Unpopular opinions we have on fiction

"Let's go! open up, it's time for Unpop!"
Alright, time for my mandatory Unpopular Opinions Post. Let's get this over with.
"You're late. You know the deal. You can Omelaspost for a Funny, or you can make an interesting post for an Insightful."
Here in Unpopular Opinions Poster Civilisation, no one chooses to make interesting posts. It's better to make the one joke everyone knows for the Funny, rather than risk your entire life for just one Insightful rating.
"Tomorrow you better not be late, or I'll have you posting for Informative reactions as punishment."
"Yes sir, sorry, I won't be late next time."

Down here, us Omelasposters only get one Rating a day. One Funny rating is just enough to get your post:reaction ratio to the next day. But that's the life of Unpopular Opinions Poster Civilisation. If you wanna survive, you have to Unpopular Opinions Post. Every Omelasposter has the same goal, and that's to make it to the top thread, where all the Brothers Karamazovposters live. Except, most Brothers Karamazovposters are born on the top thread. If you're an Omelasposter, there's only one way up, and that is through the Temple of Unpopular Opinions. The Temple of Unpopular Opinions is the only structure on SV that combines the bottom thread to the top thread. To make it up, you have to post an impossibly hard Unpopular Opinion Reply that no Omelasposter has ever completed. And that's assuming you even get the chance to post the reply in the thread. The inside of the Temple is protected by a barrier and the only way an Omelasposter gets past the barrier is if they've earned a gilded post. I've never even tried getting a gilded post before, but if I'm going to rank up to a Brothers Karamazovposter one day, I'm gonna have to.
 
How will the option of a Jew-free 'Shindler's List' affect your personal enjoyment of the movie?
I'm sorry, but that is stupid. Like, I have never spoken up in Dark Souls discussions because I have enver touched the games or anything associated with it, but that argument is obviously stupid. Movies cannot be customized the same way as game playthroughs. If there is an easy option, you can still choose the hard option. Meanwhile, Schindler's List either includes the Holocaust or it doesn't.
 
I'm sorry, but that is stupid. Like, I have never spoken up in Dark Souls discussions because I have enver touched the games or anything associated with it, but that argument is obviously stupid. Movies cannot be customized the same way as game playthroughs. If there is an easy option, you can still choose the hard option. Meanwhile, Schindler's List either includes the Holocaust or it doesn't.

You can buy special editions of movies on DVD. :V
 
Um, you can three shot them too — two shot them even, depending on the weapon.
Of course I can, there's one of me and several of them. That's what the trade off is. Enemies are weaker, but there are more of them.

This can be applied to everything and anything, you're bullshitting me at this point. Dark Souls has a ton of variety in weapons, tools and enemy types, how you ignore all of this, I have no clue.

Except when you update your arsenal, meet different enemies and bosses and constantly adapt to new situations? What you're saying is utterly detached from reality, this is incredible level of bias you got there.
But again that doesn't alter the fact that you're not doing anything different really. It's just different styles of the same game. There aren't many puzzles, no real role playing, little npc interaction, few changes to the games overall style of "combat then new location". Having different enemies and weapons is not the same thing as variety of game play. How about a boss where there is no combat and you have to figure out all their riddles instead? Or an entire area where there aren't hostile enemies and you wander through the area and see how these creates act when not fighting you? Or how about a massive underwater level? Or a sequence where you have to chase an NPC though some ruins in order to get a quest relevant item? Something that alters what you the player are supposed to do in order to progress.

If you don't explore anything, it is. I can understand the motivational problems, but once again, the game gives out all the plot details. It's not conventional, but it's much better for it. Nothing else would fit.
Again plot details are not the same as setting details.
 
How will the option of a Jew-free 'Shindler's List' affect your personal enjoyment of the movie?
There is no similarity between the two. Schindler's List is a cinematic masterpiece of a movie based on real events that focuses on the horrors of Nazi Germany. Dark Souls is a hack-and-slash video game that will be mostly forgotten 10 years from now.

Are you also offended at annotated books, because they explain the underlying themes of the book to the reader instead of letting them figure it out on their own?

Also, could we stop for a second and focus on the fact that you're comparing Dark Souls to Schindler's List? Holy shit, I couldn't make this up if I tried. There's no need for me to make fun of the Soulsborne fanbase, because you guys do it for me.
 
This entire tangent is dumb. Kindly drop it or take it somewhere else. Please.

--

Unpopular opinion tax. I liked playing Starcraft 2 a hell of a lot more than Starcraft 1 if only because no twelve-units in a control group.

Story was arse but gameplay was way smoother so I liked SC2 better.
 
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Again plot details are not the same as setting details.

They are one and the same, given what you're doing with Linking the Fire and all.

Of course I can, there's one of me and several of them. That's what the trade off is. Enemies are weaker, but there are more of them.

- Chatacter is underpowered, enemies are stronger than him
- But they are on the same power level, you can kill them just as well as they kill you
- Yeah, that's why there are more of them and they are weaker than me and that's trade-off
- :jackiechan:

You misspelled something, right? Cause I just failed to understand this entire line of argument.

