Chapter Two: Part Four
Swimming Lessons
Soundtrack: The Egg Travels from Disney's Dinosaur
Instead of waking to the warm light of the Sun upon your scales, you are welcomed back to the world of wakefulness by the harsh rumble of the impact of a Striking-Light (lightening) in the distance and the gentle, for now, feeling of rain on your scales. You blearily blink, and stretch your limbs. Around you, the pack members not on sentry duty do the same. Licking your lips then yawning away the last of the sleep in your body, you are quick to remember that this is the day that you and your siblings are going to be allowed far outside of the Nesting Clearing for the first time.
You are among the first of your siblings to be ready and raring to go. Only Silver Sister and Bright, Dark Gray Sister are more excited than you are to be allowed outside of the Nesting Clearing. Those two, you know all too well, are eager to grow up. They really hunger to join Mother's pack, and to eventually take it over when the time is right. They are the most ambitious of your clutch, and the most aggressive. You make sure to stay out of their way most of the time, finding that dealing with the near constant competitiveness they display for one to be unsettling. You can understand a little competition, you have your own rivalry with Stone Sister after all, but the lengths that Silver Sister and Bright, Dark Gray Sister go to in their rivalry almost scare you. You know you aren't ready for real fighting, but those two clearly think they are considering the almost real fight they got into not so long ago.
You join Light, Blue-Gray Brother, Pebble Sister, Dull, Dark Gray Brother, and Stone Brother in the midst of the pack as Mother and Father take point towards the long water. Surrounding your immediate sides are Scar-Scales, Scar-Snout, and Slack-Jaw. Second-Female and Second-Male cover the backside of the pack, on the look-out for a Jade-Hunter (compie) hunting party or a patrol of Two-Crests (IRL Dilo). You understand this quite well, Mother and Father have always put emphasis on how a pack is to always look out for one another, and always be on look-out. You sometimes wonder just how much blame they placed on themselves for the Great Dying and how much they placed on the Jade-Hunters.
Speak of the being, the pack goes on alert as the chirping of Jade-Hunters echoes from the depths of the jungle around you. The pack halts at the sound; the Grown tensing, preparing, silently planning what to do if a hunting party of Jade-Hunters revealed themselves. Only the constant pitter-patter of the falling water echoes through the trees during this tense time. The moment passes though, and the pack returns to the journey ahead of them with the sounds of tree-dwelling mammals and birds resounding overhead, along with the ever present tapping sound of rain on leaves.
As your clutch and the pack continue along a contrived path, you know it is contrived due to overhearing about how tricksy the Grown were planning to be by constantly overlaying their scent path over itself, you and your siblings stay quiet and try to interpret the pack's silent-talking. You aren't able to understand some of it, but what you can is primarily just the pack conversing about how helpful the falling-rain is to hiding the pack's scent and small talk that focuses on...tree beasts (sauropods) licking mushrooms? Maybe you need to work on your silent-talking more. You decide to do so later and playfully pounce on Stone Sister, initiating a quick game Chase within the boundaries set by the Grown's pack positioning.
The journey to the river is slow, the pack halting and waiting every time the crackling of a broken twig and crunch of a fallen leaf reaches the ears of the pack. It feels like it is noon by the time that the pack makes it to the long water. By now, the rainning has become one of the worst thunderstorms you have lived through. You can barely see fifty Grown lengths ahead of you. The Grown seem to have a similar problem, and are relying on their ears just as much as their eyes at this point. Still, you are excited to just be away from the Nesting Clearing. You feel more light-hearted just by exploring and taking in the sights you have seen on the way here. After all, before leaving the Nesting Clearing you didn't know what tree-dwelling mammals even looked like. Now you know they look like really long armed small mammals, with fuzzy tails and almost flat snouts and faces.
Mother warns your clutch not to stray to far, the water of the river is apparently quite swift moving in the Wet-Time despite it's deceptively slow moving appearance. At first, you and your clutch are quite content with just playing by and on the mangrove trees and bushes on the muddy side of the long water. Pebble Sister has started another game of Tree Jump, and was already well on her way to mastering the more difficult terrain that the tight spaces of the these trees provide.
The game of Tree Jump didn't last long though, the newness of everything around you served to distract your clutch too much. The lazy ones of your clutch, like Light Gray Brother and Dull, Dark Gray Brother found the shelter of the mangrove and the way that some of their branches tangled out made for perfect napping places. Silver Sister and Bright, Dark Gray Sister are tumbling in the mud, so coated in the wet dirt that you can barely tell one from another. Stone Sister is still playing with Pebble Sister, accompanied by Gray Sister, Blue-Gray Sister, and Stone Brother. Boulder Gray Sister is playing hunt with Second-Male, nibbling on his precise-claw while playful growling short sentences that are too muffled to make any sense.
Second-Female is curled up, sleeping away the pounding rain. Scar-Snout is playing with the rest of your siblings, though during the few moments you are watching her she tosses a quick glance at Second-Male before returning to her play. The rest of the pack are on constant look-out for any potential dangers. You know that this is necessary, having heard enough hunting stories that were backgrounded by various water sources to know that water sources were fantastic hunting grounds. Still, you wish that they could take a break and just enjoy this break from the dullness of the Nesting Clearing.
