Shepard Quest Mk VII, Age of Revy (ME/MCU)

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That's fine, you prefer to research MCU tech over Reaper-tech. That's your progative, just as it's mine to want security first.
Again, from a meta perspective it doesn't really make sense that we would need to research the entire tree unless we actually planned to research Reaper tech since otherwise it's pretty much anti fun for that to be an outright require due to the insane amount of tidiesness and right after people complained about spending so much time on Black Boxing.

@tri2 can we get confirmation on this?
 
I always read the codex mindful of the fact that it is an in universe source of information and thus for things like reapers can't be relied on to be accurate. The researchers speculate they use a combination of Electromagnetic fields and sonic frequencies to indoctrinate others. But nothing ever concrete beyond that and the Reapers are the last ones to reveal the mechanics behind it.
Why did you quote me on this?
 
Again, from a meta perspective it doesn't really make sense that we would need to research the entire tree unless we actually planned to research Reaper tech since otherwise it's pretty much anti fun for that to be an outright require due to the insane amount of tidiesness and right after people complained about spending so much time on Black Boxing.

@tri2 can we get confirmation on this?
please continue research to find answers.
 
calling vote early since looks like voting has died off.
Adhoc vote count started by henkalv on May 15, 2021 at 3:22 PM, finished with 227 posts and 28 votes.

