Ok, lots of ideas being passed around, so let's make a list of skills we'd like to learn! Please copy and add any other ideas for skills
Chlorokinesis (We shall speak for the trees, the trees say get F#*&$% monsters)
Survival (Improvise, Adapt, Overcome. Or, more likely, so we can hobo our way across the country like Percy had to, several times)
Social (We're a weird kid, but lets make friends. Please, I'm sure our dad worries...)
Read up on Greek (Let's know their secret weaknesses. So we know what creatures has poison, or can hypnotize, etc.)
Concept of Growth (Our unique thing, current have the option of using to try and make magic plants)
Archery (so we can go Legolas and shoot people bound by our plants. But mostly, Legolas.)
Melee and/or Combat (So many different melee/combat we could learn. People also want Percy-Grade Combat Monster.)
First-Aid (Remember all those times Annabeth patched up Percy? Yea, ambrosia
can heal us, until anymore sets us aflame.)
Parkour/Running (My personal suggestion. Remember all those times Percy and company had to run? So many times... soo many times. Parkour would help.)
Honestly, we need more actions. We only have 3 actions for 2 years, last turn ( Mounting Tenson II and Mounting Tension III) and the turn before ('A New Tension II' through 'Mounting Tension I' ending 'Mounting Tension II'). However...
This was from 'A New Tension II' through 'Mounting Tension I' ending 'Mounting Tension II'.
Over the course of 2 years, you have gained 5 Exp Points in Social, 10 Exp Points, in Gardening, and 10 Exp Points in Chlorokinesis.
I know it says over one year, but Character Sheet went from 5 (and 3 months) to 7 (and 5 month), which is over 2 years. From Mounting Tenson II and Mounting Tension III.
Over one year, you have gotten 20 exp points in Survival, 15 exp points in Chlorokinesis, 1 exp point in Social, and unlocked the Concept of Growth: Stage 1.
So, we've gone from "5-10 exp in each skill we put an action into" to "15-20 exp in each skill we put an action into and unlocking the Concept of Growth: Stage 1". So, the same amount of actions, but more exp. Is this a trait of our Concept of Growth, increased skill growth? IDK, but I'd personally prefer more actions to select more things to train.