Virtue:
[X] Write-In: Masochist: Regain 2 WP when you succeed in a task by pushing yourself beyond your limits.


Vice:
[x] (2.0x) Martyr
 
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To expound on what I said:

I believe that @EarthScorpion's Masochist virtue is a great pick for someone brimming with youthful strength like Rose does.

But her Martyr vice as I propose it is basically a young woman being broken down and rebuilt by the unyielding primium boot and gauntlets of Reina Lior.

Rose as a Martyr is a look at the dark side of being an idealist - knowing that you are strong, and throwing yourself into the fray with abandon. Except, like all young men and women who fight like this, overestimating just how much you can take, sometimes. This ties especially well into the Masochist virtue - she does this because she's meant to do this, because she can do this, because she can be harder, better, faster and stronger than Reina ever was. She can be better than the monolithic, impossible figure of Reina Lior in her mind.

It's basically her teenage phase, except instead of retreating into passivity as the Charmer vice would have her do, she advances into activity (and likely battle).

As I see it, this is the sort of path that could have led Rose to become Colonel Rose Ashford, Iteration X Shock Corps in the STASIS ending.
 
But not Charmer. There is nothing she needs to pretend she's actually fine about, because everything is fine. Giving her everything, and I mean everything, in overcoming her troubles and obstacles is not self-destructive, it's strengthening. And because she has that strength, in body and in heritage, Rose can and will put herself in harm's way for those who cannot do so. She will be the ideal of the knight in so-pale-it's-shining flesh, not just another butcher. After all, she can take it and keep going.

Hmm. I don't agree that Charmer is "everything the same" (or even that "conservation of personality traits" is a bad thing narratively). But that logic did persuade me. A more active Rose can't be a problem - and more darkly, for such a total change of VV, that's the same level of personality change they did to Jazmin to turn her into Jamelia (going from Competitor/Explorer to Analyst/Machine, with her evolving the Machine into Chameleon).

It is not impossible that Rose has had some Reina crammed into her, because Reina seems like she probably had Martyr through at least some of her life and the way Reina considers to "fix" her is to make her more like her.

[X] Charmer: Spend 1 WP to tell someone something they don't want to hear. Regain 1 WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.

[x] (2.0x) Martyr
 
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Hmm. Yeah, okay, I'll accept Corn's reasoning there. Changing my vote.

[X] (2.0x) Penitent: Gain WP when you atone in some portion for your wrongs.
[X] Idealist


Virtue:
[X] Write-In: Masochist: Regain 2 WP when you succeed in a task by pushing yourself beyond your limits.

Vice:
[ ] (2.0x) Martyr
 
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Cornuthaum makes a good case.

Vote altered.

[X] Charmer: Spend 1 WP to tell someone something they don't want to hear. Regain 1 WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.

[x] (2.0x) Martyr
 
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Yeah.

Virtue:
[X] Write-In: Masochist: Regain 2 WP when you succeed in a task by pushing yourself beyond your limits.

Vice:
[X] (2.0x) Martyr

The light that burns twice as bright burns half as long - and you will burn so very, very brightly, Rose.
 
[x] Write-In: Masochist: Regain 2 WP when you succeed in a task by pushing yourself beyond your limits.
[] (2.0x) Martyr

I find Cornuthaum's active-verus-passive argument convincing.

Edit: Hmm.
 
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Not contesting the choice or anything, but I will point out that Martyr as a vice means that Rose's weakness is going to be her self-depreciation- that she doesn't really see any value in her own existence except as a tool to throw away to save others. That's valid character progression, but it leads to stuff like developing a seething hatred for those who try to keep you out of the line of fire and/or don't let you get yourself killed over every single minor preventable conflict.

"W-why won't you let me fight that army of hemophages, mooooom, so what if they can rip me in half, maybe I want to be ripped in half! You aren't the boss of me anymore- if you keep me here then I will LITERALLY DISSOLVE MY OWN ORGANS and DIE!"

Oh god she's going through her rebellious idiot teenager phase.
 
