What is Fate? (Percy Jackson and the Olympians Quest)

[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] Focus on Both (3 to Each)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] Focus on Both (3 to Each)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
@Monk Penguin I want to go to visit the Dryads (The one who gives us the Flower), but the only category we can do it is in Training and I doubt that Dryads will teach anything, not because they don't want to, but because it's not in their nature to be teachers.

My question is, we will have the opportunity to interact with them again?
 
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@Monk Penguin I want to go to visit the Dryads (The one who gives us the Flower), but the only category we can do it is in Training and I doubt that Dryads will teach anything, not because they don't want to, but because it's not in their nature to be teachers.

My question is, we will have the opportunity to interact with them again?

There is a vote to interact with the Dryads its an event.

Pick 2 Events
[][Event] Meeting up with Pear
[][Event] Trying to make friends.
[][Event] Someone or something is following you.
[][Event] Bloom.

I disagree quite handily. We won't succeed by playing the "who can make a bigger boom" Game here.

I don't understand how this is responding to the quote of mine? I mean we just did a huge sort of "I am the Forest" kinda thing and that is sort of Macro focus for that reason I find it reasonable that we started more on the Macro Side.
 
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[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] You combined your own version of the concept of durability with Willow's.
-[X][Concept] The Concept of size. Make plants bigger without needing to make them grow.

[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)

[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Train Plant Modification. #2

[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
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[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] You combined your own version of the concept of durability with Willow's.
-[X][Concept] The Concept of size. Make plants bigger without needing to make them grow.

[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)

[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Train Plant Modification.
[X][Training] Focus on the Concept of Growth

[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] Focus on Both (3 to Each)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] You combined your own version of the concept of durability with Willow's.
-[X][Concept] The Concept of size. Make plants bigger without needing to make them grow.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] You combined your own version of the concept of durability with Willow's.
-[X][Concept] The Concept of size. Make plants bigger without needing to make them grow.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Meeting up with Pear
[X][Event] Bloom.

Size will be a lot more practically helpful than suppression would be. Suppression doesn't really synergize with anything we currently have, while size should help with Willows version of durability as it focuses on spreading out impacts, and if we have larger plants that just gives more room to spread the force.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] You combined your own version of the concept of durability with Willow's.
-[X][Concept] The Concept of size. Make plants bigger without needing to make them grow.

[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)

[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Train Plant Modification.
[X][Training] Focus on the Concept of Growth

[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
 
Size will be a lot more practically helpful than suppression would be. Suppression doesn't really synergize with anything we currently have, while size should help with Willows version of durability as it focuses on spreading out impacts, and if we have larger plants that just gives more room to spread the force.
It would synergies with durability since it will suppress people close to it while also being really hardy.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis at the park
[X][Training] Focus on the Concept of Growth #2

Event

[X] Someone or Something is following us

As much as I want to make a time imbued tree, lets NOT trip anymore Kronos avatar flags (Luke suffered a horrible fate due to it and I'm afraid if we do anything else related to it we may draw his attention to us...)

As for plants, learning to affect areas on a larger scale will allow us to manipulate the odds in a battle (we can creat plant snares, plant spears precipice blade style and generally make ourselves a pain in the rear for any prospective monster looking to snack on us.
 
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It would synergies with durability since it will suppress people close to it while also being really hardy.
All we know is that it might make an opponent weaker, that means it could also do nothing. Size is gonna be good no matter what, even outside of fights being able to make large constructs will help a lot.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Bloom.
 
[X][Derivative] You focus on your fine control, changing the plants biologically (6 EXP Points to Plant Modification)

This leads to us being able to recreate all the super plants of mythology.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Meeting up with Pear
[X][Event] Bloom.


We should really start to Training other combat skills, you know? At this point, we are a one-trick pony, if someone (or something) gets close enough to us, we are doomed.

Edit: Also, the next Concept should be Time or Electricity.
 
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[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] You combined your own version of the concept of durability with Willow's.
-[X][Concept] The Concept of nutrition. You won't need to find too many edible plants if you ever need to forage for food.

[X][Derivative] Focus on Both (3 to Each)

[X][Training] Train Macro-Chlorokinesis in the parks
[X][Training] Read up on Greek Legends
[X][Training] Have your dad teach you how to survive on your own. Not just in the wilderness, but in cities too.
[X][Training] Your dad knows how to set traps for game, you just need to figure out how to make them work on monsters.

[X][Event] Meeting up with Pear
[X][Event] Bloom.
 
[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] You combined your own version of the concept of durability with Willow's.
[X][Derivative] You focus on manipulating more plants, over a wider area (6 EXP Points to Macro-Chlorokinesis)
[X][Training] Train Macro-Chlorokinesis in the parks #2
[X][Training] Focus on the Concept of Growth #2
[X][Event] Meeting up with Pear

We should really start to Training other combat skills, you know? At this point, we are a one-trick pony, if someone (or something) gets close enough to us, we are doomed.

Edit: Also, the next Concept should be Time or Electricity.
You've got a point. Do you know how much dead weight we'd be if we were trapped in an office building? In a city, of all places?

Or stranded on the deck of a ship, Earthbender-style?

[X][Concept] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Concept] The Concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Concept] The Concept of tools. Your plants will form tools more readily and easily.

Split, Ri'irokujaku!

[X][Derivative] You focus on your fine control, changing the plants biologically (6 EXP Points to Plant Modification)

Doing the horror trick on a more massive scale would be cool, but we won't always be questing in forests. (Plus, we did just fine against the Aphrodite kids without large-scale control.) Having finer control over the plants means more opportunity for us to make tools and weapons.

[X][Training] Join a Martial Arts Dojo of some kind.
-[X][Training] Krav Maga.
[X][Training] Have your dad teach you how to survive on your own. Not just in the wilderness, but in cities too.
[X][Training] Your dad knows how to set traps for game, you just need to figure out how to make them work on monsters.
[X][Training] Practice with your War-scythe on your own.

Practicing training with the war-scythe in case we can't rely on the plants, practicing Krav Maga in case we can't rely on the scythe (and to get Sam somewhere where he can socialize), and urban survival plus traps just in case. Bonus points: if we figure out how to use our traps on monsters, we can start mixing it in with our plant powers.


[X][Event] Meeting up with Pear
[X][Event] Bloom.

As much as I want to take the "something's following us" event, maybe when we have a little more training experience, just in case.
 
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