Isekai Smartphone is memed about a lot because it is so ridiculously the most generic kind of isekai imaginable. It is the mediocre ideal of an isekai.
 
Fallout: New Vegas does not have good writing. What it has is a higher quantity of pithy lines per character than any other game on the market.

It has good character writing, exploring individuals trapped within complex and contrived systems New Vegas has in spades.

Grand pictures are more where it starts to falter, especially in regards to the Legion, the Brotherhood, and the DLCs overarching storyline.

The last two partially intertwining in silly nonsense via Dead Money, a great story in isolation that gets very fucking silly the moment you're made to remember the rest of the game (and franchise) exists. At the very least one problem can be solved by just cherry picking two lines of dialogue from Dean and Elijah away and throwing them in the bin, which then only leaves the continued trend of "the BoS in NV are as narratively consistent as sausage curry." which well is still the lesser problem anyway.
 
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Isekai Smartphone would be a great parody of power-fantasy isekai pulp if it weren't played completley straight. 'I got sent to another world with my cheat item, a smartphone that connects to the internet still, except I'm also the best and most powerful and most versatile mage ever and all the ladies want to fuck me' is not, actually, a very interesting premise; there's zero tension or narrative weight involved, and it's not even interesting from a power fantasy perspective.
See the thing is that, 10 volumes in, it's not...

The problem is that it starts being interesting and do interesting stuff with it's premise 10 volumes in but plenty of the seeds for that are in the earlier volumes. There's a mecha war! The '9 waifu with quirks' becomes interesting when they're also the elite mecha pilots of the new united army against the extradimensional army! Said army specs into hard countering the OP protag allowing the allied forces to do a double bait by having the enemy expend all it's energy capturing the protag in a dimensional prison so everyone else can fight back at the very end.

It's just, you know, 20+ volumes, when the good stuff comes in halfway, and there's constant mediocre slice-of-life and romcom hijinks padding things out. Which is why nobody is ever going to adapt the very cool mecha battles. And also why I can never in good conscience recommend the series to anyone.
 
I have said it before, and I will say it again: Writing in New Vegas is a house of cards. It looks impressive, but if you decide to poke it to see how it holds up everything comes tumbling down.
 
Isekai Smartphone would be a great parody of power-fantasy isekai pulp if it weren't played completley straight. 'I got sent to another world with my cheat item, a smartphone that connects to the internet still, except I'm also the best and most powerful and most versatile mage ever and all the ladies want to fuck me' is not, actually, a very interesting premise; there's zero tension or narrative weight involved, and it's not even interesting from a power fantasy perspective.
It is impossible to parody isekai anymore. The 'cheat' could be the stupidest thing ever, like being reincarnated with a penny or becoming a worm, and the protaginist would still end up the most powerful and blandest person in the setting with a pile of romantic companions. Being an isekai protagonist is the real 'cheat power'.

"I Was Reincarnated As An Isekai Protagonist With The Power Of Being An Isekai Protagonist And Now I Must Be An Isekai Protagonist."

That sounds like a parody, doesn't it? But it's actually playing the genre straight.
 
It is impossible to parody isekai anymore. The 'cheat' could be the stupidest thing ever, like being reincarnated with a penny or becoming a worm, and the protaginist would still end up the most powerful and blandest person in the setting with a pile of romantic companions. Being an isekai protagonist is the real 'cheat power'.

"I Was Reincarnated As An Isekai Protagonist With The Power Of Being An Isekai Protagonist And Now I Must Be An Isekai Protagonist."

That sounds like a parody, doesn't it? But it's actually playing the genre straight.
Let's be fair, "Protagonist" does a lot of the heavy lifting there. Don't be an isekai hero(ine) in a story which aim to be subversive.

(Not really a gaming opinion, but man do a lot of works that try to subvert the concept of heroism have a tendency to go all the way in the opposite direction, making the point somewhat moot if the hero is a baby eater and the demon is a kind hearted pacifist. Swapping who the good guy and the bad guy are labelled isn't as subversive as it looks.)
 
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Konsuba which is quite the parody predates most other isekais. We are so far beyond the concept of parody at this point.
 
"sick of reading about how bad isekai is in non isekai threads. gaming thunderdome is open again, finally."
>look inside
>more bitching about isekai

 
"I Was Posting In A Thread About Controversial Opinions About Video Games But Then I Got Transported To The Isekai Thread" is my favourite light novel.