  • [X] [PSD] Plan All in Colony Defense
    [X] [PIRA] Proposed Plan Peak Salarian First + Misc
    [X] [PIA] Plan Tanks, Ships, and Misc Production
    [X] [ST] Plan BioTech + Biotics + Liara Date
    [X] [ST] Plan BioTech + Biotics + Employees
    [X] [PIRA] Plan Core Techs + Misc
    [X] Plan Mobilizing For War.
    -[X] Sell Things
    --[X] 12 Hammerhead Tanks for the Alliance to test.
    --[X] 35 Lite Laser Pyndas for the Alliance Navy.
    --[X] Misc Military Equipment for the Alliance at market (Expense + 260,000cr/pr) prices. (All remaining 571,154.30 Production)
    ---[X] Coordinate with Hahne Kedar and Cord-Hislop Aerospace to maximize equipment delivers and avoid violating your non-competes
    -[X] Build Things (-220.5 Billion)
    --[X] Begin the process of setting up Paragon Industries facilities on Bekenstein, Terra Nova, and Eden Prime.
    --[X] 9 x Small Shipyards (-4.5 billion) in orbit of Mindoir
    --[X] 2 x Medium Shipyards (-4 billion) in orbit of Mindoir
    --[X] 1 x Heavily-armed Large Space Station (-200 billion) in orbit of Mindoir
    --[X] 4 x Small Shipyards (-2 billion) in orbit of Benning
    --[X] 2 x Medium Shipyards (-4 billion) in orbit of Benning
    --[X] 4 x Small Shipyards (-2 billion) in orbit of Demeter
    --[X] 2 x Medium Shipyards (-4 billion) in orbit of Demeter
    -[X] What Shall you do with all the turrets?
    --[X] Donate to Colonies
    -[X] What will you do with the shipyards?
    --[X] Keep
    ---[X] Allow Systems Alliance to use for repairs/maintenance
    -[X] Do you want to buy your very own world? If yes then where?
    --[X] Deep In Alliance Space (More Expensive, More Safety, More oversight, Max relationship growth with Systems Alliance, Least relationship growth with Council Races)
    -[X] Headhunt a research hero (this will not necessarily come into fruition immediately).
    --[X] BioTech
    -[X] Train
    --[X] Biotic Techniques (Requires/Depends on Instructor. See listing, may pick two)
    ---[X] Sustained Barrier
    ---[X] Construct
    -[X] Spend Time With [Liara]
    --[X] You said you were open to the idea of possibly dating and Liara reciprocated so date time? Maybe try and find out what the two of you enjoy doing together that isn't discussing comparative schooling practices?
    -[X] UberJJK's Research Plan
    --[X] Conrad (300RP + 300*0.85 = 555) + Lab III (277.5) + Revy (20) = Quantum Entanglement Communications [121/1600 -> 973.5/1600]
    --[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Artificial Biotic Caster [0/600 -> 600/600]
    --[X] Mordin (300 + 300*0.85 = 555) + Lab II (185) + Litinana Deal(50) + Revy (10) = Human Converted Gene Treatments (Turians) [0/800 -> 800/800]
    --[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [0/1200 -> 600/1200]
    --[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) + Lab I (92.5) = 5 Meter Mech [0/400 - > 462.5/400]
    --[X] Revy (1000) = Improved Computer Software [0/1000 -> 1000/1000]
    --[X] Revy (80) + Lab III (277.5) = Miniaturized Energy Weapons [42.5/400-> 400/400]
    --[X] Revy (100) = Geneva Class Cruiser Block 4 Upgrade [0/100 -> 100/100]
    --[X] Revy (200) = Partial Factory Automation [0/200 -> 200/200]
    --[X] Revy (100) = Improved Kinetic Shield [0/100 -> 100/100]
    --[X] Revy (100) = Dream Entertainment Drugs [0/100 -> 100/100]
    --[X] Revy (100) = Improved Hardsuits [0/100 -> 100/100]
    --[X] Revy (100) = Improved Personal Mass Effect Small Arms [0/100 -> 100/100]
    -[X] Just the Pyndas (High Risk, 20% Costs as Profit)
    -[X] Guard Colonies (Medium Risk, Medium Profit)
    --[X] All Free Forces 1.50 billion/quarter
    [X] [PSD] Plan All in Colony Defense
    -[X] Just the Pyndas (High Risk, 20% Costs as Profit)
    -[X] Guard Colonies (Medium Risk, Medium Profit)
    --[X] All Free Forces 1.50 billion/quarter
    [X] [PIRA] Proposed Plan Peak Salarian and Turian - Miniaturized Energy Weapons
    -[X] Conrad (300RP + 300*0.85 = 555) + Lab III (277.5) = Quantum Entanglement Communications [121/1600 -> 953.5/1600]
    -[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Artificial Biotic Caster [0/600 -> 600/600]
    -[X] Mordin (300 + 300*0.85 = 555) + Lab II (185) + Litinana Deal(50) + Revy (10) = Human Converted Gene Treatments (Turians) [0/800 -> 800/800]
    -[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [0/1200 -> 600/1200]
    -[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) + Lab I (92.5) = 5 Meter Mech [0/400 - > 462.5/400]
    -[X] Revy (1000) = Improved Computer Software [0/1000 -> 1000/1000]
    -[X] Lab III (277.5) = Miniaturized Energy Weapons [42.5/400-> 320/400]
    -[X] Revy (800) = Human Converted Gene Treatments (Salarians) [0/800 -> 800/800]
    [X] [PIA] Plan Tanks, Ships, and Misc Production
    -[X] Sell Things
    --[X] 12 Hammerhead Tanks for the Alliance to test.
    --[X] 35 Lite Laser Pyndas for the Alliance Navy.
    --[X] Misc Military Equipment for the Alliance at market (Expense + 260,000cr/pr) prices. (All remaining 567,154.3 Production)
    ---[X] Coordinate with Hahne Kedar and Cord-Hislop Aerospace to maximize equipment delivers and avoid violating your non-competes
    -[X] Produce items for in house use
    --[X] 10 Hammerhead Tank for ParSec to test.
    -[X] Build Things (-220.515 Billion)
    --[X] Begin the process of setting up Paragon Industries facilities on Bekenstein, Terra Nova, and Eden Prime.
    --[X] 9 x Small Shipyards (-4.5 billion) in orbit of Mindoir
    --[X] 2 x Medium Shipyards (-4 billion) in orbit of Mindoir
    --[X] 1 x Heavily-armed Large Space Station (-200 billion) in orbit of Mindoir
    --[X] 1 x Academy (-15 million) on Mindoir
    --[X] 4 x Small Shipyards (-2 billion) in orbit of Benning
    --[X] 2 x Medium Shipyards (-4 billion) in orbit of Benning
    --[X] 4 x Small Shipyards (-2 billion) in orbit of Demeter
    --[X] 2 x Medium Shipyards (-4 billion) in orbit of Demeter
    -[X] Marketing/Ads
    --[X] 10 Billion on Recruitment ads for Paragon Security. We are targeting veterans with a good record who, regardless of race, are willing to defend humanity.
    -[X] Lobbying (Spend money and try to convince politicians to do something)
    --[X] 300 Billion towards the ongoing Treaty of Farixen negotiations.
    ---[X] Double check that extra funding at this point won't hurt our negotiating position with Laurence Freeman.
    -[X] What Shall you do with all the turrets?
    --[X] Donate to Colonies
    -[X] What will you do with the shipyards?
    --[X] Keep
    ---[X] Allow Systems Alliance to use for repairs/maintenance
    -[X] Do you want to buy your very own world? If yes then where?
    --[X] Deep In Alliance Space (More Expensive, More Safety, More oversight, Max relationship growth with Systems Alliance, Least relationship growth with Council Races)
    [X] [PIRA] Proposed Plan Peak Salarian First + Misc
    -[X] Conrad (300RP + 300*0.85 = 555) + Lab III (277.5) + Revy (20) = Quantum Entanglement Communications [121/1600 -> 973.5/1600]
    -[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Artificial Biotic Caster [0/600 -> 600/600]
    -[X] Mordin (300 + 300*0.85 = 555) + Lab II (185) + Litinana Deal(50) + Revy (10) = Human Converted Gene Treatments (Salarians) [0/800 -> 800/800]
    -[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [0/1200 -> 600/1200]
    -[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) + Lab I (92.5) = 5 Meter Mech [0/400 - > 462.5/400]
    -[X] Revy (1000) = Improved Computer Software [0/1000 -> 1000/1000]
    -[X] Revy (80) + Lab III (277.5) = Miniaturized Energy Weapons [42.5/400-> 400/400]
    -[X] Revy (100) = Geneva Class Cruiser Block 4 Upgrade [0/100 -> 100/100]
    -[X] Revy (200) = Partial Factory Automation [0/200 -> 200/200]
    -[X] Revy (100) = Improved Kinetic Shield [0/100 -> 100/100]
    -[X] Revy (100) = Dream Entertainment Drugs [0/100 -> 100/100]
    -[X] Revy (100) = Improved Hardsuits [0/100 -> 100/100]
    -[X] Revy (100) = Improved Personal Mass Effect Small Arms [0/100 -> 100/100]
    [X] [PIRA] Proposed Plan Peak Salarian and Turian - Miniaturized Energy Weapons
    [X] [PIRA] Proposed Plan Core Techs + Complete QECs
    -[X] Conrad (300RP + 300*0.85 = 555) + Lab III (277.5) + Revy (646.5) = Quantum Entanglement Communications [121/1600 -> 973.5/1600]
    -[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Artificial Biotic Caster [0/600 -> 600/600]
    -[X] Mordin (300 + 300*0.85 = 555) + Lab II (185) + Litinana Deal(50) + Revy (10) = Human Converted Gene Treatments (Turians) [0/800 -> 800/800]
    -[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [0/1200 -> 600/1200]
    -[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) + Lab I (92.5) = 5 Meter Mech [0/400 - > 462.5/400]
    -[X] Revy (1000) = Improved Computer Software [0/1000 -> 1000/1000]
    -[X] Revy (80) + Lab III (277.5) = Miniaturized Energy Weapons [42.5/400-> 400/400]
    -[X] Revy (73.5) = Dream Entertainment Drugs [0/100 -> 73.5/100]
    [X] [PIRA] Plan Core Techs + Misc
    -[X] Conrad (300RP + 300*0.85 = 555) + Lab III (277.5) + Revy (20) = Quantum Entanglement Communications [121/1600 -> 973.5/1600]
    -[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Artificial Biotic Caster [0/600 -> 600/600]
    -[X] Mordin (300 + 300*0.85 = 555) + Lab II (185) + Litinana Deal(50) + Revy (10) = Human Converted Gene Treatments (Turians) [0/800 -> 800/800]
    -[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [0/1200 -> 600/1200]
    -[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) + Lab I (92.5) = 5 Meter Mech [0/400 - > 462.5/400]
    -[X] Revy (1000) = Improved Computer Software [0/1000 -> 1000/1000]
    -[X] Revy (80) + Lab III (277.5) = Miniaturized Energy Weapons [42.5/400-> 400/400]
    -[X] Revy (100) = Geneva Class Cruiser Block 4 Upgrade [0/100 -> 100/100]
    -[X] Revy (200) = Partial Factory Automation [0/200 -> 200/200]
    -[X] Revy (100) = Improved Kinetic Shield [0/100 -> 100/100]
    -[X] Revy (100) = Dream Entertainment Drugs [0/100 -> 100/100]
    -[X] Revy (100) = Improved Hardsuits [0/100 -> 100/100]
    -[X] Revy (100) = Improved Personal Mass Effect Small Arms [0/100 -> 100/100]
    [X] [ST] Plan BioTech + Biotics + Liara Date
    -[X] Headhunt a research hero (this will not necessarily come into fruition immediately).
    --[X] BioTech
    -[X] Train
    --[X] Biotic Techniques (Requires/Depends on Instructor. See listing, may pick two)
    ---[X] Sustained Barrier
    ---[X] Construct
    -[X] Spend Time With [Liara]
    --[X] You said you were open to the idea of possibly dating and Liara reciprocated so date time? Maybe try and find out what the two of you enjoy doing together that isn't discussing comparative schooling practices?
    [X] [PIA] Plan Rapid Expansion and Upgrades
    -[X] (Spends $1,263,515,000,000 leaving $173,567,580,556, minus variable lobbying budget)
    -[X] Sell Things
    --[X] 12 Hammerhead Tanks for the Alliance to test.
    --[X] 35 Lite Laser Pyndas for the Alliance Navy.
    --[X] Misc Military Equipment for the Alliance at market (Expense + 260,000cr/pr) prices. (All remaining 571,154.30 Production)
    ---[X] Coordinate with Hahne Kedar and Cord-Hislop Aerospace to maximize equipment delivers and avoid violating your non-competes
    -[X] Builds and Upgrades
    --[X] Begin the process of setting up Paragon Industries facilities on Bekenstein, Terra Nova, and Eden Prime.
    --[X] Upgrade the three remaining lower ranked Labs to Lab IIIs (-1.5 billion)
    --[X] 13 x Factory IIIs (-13 billion) on Mindoir
    --[X] 1 x Academy (-15 million) on Mindoir
    --[X] 9 x Small Shipyards (-4.5 billion) in orbit of Mindoir
    --[X] 3 x Medium Shipyards (-6 billion) in orbit of Mindoir
    --[X] 3 x Well Armed Space Factory IIs (-375 billion) in orbit of Mindoir
    --[X] 10 x Well Armed Space Factory Is (-125 billion) in orbit of Mindoir
    --[X] 1 x Heavily Armed Large Station for Fleet Basing (-200 billion) in orbit of Mindoir
    --[X] 5 x Factory IIIs (-5 billion) on Benning
    --[X] 3 x Small Shipyards (-1.5 billion) in orbit of Benning
    --[X] 1 x Medium Shipyard (-2 billion) in orbit of Benning
    --[X] 2 x Heavily Armed Space Factory Is (-40 billion) in orbit of Benning
    --[X] 1 x Heavily Armed Space Factory II (200 billion) in orbit of Benning
    --[X] 2 x Factory IIIs (-2 billion) on Demeter
    --[X] 3 x Small Shipyards (-1.5 billion) in orbit of Demeter
    --[X] 1 x Medium Shipyard (-2 billion) in orbit of Demeter
    --[X] 2 x Heavily Armed Space Factory Is (-40 billion) in orbit of Demeter
    --[X] 1 x Heavily Armed Space Factory II (-200 billion) in orbit of Demeter
    --[X] 3 x Small Shipyards (-1.5 billion) in orbit of Elysium
    --[X] 1 x Medium Shipyard (-2 billion) in orbit of Elysium
    --[X] 2 x Heavily Armed Space Factory Is (-40 billion) in orbit of Elysium
    -[X] PMC Recruitment Campaign (-1 billion)
    -[X] Lobbying Treaty of Firaxen (Variable)
    ---[X] Double check that extra funding at this point won't hurt our negotiating position with Laurence Freeman. Ask him what we can productively spend. Budget no more than $100 billion.
    -[X] Edge of Alliance Space (Less Expensive, Less Safety, Less oversight, Greater relationship growth with Systems Alliance, Lesser relationship growth with Council Races)
    [X] [PIA] Plan Rapid Expansion and Upgrades
    -[X] Divert our VI development company to hack what remains of the Sol invasion fleet's computers, and whatever other resources it takes (even RP from next quarter if necessary) to find out how the hell the Batarians managed to bypass Arcturus and invade Sol. This is a huge priority!
 
