What is Fate? (Percy Jackson and the Olympians Quest)

And even if she does wanna Kill us it'll be her fucking loss because we're literally a Child of Plants in a Zeusdamn forest.
The thing is that while I would normally agree with you about not being driven by paranoia, but this time the creatures might be fae and that possibility alone makes extra precautions worth it. The only things that would be more distressing to see would be something that looks like an outer god and the only reason that is the case is because the fey looking creature might be a dryad and not because fey are any lesser horror.
 
[X][Blossom] Learn to read Ancient Greek with her.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
If we help her with greek later down the line perhaps she can teach us French. Also while we probably won't be great at helping her with charmspeak giving her a nudge before going to camp seems like a benefit to her.

[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of piercing, since you want to stab things with your plants.
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker.
I believe its a bit too early to go for an advanced option I think setting up are basics is more important. Piercing is the current cornerstone of our combat best to improve it and I think it pairs nicely with suppression. If we can jointly combine Piercing with suppression our attacks will damage and weaken our enemies during a fight. As well as giving us more support opportunities later. Also, I really liked the visual from the first selection with the dandelion that we would suppress people by creating a field of the dandelion florets.

[X][Park] Follow the woman with elf ears.
I'm a glutton for punishment and we've heard giggling from trees before lets try and make a second friend, mayhaps.
[X] plan comiturtle
 
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Blossom] Teach her about Greek Mythology.

[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker

[X][Park] Follow the woman with elf ears.
 
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[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.
 
Several people seemed to have gone for imbueing plants with the concept of piercing, didn't we already do that? I don't think we need to do it again, unless they're doing it in an attempt for Samuel to get even better at it?
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
[X][Park] Follow the woman with elf ears.
 
[X][Blossom] Learn to read Ancient Greek with her.
[X][Blossom] Try and train her to use her charmspeak, if she has it.

[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.

[X][Park] Remain stubbornly where you're standing.

if she wants to talk, she can come to us
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
[X][Park] Follow the woman with elf ears.

Dryad probably literally CAN'T leave the tree line. But dryads should be safe at this juncture, as they're Demeter's.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.

Tree nymph. Could be good or bad. Likely very scared of mom or vengeful against her.
 
[X][Blossom] Teach her about Greek Mythology.

[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.

[X][Park] Follow the woman with elf ears.
 
You are ignoring content by this member.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Remain stubbornly where you're standing.
 
[X][Blossom] Learn to read Ancient Greek with her.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.


As for the dryad/fae she's already seen us. If she means us harm, what will stop her from attacking Dad when we're not with him to get us to cone to her? If she doesn't, we make a new friend. But I would rather we didn't allow the supernatural too close to our Dad who can't defend himself properly, because he can't see through the Mist.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Learn to read Ancient Greek with her.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
[X][Park] Follow the woman with elf ears.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[x][Imbue] Imbue the plant with the concept of piercing, since you want to stab things with your plants.
-[x][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[X][Park] Follow the woman with elf ears.
 
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Blossom] Teach her about Greek Mythology.

[X][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[X][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[X][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker

[X][Park] Follow the woman with elf ears.
 
Would it be unusually easy for an advanced concept since Saffron is so closely associated with the wealth people have extracted from it over the centuries?
It would be easier for you to apply the concept to Saffron once you figure it out, but using a related plant only helps in figuring such a concept out as much as you (Sam) associate the plant with the concept which currently is not very much.
 
[X][Blossom] Teach her about Greek Mythology.
[X][Blossom] Try and train her to use her charmspeak, if she has it.
[X][Imbue] You attempted something more advanced (Pick 1)
-[X][Imbue] Imbue the plant with the concept of time, you're not quite sure what that will do, but it will certainly be interesting.
[X][Park] Follow the woman with elf ears

Time, because it's interesting, and it could lead to nothing, or a possible trump
 
Vote Closed:
Vote Tally : Fantasy Modern What is Fate? (Percy Jackson and the Olympians Quest) [Posts: 524-571]
##### NetTally 2.0.1

Task: Blossom

[x][Blossom] Learn to read Ancient Greek with her.
No. of Votes: 25

[x][Blossom] Teach her about Greek Mythology.
No. of Votes: 25

[x][Blossom] Try and train her to use her charmspeak, if she has it.
No. of Votes: 23


