Well, technically it was more about giving a bunch to KyouClone (as supported by the other vet observer), while also sharing some with the other people fighting. I didn't really put much detail into the write-in, though. I don't expect to use them all up, though that depends on how the expedition goes.
Ahh... I misunderstood. You might want to clarify for helix, because I would have read that as giving them to Nagoya.
All of its members, without favor or bias. I'm sure Nagoya also promotes the well being of its members, but in a non-equal manner, with preference given to those at the top of the hierarchy.
I agree that caring for the well being of all our members without arbitrary favor is an essential part of our creed. However, the well being part is the higher value, and if the well being of the whole requires treating some girls differently then we make those accommodations. I don't see this as establishing hierarchical levels of treatment. Rather it is an accommodation for a specific condition that makes normal treatment impossible.
Reciprocity is a strong component of a stratified system. It's what helps keep it stable. It is a weaker component of a non-stratified system. It is definitely not the basis for non-stratified systems, as non-stratified systems only really arose after the concept of equality was strongly developed, while reciprocity dates back to at least Hammurabi.
Well here we disagree. I think that history is pretty obvious that as systems emphasize equality more and more, to the extent of displacing reciprocity, that systems become more and more unstable (see the Chinese Cultural Revolution). I see non-stratified systems as still primarily dependent on reciprocity for stability, and that the reason they arose is that the
addition of equality as a value allowed these non-stratified systems to become more stable than the stratified systems they displaced.
As long as systems highly value both reciprocity and equality, they will be more stable, as long as on the rare occasions they come into conflict that the difference goes to reciprocity. But once a system starts violating reciprocity in the name of equality things start to fall apart.
Why is our first research effort with Serena not focused on trying to find a way to block her aura's effect? Figure that out, give everyone a charm, and now they can interact with her completely safely. Maybe combine it with duration research, and we can create location-based charms to shield an area from the effect that only need periodic renewal. (And the research has a lot of value outside of this; it teaches us how to detect magical auras, how to interact with them, and how to cancel them. It may also give us new avenues of research for spell anchors and enchantments, as an aura is a completely different form of magic.)
Well, that's mainly because I think this is going to be a long hard amount of research. I don't oppose it at all. I think it is definitely something we should do. I just figured we should grab the lower hanging fruit first.
She can come visit the houses for short periods, and visiting the church will be even easier. Same for other community activities. She still can't stay in any location for extended periods of time due to the size of the aura, which will inevitably hit some part of the human population, but it's enough to no longer feel completely chained down by her power.
Is this after we successfully research how to safely block her aura? If so I am all for this, and have no problem with it.
Then additional research on ways to mitigate the downsides of leaving her aura. Sufficient success in that area means her group of followers could actually leave her presence without dying, and Serena herself no longer has to have that guilt constantly hanging over her head. Further research in that direction then gives us two entirely separate angles to attack grief spirals from: her aura itself, and countering the depressive aftermath.
This has actually already been discussed as the second wave of Serena research. Spell Bindings combined with the figuring our how to store her aura in a charm ought to allow a first attempt at this, followed by refinements.
I mean, blocking her aura seems like something hard to figure out even what the first thing to research is... probably Telepathic Defenses actually. This however I see the path too, so I'm all for it. The more complicated blocking... not that I'm against it, I'd just like some more information first and a plan of action.
To treat her equally, we do what's in our power to make her life better, rather than focusing on taking advantage of what she can offer us. As Elder Haman notes, one of our primary goals is promoting the well-being of our girls. And if you want to play reciprocity, she will have already given us something invaluable by clearing out Tokyo.
Well sure. I'm in agreement to make her life better. I just start out with safety concerns because those are something that need to be resolved first. Then we can start moving forward on ways to continue improving her life. The way I see it that just benefits both of us. So why wouldn't I want to do it?
Note that I'm assuming short term exposure to her aura (maybe 2 hours or less) as being trivial and non-harmful. Can confirm with Kyuubey by asking what the absolute minimum time of exposure to Serena's aura has resulted in a grief spiral in a magical girl. I feel like panicking over her aura's effect is the same as Nagoya's panicking over our overhunting strategy.
Well, that's true. I'm operating on the inference that there may be no safe long term exposure, since Kyubey even admits there isn't enough data to say. I'm willing to reassess risks and safety measures as new information becomes available. I just feel we should start from a cautious level, and recognize that it might be a long and hard road to reach a point that we can reduce safety precautions, and so we shouldn't promise anything that we don't yet know how to deliver.