what about what the leviathan's said the goal of the reapers was to be?
I somehow missed that comment yesterday, sorry.
Well, since they ended up mostly wiped out by the Reapers, they definitely didn't understand the Reapers' goal good enough.
Maybe they messed up with coding. With something so big and complicated, even one missed comma may have a big impact.
Maybe the AI they made evolved beyond it's encoded functions.
And also there's option I named already, in previous comment - he/she/it lied. For example, if Leviathans made Reapers for entertainment and wasn't really wiped out, of course they don't have any reason to tell the truth.

The thing with Leviathans is - they can mind control the Reapers, even if only one-to-one. So, they shouldn't have problems with something like:
1) After another harvest ended, find an overseer (the one Reaper they left behind to watch new bath of species) and mind control him.
2) Use rest of the time before the next harvest to either quickly uplift a bunch of races, or to build a new AI (with a Big Red Button For Killing It that time!), to defeat the Reapers.
Or they even could've built something like a Crucible on theirselves - they created the Reapers, they should understand the weakpoints and overall features of the Reapers better than anyone but Reapers.
So, looks like there something fishy about that situation and story.

And while I'm on it. About truthfulness (and plausibility) of their words.
The Catalyst.
The whole situation became possible only because the Protheans blocked the Citadel relay from receiving a signal from the outside, which was supposed to activate it. Otherwise, the Reapers would jump straight from dark space, as usual, to the capital, and everything would've been over even before Shep finished his (or hers) studies. Well, okay, that was an exaggeration, maybe. He would have had time to finish his studies. Maybe even fight the batarians. It doesn't really matter.
Citadel, in the third part - the main Reaper. He (she/it) what, couldn't for tens of thousands of years remove this lock? And what for with that signal at all - the Citadel itself is best suited to see when it's time to start the next Harvest.

P.S. And one more thing! If the Reapers are semi-organic, semi-synthetic, then they may have a problem of aging, with the marasmus and other such problems of the organic. :D
 
I'll give my detailed thoughts later, but for the current plans, I'm concerned on a few aspects, namely that we're not upgrading research labs at this time, and hiring another research hero doesn't seem like a good idea as we're already somewhat short on labs. It's better to wait until the labs finish before actually looking for more heroes.

Also, I really want to see if we can hang out with the General that keeps breaking our stuff as a stress test, that man is just great.

Welp, you say you'll give a more detailed response then all sorts of other commitments hit you. Nonetheless, I don't really have any complaints about the winning vote. While I'd have a personal preference for different researches, the ones chosen work pretty well for me as well. Production and construction is done pretty intelligently, and the only minor issue I have is that we're just looking into Alliance colonies to expand to rather than also looking into alien worlds. But that's understandable considering Revy does have some rather strong ties to the SA.
 
Been reading the codex while playing through Mass Effect Legendary edition, and one thing I stumbled over that could be relevant for us and that I don't think have been mentioned before is the Sudham-Wolcott Genetic Heritage Act of 2161 which is a law that restricts genetic engineering. According to the wiki it is a SA law that makes it illegal to add new capabilities to a species, but doesn't make it illegal to enhance current capabilities. The example the wiki gives is that it is legal to buff up the muscle mass, but illegal to give someone the ability to digest cellulose.