But again that doesn't alter the fact that you're not doing anything different really. It's just different styles of the same game. There aren't many puzzles, no real role playing, little npc interaction, few changes to the games overall style of "combat then new location". Having different enemies and weapons is not the same thing as variety of game play. How about a boss where there is no combat and you have to figure out all their riddles instead? Or an entire area where there aren't hostile enemies and you wander through the area and see how these creates act when not fighting you? Or how about a massive underwater level? Or a sequence where you have to chase an NPC though some ruins in order to get a quest relevant item? Something that alters what you the player are supposed to do in order to progress.

I think I understand where you're coming from, and while I don't think Dark Souls needs any of the elements you describe, this is as good a reason not to be interested in DS as any.
 
But I just started writing an explanation of how my analogy totally makes sense in the context of taking the core themes of a given work and taking them away. :(

Ah well, I was going to bed anyway.

As for unpopular opinions, I don't think Tom Kratman's books deserve all the hate and mockery they get on these forums.
 
But I just started writing an explanation of how my analogy totally makes sense in the context of taking the core themes of a given work and taking them away. :(

Ah well, I was going to bed anyway.

As for unpopular opinions, I don't think Tom Kratman's books deserve all the hate and mockery they get on these forums.

The level of unpopularity depends on what you're saying when you say 'deserve ALL the hate and mockery.'

But, I mean, the dude's a petty asshole.
 
So.

Pokémon Sun and Moon anime is the best the series has ever looked and the new character designs are one of the best decisions the show's made in years.
 
I actually like settings that sit somewhere in between cynical and idealistic.

Mostly because those settings don't punch you in the face with "the point".

For this, I dislike Undertale for punching us in the face with "the point".

Same with Spec-ops, but at least that was intentional.
 
... Sans' speech at judgement?

Look, Undertale is a 10/10 game for excellent storytelling and genuinely good gameplay, and I like how the plot got meta on us and deconstructed the violence associated with gaming, but I believe that it had some flaws, in particular being a bit too heavy handed, maybe and the fact that the most popular videogame in the market is FIFA, a non violent game, so videogames being violent aren't their biggest problem or the most interesting part of videogame storytelling.


But I'm getting off topic. Undertale knows what it's doing, but it is somewhat preachy because it has to be to get the job done.
 
... Volant, what do you like?

Just asking.
Well I'm a big fan of the Total War games. Most of the RPG that have come out of Bioware and Bethesda. I'm a big fan of stealth games. Paradox always makes pretty good games. I mean Undertale isn't a bad game, I just don't see what is so special about it that it has built up this huge cult following.
 
... It's liked because it's got a meta plotline and has a lot of hidden details to uncover/make up (which was why Scooby-Doo Mystery Incorporated was weirdly popular) and it has likeable characters.

Considering what we have in a lot of games, that's surprisingly good.
 
Only through letsreads, to be honest, but I think I am familiar with the genre - Russia has a knack for wish-fullfillment propaganda wank. And judging by the excerpts I've read, it's just stupid trash that isn't worthy of much attention.
It's not the books, it's the presence.

Kratman has been banned from more Internet forums than we even know exist. It's always the same story, someone makes a thread about his books and he pops up to make a shitfight because he's got googling his own name down to an art. You can't two-star one of his books on Amazon without him showing up to tell you you're wrong. He's the Candyman of airport fiction novelists.
 
Only through letsreads, to be honest, but I think I am familiar with the genre - Russia has a knack for wish-fullfillment propaganda wank. And judging by the excerpts I've read, it's just stupid trash that isn't worthy of much attention.

If it was just that his books were shit, then probably Kratman would be a great deal more forgettable. However, as @Sufficient Juice noted, Kratman the person is difficult to separate from his work because he has a habit of defending them quite vociferously and usually making a complete arse of himself in the process.
 
If it was just that his books were shit, then probably Kratman would be a great deal more forgettable. However, as @Sufficient Juice noted, Kratman the person is difficult to separate from his work because he has a habit of defending them quite vociferously and usually making a complete arse of himself in the process.
Also, his books are still just kinda shit anyway.

Even if you only know them from let's reads.

Like, Kratman is just like that shitty FF.net author who throws tantrums when his work is criticised in any way, and who we all wonder how they ever had the brains to even hit the correct sequence on the keyboard to create words.

I bet he got published at first because they could slap "Lt Col, ret." in front of his name in the cover and that's it.
 
Also, his books are still just kinda shit anyway.

Even if you only know them from let's reads.

Like, Kratman is just like that shitty FF.net author who throws tantrums when his work is criticised in any way, and who we all wonder how they ever had the brains to even hit the correct sequence on the keyboard to create words.

I bet he got published at first because they could slap "Lt Col, ret." in front of his name in the cover and that's it.

The fact that Kratman's writing is, well, garbage-tier at best, really amplifies all his personally objectionable decisions. I mean, I vehemently disagree with a great deal of what (to take two of the other authors published by Baen) Larry Correia and John Ringo have to say on a wide array of subjects - but those two can at least write competently, and even if I disagree with the views expressed therein, I can enjoy their works for the light, popcorn reading that they are.

Kratman doesn't even have that going for him, with his staid, mechanical prose; bizarre perspectives on damn near everything; inability to write an action scene that's not mind-numbingly boring; the sheer density of his works; and some really skeevy things (like one of the POVs in Caliphate, which is a Christian slave girl (sexual, of course), and Kratman's writing about her, in his normal staid, mechanical prose is incredibly creepy in a way that I really don't think was intentionally so (more in the vein of "Are you getting off on this you fucking sicko?")).
 
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