What is Fate? (Percy Jackson and the Olympians Quest)

[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
2 questions. what's stopping the fatpire from busting a hole in the bus, and how is blossom supposed to get out if we exit via a window?
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so the zombies can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
2 questions. what's stopping the fatpire from busting a hole in the bus, and how is blossom supposed to get out if we exit via a window?
The various holes in him and the following dusting should, but if that fails (we miss, he dodges, that sort of thing) then we can 'seed' the bus so that if he comes within range they'd grow and try to spike him or have them already grown before he comes in range so he can't mess with the bus without being spiked. We've dealt with zombies before and none of them have demonstrated any sort of strength or cleverness, so Trent is the threat as he's obviously intelligent and we don't know if he's strong or fast or such.

As for Blossom getting out via a window or such, it depends on the school bus, actually. There are several different designs of school buses, some of which have actual door exits and such. For example, there's the classic school bus with one door near the front of the bus, an exit via the sides in a window-door, an trapdoor exit or two to let people out via the roof of the bus, and a large window in the back which can open up and allow exit from. There's also school buses with full on doors in the side and and back and other buses which are mixtures of various doors and window-exits and trapdoor exits. Plus, there's how big the school bus is: some are very long and can take several groups of students, some are shorter and take less students, and some are much smaller than the longer school buses (I suspect we got one of those, as it'd be weird if we were in one of the long schoolbuses with just Samuel, Blosson, Trent, and the driver).

I realized this wasn't a very good explanation, so I got a a few photos of various school buses that people can look at and understand what I mean. Some of them are pretty large and it would be useful to know more details so that we can plan around the bus.









 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
If we see a close-enough tree, we could potentially make wooden stakes....
Or other types of wooden weapons too, to make dealing with the zombies easier. The only problem is that there are no nearby trees, just some patches of grass and weeds. But yea, perhaps we should consider crafting wooden weapons in the future...



Oh, possible idea! We take up Baseball! That should help with training our throwing (with us throwing plants this turn, I'm suddenly worried how accurate we are), get us some physical excersise, and give us a reason to carry around a wooden bat/give us an excuse if we're found with one (hasty made weapon to deal with monsters).
 
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[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).

I'm wondering could we potentially try and fake out Trent by mentioning Chiron is behind him? Utilize a bit of our foreknowledge to perhaps create an opening?
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon)
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so the zombies can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
For 'One shall fall by their father's hand' we could save Zoe then go 'Poseidon, quick knock (or trip) Percy off the cliff and into the water below!' Splosh, one quester who fell by their fathers hand, no need for death.

The exact quote is
And one shall perish by a parent's hand.
Which is one of the 2-3 times (in the first 5 books) that a prophecy has unequivocally stated that someone will die.

The other examples are from the Battle of the Labyrinth:
The Child of Athena's final stand.

Destroy with a hero's final breath,

Which I guess could be interpreted in some other way, The hero (In this case the Child of Athena, but doesn't necessarily have to be the case with how the Prophecy is worded) doesn't necessarily have to die, he just has to stop breathing. Unfortunately, for most living beings, not breathing results in a serious case of asphyxiation followed by dying.

Then, there's the great Prophecy:

The hero's soul, cursed blade shall reap,

A single choice shall end his days,

Not sure how to interpret this one because this time both lines seem to be referring to the same person (Though I believe that in Prophecy you should usually take each line individually.) Not sure how the hero's getting out of this one though.

Do you mean Thalia turned 12 on Dec 22, 1999? Because if she turned 12 in 12/00 then there would be no conflict.

Alright, I made an error, in the chapter (which I have fixed) but I will clarify again.

Thalia's birth date is Dec 22, 1987, which means that on Dec 22, 2000, she would turn 13.

This contradicts the other statement, which is that Thalia met Annabeth when Thalia was 12 in 2001. Thalia can't be 12 in 2001 because she turned 13 in the last week of 2000

seriously, how many are there? It just describes them a horde).

More than 10, less than 50

could we get some more description of the area? Are we in an abandoned lot, an abandoned section of the city, an abandoned rundown park with most of the plants dead, at an abandoned church, are we even in the city anymore or did Trent take us out of it, ect. What are nearby in the area that we can see, are there walls all around or could we run/escape in any direction, is there a direction with plenty of plants visible or possible (ie, to our right is a sign that read 'Community Park' or such)?

You're in an abandoned section of the city, surrounded by what appear to be empty apartments and some small patches of dirt, grass, and weeds.

Edit: you dont see an obvious direction to run, but you are quite sure that you're approaching the west end of Long Island (Brooklyn/Queens) and that there are several parks in the area.