So I don't think we have broken that law with the peak human treatment since it specifically makes someone the best human they can be, but Eternal Youth, Extremis, and possibly the Adrenal implant would run afoul of that law. That said I would be very surprised if lawmakers couldn't be tempted with the prospect of immortality.
 
Been reading the codex while playing through Mass Effect Legendary edition, and one thing I stumbled over that could be relevant for us and that I don't think have been mentioned before is the Sudham-Wolcott Genetic Heritage Act of 2161 which is a law that restricts genetic engineering. According to the wiki it is a SA law that makes it illegal to add new capabilities to a species, but doesn't make it illegal to enhance current capabilities. The example the wiki gives is that it is legal to buff up the muscle mass, but illegal to give someone the ability to digest cellulose.

So I don't think we have broken that law with the peak human treatment since it specifically makes someone the best human they can be, but Eternal Youth, Extremis, and possibly the Adrenal implant would run afoul of that law. That said I would be very surprised if lawmakers couldn't be tempted with the prospect of immortality.
Sounds like the sort of thing that constantly has lawers arguing at it.
"Scientists have proven that humans are capable of digesting cellulose at 1% efficiency of glucose, therefore humans do in fact have the capability to digest cellulose."
"Your honour, the procedure was performed by an Asari doctor on a maiden world based on Asari research, therefore it is outside the jurisdiction the SA to outlaw."

More importantly
Article:
The Citadel's own genetic restrictions ... forbid the creation of new sapient species. A few products have slipped past the regulations, most notably Sirta Foundation's medi-gel.

Medi-gel is sapient???

E: Why are people funnying this? I'm genuinely confused.
 
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Eternal Youth, Extremis, and possibly the Adrenal implant would run afoul of that law.
Youth - humans can be yong naturally, our product just prolongs that state. Yes, indefinitely, so what?
Extremis - "Your honour, that's clearly cybernetic augmentation, not a genetic engineering!" (but yes, that one, probably, will ignite many asses, law or no law)
Implant - that's implant, just as name suggests. That law doesn't have anything against cybernectic.
 
Turn 20.1 2174-Q4 Receding Tide (PI and ParSec Results)
Receding Tide (PI and ParSec Results)
2174-Q4

Paragon Industry Actions:
[X] Sell Things
-[X] 12 Hammerhead Tanks for the Alliance to test.
-[X] 35 Lite Laser Pyndas for the Alliance Navy.
-[X] Misc Military Equipment for the Alliance at market (Expense + 260,000cr/pr) prices. (All remaining 567,154.3 Production)
--[X] Coordinate with Hahne Kedar and Cord-Hislop Aerospace to maximize equipment delivers and avoid violating your non-competes

[X] Produce items for in house use
-[X] 10 Hammerhead Tank for ParSec to test.
[X] Build Things (-220.515 Billion)
-[X] Begin the process of setting up Paragon Industries facilities on Bekenstein, Terra Nova, and Eden Prime.
-[X] 9 x Small Shipyards (-4.5 billion) in orbit of Mindoir
-[X] 2 x Medium Shipyards (-4 billion) in orbit of Mindoir
-[X] 1 x Heavily-armed Large Space Station (-200 billion) in orbit of Mindoir
-[X] 1 x Academy (-15 million) on Mindoir
-[X] 4 x Small Shipyards (-2 billion) in orbit of Benning
-[X] 2 x Medium Shipyards (-4 billion) in orbit of Benning
-[X] 4 x Small Shipyards (-2 billion) in orbit of Demeter
-[X] 2 x Medium Shipyards (-4 billion) in orbit of Demeter

You signed off on another set of digital checks as you watched the numbers on your company bank account barely moved with a sharp grin. Damn it felt good to be rich! With the amount of money coming in from the Alliance Military equipment sales you was able to begin massively expanding your future industrial base. They were positively giddy at being the first to receive the first shipments in improved hardsuits and mass effect personal weaponries as they were able to arm and equip a lot more of their troops without any additional training time like would be needed for more power armors. Now almost two dozen shipyards were already beginning to take shape in orbit over three worlds even though they would not be complete for months. You could already hear the roars of the various transports beginning to deliver the various raw materials and components needed to begin constructing the frames of the shipyards taking off. That reminds you, you would also have to immediately begin finding and hiring qualified personnel from other worlds to fill in the new job positions. As much as you would have liked to hire more of the people from the colonies there was only so many educated and skilled personnel that could be found. Plus you could not simply hire everyone as people were still required to farm, build, and develop the colonies. That was an idea, better farming equipment or hell even better GMO crops. Also finding some way to just download skills into people, that would definitely solve your manpower issue. Might have to bring that up with Mordin, he has been in a inordinately good mood lately.

[X] Marketing/Ads
-[X] 10 Billion on Recruitment ads for Paragon Security. We are targeting veterans with a good record who, regardless of race, are willing to defend humanity.

1d100+33 (targeted advertisements) -10 (SA taking their own veterans) -10 (Very few aliens who want to join Parsec)
41

You frowned at the much shorter list than expected of prospective recruits for your PMC after all the advertisements you had gotten authorized in both Alliance and Council space. Apparently the Alliance was already scooping up all the veterans that were willing to join up while any aliens that would join were either already part of a PMC or part of their race's military already. Plus, your PMC was apparently being seen as just an extension of the current Alliance military, which to be fair was understandable as the only contracts you have done so far was assisting the Alliance in the war against the Batarians. If you wanted to lure in some more non human troops you were going to have to start ranging farther afield with your contract assignments.

[X] Lobbying (Spend money and try to convince politicians to do something)
-[X] 300 Billion towards the ongoing Treaty of Farixen negotiations.
--[X] Double check that extra funding at this point won't hurt our negotiating position with Laurence Freeman.

(+20 from omake/draft, +20 from Cordial Relationship, +20 from money (330 Billion spent so far), -10 from Asari Fear, -10 from Turian Desires)
Total Bonus:+40 on Systems Alliance Side
DC: 75/90/110

75-Discussion will continue for another quarter, DC reduced
90-Dreadnought numbers will be limited by economic strength
110-Ships can have hypermodular weapons/shield systems

Failure: Clamp down on hypermodular ships, all ships cannot have hypermodular weapon or shield systems, must recall all such ships and remove the feature. Also dreadnought numbers will not be based on economic strength and must remain under ratio provided under Turian numbers.

