The Voyage Without

Zephyr says "logistics fucked up", I say "somebody from the Federation's time travelling branch slipped them some needed ordinance."

This does make it seem they are headed straight to Delta Quadrant, though. And without a counsellor.
Also the people that will most likely die too. I bet it's our "non Sentent" android might factor in. Our dragon can definitely live that long to do the research into timetravel or one of the kids he helped raise.
 
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As someone only tangentially knowledgeable about Trek, why is a tricobalt warhead more powerful/dangerous than antimatter? I can sort of see it as Super-Heavy Fusion (Used in bombs, which hold volumes of super-heavy elements with atomic masses above 300, whose protons and neutrons in the nucleus have broken down into up and down quarks. To detonate, the warhead compresses nucleons into the super-heavy nuclei, releasing 52 MeV per nucleon, eight times as much per nucleon as the proton-proton chain.) but that would make it more stable rather than powerful, or maybe a Monopole (Monopoles carrying either the electroweak or the electronuclear force, which cause quarks to decay in to anti-leptons, gamma rays, or neutrinos. Allows for up to total conversion of matter into useful energy, and may be used to propagate chain reactions by scattering monopoles into the target which will continue to react, causing additional damage to larger or denser targets.) warhead but then the naming scheme is simply arbitrary.

Physical phenomena taken from the War of the Krork quest on SB, inspired by actual physics publications.
I don't know for sure, but from memory the output of the tricobalt devices was measured in cochranes, which is the Trek unit for measuring subspace fields. This may mean they generate a short lived unstable warp field set to blend. Interestingly, by the time of Star Trek: Nemesis, subspace weapons were banned by treaty.

And Zephyr is grumpy again? If the mighty yeet happens while he's shedding, murder will be done. At least the EMH could visit him in the holodeck.
 

For a rough approximation imagine the last piece of combat footage you saw, anything with your standard Air-To-Surface Freedom Seed. That big honkin' city block clearing boom? For our conversation we'll say that's your standard Photon Torpedo strike.

Now, go on to YouTube and search MOAB. It's the abbreviated name for a big Fuck Off bomb we dropped on ISIS when they picked out this 5 mile long Island, dug in and dug DEEP like a middle eastern Maginot Line and dared us to come down after them, safe with the knowledge that we didn't have enough bunker busters to clear them out reliably and nobody would sign off on the amount of friendly bodies we'd have to stack like cord wood to dig them out.

So we Dropped ONE MOAB. It stands for Multi Ordnance Air Burst, it's fun name is Mother Of All Bombs, and it whiped out the ISIS base with a complete collapse of the underlying cave and tunnel structure. Picture that, ONE piece of ordnance chucked out the back of a plane and the entire local region is now 2 feet lower on average than it was the day before.

THAT is a Tricobalt in this conversation. And our main character is about to get marooned in the origin area of the Borg.
 
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DaLintyGuy said:
"What's a tricobalt?"


Tri-Cobalt Torpedo's are weapons that disrupt subspace, using unstable warp fields. Their intensity are measured in Tera-Cochranes.
They are devastating against unshielded targets, or space stations. Only thing better really would have been a few Maelstrom torpedoes.
 
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I do like that Zephyr has a fluffy tamer to keep him in check when he's being stupid, which he does into a bad habit of doing now and again. He needs friends to keep him sociable, otherwise he lairs up and starts to glower and kidnap princesses get grumbly.
 
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Hm, maybe the EMS will get stuck as the ship councilor this go 'round? An AI is better than nothing. Well, a Star Trek AI.
 
9
Captain Grey nodded slowly as he leaned back in his chair, "Thank you, Doctor," he told Fitzgeraldt as he finished his report, "Ensign Kim," he continued, "That neatly bring us to ops. I'm aware you just came onboard last night, but have you gotten an opportunity to review matters?"

Ensign Harry Kim had black hair and was of asian descent. He was also young and so green that if he laid down on a lawn, he'd disappear. Brand new from the academy.

Seriously, had we ever been that new?

