- Location
- Denmark
May I ask, how many Dureks worth of troops, you are thinking about demobilizing here?-[X][HIGH MARSHALL] Have Rienne Personally Demobilize Forces (Strong Success means quarter demobilization bonus must be paid, Weak Success means half demobilization bonus must be paid, failure means full demobilization bonus must be paid) (Demobilization Bonus is, by default, one third of the soldiers upkeep.) (Demobilization can still be done separately if Rienne is not assigned to oversee it) (Base Chance: 55% + Martial + Diplomacy)*
--[X] Suggest General Demobilization Plan (Winnow down the Light Cavalry a bit, Men at Arms, and Crossbowmen a lot; keep the heavy cavalry as the army core, supported by cheaper troops)
Yeah, that seems quite weird that it does that.I think I'll vote now too.
But one thing in advance: the tally is faulty.
For example, Fixing the Economy displays the following:
[CORRESPONDENCE] Personally Oversee The Sale of Confiscated Property (Weak Success Results in 25% more money from Sales, Strong Success Results in 50% more money from sales) (Base Chance 45% + Stewardship + Diplomacy)
But in the Original Plan it is a [QUEEN] action.
This is the case with some plans so please don't get confused when making your choice.
All plans are within the rules, look at the original messages and not the tally.
Well, I would say that I am unsure, if all the current plans will put the growth of our debt under control, at least at turn 1.That's not necessarily true, mono focusing on one crisis can let other spin out of control or for the crises which might be might be preventable to fester and require much more of our attention later.
We want to raise enough money and reduce our interest to a level where our budget is positive even after interest payments. We do that by raising money to reduce debt or raising our revenue. Or make enough progress on that front where we can do so next turn.
That is how we solve the debt "crisis" and then we can pay it down with whatever free founds we have that aren't needed on other thing's.
Because here's the thing, the threat of the debt crisis is its growth the second we put its growth under control we solved 90% of that crisis.
And I would argue that all plan's currently proposed reach this point but fixing the economy focuses it too much we have no idea about internal or external moves, we don't know if some ex-loyalist is planning to overthrow us or whether we'll face an invasion and our country is filed with bandits yet it demobilizes a ruth of the army without sending any action to attempt to find out.
We must remember that we have more problems then our debt and that focusing on one too much would see the others grow without opposition.
If we take your plan for example, then the actions that might help with dealing with the economy is two tax assessment, negotiating dock revenue, bridge loan, sale of confiscated property and dealing confiscated estates.
I presume that the tax assessment about Lordship land first will lead to an increased tax income, when it is completed, which will first be next turn. The other assessment about the Thanedom I will presume might give a tax increase of 2, which would be a 20% increase of the current tax of 10.
At the moment docking and trading fees at Raida is at 45, so if we succeed, then we might get around 5, which would be a tax increase of over 20% again.
The bridge loan will likely give us a interest saving of either 4 or 6.
So those four actions might improve our income by 13 Dureks, but since we currently have a deficit 36.75 Dureks, that would still leave us with a deficit us 23.75 Dureks.
The last two actions would have to raise about 185 Dureks and then be used to repay our debt for the rest of the deficit to be dealt with. This might be possible, though I do not know, what we can reasonably expect from those two actions about selling confiscated property and dealing with confiscated estates, but if @Kylia Quilor would be willing to give an estimate, then it would be nice.
It is also worth pointing out, that we will need not only to get our deficit under control, but we also need to start to earn money, so that we can spend money on repaying our debt and doing actions, like building spy networks.
When it comes to, who to pick as Keeper of Envoys, then it sounds like Floren is good at making friends and that she has a lot of connections amongst foreign nobility, so she might have a trait involving that, which in my opinion makes her seem like the best to help find us a spouse and foreign allies.Keeper of Envoys Appointment (Pick 1)
[ ][ENVOYS] Lady Carissa Floren, a noblewoman with relatives in Nerinthar, Veldros, Restid and Velermarch. Charming, friendly and well-liked, she can establish rapport with almost anyone very quickly, or so is her reputation. Lost her older brother and mother to Syrokis's war with Morvak, and her family was rewarded with property in the Thornmarch after the war with Morvak. Doesn't really lean progressive or conservative, as a noble.
[ ][ENVOYS] Lady Lyra Bandasi, a progressive noblewoman from the Grand Duchy of Raida, who has an un-noblelike level of investment in trade, without even the polite fiction of having middlemen to keep her officially detached. Has a reputation for being a hard bargainer. It's said you should always check to make sure she didn't talk you out of your coin purse too afterwards.
[ ][ENVOYS] Arandel Synvara, an elf who lives in Eaglecrest and a skilled wizard. Nearly 400 years old, Arandel is well-traveled and experienced, and has been an adventurer, a court wizard, a freelance enchanter and more. In recent decades, he's become an internationally respected mediator between mages disputing over all manner of things, as well as between mages and non-mages. A skilled diviner.
Bandasi is said to be a hard bargainer and very involved in trade, which make it likely that she has a trait involving trade or simply making deals, which does sound useful.
Synvara is said to be a good mediator in conflicts involving mages, which makes it seem that he might have a trait about dealing with mages. That might be a nice trait, but the issue for me is how often will we have our Keeper of Envoys dealing with mages?