Honestly its hard to forget fully once youve been doing it for a few years so probably. the bigger issue is can we drive wheel and actually reach petals and see out the window at the same time, kids are rather short at that age.

This is the big issue with driving. Blossom doesn't know how. If you do this, you will need some way to see over the wheel and reach the pedals at the same time. I would not suggest having Blossom do it
as she can't actually flex her ankles.

Oh, and we don't know where we are currently, with the monsters having driven us westward, apparently.

Yeah, the problem with going to Camp Half-blood is that you don't know where Camp Half-blood is. It's somewhere on the northeast part of long island, but without a guide you'd need to search for it, and that could take hours or even days if you don't have good transportation

the classic school bus with one door near the front of the bus, an exit via the sides in a window-door, an trapdoor exit or two to let people out via the roof of the bus, and a large window in the back which can open up and allow exit from.

This is the one, a short one of course. two doors up front, one for the driver and one for the passengers. Emergency exits on two windows. An emergency exit on the roof and a big door on the back.
 
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The hero's soul, cursed blade shall reap,

A single choice shall end his days,
The hero dies because of his final breath mentioned above, then he loses sense of time and dates as he chooses to wipe his memories :^D
 
Thalia's birth date is Dec 22, 1993, which means that on Dec 22, 2000, she would turn 13.

2000-1993=7.

Originally you said she was born on 12/22/87 which would make her 12 on 12/22/99 and yes, 13 on 12/22/00. Which does contradict the timeline assuming that she did meet Annabeth in 2001 and that at the time Thalia was supposed to be 12. But where is the source for the part stating when she met Annabeth and how old she was at the time?
 
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2000-1993=7.

Originally you said she was born on 12/22/87 which would make her 12 on 12/22/99 and yes, 13 on 12/22/00. Which does contradict the timeline assuming that she did meet Annabeth in 2001 and that at the time Thalia was supposed to be 12. But where is the source for the part stating when she met Annabeth and how old she was at the time?

The first book? In the chapter where they're traveling with the animals?
 
Timeline and Dates
2000-1993=7.

Originally you said she was born on 12/22/87 which would make her 12 on 12/22/99 and yes, 13 on 12/22/00. Which does contradict the timeline assuming that she did meet Annabeth in 2001 and that at the time Thalia was supposed to be 12. But where is the source for the part stating when she met Annabeth and how old she was at the time?

Ok, so I was going based off of the wiki, which I have learned is quite incorrect. I'm pretty sure Rick Riordan has never actually stated what year stuff happens, which means that the whole timeline is a mess. Now, let's look at the wiki's dates and you can see why I'm so confused,

From Important Dates:
August 18, 1993 - Perseus "Percy" Jackson is born to Sally Jackson and Poseidon
June 11, 2005 - Percy Jackson, Annabeth Chase, and Grover Underwood begin their quest for Master Bolt. and they face Alecto, Megaera, Tisiphone, and Medusa in New Jersey.

You should note that given these dates, Percy should be 11 years (and 9 months) old when during the Lightning thief, except well,

The Lightning Thief Page 2 said:
I'm twelve years old.

Which is dumb, furthermore, the wiki even contradicts itself. Here are some examples where the important dates page contradicts the Timelines Page
June 18, 2006 - Percy, Annabeth, Grover, Tyson, and Clarisse La Rue arrive in Miami, Florida after their odyssey in the Sea of Monsters.
December 16, 2007 - Following a traditional Capture the Flag match with the Hunters of Artemis, Percy, and Thalia have a confrontation. They are interrupted by the Oracle of Delphi, who gives Zoe Nightshade her prophecy.
June 6, 2008 - The Quest for Daedalus begins; Percy Jackson, Annabeth Chase, Grover Underwood, and Tyson venture into the Labyrinth.
August 18, 2009 - The Second Olympian War ends.

and From Timeline
The Lightning Thief (Summer 2005)
The Sea of Monsters (Summer 2006)
The Titan's Curse (Winter 2006)
The Battle of the Labyrinth (Summer 2007)
The Last Olympian (Summer 2008)

As you can see, the wiki doesn't even agree with itself. Therefore I'm going to have to try and clean it up using my own assessment.

If we keep Percy's birth date the same, then The Lightning Thief should take place in Summer 2006 and thus, Sea of Monsters takes place in 2007, (Titan's curse in Winter '07, Battle of the Labyrinth in Summer '08, Last Olympian Summer '09)

And we know that Thalia was twelve when she reached camp because.

The Lightning Thief Page 257 said:
a seven-year-old half-blood wouldn't have made it very far alone. Athena guided me toward help. Thalia was twelve. Luke was fourteen

The Sea of Monsters Page 30 said:
Thalia had gotten herself turned into a pine tree when she was twelve.