Kim nodded and touched a PADD laid on the meeting table before him, "Yes, sir. At least gotten started, I thought that our remaining supply requests were priority. I consulted with Commander Cavit and none of the items were a showstopper so I arranged for them to meet us on the way back so not to delay our departure. As for other operational matters, nothing to report, Sir."

Captain Grey looked at me, "Lieutenant, how's my ship doing?"

As it was the first meeting the majority of senior officers were onboard, I had decided to attend in person.

"You mean my ship, Captain," I said and then shook my head, "All systems finally started to perform up to what I consider spec. Only major issue still remaining is a receiver in the port sensor array; it has a cracked housing. We'll pull it if we get the opportunity, but somebody needs to go outside for that and we can't do that under power. We've compensated with the rest and should still have 98% effectiveness on that side."

The Captain nodded and then looked to his right, "Comments?"

Lieutenant-Commander Janeway shook her head, "I see no issues, sir," she said, "With how much sensor effectiveness is degraded inside the badlands, it should make no difference."

"Alright," he said with a small smile, looking around the table, "We have a day until we reach the badlands, but then we need to find them. Kathryn, any thoughts?"

Janeway looked thoughtful, "I discussed the matter with Lieutenant Zephyr. We think it may be possible to increase our coverage a great deal with a full spread of class ten probes."

"The problem is the sensor linkages," I injected, "The probes can navigate that environment and their sensors, while worse than on the ship, will be quite useful in increasing our coverage. The problem is getting that data back to us. Subspace comms are close to useless in the badlands."

Janeway nodded, "We decided to keep the probes close and in formation, that would allow them to act as signal relays for each other. It means they won't spread out as much, but with the reduced sensor ranges it's less of an issue."

Grey looked thoughtful, "Sounds like a plan. Exec?"

Commander Cavit smiled, "It's a solid plan. If my math is right, the ten probes we have should double our sensor coverage?" he asked, looking at me.

"Approximately two points seven times," I said and then let out a small snort of annoyance, "Best guess anyway. We have to see how soupy the badlands decide to be today."

"Can we really expect to find anything?" Doctor Fitzgeraldt asked,"It's already been weeks."

Captain Grey shook his head, "We hope so," he said with a small frown, "Commander Tuvok is on that ship. If it survived, he should find a way to have let us know. Maybe a buoy or an engine trail."

Janeway nodded, "I have known Tuvok for a long time. He is very resourceful, if there is a way, he'd find it."

The Captain glanced at his PADD, "And on that note, we have twenty two hours until we reach the badlands. Let's get to it."

I flexed my claws against the floor, looking out the window as everybody started to file out.

"I'll get started on the probe modifications," Janeway said as she walked up to me.

Turning my head to her I nodded, "I'll assign somebody to assist. Should finish with plenty of time for some sleep before we get there, it's mostly loading new software."

"Agreed," she said, looking out the window.

I tilted my head in thought, "What do you think of our... guest?"

Captain Grey had taken onboard a former Maquis. A human named Thomas Paris. Actually the son of one Admiral Paris. That had to be an awkward family reunion.

Janeway smiled a bit wryly, "It was actually my idea," she admitted, "If we can't find any trace of the ship, he might work as a native guide, so to speak. Give us a chance to pick up the track somewhere else."

I considered that for a moment, "Assuming we're not led into a trap."

She shook her head, "He looked like he was in it for the money, not the cause. He's been promised a reduction in his sentence."

"So he got three people killed, tried to hide it, confessed, got kicked out of the academy, joined the Maquis for money, got caught and thrown into prison and is now willing to sell them out for less prison time?" I asked and bared my teeth in disgust, "Sounds like an intelligent and trustworthy individual."

Janeway sighed, "He has clearly had a troubled life. But maybe this can serve as a fresh start."

I snorted in annoyance, "Ever the optimist, Lieutenant-Commander. How much of a fuckup do you have to be to fall into a life of crime in a moneyless society?"

Shaking her head, Janeway looked up at me, "We'll see. He'll have his chance to prove himself."

"I suppose," I agreed.