Not contesting the choice or anything, but I will point out that Martyr as a vice means that Rose's weakness is going to be her self-depreciation- that she doesn't really see any value in her own existence except as a tool to throw away to save others. That's valid character progression, but it leads to stuff like developing a seething hatred for those who try to keep you out of the line of fire and/or don't let you get yourself killed over every single minor preventable conflict.

Thank you for putting why I still am not really comfortable with Martyr as a Vice in actual words. I originally wanted the dynamic tension of the "Masochist vs Charmer" there, and that sets up a narrative and how she has tools to overcome it. But Martyr is... like, it means she has to spend WP to not put herself in situations where she could get killed. It's a self-reinforcing death spiral things where both her Virtue and Vice are putting herself in danger and she can't use her Virtue to overcome her Vice, or vice versa.

For all that @Cornuthaum talks about how it's more interesting and "trying to pretend she's okay" is more of the same... I think he's wrong. On both counts.

So I'm de-voting Martyr for now and going back to Charmer, because @Kerrus has actually pointed out pretty well how problematic Martyr is and how it doesn't really make good stories in the same way as having tension in your VV - it's not even like Jazmin's "Competitor/Explorer" which was self-reinforcing, but didn't just apply to "getting yourself hurt" and applied to more fields of human endeavour. Even Penitent would be better than Martyr for the story, because Penitent is more far reaching and especially if you count Reina's, Rose has a lot of sins (and that sets up conflicts between her own self-development and the expectations-weight of the Reina things).

[ ] Martyr

[X] Charmer: Spend 1 WP to tell someone something they don't want to hear. Regain 1 WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.

So let's ask @Cornuthaum. Yeah, why do you feel the idea that she's active-ly suicidal to be better than the idea that she's trying to pretend things are all right and not worry people? And why on earth is it better for a) the party and b) the story?
 
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Vice:
[x] (2.0x) Martyr
But not Charmer. There is nothing she needs to pretend she's actually fine about, because everything is fine. Giving her everything, and I mean everything, in overcoming her troubles and obstacles is not self-destructive, it's strengthening. And because she has that strength, in body and in heritage, Rose can and will put herself in harm's way for those who cannot do so. She will be the ideal of the knight in so-pale-it's-shining flesh, not just another butcher. After all, she can take it and keep going.
Just wanted to note - this sounds like Martyr-as-virtue to me, not martyr-as-vice. In particular, "not self-destructive, it's strengthening" pretty much *exactly* maps to "it's not her vice, it's her virtue." Vices are by nature inherently at least a bit self-destructive. That's what makes them vices.

One way to look at vices... a vice is the thing you can't stop doing if you run out of willpower entirely. It's the ugly, self-destructive spiral you fall into when everything sucks and you simply cannot deal any other way, and it's always at least a little terrible.

Charmer is constantly trying to figure out what people want to hear and telling them that, in the hopes that they'll like you and be happy, at least for the short term, while the worry that they'll be unhappier in the long term gnaws at you but you just can't help yourself - it feels so good to make them smile at least a little *right now*.

Penitent is being wracked with guilt over all of the terrible things you've done, and desperately trying to make up for them, in the hopes of assuaging the hole of self-loathing that you have inside of you, and convince yourself that you're not an *entirely* horrible person.

Martyr is reaching the terrible understanding that really? You're just not worth anything at all. The Cause is worth something, but you're really not. The only way you have to make yourself worth anything at all is to sacrifice yourself on the altar of your causes - then at least your actions can have merit, even if you don't.
 
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I'd like to say I've brought dishonour on myself and my family by failing twice in quick succession, because I just wish I'd managed to express "that's what makes it a vice" as well as Sirroco just did.

Jamelia lies and lies and never lets anyone really close to her and it's always a tactical decision to open up, never casual. Sera can't stop caring even when she would be better off turning a blind eye. Donald has his addictions and uses his money to allow him to be a high functioning addict and cultivates shallow relationships that both partners know are just about the sex so he has someone cute or handsome in his bed. Henriette simply cannot shut up with the criticism which makes her a chore to be around and literally criticised an ai God because she was feeling tense.