My possibly controversial opinion is that Atlus has so many remasters and remakes it makes me not want to buy their new games in case they just release a better version. I think Metaphor Refantazio looks interesting and I want to play it but I also don't want to waste money when we all know Metaphor Refantazio: Simile will come out in a few years. (Seriously, every Persona game, SMT V, Etrian Odyssey 1 and 2, Devil Survivor 1 and 2, Radiant Historia. And those last ones came out for the DS and got upgraded rereleases for the 3DS. They were still playable, even if it made sense with the low amount of copies for those games.)
 
"I Was Posting In A Thread About Controversial Opinions About Video Games But Then I Got Transported To The Isekai Thread" is my favourite light novel.

My possibly controversial opinion is that Atlus has so many remasters and remakes it makes me not want to buy their new games in case they just release a better version. I think Metaphor Refantazio looks interesting and I want to play it but I also don't want to waste money when we all know Metaphor Refantazio: Simile will come out in a few years. (Seriously, every Persona game, SMT V, Etrian Odyssey 1 and 2, Devil Survivor 1 and 2, Radiant Historia. And those last ones came out for the DS and got upgraded rereleases for the 3DS. They were still playable, even if it made sense with the low amount of copies for those games.)
DeSu Overclocked was a pretty great update at least. New endings really pulled it together
 
My possibly controversial opinion is that Atlus has so many remasters and remakes it makes me not want to buy their new games in case they just release a better version. I think Metaphor Refantazio looks interesting and I want to play it but I also don't want to waste money when we all know Metaphor Refantazio: Simile will come out in a few years. (Seriously, every Persona game, SMT V, Etrian Odyssey 1 and 2, Devil Survivor 1 and 2, Radiant Historia. And those last ones came out for the DS and got upgraded rereleases for the 3DS. They were still playable, even if it made sense with the low amount of copies for those games.)
Etrian Odyssey 1 was released in 2007, got a 'reimagining' in 2013, and then had the remaster/HD version release in 2023. Kind of feels a bit unhinged to complain about that timeline. That's six and ten years respectively between game versions. If you're gonna be like 'retroactively I wish I waited 16 years for the best version of Etrian Odyssey to come out' then like you do you but it's a bit divorced from reality.
 
"I Was Posting In A Thread About Controversial Opinions About Video Games But Then I Got Transported To The Isekai Thread" is my favourite light novel.

My possibly controversial opinion is that Atlus has so many remasters and remakes it makes me not want to buy their new games in case they just release a better version. I think Metaphor Refantazio looks interesting and I want to play it but I also don't want to waste money when we all know Metaphor Refantazio: Simile will come out in a few years. (Seriously, every Persona game, SMT V, Etrian Odyssey 1 and 2, Devil Survivor 1 and 2, Radiant Historia. And those last ones came out for the DS and got upgraded rereleases for the 3DS. They were still playable, even if it made sense with the low amount of copies for those games.)

Yeah, until they change their practices on rereleases you shouldn't buy a new atlus game on launch. The question is how long you wait and how low the price dips before they announce the remake, though.
 
Etrian Odyssey 1 was released in 2007, got a 'reimagining' in 2013, and then had the remaster/HD version release in 2023. Kind of feels a bit unhinged to complain about that timeline. That's six and ten years respectively between game versions. If you're gonna be like 'retroactively I wish I waited 16 years for the best version of Etrian Odyssey to come out' then like you do you but it's a bit divorced from reality.
6 years can be pretty soon for a game to go "here's a next gen, fully remastered and more definitive version of the game", to be fair. 16... less so, especially since the EO1-3 collection was specifically the old versions of the games (and the only re-release of 3), where the Untold 1 and 2 games revamped a ton of things, added an extra story mode, and so on which fans of the originals might not be as big of fans of. EO1U, in particular, spoils the biggest twist in the game (granted in a game with very little plot in the first place) within the first hour or two.

That said, they absolutely have a point that Atlus has a tendency to constantly release updated, more definitive versions of their games, often in a short enough timeframe that it's smarter to just not get their games on release. Persona 4 Golden released 4 years after the original, Persona 5 Royal released 3 years later, Persona 3 FES was apparently gap of less than a year...

Why should someone buy a Persona game on release, if a bigger, better version will always be available sometime afterwards and still cost full price? ...I mean, other than the obvious answers of "so you don't have to dodge spoilers from a super popular game for multiple years" and "if nobody buys the game it ain't getting an enhanced edition in the first place".
 
There are also the two brothers who can summon their family line spirits that are dragons.