Once Commander Tuvok is back onboard, I'll suggest we search Paris before he leaves the ship, just to check he doesn't try to nick the silverware.

That's a thought. Technically against regulation, but after this meeting I'll set the ship's internal sensors to track his movements and alert me if he gets close to any vital systems. He used to be a terrorist after all, no matter how much I may feel for the cause of the Maquis... well, my compassion goes away when they start to attack civilian targets.

Janeway smiled slightly, "I'll get started on those probes."

"Yes, sir," I said with a nod and she left.

I looked out at the stars in thought, the occasional dust streak drifting past in the warp field.

Something was bothering me and it wasn't that I never did find out exactly what scared that Odo on Deep Space Nine. We had left before they found him and they had not contacted us yet so I can only assume he was still cowering somewhere.

No, it was something else.

Maybe I was just nervous. This was the first real mission with me as chief engineer after all. I have never been responsible for an entire ship before. Or maybe I just didn't like the idea of wandering into the badlands.

Or maybe it was a combination of all of it.

I tapped my com badge, "Zephyr to Berger."

"Berger here."

"Report to probe launchers and assist Commander Janeway. We're loading new software for the badlands sweep."

"On it, sir. Berger out."

Lowering my paw back onto the deck, I looked at the stars before I snorted in annoyance and carefully turned to return to engineering.

Let's get this over with so we can go back to exploration.
 
Oh, I suspect they'll have plenty to explore soon, just not what they were expecting.

Only bummer is not finding out what freaked out Odo so much.
 
So is Tom Paris actually Nick Locarno in this continuity?

Also it appears Zeph is getting bad feelings. Must just be the poor sleep schedule, or gas. Certainly not a sign his psionic might be developing towards precognition, nope!
 
Actually thinking on it… getting sent away really doesn't affect Zephyr much, does it? Not compared to the rest of the crew. Like, even at the canon 40 years to get back that's… probably not even noticeable on his lifespan. If his lifespan really is 60,000+ years that would be "leisurely vacation" time frame.
 
Noticeable, probably, but think of all the research and automation that can be done in that period.
It's roughly the human-equivalent time of (less than) 4 days. It's barely a long weekend. Time abysses are nuts.

Obviously there are people he will miss and he'll want to get back for everyone else, but for Zephyr time is jus an entirely different concept. Especially since this is a Hiver story so I'm just kinda assuming his true lifespan is the higher end of the estimate at a minimum
 
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It's roughly the human-equivalent time of (less than) 4 days. It's barely a long weekend. Time abysses are nuts.

Obviously there are people he will miss and he'll want to get back for everyone else, but for Zephyr time is jus an entirely different concept. Especially since this is a Hiver story so I'm just kinda assuming his true lifespan is the higher end of the estimate at a minimum

That annoyance when you miss your turn and have to keep driving to the next spot where you can turn around. :p
 
It's roughly the human-equivalent time of (less than) 4 days. It's barely a long weekend. Time abysses are nuts.

Obviously there are people he will miss and he'll want to get back for everyone else, but for Zephyr time is jus an entirely different concept. Especially since this is a Hiver story so I'm just kinda assuming his true lifespan is the higher end of the estimate at a minimum
I'm not sure it's accurate to say time is a different concept for Zephyr at this point.

Sure, he's got an expected lifespan longer than human literacy. But he's got a lifespan to date in this universe shorter than anybody he knows and even counting the pre-isekai memories he's only got human-level experience.

So while he can definitely make life plans along the lines of 'I'll do this for the next few decades and then see what I feel like' without concern of running out of time, he probably still feels the time much the same as the next Federation citizen at this point.
 
Actually thinking on it… getting sent away really doesn't affect Zephyr much, does it? Not compared to the rest of the crew. Like, even at the canon 40 years to get back that's… probably not even noticeable on his lifespan. If his lifespan really is 60,000+ years that would be "leisurely vacation" time frame.
The crew of Voyager expected a trip duration of 70+ years, which is actually a serious problem for Zephyr: he's on a time limit before he doesn't fit inside most internal spaces aboard ship.
 
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