- Location
- The Hague
- Pronouns
- He/Him
Controversial gaming opinion: video games are good.
There is no "smokescreen," there is no greater plan, there is no conspiracy; there is simply a vocal group of people that turn anything notable, every release that receives some attention, into another front for the stupid culture war they're waging with shadows and phantoms.
For big investor driven companies like Ubisoft the primary motivation is profit not social activism or passion. I expect that major creative decisions get run by the PR, marketing & brand integrity team.
I expect that the segment that will give Ubisoft points for having a black protagonist is a lot larger than the segment that would boycott the game because of it. The racists complaints are free publicity.
Assassin's Creed is about murdering members of the clergy to stop them from playing God and manipulating the public. It's always been slanted towards a particular political demographic. The racists grumbling may not have been intending to play it in any case.
Oh, no, bad publicity very much does work. It makes people aware of the game.Finally something I can agree on, the idea of bad publicity doesn't work in this time and out age outside of certain demographics who believe acting like they will offend someone will bring in sales.
Racist Complaints isn't free publicity, it is negative marketing buzz no one needs
Sounds strange for the era of unbridled capitalism. But I would be hard-pressed to expect anything different from those who talk about "representation" and "empowerment," even though they have been doing their best to prevent this for decades.The issue is that nowadays it is virtually impossible to predict exactly what would cause the bad publicity to blow up. There are so many games out nowadays that the shitfit-of-the-month is essentially a roll of the dice, with little in how you can influence it.
Sounds strange for the era of unbridled capitalism. But I would be hard-pressed to expect anything different from those who talk about "representation" and "empowerment," even though they have been doing their best to prevent this for decades.
If racists complain to everyone that your game has a black protagonist then it creates free publicity among the people that don't care the game has a black protagonist or approve of the representation.Racist Complaints isn't free publicity, it is negative marketing buzz no one needs
Generally fair, but games are different - there are projects that are directly created by large companies, there are those that are created under the control of large conglomerates, and there are independent projects (although large companies can still act as publishers). In the latter case I have no doubts, in the first they are very large.You presume that the same people talking about that stuff are the same ones making games. That is not the case. =0
I mostly thought it was hilarious to be honest, but I'll forgive a lot in the cause of exposing a global audience to the proper pronunciation of "Saoirse"I'm still surprised and puzzled that Nioh did not receive more controversy for its depiction of William Adams.
The game made William Adams Irish. Which I believe is a very sensitive and touchy subject regarding the distinction between English and Irish (and Scots and Welsh).
This too is the work of GabeN. The dark conspiracy grows...If anything, the controversy might just be a smokescreen to distract people from realizing this is the same tactic that they were doing with Star Wars: Outlaws.
I don't completely believe it here - I think that by the time the trailer was released they had not finished the facial animation properly. It's not like this is the first time this has happened - with Mass Effect it happened all the time.If anything, the controversy might just be a smokescreen to distract people from realizing this is the same tactic that they were doing with Star Wars: Outlaws.
Good for them for lucking into the year that Hulu's FX's Shogun is a big hit and hasn't yet squandered its goodwill with the post-book seasons yet, but given that they're finally making a Japanese game in the heels of Sekiro and Ghosts of Tsushima, and they're Ubisoft, I remain skeptical that they're going to be able to make something revolutionary.
I dropped off the franchise around Black Flag, but they were definitely pretty fun overall, yeah. I heard the ancient egypt and norse ones had issues around introducing rpg mechanics like leveling to your player, and thus stopping you from killing random mooks in a single stab from ambush? Not sure how that would've affected enjoyment.the Assassin's Creed games are generally pretty good. Hardly best in class when it comes to stealth and combat gameplay but the games have a scale to them that games in similar genres simply don't, on top of being visually quite remarkable. Odyssey is a real stand out in that regard. Some people don't really rate this as important but like ... whatever lol
I dropped off the franchise around Black Flag, but they were definitely pretty fun overall, yeah. I heard the ancient egypt and norse ones had issues around introducing rpg mechanics like leveling to your player, and thus stopping you from killing random mooks in a single stab from ambush? Not sure how that would've affected enjoyment.
If racists complain to everyone that your game has a black protagonist then it creates free publicity among the people that don't care the game has a black protagonist or approve of the representation.
If you make a space flight simulation game and an astrophysicist complains about the game physics then that might turn customers away. If a flat earther complains about the game furthering the globalist conspiracy then your target demographic isn't going to take it seriously and might check your game out.
My only complaint about the series would probably be the inability to tie the non-historical plot segments together that well. Desmond's journey was fun, but Black Flag had you as literally a videogame tester, and I dunno what the games after it did.
I, personally, found it to severely negatively impact my enjoyment at the start of the games, and turned the games into brawlers instead of assassination games, though there was always that tendency. There were some neat combos that built up if you got the right talents, though, like 'assassinate a guy, throw his weapon at the next guy, grab and throw back the javelin that was launched at you to kill guy three' and Odyssey's teleport-spear was great fun once you got it upgraded and all the talents lined up.
Bold of you to assume Ubisoft is smart enough to plan anything ahead.If anything, the controversy might just be a smokescreen to distract people from realizing this is the same tactic that they were doing with Star Wars: Outlaws.
And the chances of it causing an even greater shitfest depends on how big the budget is and how shit the game is.The issue is that nowadays it is virtually impossible to predict exactly what would cause the bad publicity to blow up. There are so many games out nowadays that the shitfit-of-the-month is essentially a roll of the dice, with little in how you can influence it.
Yeah, this is what I find fairly irritating about the discourse around modern Ubisoft games. There's this real sense of myopia about how people talk about them. It's one thing to not enjoy them (that's completely reasonable) but it's common to see people in Reddit and other places act as if it's a complete mystery why anyone would play them. That kind of attitude demonstrates a major lack of perspective. Surely it's not that hard to grasp why so many people find historical fiction set in a massive open world sandbox to be extremely compelling?Odyssey is a real stand out in that regard. Some people don't really rate this as important but like ... whatever lol
I mean, are you expecting people to make a secret of not being 'in touch' with the popular thing? In this of all threads?It's like looking at Fortnite or Minecraft and not understanding what appeal those games have. It just tells me that you're (the general you) out of touch lol.
That's not what understanding appeal means.Its not about you liking it, but rather recognizing that other people's perspectives exist and that there are in fact valid reasons why other people do like it.
I believe that's the point being made in that post.
Its not about you liking it, but rather recognizing that other people's perspectives exist and that there are in fact valid reasons why other people do like it.
I believe that's the point being made in that post.
Exactly this. I have no interest in Fortnite but I can easily comprehend why people like it, the basic gameplay loop looks engaging enough and the amount of game modes/tie ins they get is psychotic. It makes perfect sense to me that people play it religiously.Yeah, there's a difference between 'I do not personally find X engaging' and 'there is no way a human could find X engaging, people who say they do are lying'.