——————————————————————————————————————————————
Task: Imbue

[x][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
No. of Votes: 33

-[x][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
No. of Votes: 27

-[x][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
No. of Votes: 17

-[x][Imbue] Imbue the plant with the concept of suppression. It certainly won't suppress anything significant, but it might make your opponent weaker
No. of Votes: 16

-[x][Imbue] Imbue the plant with the concept of piercing, since you want to stab things with your plants.
No. of Votes: 6

[x][Imbue] You attempted something more advanced (Pick 1)
No. of Votes: 4

-[x][Imbue] Imbue the plant with the concept of time, you're not quite sure what that will do, but it will certainly be interesting.
No. of Votes: 4


——————————————————————————————————————————————
Task: Park

[x][Park] Follow the woman with elf ears.
No. of Votes: 25

[x][Park] Remain stubbornly where you're standing.
No. of Votes: 11

[x][Park] Call out to the woman with elf ears, ask her to explain herself before you consider following her. While she does, take a closer look at her to see if she is lying or if there are monster-like aspects to her that you didn't notice at first.
No. of Votes: 2

Total No. of Voters: 38
 
Into the Forest
[25][Blossom] Learn to read Ancient Greek with her.
[25][Blossom] Teach her about Greek Mythology.
[23][Blossom] Try and train her to use her charmspeak, if she has it.
[33][Imbue] You went for simpler concepts, that you felt you could achieve easily. (pick 2)
-[27][Imbue] Imbue the plant with the concept of durability. That way it will be harder for your enemies to break free from them.
-[17][Imbue] Imbue the plant with the concept of speed. The plant will certainly respond to your commands more quickly, and may even grow faster.
[25][Park] Follow the woman with elf ears.

Uncharacteristically, you spent most of your summer indoors. About half of it was spent teaching Blossom everything you knew about Greek Mythology, which was admittedly mostly just general details. You were really feeling the lack of Wikipedia. Google was also really new, wait, shouldn't you try and leverage your future knowledge to make you and your dad exceptionally wealthy? Eh, something to do later. You were firmly middle class, perhaps even upper middle class, but there was no way for your dad to get involved with Google at this early stage, at least as far as you knew. You shoved those thoughts away and went back to teaching Blossom all about Greek mythology.

You definitely overestimated how much knowledge she had going in. Hell, she barely knew who Zeus was and was often-times confused by the various methods that he somehow successfully used to seduce women, which was a topic you really didn't want to get into but was basically impossible to avoid. To be fair, it baffled you as well. More to the point, what with her dad being a useless drunk and it not being part of the curriculum up until the current point, you found yourself teaching her mostly the basics, the common sense things like who the Olympian Gods were and the basic history behind each of them. You noted that she never ever asked who you thought her mother was. You weren't sure if she figured it out or simply didn't want to know, but you didn't pry either.

The next part would be learning Ancient Greek together. Unfortunately, it seemed that getting resources on Ancient Greek was notoriously difficult. You also didn't actually know what the differences were between Ancient and Modern Greek, so you were prepared to settle for just learning Modern Greek, but your dad pulled through and ordered some beginner textbooks on Ancient Greek off of Amazon, which was still a bookstore and not even five years old yet. It was strange to know that the tech giants that you remembered were still in their formative years. If you weren't so preoccupied with the whole Greek Mythology stuff, you'd be tempted to see what you could go and do in California. As it was, Greek was… interesting. It seemed your brain was hard-wired to speak Ancient Greek, but not to read it. You had to do that part manually. Still, the Greeks used a phonetic Alphabet so once you got used to the letters, the words came easily enough with your benefits as a Demigod. The only part where you struggled was figuring out what was the subject and what was the object. Usually, it was obvious, but sometimes it wasn't, and then it would depend on the way the word was inflected. To your embarrassment, Blossom was significantly better at it than you. Perhaps it had to do with her only now learning the more obscure rules of English grammar.

Lastly was trying to get her to replicate her feat of charmspeak. Out of all of your tasks, this was by far the hardest.

"I still don't get what you're trying to make me do."

"Charmspeak is the ability to… be more persuasive."

"And tell me again why you expect me to be able to do it when you can't?"

"I know you can do it, you did it back in the bus, to prevent me from passing out."

"You said it was supposed to be rare, right?"