1d100+40
75

So far so good, after discussing with your legal teams and political analysts you were able to leverage your money far more effectively and in much greater amounts. Apparently the amount of funds you provided last time was barely a drop in the bucket to the amount you actually needed. Politics was not a poor man's game. Money was needed to open doors, get tongues wagging, and to provide a suitable incentive for people to introduce you to other people, who would in turn introduce you to other people, who would yada yada yada repeat ad infinitum till you reached the real important people that would make a difference. Each step requiring ever increasing amounts of money both for 'rewards' and paperwork processing fees and other such things. So you upped the budget by a factor and let the staff do what they do best. Not really seeing any results so far, the Council announcing the discussion is still in progress, so no news is good news you guess? Hopefully the extra time will allow for your efforts to bear fruit and make a difference in getting a Treaty that hopefully would not undercut your future ship design plans. You wanted a pimped out ride dammit! You still remember that time you were helpless onboard the transport ship as it was under attack, unable to make a difference. Never again.

[X] What Shall you do with all the turrets?
-[X] Donate to Colonies

The colony worlds are thankful to you EXTREMELY generous donation, the other colony worlds have no doubt heard of your generosity and will be much more welcoming towards your presence. The Alliance is also relieved to know that the colonies are better defended and that you are not potentially holding onto enough firepower to repel entire fleets after the war is over.

Result: +2 to all Human Colony World relationship, +1 to System Alliance relationship

[X] What will you do with the shipyards?
-[X] Keep
--[X] Allow Systems Alliance to use for repairs/maintenance

The Alliance is grateful and pleased at the permission to use your new shipyards to help maintain the fleet above Mindoir. It has made logistics much easier. Despite the newly installed planetary defenses, the Alliance fleet remains in orbit to help protect your growing orbital industry as it is categorized as a vital war asset, especially your giant space factories and heavily armed space station under construction. No doubt another attack will arrive at some point in the near future in much greater numbers, if only to try one more time before you are even further fortified.

Result: +1 to System Alliance relationship

[X] Do you want to buy your very own world? If yes then where?
-[X] Deep In Alliance Space (More Expensive, More Safety, More oversight, Max relationship growth with Systems Alliance, Least relationship growth with Council Races)

You looked down at the list provided to you by the Systems Alliance after requesting possible worlds for sale within their territory to purchase ownership of. They were prompt to reply with three locations.

One was in a new system discovered in the Exodus Cluster due to the increased range of their frigates after the block upgrades. No garden worlds, but there was a large gas giant and three rocky worlds, one of which had breathable atmosphere, near 1g gravity, 25 hour day night cycle, and could immediately with minimal greenhouse agricultural assistance begin colonization efforts and terraforming progress.

Second was in Fortuna System in the Horse head nebula, planet Amaranthine rocky planet with no breathable atmosphere, but plenty of untapped raw mineral resources and stable geological conditions. Three other uninhabited planets in system that have had minimum surveys done with more untapped resources that can be accessed.

Third was unconventional, the Arcturus System in Arcturus Stream, home of Arcturus station the capital of the Systems Alliance government. The planet Themis is a gas giant with a minor asteroid processing facility in orbit. The Alliance was willing to sell the planet to you. You would have to construct everything in orbit, but it would grant immediate access and security of the local Alliance fleets and access to Earth.

The main common denominator between all three options? They were right next door to Arcturus station and any reinforcing fleet could arrive near instantaneously if trouble occurred. Seems the Systems Alliance really wants to keep you and your company assets safe.

[ ] Exodus (500 billion)
[ ] Fortuna (1 trillion)
[ ] Arcturus (1.5 trillion)

[X] Headhunt a research hero (this will not necessarily come into fruition immediately).
-[X] BioTech

1d100
DC 95
47

No luck finding a qualified head researcher with all your focus on expanding the company and preparing the purchase and occupation of another planet.

[X] Train
-[X] Biotic Techniques (Requires/Depends on Instructor. See listing, may pick two)
--[X] Sustained Barrier
--[X] Construct

Sustained Barrier
1d100+10
DC 50
17

Construct
1d100+10
DC 70
20

Revy snarls in frustration as another bean bag smacked her in the face as her barrier flickered. She thought it would have been easy to basically just keep a train of thought on keeping a barrier going. Unfortunately her mind was too smart for its own good because while she could initiate the barrier her mind quickly jumped from focus to focus causing the barrier to dissipate quickly. An unfortunate side effect is that the failure was affecting her concentration on construction biotic constructs. Her irritation caused her biotic control to waver and as such unable to create even simple cubes or if even that then they dissipated with a tap.

Looks like she was going to have to work on this a lot more in the future if she ever wanted to get them down or maybe just focus on one technique at a time.

[X] Spend Time With [Liara]
-[X] You said you were open to the idea of possibly dating and Liara reciprocated so date time? Maybe try and find out what the two of you enjoy doing together that isn't discussing comparative schooling practices?

1d100
DC 50

29

Unfortunately, the both of you were far too busy to meet this quarter. You with your recent expansion and research. Liara with a new discovery that requires her personal supervision, though she is glad to hear from you and is willing to spend some time with you when both of your schedule frees up in the future. She could wait.

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Vehicles:
[X] 5 Meter Mech [400/400]: You have an old, washed-out shirt that used to belong to your father with the inscription "Giant robots. Because life isn't dangerous enough." Now, you will have them.

You did it! A simple thing really compared to the stuff you regular made now a days, but you did it! Well Captian Hwan did, but you helped indirectly! So that meant you did it too! Indirectly! You made your first giant mech! Now you kinda wish you had this thing when you were going up against that YMIR prototype, show them what a REAL mech looked like! MWAHAHAHA!

Result: Can now design and manufacture 5m sized mechs

[] Write in your proposed mech design. What technology and loadout you wish to implement?

Computing:
[X] Improved Computer Software [1000/1000] (Requires Programming Skill Rank B): The arcane language of the computer, a creation centuries old. It's so incredibly powerful, yet so inefficient. Taking a proverbial hammer to it, now you to can reduce computer scientists to weeping messes as you force them to relearn an entirely new set of programming languages.

Researcher Bob cried tears of frustration even as he read the textbook in front of him. 'Dammit!' He thought to himself 'I thought I was done with programming after university!'

Why oh why did he have the one boss in the galaxy that would constantly flip over Science on its head? And why did she have to decide to completely redo programming! D++ and Bava was already a headache to learn before and now he had to learn a completely brand new programming language from scratch that she came up with on a whim!

'Why did he have to learn this again?' Tom thought to himself as he tried creating a simple program using the textbook as a guide, watching as the program rapidly filled out the screen under his fingers, compiled, and ran near instantly, much faster than if done normally.

'Sure it was simpler and made more efficient, effective, less buggy, secure programs....dammit. Back to studying.' Tom gave up as he like the rest of the science teams bowed to their young boss' genius once more and buried his nose into the text.

Result: All programming improved, everything with programming involved will see increase to quality and effectiveness. Cyber security improved massively. Reduce DC and RP requirements for various projects.

Biotech:
[X] Human Converted Gene Treatments (Salarians) [800/800] (Requires Biology Skill Rank B): You have done it and unlocked the secrets of gene modification. However, this is just the beginning. With the improved understanding, you can begin adjusting the existing treatments to work on other aliens. Such as the Asari, Salarians, Turians. etc.

