppose).

The mundane guards, so long as Henriette prevents any alarms from going off and we don't make too much noise, are basically irrelevant - they're not at 100%, so we can subtly arrange things so they're out of our way pretty easily, and we've already got an escape route planned that we can use without anyone getting suspicious.

Clearing a path to the truck, having Wufan delay it there and then having Rose bolt with the loot to meet up with him right after he 'fixes' the 'engine problem', running fast enough, and timing it well enough that whatever kind of guardian, be it a golem of blood, a gargoyle or whatever, just ends up stalking frustratedly through the house, wondering where we went.

It even gives us a very clear IC reason for not grabbing all the little objects we can - since the guardian is triggered when we start moving things, Rose can only take that which she can grab and stuff into a sack before it's all the way through its obligatory dramatic awakening cut-scene [1]​. On the other hand, the plan only really works if we can move the stuff quickly, while filing cabinets and old movie reels are a bit cumbersome, though there are ways around both. We can mitigate the computer being awkward by strapping it to Rose like a backpack, and having her pull it out of its moorings as the thing she does to trigger the guardian, but that's a trick you can only really do once.

Basically this plan would assume we will set off the magical defences, and have to mitigate that. If we fuck it up, well I guess we're either fighting a monster in a mansion or having Henriette remote pilot the delivery truck to escape from it in the streets.

[1] I'm not sure if this is an appropriate focus for Donald to drop an Entropy/Time slowdown effect. Though Rose slamming the vault door into its face might be.
 
Jamelia: "Terrifying scenes tinged with eroticism. In your office."

Donald: "Well, I need something to look at that's terrifying and yet subtly erotic for those times when you're not in here criticising me."

Jamelia: "..."

Donald: "Hah! Rendered you speechless! Score one for the Donald!"
Rose: "Ah HEM." ~tapped foot, raised eyebrow~

Donald: "Oh, sorry, you too, of course. Well.... less subtly, since you make everyone in the room have to adjust their trousers just by walking in, dear."
 
[X] An old-style Iteration X quantum computer, potentially rich with valuable data.
[X] A file cabinet full of documents.
[X] A long spear with an eternally bloody tip. There seems to be significant mystic power to the spear, but yet it seems to project an aura of falsehood.

Roughly ES's reasoning, except that I'm just really curious about this thing. No other reason, but why play games if not for curiosity?


[X] Several briefcases worth of hundred dollar bills.
[X] A Hermetic Sword of Mars. Most Technocrats can identify these weapons-they were a common tool of House Janissary, wielded easily by even untrained men and women and capable of cleaving through even heavy cyborg armor.
[X] Ownership papers for various low-class housing projects in Los Angeles.
 
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