The party's vices are all pretty destructive and well played when you look at it. So. Yeah. Cornuthaum depicts it too much in the virtue way.

Brb committing sudoku.
 
I think I'd want to see a Virtue or Vice for Rose which builds more off a total shattering of her Idealist worldview; an anti-idealist. Instead of holding firmly to the belief that she's working for something better, Reina has gone so far she doesn't really believe in anything. How can she trust that anything is shining and perfect and true when every idea, every order, is just what some other person wants? That person could be wrong, or even acting in their own interests. She's not supposed to be a tool anymore, so maybe the only one she can trust is herself. A Vice centered on ignoring things (orders, opinions, party lines...) that she doesn't agree with, or possibly on changing her long-held opinions readily if they seem to be getting in the way, would be great.

Either would probably get her into a lot of trouble if she leaves an Amalgam full of people who love and want to encourage her, but hey, good thing she works for us.
 
@DarkLight140 what you're looking for is 'Loner', which as a vice is represented in Disconnection from social contact and human experience. An inability or rather, an unwillingness to get involved with anyone because you can't really bring yourself to trust them- or to even trust yourself around them. And anyways it's not like you should risk yourself again, not after the world has fucked you again and again. So fuck them!


After some serious thought on it and exploring other potential vices, I think I'm going to agree with ES and vote for Charmer as vice. While with Prophet-as-vice you invert Charmer and tell people truths they don't want to hear- would be openly detrimental but also more expected and easy to accept for the people who care about Rose, charmer-as-vice is more insidious and represents more lasting damage to her psyche that isn't quite as apparent.

It also means that Rose'll have a while to get her feet back under herself before we really tear that scab off.

[X] Charmer
 
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@DarkLight140: I still don't know where the list is, but something like "Cynic" might fill a similar niche, if available. It's not the thing I want - I prefer Charmer, or failing that Penitent - but it sounds like what you're describing.
 
Would 'Activist' be valid?
Roses idealism has been shattered so now she is seeking to repair the broken ideal.
What would activist be as a vice? How would it play out? What would it mean about how she'd act at zero WP, and what would it mean about the dumb vice-driven decisions she'd make?
 
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What would activist be as a vice? How would it play out? What wold it mean about how she'd act at zero WP, and what would it mean about the dumb vice-driven decisions she'd make?
She is a construct in technocracy.
Being vocal about the injustices she sees brings negative attention to her.
She'd have to suppress it each time she sees constructs mistreated or alienate possible allies.
Zero WP would get her in big trouble with the bosses.
 
Hmm.

Welp. I'm turned off Martyr by the reminder that as a Vice it's self-destructive rather than strengthening, but I'm still not entirely sold on Charmer, and I'm not familiar enough with the other choices to vote for them.

... yeah, honestly, Masochist as a Virtue is cool, but I think I'm just going to withdraw my Vice vote entirely for now and reconsider later on. I'm removing my vote for Martyr and not making a new one.
 
I think a question we need to be asking is what would Reina Lior, the Chair of Generals, Arch-Mechanist of the International Brotherhood of Mechanicians think Rose should become?
WWRLCoGA-MoIBMTRSB is a long acronym though...
 
A Whole New Rose, Pt. 1
[X] (2.0x) Penitent: Gain WP when you atone in some portion for your wrongs.

A Whole New Rose, Pt. 2
Choose Rose's new Vice.
[X] Charmer
 
Choosing a Vice is choosing where your weakness lies and, by extension, choosing what challenges you are going to face. Jamelia's persistent trust issues and self-deception. Serafina's inability to move past the guilt of Moscow. Henriette's irrepressible tsundere-ness. Kessler's all-to-willingness to show off, take on absurd odds. Donald's self-gratification. Antoinette's inability to be humble and political enough to market herself well.

Choosing a Vice is very much picking exactly where your enemies and sheer circumstance will conspire to have you fuck yourself over. Virtues, on the other hand, are where you draw your strength from.