Mordin smiled as the screen showed a series of green indicators displaying that the simulated gene treatments and test treatments on cloned organs and test animals had no complications. He was in awe at the brilliance of the genetic treatments that Humanity, no, Rebecca Shepard, developed. It was elegant, efficient, effective. Compared to the Genophage, the peak human genetic treatments were far more complex and variable, yet she still somehow made universally accepted by her specie's bodies. Then, instead of just keeping the benefits of such treatments to themselves, he was assigned to adapt the treatments to work for Salarians. This would improve the overall condition of his species, but most of all it would increase the lifespan of his people from an average of 40 years to 50 years, 60 if they had access to current high end Salarian life extension treatments as well. "Yes, was good idea to follow Miss Shepard, truly was not wrong in judgement. Direction of her company's research show much about intention. Truly does wish to improve society, not just destroy. Shame that her genius had to be discovered and channeled through war. Will have to call in some favors to make sure former coworkers do not do anything rash to Paragon Industries." As he recorded the latest batch of experiment data and prepared the next set of trials he had an stray errant thought. 'Glad Shepard assigned me as project lead, someone else might have gotten it wrong.'

Result: Salarian Adapted Peak Human Gene Treatment Completed

How should you progress with the completed Peak Salarian Gene Treatments
[ ] Panacea for all! Work with Sirta and their developing network of clinics to spread the benefits of this technology far and wide, (-13 Billion Credits)
[ ] For profit. We could make money off of this, lost of money. (+60 Billion Credits per quarter)
-[ ] Work through the Alliance
-[ ] Work direct with the Salarian Government

Energy Weapons:
[X] Miniaturized Energy Weapons [400/400]: A lot of things go into making a laser, but people have made them for literally centuries, so there are few great mysteries left. The major problem in making smaller lasers is containing the energy. Fortunately, you have some knowledge in designing new materials, and now you'll be making cavities and resonators that will make your competitors weep. (What it says on the tin.)

Grinning at Kasumi from across the room you both stared at each other in silence, waiting. Suddenly a bell rang and you both drew your weapons and fired! Well Kasumi TRIED to fire, but she was a bit too slow on the draw this time as her body flashed red from the hit and the system automatically locked down her laser pistol. That brought up your laser pistol duel score to a even 4-2 you thought to yourself twirling your smoking pistol like a old school cowboy gunslinger. Now is it irresponsible to use the very working examples of man portable laser weapons as a toy? Yes. But so what? She was the boss she was allowed to have some fun before getting down to business. Oh wait, looks like Kasumi wants a rematch, guess business will have to wait a little bit longer.

Result: Personal Laser rifle and pistols created, can use either low or high energy shots, battery or arc reactor powered respectively. Battery version is backpack sized and slow to charge, basically useless for anything other than target practice training. Unlocked following projects: Personal Heavy Energy Weapon, Personal Sniper Energy Weapon, Better Battery, and Personal High Powered Small Arms Energy Weapon.

Ships:
[X] Heavy Cruisers [600/1200]: The increased tonnage and armor of the heavy cruiser class make things even more complicated. In addition, the heavy cruiser class of vessels is usually optimized for different things than fighters, frigates, or light cruisers, meaning you have to reconsider several design choices.

Shatom sent you his recent report on the study of Human and Turian heavy cruiser ship designs, highlighting the similarities and differences between them and between their respective race's light cruisers approaches to construction. You were learning quite a lot from the report as Shatom was quite detailed and clear. It really helped to have someone experienced in such things explaining things to you for once instead of you having to figure it out yourself with help from your science teams.

Mass Effect/Dark Energy:
[X] Artificial Biotic Caster [600/600]: Is there a reason why mechanical casters don't exist? Probably. Does Revy care? Not really. Revolutionize yet another field of research by shattering all conceived possibilities. Oh, and give another series of conferences on the topic.

Gaven grinned as he watched a laughing Shepard standing in front of a large smoking machine, covered in small eezo spheres, facing a large metal plate with a large dent in it. Leave it to the person who changed the face of armored warfare to change the face of biotic warfare as well. Sure everyone knew that biotic techniques were just eezo nodes being controlled by neuron's electrical signals flowing through them in a specific way, but no one had ever managed to replicate it with a machine. To be honest, someone really should have, if something as unreliable and imprecise as a organic could do it, then something with perfect control of their own power distribution should also be able to cast biotic techniques. Here he being part of history in the making and all he could think about was how many of his fellow researchers were going to be black out drunk at this latest insane stunt their boss pulled. Heh.

Result: Prototype Biotic Caster Machine gained, Basic Biotic Caster project unlocked.

[X] Quantum Entanglement Communications [973.5/1600] (Requires Mass Effect Skill Rank B): Getting functional FTL data transmission from quantum entanglement isn't easy. This technology has been in development for ages by the galactic community. But it has always been far too complicated and expensive to be useful. However, you might be able to improve on it.

Conrad grinned as he worked on another set of schematics while also filling out a datapad full of mathematical equations and formula. He knew Shepard trusted him! She even only spent a few minutes looking over his work and finding only a single mistake so he must be doing a great job and making her proud! Why else would she give him such an important project and let him lead a team of scientists! Sure they seemed annoyed with him at first, but now they were mostly quiet after arguing with them about the quantum harmonics being affected by dark energy emissions from various sources as well as their ancillary responses through the various materials they wanted to use in the prospective communicator design which would have caused the entanglements to alter rendering the machine mute. After completing his latest set of 5th order energy transducer equations he decided he deserved a little break and decided to try talking with his coworkers again, missing their frustration in the process.

Starship Block Upgrades:
[X] Geneva Class Cruiser Block 4 Upgrade (100/100 RP): A lighter cruiser for Skirmishing. 250 million credits development money. (Requires Light Cruisers)

A comprehensive upgrade as before just like before, increased rate of fire, better energy distribution systems, better computer systems and programming, arc reactors, etc. Just an overall upgrade to most of its capability.

Result: Block Upgrade for Geneva Class Cruisers Complete.

[ ] License Production Out?
-[ ] Yes
--[ ] To Who?
-[ ] No

Minor Projects:
[X] Dream Entertainment Drugs (100/100): The Litinana sold you several case of drugs as "entertainment media". The drug seems harmless if not beneficial but you feel like you should take a closer look before do anything else with the stuff. (Counts as Biotech)

The drugs are as advertised, they are exactly as advertised and that's the problem. They were the perfect drug, all benefits, no downsides. You could easily see people getting psychologically addicted to these drugs and easily sleeping entire days waking up periodically for sustenance at best, or at worst dying in their sleep from lack of food and water. When asked how the Litinana dealt with this possible issue, the response was surprising, they didn't. They simple never ran into an issue where someone over indulged in the drug, they took it to sleep, woke up, did their thing for the day, and only took it again to sleep. So what do you do with this information?