"Yeah."

"Well, what if I didn't actually use it, and you're just remembering incorrectly? You were pretty out of it."

"Come on, just a couple more tries. I know I remember you using charmspeak."

"Can we just drop it?"

"Ok," you agree immediately. It takes a second to process what just happened fully. You can see how people who don't know about charmspeak would be unable to figure out what happened to them. You grin at Blossom. "That was it!"

You frown for a second as you review what it felt like. Blossom's charmspeak certainly didn't last very long, but that might just be because she hasn't practiced it. It also didn't feel very strong, but you can explain that by positing that her charmspeak is based more on persuasion than force-of-will. Quitting charmspeak training certainly seemed like a good idea when she said it.

"Great," she says flatly, clearly unimpressed. "Can we go back to learning all the myths. At least that's actually interesting. Or, do you want me to kick your but at Ancient Greek again?"

You sigh and you can feel the plants in your home respond to your frustration, trying to convey feelings of contentment. It's odd, but you're always calmer around them, and more motivated as well.

You get up to go get the Ancient Greek textbook. You might as well let her bask in her superiority since she accomplished charmspeaking. It won't hurt your knowledge to try and catch up to her as well.

You have gained 5 x 2 (Demigod) = 10 EXP Points in Ancient Greek and 3 EXP Points in Greek Mythology.

ΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔΔ

You hesitate for a moment, seeing the elfin woman beckoning to you. Your first thought is that she's a monster, trying to lure you away from mortals to kill and/or trap you. Sure, she might look like a Dryad, but there's no guaranteeing she is after all that Vrykolakas managed to disguise himself to look like a satyr in disguise.

Then, you remember that you're in the middle of Hither Hills State Park, one of the largest parks on Long Island, which means you're practically surrounded by plants that you can use to defend yourself at a moment's notice. That, and you've never actually even seen a monster in any of the numerous parks you've visited all throughout your life. There's a first time for everything, but perhaps… things are as they appear sometimes.

You walk over to the elven woman.

"Hello?"

She grins, and you're struck by her extraordinary beauty. You're certain that if you were old enough to be physically attracted to the opposite gender, or anyone really, then you'd be struck by something else, but right now it's just awe. "Would you like to come play with me and my sisters?" she asks.

You can't help but grin as well. "Sure."

She turns and leads you deeper into the woods. You're not sure how deep you go, but you do remember that Hither Hills is like 80% wooded forest, so you could really be anywhere. You do notice that as you walk, more inhumanly beautiful women with elf features join up with the dryad leading you, trailing slightly behind you and her. The color of their skin ranges from the pale white of the one who you saw first to a sort of light green color. Their hair comes in many colors, ranging from blonde, brunette, redheads, and even some with green hair, or leaves instead of hair. They make an interesting group and by the time you reach your destination, there are at least 40 Dryads in your posse. It's pretty clear that the blonde dryad leading you is a leader figure.

Your destination is a sort of clearing in the woods around a particularly large tree, though there is a single, significantly younger tree that is also in this clearing. The dryad who is leading you walks you right up next to it. You wait for a moment, and another dryad walks right out of the tree. This one is the youngest one you've seen so far. Her human form looks about Blossom's age. She inspects you visually at first. Then, she strolls over you and picks you up by your armpits. You are so utterly surprised that you offer up no resistance. She examines you once more from up close.

"Cute," she states emphatically, and then buries her nose in your hair and sniffs you. You have no idea what the hell is going on. You manage to twist your neck just enough to see your guide. You give her a silent plea for help. She just looks at the young dryad with a fond, almost motherly expression on her face. Wait… Nope! Nevermind. You don't want to even think about that, and you especially don't want to think about exactly how a dryad gets a daughter. You can deal with that when you're older.

The teenage dryad sets you down and then the leader dryad turns to the group and nods once. You are suddenly mobbed by dryads. You're slightly surprised by how relaxed you are. You would have expected your combat instincts to kick in or something, but you just like your plants, you can feel their intent. It's not as clear, but you can still get the gist of it. For the most part, they are curious about you, some are feeling playful, while other mischievous, but none of them are in any way malicious. So, you relax into the Dryads tender mercies.