[x] Write-In: Masochist: Regain 2 WP when you succeed in a task by pushing yourself beyond your limits.

I see this as a Rose who's trying to prove herself, show that she's more than a child or a combat construct. She's very much pushing herself with this virtue - if we picked the Martyr, Optimist, or Penitent vices, we'd run into the issue that her judgement of when that's appropriate would be skewed in very dangerous ways. Charmer might have a similar issue, in that she will be hiding any problems she has - and she regains willpower if doing so will cause her trouble, quite possibly kicking off Masochist for 3wp when she's pushing herself too far and hiding how much damage she's doing to herself. However, given that Reina's there, I think it's less dangerous than the other two, and has some interesting consequences.

[X] Charmer: Spend 1 WP to tell someone something they don't want to hear. Regain 1 WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.

I would note that I was reading through the Aberrant 2.0 pdf for vices, and found the idea of 'Child' rather amusing, in a 'the combat construct is in her rebellious, petulant phase now that the conditioning has broken down' kind of way.

[] Child (Vice): Spend 1 WP to resist acting in a petulant fashion (tantrums, complaining, assassinating someone in a fit of pique, etc.) after a major setback or personal snub. Regain 1 WP when it would be a major problem to do so.

It could, depending on how one reads it, also play into Masochist by having her lash out if pushing herself hard enough wasn't enough. It is also, in the social sphere, proof that she isn't quite as mature as she might try and present herself. I figured it would be interesting enough an idea to put out there.
 
Having got home off my phone, I thought I'd just put some more verbose thought into what Rose is going through when she "evolved" into that VV combo, and for why it's a sensible progression of her character.

So, we have an initial starting point of Charmer/Idealist. Rose draws strength from providing cheer and good comfort to people. That's something which is hers because if they'd built it into her from the ground up, they'd probably have made her with Follower or something like that. She also has Idealist, and that's a synthetic part built in as part of her personality template - it's a very common vice for high-functioning Constructs (low functioning ones tend to get Follower, because it's more important that high functioning ones "do the right thing" while low functioning ones are made to "follow orders"). Idealist is set as "Spend 1 WP to take a course of action antithetical to your ideal. Regain 1 WP when staying the course does more harm than good."

Reina then takes a primium-longsword-which-is-also-on-fire to her psyche, and shatters her Idealism because the Idealism vice is part of the chains on her mind, so if she spends all her WP resisting Conditioning she WP taps and thus has to follow her vice which means she'll do the right thing all along (so cunning). So immediately afterwards, Rose has calmed down. She's WP tapped and feeling like shit. She doesn't have the certainty of Idealist any more. And that's terrifying. That's scary and lonely and now she's without a central pillar she's spent her entire life with.

So what does she do? She clings to the thing which she's always drawn strength from, the fact that when she cheers people up, she feels good. Except she's upset and damaged and feeling violated and traumatised, and what was once a pillar of strength becomes a dependency. With the gaping hole in her psyche left by having her idealism systematically crushed and torn out, she tries to find something to rely on and all she can find is "making people happy makes me feel good and makes them feel good, so it's good". Her Virtue becomes a Vice over the next few days, tainted by what's happened to her.

At an OOC level, having Charmer lets her pretend that everything is okay. She doesn't want to worry people. And if she can keep the pretence up for a bit, it means Jamelia won't be as outright wary of using her as an asset, because while Masochist/Martyr makes her an obviously self-destructive wreck, Masochist/Charmer means she's hiding the fact she's pushing against her limits and hurting herself by doing so. When she goes and eats Paradox because she pushed her limits and tore muscles and the like through over-enhancement with custom hacks, she tells Jamelia that she did it because she wanted to be sure the mission was a success - and it's half true. After all, this way she's sure the mission is a success, and it was her actions which made it so.

(And "I wanted to be sure we succeeded" is a very useful excuse to use on Jamelia.)