We also know that Annabeth reached camp six years before TSOM because

The Sea of Monsters Page 28 said:
Six years ago, Grover, Annabeth, and two other demigods named Thalia and Luke had come to Camp Half-Blood chased by an army of monsters.

The Sea of Monsters Page 83 said:
"You can never trust a Cyclops, Percy. Six years ago, on the night Grover was lead-ing us to Half-Blood Hill—"

Now, based on my proposed timeline, that would suggest that Thalia, Luke, and Annabeth reached Camp Half-blood during Summer of 2001.

Now according to Important Dates
December 22, 1987 - Thalia Grace is born to Beryl Grace and Zeus.

Which as i said before would make her 13 during Summer of 2001

I have elected to ignore this and make it so that Thalia was born in 1988 so that things make sense again.

This is now the official timeline of this quest.

Thank you for coming to my TED Talk.
 
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That makes sense. Honestly these fandom wikis tend to have a lot of inaccuracies since they don't always cite their sources.
 
More than 10, less than 50


You're in an abandoned section of the city, surrounded by what appear to be empty apartments and some small patches of dirt, grass, and weeds.

Edit: you dont see an obvious direction to run, but you are quite sure that you're approaching the west end of Long Island (Brooklyn/Queens) and that there are several parks in the area.


This is the one, a short one of course. two doors up front, one for the driver and one for the passengers. Emergency exits on two windows. An emergency exit on the roof and a big door on the back.
Ok, thanks for the details!

From what I understand, these should be a good enough example to use for planning, but let me know if I'm wrong.






I'm changing my vote, it's still basically doing the same thing, just a bit more details, like locking the other doors and trying to conserve our energy and what Blossom could be doing while we're busy.

[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Aim for center mass, and try and make sure the throw connects solidly. Trent could be dangerous, let's take him out of the equation.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time/in limited numbers.
--[X] Use forcing them to come one by one deal with the zombies as needed, turning them to dust as they attack (either by using a plant or some sort of weapon).
---[X] Try to be careful and conserve energy, in case of emergency or if you're forced to run. Keep an eye on Blossom, in case of emergencies.
---[X] Blossom could help by hitting them with her crutches if they're open (she can find a safe spot to smack at the zombies, so that she won't fall or such, andshe may need to take care not to let the zombies grab the crutches).
--[X] Make sure to have the other doors locked so they can't go around and come in. Blossom can do this while we start deal with the zombies at the door, at first.



Ok, this set up makes it look really complicated, so let me break this down.

We try to take out Trent with a surprise attack with thrown seeds and piercing plants, while retreating back into the bus, so the zombie horde can only come at us via the one passenger door, one at a time/in limited numbers.

We start dealing with any zombie attacks us by coming through the passenger door that we just came back through, dealing with them with either a plant or some other weapon we grab if we see anything that works. Meanwhile, Blossom checks and locks the other doors, then finds a spot where she could carefully hit any zombie trying to get in, without falling over/losing her balance or losing her crutch.

Meanwhile, we're also trying to conserve strength in case of an emergency, keeping an eye out for Blossom in case she gets in trouble (or is trouble, though that's unlikely) and/or having to run away if things go wrong.
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Aim for center mass, and try and make sure the throw connects solidly. Trent could be dangerous, let's take him out of the equation.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time/in limited numbers.
--[X] Use forcing them to come one by one deal with the zombies as needed, turning them to dust as they attack (either by using a plant or some sort of weapon).
---[X] Try to be careful and conserve energy, in case of emergency or if you're forced to run. Keep an eye on Blossom, in case of emergencies.
---[X] Blossom could help by hitting them with her crutches if they're open (she can find a safe spot to smack at the zombies, so that she won't fall or such, andshe may need to take care not to let the zombies grab the crutches).
--[X] Make sure to have the other doors locked so they can't go around and come in. Blossom can do this while we start deal with the zombies at the door, at first.
 
I don't have the book on me, do you know if that was the exact date/ages that was listed?

'She put down her Oreo, uneaten "Like you said, Percy, a seven-year-old half-blood wouldn't have made it very far alone. Athena guided me toward help.Thalia was twelve. Luke fourteen.'

Annabeth goes on after this about how Thalia and Luke are amazing, how soon after they met Gover but it's stupid hard to type on a phone. Sorry.
 
[X][Trent the Vamp] Try and kill Trent with a surprise attack involving thrown plant seeds and piercing plants.
-[X] Retreat back onto the bus, so if the zombies attack they can only enter one at a time, and use that to dust as they come to the door (either by using a plant or some sort of weapon).
 
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