From your current perch on top of a mangrove branch overlooking the flowing currents of the river below, you can just make out the shapes of a herd of large grazing prey at a clearing on the other side of the long water. You can barely hear their soft grunting. A young grazer is actually splashing around in the water of the river. Watching the young grazer for a moment, you feel inspiration to ignore Mother's cautious advice not to splash around in the water. Clambering down slowly to avoid a tumble into the currents below, you make your way to the trunk and semi-solid ground.
Cautiously, you meander your way through the stones and mud till your right up to the waterside. You dip your Precise-Claw in and pull it back out almost before it can get wet. Nothing happens...so you dip your entire foot this time, wait several moments, then slowly pull your foot out. Satisfied that nothing terrible will happen if you get in, you leap into the shallows of the river. You don't go any deeper than the height of your legs, but you splash around and occasionally dip your head under the water. Nearby, just about six Grown lengths from you, you spot Slack-Jaw standing in the shallows too, keeping her head dipped in the water until something flashes by and is hastily snatched by her jaws and swallowed whole. You splash your way to her, cocking your head and chirp, "What you doing?"
Slack-Jaw tilts her head down to gaze at you and chitters, "Just getting something to satisfy a craving I have," before swiping a claw at something you didn't even see that flips over your head on to shore before being gutted by Father. "Go on," Slack-Jaw chatters, "have a bite. It'll taste better than the regurgitated flesh you have been devouring. Your entire brood is getting close to the age that hatchlings start longing for fresh meat."
You look back at the swimming grazer, before turning your back to it and climbing ashore to have some of whatever Slack-Jaw had hunted out of the water. Slack-Jaw makes some remark about you being a little too young to start hunting that kind of prey before chuffing to herself, but you ignore her. Getting to the scaly, wet prey thing, you pout up at Father and caw, "Can I have some?" Father turns his snout downward to look at you, looks to Mother who raises an eye-ridge, before chirruping, "Sure, I do not see why not." He stabs the prey with a Precise-Claw, pinning it and stabilizing himself on it, before slicing the belly open with a clean claw swipe. The insides spill out when you tug on a long coil of flesh, after you slip your head in through the flaps of scales, skin, and muscle. You are quick to fill yourself up on a large red/pink, fluid-filled flesh blob and part of the meat coil.
You leave the rest of the wet prey thingy to Father, quickly scrambling back to the water and splashing in the puddles along the way. You manage to attract the attention of Stone Sister, Pebble Sister, and Light Gray Brother, who quickly rejoin you. Just as you leap into the shallows of the long water, you take notice of what looks like a fallen tree disappear underwater halfway into the long water. Ignoring it, you and your siblings splash around and have fun. Your quartet of hatchlings play games such as Water-Chase, Big Splash, and Breath Hold.
After a while, the falling-water starts to lighten up, and the Striking-Light (lightening) hasn't roared through the air in a while. You aren't watching where you were going for the biggest splash yet, when you stumble into deeper water. You frantically splash around, trying to swim for a few moments before realizing how to paddle your hand-claws and feet in a particular rhythm that keeps your entire head above water. You paddle your way the short distance back to the shallows, head held high in pride of your new skill. You make it a good distance back into the shallows in good time, turn around to look back at the grazers across the long water to try and figure out how long it would take you to swim across to see them up close.
You take notice of several of the large grazers taking a drink almost directly across the long water from you, when suddenly a large gush of water blocks your view of the creatures. It's almost silent, with the exception of the panicky baying of the grazers who start to flee. When the uprising of water falls back to the ground, the large fallen tree from before is revealed, apparently not a tree, with a struggling bull grazer in it's toothy maw. The not-tree Predator (deinosuchus) drags the visibly panicked grazer into the middle of the river before vanishing with it's prey under the waves. There is no sign of a struggle beyond the markings on the other shore.
"Whelp," Second-Female chirped, "that solves that question." Mother almost absentmindedly smacks Second-Female across the snout with her tail in response.
Choose One Response
[X] Crap Self
[X] Press Self against nearest Grown
[X] Chuff in the face of Danger
[X] Write-In Option
Choose One Thing to do on the Way Back
[X] Play Chase
[X] Listen to the Grown Converse
[X] Play/Invent Eye-Spy
[X] Climb atop a Grown and nap
QM Note: Good job on the rolls guys! This could have turned out very badly, if your rolls hadn't been as good as they were. As is, you guys just managed to avoid attracting the attention of SUPER-CROC! Hey, I did say I was going to collect things from the various movies, books, and GAMES. This was just one thing that I couldn't resist grabbing. Good guessing by the way Night_Stalker.
By the way... I am going to sprinkle some other things in here and there from outside the franchise, not outside the topic though, to keep you guys on your toes. Don't worry about too much excess, there is already plenty available inside of the JP franchise to keep me entertained and you guys guessing.
Rolls for this Part:
Night-Stalker rolls a 2 for Odds of Attracting Deinosuchus.
SmugRaptor rolls a 7 for Sink or Swim
QuantumPuppy rolls a 4 for How Many in the Water
Anyways, hope you guys enjoyed the chapter. If there is anything that you guys think I could do better; grammar, word-use, vocabulary of the story, any advice or suggestions you guys give me are all readily received. Vote ends Wednesday, July 22, 2015 at 6:00pm (EST).