Sometimes, they have you dance with them, or even more than one of them at a time. It is a challenge because they are so much taller than you, but they seem to find your struggles to keep up with them endearing Others want you to play childish games like hide and seek or tag. You always lose of course, but that's only because the dryads have longer legs than you, not because they hop in and out of trees. A couple of them apparently just want to have you sit in your lap and pet your hair, which is a bit odd, but you let them do it anyway. They seem pleased by this.

Eventually, you convince them that you need to go before your father gets worried about you. They pout, but they don't try too hard to keep you there. They do, however, make you presents as you leave, which mostly includes jewelry made out of flowers. You wind up with a flower crown, several garlands, and a few bracelets on each hand made of flowers. Your guide doesn't present you with one, but her daughter is holding a flower in her hand and looking shy. Her mother pushes her by the small of her back towards you. As she gets closer, you notice that it's a pear blossom.

"Thank you for playing with us," she says as she carefully tucks the flower in your hair. "If you are ever in need of aid, simply wish upon the bloom and our sisters or cousins will aid you." Her speech sounds rehearsed, and somehow you know that the pear blossom is a one-time-only thing. "My name is Pear…" the teenage dryad continues. "D-Do come play with us again."

"I'll try," you say, not wanting to make a promise you're not sure you can keep. Behind Pear's shoulder, you can see her mother beaming at the two of you. Yes, sometimes things are exactly as they seem.

When you return you see your father waiting for you, looking calmer than he should if you were to go missing. When he catches sight of you, he starts laughing like crazy.

"Had a run-in with a flower monster?" he jokes.

"Actually, I met some Dryads," you say, fingering the pear blossom still in your hair.

"Oh?"

"Yeah, they wanted to meet me and play games with me. It was fun."

"I'm glad you enjoyed yourself."

"Were you not worried that I was gone?"

"Normally I would be, but here? I think that in these parks I never feel worried about your safety. It almost feels like your mother is watching over you, you know?"

You don't know, but you nod anyway.

"I suppose it's been a year, hasn't it? Since you decided to wait on going to the place for demigods. Like always, I would prefer if you never left home, but you're already ready to make your own decisions. Do you feel as though you're ready to go now?

You think on the time. It's summer 1999, which means you have 2 years before the trio of ill-fated demigods come barrelling down long-island. That's… some time.

Only vote for Preparation if you don't vote to go to Camp. For preparation votes, if you want to choose the same vote multiple times, please vote similarly to the following
-[][Preparation] Train your Chlorokinesis
-[][Preparation] Train your Chlorokinesis #2
And so on and so forth.

[][Camp] You should go, it's only for the summers, right?
[][Camp] You want to be a bit older and more skilled before you go to Camp Half-Blood. (What do 4 things do you focus on for the next year?)
-[][Preparation] Join a Martial Arts Dojo of some kind.
--[][Preparation] Karate
--[][Preparation] Taekwondo
--[][Preparation] Judo
--[][Preparation] Jujutsu
--[][Preparation] Krav Maga
-[][Preparation] Train your Chlorokinesis
-[][Preparation] Read up on Greek Legends
-[][Preparation] Join a sports team (Athleticism is important after all)
--[][Preparation] Soccer
--[][Preparation] Football
--[][Preparation] Write-in.
-[][Preparation] Practice imbuing plants with qualities they shouldn't have and sometimes qualities that shouldn't exist.
-[][Preparation] Have your dad teach you how to survive on your own. Not just in the wilderness, but in cities too.
-[][Preparation] Your dad knows how to shoot a gun, maybe you should start taking gun safety courses so you can have one as well.
-[][Preparation] They almost certainly have Archery lessons for kids your age. You should learn how to fire a bow.
-[][Preparation] Your dad knows how to set traps for game, you just need to figure out how to make them work on monsters.
-[][Preparation] You should probably learn some first-aid skills at some point.
-[][Preparation] Maybe try and make some friends?
-[][Preparation] Write-in.

ΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦ
Votes for the next chapter:
  • Camp
ΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦΦ

QM Note:

Well, I think I got the character interactions down well, though I'm not entirely sure if my interpretation of dryads is right. It felt right when I was writing so I guess they must be at least similar.
 
i feel like learning archery would be good we could probably make a bow and arrows with plants and make some weird arrows with the concepts for plants we will do.
 
[X][Camp] You should go, it's only for the summers, right?

I think its time to go camping.
 
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