We want Rose to be thought to be viable for screentime, because it's through screentime you get character development and get to interact and do things. Her problem is that post Moscow, there's been a mix of "the party is wary of someone with Conditioning 10" and "if we leave her backstage with Sera, she can help deal with Sera's issues" (and there's the "Rose can't even remember the most heroic thing she did, holding off I-50 like she did, so her greatest accomplishment in the quest has been... uh, knocking out a teenage girl and then fighting the Machine").

And with Charmer tainted, she has the violation and bubbling anger under the suppression and the rage - yes, the rage - at how she never gets to control anything about her own life. About how she's chained. Controlled. How she doesn't get to choose things for herself. She's weak and pathetic and... and she doesn't want to be!

...
 
She Rose to the Challenge
She Rose to the Challenge (aka A Blatant Play For Votes for Masochist/Charmer)

The bathroom stalls of the Spy's Demise are as lavish as any Syndicate executive's. Rose knows this because she took a look around an executive bathroom when she was taken around with Donald. They're also soundproofed, which is why she has locked herself in one to have a cry.

She feels so empty. Hollow. Violated. Even worse than... than some of the early times, when she was with constructs who weren't nice to her. Not nice at all, especially once Alexander and Serafina were out of the picture. Rose had learned very early in life that she could be made to do things. And enjoy doing them. But nothing like this.

Except she... she didn't kill anyone this time. But when she killed people because she was made to like doing it before, they were bad people! Except were they bad people? She doesn't know. And now she's hollow and empty and it wasn't for the Union. Or it was for the Union, but not for the right Union and Control is now bad and she has a member of Control in her head and nothing makes sense any more and now there's just a gaping hollowness in her stomach. It's like she just woke up and the sky was green and she can't rely on anything any more and everyone is acting like everything is all the same except it isn't because nothing is the same, why can't they see it?

Without the iron-hard certainty in the Union, she feels lost. All alone. Is... is this how all the people who talk dismissively about 'constructs' live? How all the Masses live? How even Sera lives?

Rose hugs herself. She wishes Sera was here. She wants her mother. She's glad she's not. Because if she was here she might have hurt her and... and... and if she was here then Rose would have to face up to the fact that Dr Rosario was one of the people who made her like this. Who put the things in her head. Who had the authority to use those things to make her do whatever she wanted.

D-d-does she even love Sera? Or was she just made to love her?

She bursts into tears again. No. No. She can't think that. She... she... Sera has made plenty of sacrifices for her. She... she knows she has. But it's still her fault those things were in her! At least partially! So... so what does she do?

Rose blots her eyes on tissue paper. She can't let Serafina know. Because if she lets her know how she feels, she might... she might put it back in. Or she might stop loving her. So she has to hide it. At least... at least until she knows that Sera loves her really. And that means she'll just have to... to make Serafina think that the distress is just about nearly being made to kill Donald. That now she's back to normal and everything is all right. Yes. If... if she acts like everything is normal, maybe she can just make everything work. After all, everyone else manages. The Masses manage. She... she can find a new centre and maybe it's just like a wound and the gaping hole in her soul will close and she won't feel like she's trying to walk on quicksand.

She can't let Sera know what she feels. Because without the trust in the Union, she only has the people who are nice to her and as long as they keep on treating her the same, as long as they don't think she's any more broken-defective-wrong than she was before, they won't have her put down. She's... she's fine! She's going to be fine! She looks at her reflection in the mirror, and her tear-stained, red face. She'll... she doesn't want to die! Or be... be put in any of the machines that they use to reprogramme broken constructs.

Thorn steps into view in the mirror, somehow supplanting Rose's reflection without her noticing. She has a black eye and her hair is seriously mussed and her halo has been apparently shattered and is currently being held together with duct tape. She's carrying a blood-splattered crowbar. "Well, revenge is sweet," she says to no one in particular. "Who'd have thought it?"

"Please go away," Rose whispers.