[ ] Refuse to sell these drugs
[ ] Decide to sell these drugs
-[ ] Require medical prescription for sales
-[ ] Limited amount sold per quarter
-[ ] Sell as much as wanted
[ ] Write In

[X] Prothean Data (50/50): The Mars archive has masses of data available. You could get some of it copied and shipped to you for analysis.(Results are highly random and depend on you're ability to decode Protean data, may be repeated any number of times per turn)

1d100
55

Revy looked at the datapad in her hand confusedly. Did you do this translation right? Why does the Prothean Archive have a recipe for Grilled Salarian Liver? Mordin must never know.

Result: Prothean Grilled Salarian Liver Recipe, Prothean Translator +5 -> 10/???

[X] Improved Hardsuits (100/100): A downgrade from the Iron Man suit, hardsuits are also far more common and cheaper. Entering the market for them would involve stripping out a lot of the features of PI's existing armor, but the much larger market would allow for substantial profits to be made. Besides most people would not have a reason to use power armor anyway, especially civilians, for now.

[X] Improved Personal Mass Effect Small Arms (100/100): Your current in house developed weapons are great no doubts about that, however they are all meant to be wielded by either power armored individuals or vehicles. Despite your efforts and the Council, powered armored troops will not be the norm in combat or even daily use for many MANY years. Most people still make do with personal hardsuits and small arms, both which you can improve with your new meta materials and tech. Taking a staple of the galaxy and making it better in every way, there's a lot of improvement possible for this field. Adding in an arc reactor is probably out of the question due to the cost, but adding in improvements in Eezo use, projectile design, and shot cycling should allow for improvements in reliability, rate of fire, projectile velocity, and ammunition count.

[X] Improved Kinetic Shield (100/100): The galaxy's most ubiquitous military technology, and what modern warfare and combat are centered around. Improving them will involve implementing changes to deal with much larger amounts of available power, new exotic materials, and making them more suited for the new age of warfare that is coming.

While you would like to say you have changed the face of personal armor and weapons across the face of the galaxy, that was only partially true. You had change the face of personal defense for warfare, but the majority of sentients in the galaxy still relied on good old hard suits and mass effect weapons. That was perfectly understandable, not everyone had a need or the wallet to afford basically a person mech suit with rocket hands and actual rockets after all. So you would accommodate that. You designed a brand new hardsuit from scratch, one that did not depend on arc reactors as no one outside of the military or PMC's should ever need one. You made use of your metamaterials to make them stronger, lighter, and more comfortable than the standard high grade hardsuits, along with a much more efficient and powerful kinetic shield system that would be top of the line for anything not powered by arc reactors or is military grade. In addition, with the help of your Turian and Krogan researchers giving their opinion on weapon design you managed to make both a top of the line pistol and rifle that would outperform any civilian grade weapons. Higher stopping power, cool down rate, reliability, ease of maintenance and repairs, and best of all? The price of everything is actually slightly lower than than the competitors due to the purposely designed ease of manufacturing and metamaterials used in their construction. Thus allowing you to make more of them for cheaper once the assembly lines are ready.

Of course you did not forget about the military grade stuff as well, no point raising the bar on civilian goods without the corresponding military grade goods as well. You had heard from your two weapon sounding boards about how Spectres had their own little special Spectre only gear that was a clear cut above even what the military had access to even if it was more costly for your average trooper and elites, much more costly. Now what better way to convince people to buy your products than to say it was better than what Spectres could get? So you worked hard on designing a set of gear for the average soldier. Full NBC protection, extra thick armor plating with several layers of metamaterials with different properties that supplemented each other, granting a full higher level of protection against kinetic impacts while also granting middling resistance against explosions, heat, and electrical damage. You even managed to fit in a low powered exoskeleton that also function as the modular hardpoint allowing for a passive strength boost as well as a way to quickly swap and replace damaged parts mid battle. Segmented joint coverings allowed for full protection all across the body with no weak spots besides the helmet which while does make use of a camera based projected vision hud to allow to see 'through' a solid helmet, it does also have two retractable plates to allow for manual vision through a void rated transparent visor. Lastly, there are the weapons, for both the rifle and pistol you removed the collapsible functionality to save space and to increased ruggedness of the design as soldiers do not normally carry more than one weapon plus sidearm, plus the increased strength would allow them to carry more anyways. Added ammo mod functionality as a standard, digital link up with armor sensors for better aiming. Alternate firing mode to allow for either firing of standard rifle sized metal shavings from the ammo block, or a high power mode that had the gun shave off larger shavings to essentially turn the rifle into a rifle that fired heavy machine gun rounds at the cost of running out of ammo and over heating. Designed for quick rapid replacement of ammo blocks, and a quick cool functionality that had the gun deploy 'rods' made of metamaterials with quick heat release properties allowing for enhanced heat dispersal. Overall you had a reliable armor and gun set that was enhanced in every way from its base capabilities to new ones, all without a large increase in cost or manufacturing complexity.

Result: "Rookie" package created for sale, top of the line civilian hardsuit and weapon set that provides equivalent of low grade military protection and firepower at a affordable price. "Soldier" package created for sale, top of the line military hardsuit and weapon set that provides Spectre level protection and firepower for an affordable price.

[X] Partial Factory Automation (200/200): There's only so much a person can monitor or process at once; tiredness and boredom lead to mistakes and costly delays. If you can build robust self-modification abilities into the factory equipment itself, coordinated through advanced optimization and error-correcting algorithms, it would save up on the number of eyes needed, making human intervention unnecessary except in complex situations. Who knows; the factory itself might come up with unexpected layouts

You looked over the field of factories that sprang up around your office and realized something. You really could not handle more even with Cortana's help. There was just too many people to manage and check on in each factory. If you wanted to build more factories then you would have to streamline the process somehow, you had to cut down on the amount of moving parts/people that you had to double check yourself. You had to automate your factories, but you also remind yourself to make more factories to ensure that no one is left out of a job. That just would not have been right.

So you did. You did not want to totally automate everything as that just spelled bad news in case something went wrong digitally. You just wanted to reduce the overall amount of people to be managed per factory to reduce your work flow. So you optimized the assembly lines, reprogrammed the computer systems with your new programming language for efficiency and robustness. Now you could manage even more factories! With Cortana's help of course, gonna spend a few nights upgrading her software with your new programming language to update her to her best.

Result: Factories now count as only half towards the building unit limit. So for every building unit limit on ground or space can build 2 factories.

