Okay guys, I'm going to be honest here.
There were always going to be some kind of consequences to your actions. As much as I enjoyed Charcolt's quest were we could do whatever and not worry about budget or anything outside, I could also see how other players would have preferred a more realistic approach. Which is what I've been trying to do here while at the same time not making it too realistic, since doing that would mean that none of your ideas would even get the green light.
Your success here was supposed to bring some consequences down the line, something I was hoping to snap you back into gear so that you don't get too complacent. Only it seems I failed and instead made it so that this quest now is no longer as realisitic as I hoped, and apparently not what you wanted either.
This was not my intention, from the beginning I wanted to make a quest that you could enjoy, where you could freely discuss ideas, and overall just feel happy about it, just like I felt whenever I participated in Charcolt's quest. I don't know if I can fix this since once SOD is broken it's very difficult to restore, and for that I apologize.
So, I'll leave it in your hands then. Do you want heavier consequences, or should i stick to my previous plan? I know it's not ideal, but I can at least try to patch this up a little.