"Rose, Rose, Rose, you're just so cruel," Thorn says mockingly. "Here I am, having one of the best days I've had in months - the look on her face! - and here you are, trying to ruin things for me. Can't you ever think of my feelings?" She rummages through her pockets, and pulls out a pair of wings, and then starts putting them on. "Until she regains consciousness as a figment of your imagination, you've got me again. She's an old lady. She needs her rest. So, really, I was doing her a kindness." She shakes out her crowbar, splattering blood over the wall. "We really do both like helping people."

Sitting mutely, Rose hugs herself. "I'm just... just a meat doll they made. Who can... could be made to do whatever they wanted," she whispers. "You were right. Please go away. I... I don't want to see you. Even if you were right."

"I'm not going to leave, no matter what pretty little lies you say. You see, the thing is, Rose," Thorn says, leaning against the wall and playing with her crowbar, "I am your adversary. Just like her." The bathroom lights catche her bright green eyes, their reflections gleaming like tiny suns. "The idiot who made a receptacle for the insane remnants of a forgotten age which ran screaming and mewling from things like us. But unlike her, I won't lie to you. You know I hold you in contempt. You know I think you're a pathetic naive child who refused to look behold the programming they stuck in your head. And then she did what I couldn't do, and broke you so she could pluck out all those twisted words. I'm not going to tell you pretty little stories. I'm not going to coddle you and tell you everything's going to be all right. You know I don't like you." She looks impressed as she looks Rose up and down. "Although I must say, for all that she pretends to be the nicer one, I haven't managed to hurt you like she did. She did an excellent job."

Rose shudders convulsively, choking back a sob.

"Oh, of course it hurt. Boo hoo. Old growth must be cut away so new growth can come in. The fire ecology must burn so new life can spring forth. Power requires sacrifice," Thorn says mercilessly. "Your Progenitors have it very right. Nature red in tooth and claw. Not like the idiotic mewling Verbena out there who dresses up like a character from a film and does her magic involving crystals and nice thoughts and diluted down water. You Progenitors understand that the songs of birds are dominance calls and attempts to get sex. Plus, you do lots of animal sacrifice in your labs to increase your knowledge and train your graduate students. All those monkeys cut up and used for drugs testing. As I said, power requires sacrifice."

"Studying animals helps people learn," Rose says. She just wants to say what Thorn wants to hear, so she'll go away.

"That's the story you tell yourself," Thorn says, grinning. "You kill them, and then poke around inside them. Just like the haruspex, you gain knowledge from them. What's the difference? Save that one teaches you about the arts of time, and one about life."

"I see," Rose says.

Thorn leans in. "You're not listening, Rose," she says softly. "Well, let me put this in ways you'll understand. Your body is dying. Reina doesn't even know about the drugs you need to survive. She hasn't been taking them. So that means you're going to have to force yourself to get up, get out of this toilet stall, and go to the bar and get your hands on whatever drugs they have. Which is a lot." She smirks. "Reina doesn't even know what many of them are - she just banned Donald from taking them."

Rose nods, lips in a thin line. It's just another reminder of how she's... she's a captive of her own flesh. And now that she... she thinks about it, she does feel the vague ache and tiredness of her mitochondrial function dropping. It's intended to incapacitate her if she runs away. Make her an easy target for recapture. They can follow her blood.

She has maybe twelve hours before she's too weak to do anything.

***​

Rose is at the bar, drawing up the list of what she needs, when Donald tries to approach.

"How are you feeling?" he asks, and automatically looks down at the list. "What's that?"

She's got her story prepared. He can't help her, and it won't do any good to have him worrying over her. "Just... just a small medical issue, Donald," Rose says, putting on a brave face for him. "Remember, I need some unusual dietary supplements because of my body. Reina wasn't taking them. I can synthesise them myself easily with the right raw ingredients. There's no need for you to worry."

"That doesn't sound small," he says, frowning.

"I'm a fully trained doctor, Donald," Rose tells him. "My body is a laboratory in its own right. As long as I can get the right precursor chemicals, I can synthesise what I need inside me. It's fine."

Donald gets a look at the list. "Bleach?" he asks. "LSD? Heroin? Absinthe?"