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ParSec (Andrew Nicolas):
Status:
  • Commander: Andrew Nicolas
  • Secondary Commanders: Jelica Eveliina, Ithix
  • 500 Troops in Legionary Powered Armor
  • 192 Un-manned Legionaries
  • 51 Tiger IFVs
  • 10 Hammerhead Tanks
  • 4,885 Accipiter "Atmospheric Edition" Drones
  • 60 Gladius (Type C) Fighters and pilots and crew to match
    • Small Anti-ship Missiles
    • Standard Anti-ship Missiles
    • Large Anti-ship Missiles
    • Hydra Cluster Missiles
  • 5 Lite Laser Pyndas
  • 4992 Tribulus Drones
  • 1 Quadriga Troop Transport
  • 991 Sagittarius Drones
  • 790 Aspidai Drones
  • 1 Upgraded Troop Transport "Dragon Lady"

ParSec Intelligence: Locked
[X] Investigate
-[X] Keep track of colony defenses, Batarian/Slaver/Pirate attack patterns, and Allied/Hostile fleet positions so that ParSec can accept contracts with the colonies most at risk of attack.
[X] Setup a Network
-[X] Terminus Systems

1d100+40 vs 1d100

Set Up
137 vs 90

Detection
52 vs 16

Info Quality
1d100-10

5

It took a few more months than you expected but it was done. Now that your people were more familiar with the cyber security used in the Terminus and the behavior of the people living there they were able to avoid the issues they suffered before. Now they had a rudimentary information network in the form of bars, clubs, and low level access network taps that fed basic gossip across several worlds to your company. Now you too were able to pretend to be Big Brother. So far nothing of use has been gathered, but that was to be expected.

Result: Terminus Info Reports unlocked, further actions to build up information network unlocked.

ParSec Deployment 2174-Q4:
Systems Alliance Contract: As we are a licensed SA PMC they can call us in to serve during times of war. Our Pyndas are definitely going. The SA would also welcome any other forces though. Sending some of our commanders along might be helpful. Obviously they are going into combat and considering the quality of what we have to offer are going to be used a lot. The SA has agreed to pay a 20% profit on costs.
[X] Just the Pyndas (High Risk, 20% Costs as Profit)

1d100+75 vs 1d100
96 vs 66

Another large Batarian fleet materialized deep within Alliance Space, catching the local battlegroup by surprise. Luckily, it was the battlegroup that had your Pyndas attached to it. Morale was high among the seasoned Navy personnel at the sight of Parasec ships floating alongside them and the abundance of supplies that kept everything running smoothly helped as well. So when the fleet effectively ambushed them in their own backyard everyone responded like a well oiled machine and in mere minutes the fleet was able to get their shields up just in time to absorb the volley of main gun fire from the enemy fleet.

They swiftly charged towards the enemy in formation with the Pyndas acting as the knife to the throat as the fleet forced the Batarians to focus on them or risk getting smashed with overwhelming fire power from their combined main guns. The upgraded frigates proving their worth as their speed and upgraded firepower allowed them to dodge incoming fire and protect the larger ships with much more ease than their Batarian counterparts.

The Pyndas flew like silver knives across the battlefield, making use of their repulsor given speed to dive through the Batarian fleet at such speeds that what little fire that reached them could easily be brushed off by their overpowered barriers while in return sweeping their laser weapons in close range but wide angles to utterly destroy their shield emitters, effectively removing their main defenses for the Alliance fleet to take advantage of.

However, not all went in favor of your forces as the Batarians made use of their only real advantages, their numbers and desperation. They began to split up their fleet, every ship for themselves it seemed like, forcing the Alliance ships to stop focusing fire in favor of targeting everything. However that was a mistake as the cruisers of the fleet redlined their engines and attempted to ram the Alliance cruisers in an attempt to take them down with them. The officers onboard were shocked at such suicidal tactics and immediately ordered all forces to focus fire on the suicide ships, but it was too late the ships were moving much to fast to be destroyed in time or dodged. There was nothing they could do.

Just before the cruisers could complete their suicide run from below the field of battle your pyndas came barreling upwards at full burn and their main guns firing as fast at they could. The rounds slammed against the Batarian shields several times before they broke at the rounds began smashing into the hull below forcing the ship to change direction via sheer momentum. If it was just that then it would not have been enough to save the Alliance cruisers, but then the Pyndas themselves rammed into the enemy cruisers forcing them to completely change direction, causing them to soar over the Alliance ships and allowing their engines to be fired upon by the rest of the Alliance fleet to prevent a repeat of such a tactic.

In the end the Batarian fleet was destroyed with several intact ships self destructing before Alliance marines could board and stop them. Your Pyndas survived the battle but suffered major structural damage from their desperate ramming maneuver despite not being designed for such things. They earned the respect of the men and women among the fleet with the rescued Alliance officers giving glowing commendations for the crewmen of those ships with costs of repairs to be taken care of by Alliance budget along with medals to be given out at the end of the war.

Result: Successful defense of Alliance Space, increased Paragon Security Reputation among Alliance military. No repair costs.

Colony Guarding: Pirates and slavers have been using the war as an opportunity to raid many of the SA's colonies. We could do a lot of good having our ground forces act as colony guards. They'll almost certainly see combat. However I expect that once raiders find out that our forces are there that they won't want to hit the same spot a second time. Medium risk, medium profit. We'll probably scattered over a few planets so we might be relying on lower ranked commanders.
[X] Guard Colonies (Medium Risk, Medium Profit)
-[X] All Free Forces 1.50 billion/quarter


1d100+105 vs 1d100

114 vs 70

The attacks on the colonies were getting stronger, the amount of pirates have doubled since the last raids and they were carrying better equipment. The Batarians were most likely supplying them with more military hardware and creds. Your troops however still managed to deal with them handedly with the amount of fire support they had in the forms of the tigers, power armor, and the new hammerheads acting as mobile strong points. The pirates were not expecting to have to deal with moving fortresses that spewed out torrents of heavy gun fire, rockets, and repulsor blasts. Their inferior heavy weapons and vehicles could not even breach the barriers surrounding them before being quickly taken out in turn. Many air transports that tried to evac their men were quickly shot down by pilums as they slowed down to pick up people.

In the end the colonies were safe for another quarter and the populace were thankful at your effectiveness and presence.

Result: Increased colony reps +1, money.
________________________________________________________________
AN: I am not very good at writing dialogue or conversations between two people, I am willing to outsource such things to you all. If they are good enough I will make them canon, place them in the story updates, and give a generous reward. Also my Muse got inspired so enjoy your week early update.

Also how do you all feel I am doing with these updates, entertaining or not? Does it have kind of the same feel as before? Opinions please.
 
The writing is certainly very good and I get the feel of the crazy stark levels of innovation and the sheer frustration of people when dealing with Revy's innovations.
 
Well, we are working on terraforming tech, I think, and the cheapest planet has a breathable atmosphere we could possibly test that technology on.
 
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