That seems like a very reasonable assumption to make.I am gonna guess that you will want Alexandros on Build Barricades at Fungal Vale.
That seems like a very reasonable assumption to make.I am gonna guess that you will want Alexandros on Build Barricades at Fungal Vale.
IIRC the text said that it would be better to try it with animals first. Guess that's the reason it didn't get picked.
IIRC the text said that it would be better to try it with animals first. Guess that's the reason it didn't get picked.
Because some of the experiments could be painful. However, the option also stated that it would use volunteers only.
There was also the option to capture plague animals, been there since turn 1 I think(necessary to do the experiments on animals)...
A reliable way to detect people who are about to turn into hostile undead is pretty useful in the now, Fungus in the Soil would take 3 turns on average and it's mainly to unlock further plague research...
We could also discover a way to heal the land to obtain more food.
Should we not secure the Noxious Glade, Fungal vale and Darrowshire before expanding further?
Once they're secure we have two clear and defensible boarders at the Thondroril River and the Eastwall Tower.
Upgrading our troops and improving our combat-performance (such as by studying the undead bodies for weaknesses) would probably help a lot as well, and would arguably work out better with our shortage of people. The more effective our soldiers are at killing the enemy, the less casualties we'll suffer.
Upgrading our troops and improving our combat-performance (such as by studying the undead bodies for weaknesses) would probably help a lot as well, and would arguably work out better with our shortage of people. The more effective our soldiers are at killing the enemy, the less casualties we'll suffer.
Yes; my point was more that we should seek to do the upgrades first, to minimize our casualties in the long run.
Yes; my point was more that we should seek to do the upgrades first, to minimize our casualties in the long run.
Still, it's best to have both. Upgrade our unit, equip them and rescue all the refugees. Though main important part is the refugees, not only as resource but they're people(metaphorically and IC wise) as well.
That and it boost morale, though we still need to be wary of who comes in and such. The cult can easily sneak a few people in to our place if we aren't careful.