And they're literally the only ones with explicitly supernatural abilities except, maybe, Zenyatta, who is instead basically a Boddhisatva.

IIRC the thing with Zenyatta gets weirder since apparently whatever he is tapping into is something only Omnics can access.

So apparently Robots discovered Transcendence before humans did.
 
I actually didn't know there was a recent remaster of the first three Etrian Odyssey, and to be clear I have no problem with that, especially with it coming to Steam and Switch. That's completely reasonable.
 
if it happens to be 'near future offline ChatGPT' or similar. Entire collection of human knowledge - or thereabouts - in a handheld, tiny device you can carry about. Only limitations is how to implement said knowledge to benefit yourself.
Also having to deal with the occasional hallucination where it just gives you shit, but you don't actually know enough about the subject to tell if it's true or not.
 
That said, they absolutely have a point that Atlus has a tendency to constantly release updated, more definitive versions of their games, often in a short enough timeframe that it's smarter to just not get their games on release. Persona 4 Golden released 4 years after the original, Persona 5 Royal released 3 years later, Persona 3 FES was apparently gap of less than a year...
I think it was reasonable for them to port Persona 4 to a more current system not too long after it came out. It was a 2008 release for the Playstation 2 after all. Then for some reason they didn't do that until the Steam release in 2020.

Actually looking it up, Golden sold 1.5 million copies on the Vita, way more than it managed on PS2. Or at least PS2 data as of 2009, Atlas is one of those companies that kept PS2 disks in print well into the 2010s but I can't find figures for how much it sold in that period. That's how I played it at least. Wasn't going to buy a Vita for one game, but apparently some 10% of Vita owners bought it for this one game.
 
Why should someone buy a Persona game on release, if a bigger, better version will always be available sometime afterwards and still cost full price? ...I mean, other than the obvious answers of "so you don't have to dodge spoilers from a super popular game for multiple years" and "if nobody buys the game it ain't getting an enhanced edition in the first place".

Tangential, but this kind of reminds me of how Monster Hunter did games prior to World: release the Monster Hunter game which goes up to High Rank, then release a version a year or so later that is that same game plus G/Master Rank, both at full price. Occasionally the original and G (or "Ultimate", in English regions) versions are on different platforms, with the G version being on a portable platform like the PSP.

This was a known and very predictable release cycle, and people still bought the original non-G version anyway, enough to be considered best-sellers. Then they bought the G version, again making them best-sellers.

Monster Hunter World changed this entirely because tech had now advanced to the point where this enhanced G version could be turned into DLC expansion packs, rather than its own separate release.
 
Speaking of Atlus, my unpopular opinion is that you shouldn't buy any Persona games until they release a Persona game with a female Protag or Fem!MC option again, actually.
Well dang, that's probably an actual unpopular opinion rather than the debate of "buy Persona now or buy later for more content". Fair enough though, they showed they were mostly capable of writing a female protag (grooming social link aside let's just push that off in the corner and laugh about Different Times or something so we don't have to acknowledge it, right?), so one really has to wonder why they don't try and do it again.
 
I would honestly really like if people proved to Atlus via lack of sales that they really need to get over themselves and give us back FeMC options in Persona games again, but given Reload was the fastest-selling Atlus game on release and received near-universal acclaim I don't have a lot of hope.

At this point it feels like the only way it'll happen is if Atlus uncharacteristically does a 180 on it.
 
I would honestly really like if people proved to Atlus via lack of sales that they really need to get over themselves and give us back FeMC options in Persona games again, but given Reload was the fastest-selling Atlus game on release and received near-universal acclaim I don't have a lot of hope.

At this point it feels like the only way it'll happen is if Atlus uncharacteristically does a 180 on it.
You're probably not wrong. I admit to a little optimism because the Persona people have seemed to do a relative 180 on the transphobia stuff, so hopefully something like that can happen with Fem!MC, but time will tell. Not much we can do stateside but wait and see, I guess.
 
Reload was the fastest-selling Atlus game on release and received near-universal acclaim I don't have a lot of hope.
I think the only complaint about Persona 3 Reload was the DLC, upon its announcement, from what I heard? General grumpiness at a postgame storyline being almost (as?) expensive as the base game, which I agree is asking a bit much.

As for female player characters, I certainly wouldn't say no, but imagine it's a big chunk of work having to make twice the scenes and cast interactions for the protagonist based off their gender. As, uh, the Persona games have lots of social interaction stuff.
 
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