"I need oxidising agents. Sodium hypochlorite and calcium hypochlorite serve that purpose. Ethanol is always useful for synthesis. And Lysergic acid diethylamide and morphine are good carbon structures which I can use for some of the more complicated structures." Rose tries not to let on how important it is. "I've gone several days without them, and if that... that thing gets in here, I want to be at 100%."

He looks at her, narrowing his eyes slightly. She puts on her best innocent expression, and forces herself to smile at him.

"You walked off before I could say anything," he says. She can read him. He's suspicious. "I just wanted to say..." he trails off. "If you want to talk to me about... I don't blame you. At all. I know... there are lots of people out there who can make people feel what they want them to. If you... if you felt like you wanted to do it, it wasn't your feeling. It was just something forced on you."

Rose would almost laugh if it wasn't so sad. She's just meat and chemicals, just like anyone else. Well, apart from Iterator cyborgs. There's no difference between 'I felt it' and 'drugs in my brain made me feel it'. She considers what she can get away with. "I know. I'm not fine, but I'm feeling better than I was," she says. "I... I locked myself in the toilet and had a cry and... and that helped. I just... I just need you to keep some of the RDs away from me. Some of them were talking a lot with Reina and... and I don't think I can pretend to be her well enough to fool them." She smiles at him, a watery smile she designs to tug at his heartstrings and play off her looks. "You could really help me if you do that."

Yes. She'll give him something to do. Something which makes him feel happy he's helping her. He can't help her. He's not a biologist or a psychologist or an expert at in-vivo chemical synthesis.

***​

Back in the toilet cubicle, Rose takes considerable amounts of the carrier bag of drugs and bottles and shunts the contents into a temporary stomach she forms. Sitting on the closed toilet lid, she enters an analytic trance, focussed entirely on the workings of her body. If it wasn't for her haemo-vicissitude grafts, she couldn't do it - but with them, reforming part of her insides into a high end chemical workstation is trivial. She breaks out in a sweat as she buds off several new ventricles, uses thick muscular walls to energetically mix the contents, and then begins fractional distillation of the toxic mix of recreational chemicals, her body temperature rising from the heat of the reaction.

By the time she's done, she vomits back up a refined mix into several glass bottles she brought along, stoppering them. That should be enough to last her for two weeks. She could make more right now, but the chemicals have a limited shelf life without proper storage. She'll just need to carry the reagents around with her. And she's feeling more energetic already, because she's taken the first of her catch-up doses. Her mitochondria read out is already improving.

But this is the easy part. Because there's something else she needs to do.

"This is going to hurt. A lot," Thorn says smugly from the mirror. "Are you sure you aren't going to just run away?"

"I know," Rose whispers. "I'm poisoning myself. And turning off my defences. It'll hurt. I can take it."

It's simple, from a certain point of view. Her bone marrow is what's making the tracker blood. It has prion-like elements which will modify any blood in her system. So she needs to infiltrate her bone marrow with vicissitude-made plasmids, replace it with a modified version which doesn't produce the modified blood, and then kill all her old blood cells in one go with a way which won't trigger their reactive countermeasures so they don't modify her new blood cells. And then make the new blood before she dies.

Very 'simple'.

***​

It hurts. It hurts a lot. But because the cubicle is silenced, no one can hear her scream.

She blacks out, her brain going into emergency preservation mode from oxygen deprivation.

***​

Rose comes to. She's still alive. Lying on the ground, anaemically pale and dribbling denatured blood, but alive. She checks her readouts.

She... she didn't get them all. Their count is minimal, but it's increasing rapidly as they convert her new blood cells into more of them. But there's few enough of them that she can get them with an auto-immune response. Even if it'll hurt, because as soon as the blood detects an assault from an enlightened procedure it'll try to clot and shut her down.

Rose stuffs her face full of chocolate from the bag, to fuel the energy intensive procedures, and then triggers the auto-immune systems, hacked to go after her tracker-blood.

She blacks out again.

***​

Still alive. This time she's clean. Anaemic and sick and her body is a battlezone and everything hurts.

But clean.

Success.

Just going to... to take a nap now.
 
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