Warcraft: Fallen Kingdoms (Old)

You have socialized with Isillien and Brigitte in your free time, while you have only spent time with the others during work.
Alright, then, I guess. Though, does that mean that 1/10 is the "neutral" point, where they think neither particularly well nor badly of us?
Thanks, I will keep this in mind.
You're welcome.
It can also help to figure out the "worth" of bonuses this way, to see how they influence things in terms of durations.

Though, for now that's enough information for me to vote:

[x] Build Barricades at Noxious Glade
[x] Send Soldiers to Eastwall Tower

[x] Integrate Light's Hope Chapel

[x] Field Ballistae

[x] Learn from Invar

Should do a lot to secure our northern border/flank, via fortifications and additional troops. Light's Hope should help with this as well, and also net us more men.
The Field Ballista should help us a lot by strengthening our fortification, and translating the notes seems useful until the necessary values to raise our points are re-evalued.
 
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0/10 is neutral, it goes from -10/10 up to 10/10. Also I have edited the values, so you should go take a look.

Ah, okay, that makes stat-raising options a lot more attractive again (aside from the closeness-with-advisor bit).
Hm... still think I'll stick with the notes, for now, though I also wouldn't mind us upping our Intrigue or Martial some more.
 
[]Build Barricades at Noxious Glade: With Noxious Glade still under Scourge control we should build a barricade to contain the Scourge inside their base, while it may not stop a full frontal attack it will slow them down and let us inflict casualties, especially since the base is so close to our lands.
Cost: 2,000. Time: 1 Month. Chance for Success: 80% Reward: Noxious Glade barricaded, easier to defend, other options becomes safer.

[]Send Soldiers to Eastwall Tower: While there is no proof that the trolls will attack you it is better to be on the safe side and increase the garrison at Eastwall Tower just in case the trolls try anything against you.
Cost: 2,000. Time: 1 Month. Chance for Success: 90% Reward: More Soldiers at Eastwall Tower.
Fortify the Glade to better secure that area, and send more troops to Eastwall in case the trolls start probing us.


[]Integrate Light's Hope Chapel: Now that we have contacted the Chapel and worked out a deal we can start to integrate them, it will take some time to make sure that our soldiers work well together and to ensure that there are no hidden cultists.
Cost: 7,000. Value Needed: 0/150. Reward: Light´s Hope Chapel integrated.
Let's get started on integration.


[]Fire Arrows: We need fire arrows to be able to deal with stronger undead units, our Archers need to be able to use fire arrows on the field and not just in fixed positions. hopefully Aldan will be able to come up with an idea.
Cost: 2,000. Value Needed: 0/80. Reward: Fire Arrows for Archers.
Making our archers even more effective against the Scourge sounds great.


[]Learn from Invar: With the threat of Scourge assassins looming over you, you have decided to seek the help of Invar and learn how to protect yourself from the tricks that could be used to kill you.
Cost: 0. Value Needed: 0/60. Reward: +1 Intrigue, Increased Closeness with Invar.
Getting closer to our spymaster sounds good.
 
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Oooh, nice. In that case I'll go with Invar and training with Brigitte. We might not "need" to be closer to her, but it can't hurt, and more importantly, it means we'll bring our endurance up, and not have to worry about flagging and getting killed by some lucky zombie or ghoul in the middle of battle.
 
Ah. I took another to mean an extra one, not a different one.

Edit: Ok, fixed my plan and switched a Military action to reinforce Eastwall in case the trolls start probing attacks.
 
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I took the fact that we weren't locked to mean that we no longer locked in guaranteed projects.

Say we spend one month translating the notes, we make some progress but not enough to complete it. The month after, we do some horseback training in anticipation of a major upcoming fight.

Assuming we're not infiltrated to hell and back, the progress on the translation should still be there.

Basically have one action spent on it be an investment of a d100 towards progress.

Would be awesome if progress from stat training/getting to know our heroes carried over to the next stage(say we roll a nat 100 on Learning, next turn the action would be 40/60 towards the next level).
 
I took the fact that we weren't locked to mean that we no longer locked in guaranteed projects.

Say we spend one month translating the notes, we make some progress but not enough to complete it. The month after, we do some horseback training in anticipation of a major upcoming fight.
That does make sense, at least in regards to Personal Actions, since it is your free time and not any official work.

Assuming we're not infiltrated to hell and back, the progress on the translation should still be there.

Basically have one action spent on it be an investment of a d100 towards progress.
Yes, but over time it is easy to forget things, so if you took to long to go back to something you started you may have lost some progress.

Would be awesome if progress from stat training/getting to know our heroes carried over to the next stage(say we roll a nat 100 on Learning, next turn the action would be 40/60 towards the next level).
In this case I would probably only have it count if the first roll went over 60 and not multiple rolls.
 
Survey: Closed

Military
Build Barricades at Noxious Glade
Send Soldiers to Eastwall Tower

Diplomacy
Integrate Light's Hope Chapel

Learning

Fire Arrows

Personal Action
Learn from Invar

You will have to chose which option gets which bonus for Military.

Alexandros +11

Saidan +9

The Scarlet Enclave will get Angelicas Stewardship bonus.
 
[X] Alexandros: Build Barricades at Noxious Glade
[X] Saidan: Send Soldiers to Eastwall Tower
 
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