Warcraft: Fallen Kingdoms (Old)

Yeah, the remainder of the Amani have a major (and fairly justified) hate-on for basically everyone not-Troll at this point. They probably wouldn't p**s on humans or elves if they were on fire except to taunt them.


It was more of a joke about the High/Blood Elves having long since settled on what the Amani consider their ancestral lands.

So a treaty to not attack Human/Elven lands wouldn't work because that border is somewhere in Kalimdor/Northrend as far as the Trolls are concerned.
 
you know in DnD, bow using paladins are pretty cheesy, cause dem long ranged smites.

when fighting the living dead, the biggest issue by far is attrition. in the conduct of warfare great mastery lies in the ability to strike the enemy without fear of retaliation, and in a fight like this thats more important than ever. and the classic means of achieving such an aim is to be faster and longer ranged than the enemy. what were saying is; holy horse archers batman.

preliminary measures could be conditioning the archers to perform basic seals, and get the paladins started on bowwork. with more experience with the light and how to wing it, more specialized techniques can be developed, such as auras that provide swift and tireless running for sick 360 kiting montages.

basically, our smiteshake brings all the hunters to the yard and theyre like, its better than yours damn right, its better than yours i could teach you, but this abomination is about to charge.
 
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It was more of a joke about the High/Blood Elves having long since settled on what the Amani consider their ancestral lands.

So a treaty to not attack Human/Elven lands wouldn't work because that border is somewhere in Kalimdor/Northrend as far as the Trolls are concerned.

Eh, yeah. I considered it, not to mention Zul'jin is probably active around this time and still remembers the wounds inflicted onto him by the elves.
It's just me being optimistic i suppose, it's a lot better than forcing the Amani to join the scourge.

Still, the plan remains, get the elves out and maybe, tentatively, worryingly, at least try to parley with the trolls. Or at least, ignore them completely and let them stay in their land.
 
There was this one Fic where Zul'jin noted that the Scourge had pissed off the Amani to the point that they preferred the Elves.

What did the Scourge do? When they invaded Quel'Thalas, they first slaughtered all the Amani they could find, resurrected them to use as cannon fodder... oh, and Arthas used Frostmourne to devour/enslave the Loa.

Order of the Black Heart by Torroar IIRC.
http://forums.spacebattles.com/threads/the-order-of-the-black-heart-warcraft-au.295775/
 
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I have a question about personal actions.

Is there a chance for us to gain traits by taking lessons with others? Like brave or experienced?
 
I have a question about personal actions.

Is there a chance for us to gain traits by taking lessons with others? Like brave or experienced?
Yes, there is a chance to get traits from lessons, but it has to make sense, you would not be able to get brave from lessons , but you might get it from battle.

Edit: Oh, and there is a chance that you will give them a trait.
 
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Let's learn and fix our intrigue from invar first, so that we won't be caught off-guard by an assassins. Then maybe learning or more martial.

There was this one Fic where Zul'jin noted that the Scourge had pissed off the Amani to the point that they preferred the Elves.

What did the Scourge do? When they invaded Quel'Thalas, they first slaughtered all the Amani they could find, resurrected them to use as cannon fodder... oh, and Arthas used Frostmourne to devour/enslave the Loa.

Order of the Black Heart by Torroar IIRC.
http://forums.spacebattles.com/threads/the-order-of-the-black-heart-warcraft-au.295775/

I didn't know torroar wrote that.

Wow, damn it. Now i want more and sad cause it's on hiatus.
 
The book, leadership and then martial I would say.

The book because it's a potential trump card which might require further actions afterwards, leadership because we are the leader and I have the feeling Saidan won't last too long, and martial because we are a badass princess.

And if we find an assassin, it's martial which is going to save us, not intrigue.
 
Boosting Intrigue to 10 isn't going to make an incredible amount of difference against a skilled assassin.

Currently it gives us -12 to the roll for detecting assassins I think.

The stat modifiers cut both ways.

It's why getting intrigue up to 12 is a good idea.

There's detection rolls and combat rolls, if we fail detection we'll just get backstabbed without combat even starting.
 
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Oh right, forgot about the penalties. Dropping to -8 is a big difference.
 
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on the subject of troll diplomacy, us, them, and the elves all hate the undead, but theres a coordination problem; elves wont work for the trolls, and vice versa. assuming our main goal is not to die horribly, we can potentially act as a go between the two to, at the least, ensure they are more focused on killing scourge than each other.

to that end, i think a good way to head off our immediate troll animosity issues would be with a trade, we give them food in return for their highelf captives. they dont starve, and we get more skilled manpower (or at the least, an in with the local group). additionally, it would be a very good idea to inform them about scourge taint/sabotage of their own food supply. if that situation doesnt improve we might have to take t upon ourselves to root that out by way of subterfuge. right now the more groups arrayed at the scourge, the less they can focus on zerg rushing us; it would ill serve us if they were to weaken at this point in the game (it goes without saying that a fight between us would be an unaffordable waste).

some other matters, i recall from the expanded river patrols turn that there would be an option to investigate the rumors of a paladin in that area. also, i think you forgot to include a follow up for the note found at browman mill.
 
Small steps, small steps.

Either ways, i don't really know what else to put in. Maybe tactics i guess? Or learning? Or more martial?
The book then leadership from Saidan both of which should give us some useful traits for our other advisers to pick up if we roll well.
on the subject of troll diplomacy, us, them, and the elves all hate the undead, but theres a coordination problem; elves wont work for the trolls, and vice versa. assuming our main goal is not to die horribly, we can potentially act as a go between the two to, at the least, ensure they are more focused on killing scourge than each other.
There is too much bad blood between the Elves, and Amani trolls for them to be willing to work with a faction cooperating with their ancient enemy.

There is also the fact that humans, and trolls hate each other, so to put it bluntly we should only help the trolls just enough that they remain a faction which forces the Scourge to divert resources to battling them, thereby preventing the Outnumbered faction detriment from becoming an issue.

Although if we encountered a troll capable of wielding the Light offering him/her a spot in the SC is a good idea to avoid the canon crusades human only mentality, and to get the average member to broaden their horizons.
to that end, i think a good way to head off our immediate troll animosity issues would be with a trade, we give them food in return for their highelf captives. they dont starve, and we get more skilled manpower (or at the least, an in with the local group). additionally, it would be a very good idea to inform them about scourge taint/sabotage of their own food supply. if that situation doesnt improve we might have to take t upon ourselves to root that out by way of subterfuge. right now the more groups arrayed at the scourge, the less they can focus on zerg rushing us; it would ill serve us if they were to weaken at this point in the game (it goes without saying that a fight between us would be an unaffordable waste).
Considering the mutual hatred between the two races it would probably be more efficient to rescue the prisoners through an intrigue action than attempt to negotiate their release for food, also our Diplomacy slot is locked into integrating Light's Hope Chapel for the next couple of months.
 
Not to rain on everybody's parade but... Isn't the sole reason we have Human mages because we helped the Elves forcibly boot out the Trolls?

I think they might hold a grudge for that...

(Amani)Troll diplomacy is probably going to be harder than diplomacy with the Forsaken.

Also, it's very likely that diplomatic relations with them(if successful) locks out Elven allies. Potentially Dwarven allies as well depending on how much bad blood exists between the Wildhammer Dwarves and Amani Trolls...
 
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