Okay, rationally given his objectives and total inability to put any kind of reliable fetter on Jukah, Dorian should flee providence. But that would merely exacerbate the logistical issues fundamental to the quest - the building up of plotlines and characters only for them to be severed by our Street departure. So, can we make a decision here that respects Dorian's characterization while preserving all the screentime Birdsie has expended on developing Providence, the Caliph, the Jafar plotline and so forth? I think this is important to the coherence and interest level of the quest.
Given that Jukah is not in control of the entire world, either there are beings here who can counter him or he is not a complete omnicidal monster. Had he desired to he could simply have strolled right into the Caliph's court, mind controlled Dorian with hypercompetent persuasion, and strolled right out onto the Street. The fact that he has not done this lends considerable credibility to at least his short-term trustworthiness, or points to opposed beings that would prevent this occurrence.
So, we can conclude that we are, if not safe, at least not in mortal danger while remaining on Providence. Presently we need to gather more information. Perhaps even without taking him with us, we can make a useful trade such as offering to Coils his Barakah into a less antisocial form (if desired) in exchange for some raw power or a cool magic system that Birdsie wants to show us. This would allow him to more effectively approach future Streetwalkers that aren't fear immune.
[X] Temporize
We need to think long and hard about this decision, I'm sure he understands this.
As for Musurov, my thinking is this:
*We have a large and varied court. Specialization is key, especially when we're working together. Given he was just kidnapped, we don't intend to send Andrei off by himself anytime soon, so we should make him really good at one or two things.
*Andrei is already a very smart and competent man. In simpler situations, the returns to intelligence and wisdom are diminishing. So too are the returns when one already has an equally-competent boss. This is not to say that Scholasticism isn't incredibly potent - he would be a very useful number two - but the opportunity cost is fairly major. Clergydom directly gives Andrei a powerful magic system that synergizes with our own. Mystic makes him a powerful magus in general.
With that in mind, two plans:
[X] Plan Master Spark
[X] Scholasticism
[X] Encouragement
[X] Lightning-Within-Atoms x2
[X] Greater Midnight
[X] Talented Skill - Research, Engineering
This plan focuses on the raw creation of superhuman technology. We don't need Greater Midnight x2 as Musurov can easily build microscopes or other wear a sense amplifying mask for delicate work. It's more important to get capabilities we can't as easily replicate, such as the Skill supernals andEncouragement passive (which also the affects entire team, very important!). With premier mastery of both research and engineering, and Lightning-Within-Atoms to turn his visions into reality, Musurov will become a veritable Heterodyne, complete with aura of manaical vigor!
[X] Plan Vast Lorde
[X] Clergydom - Masks
[X] Encouragement
[X] Bonecraft x2
[X] Greater Mind
[X] Talented Skill - Research, Biology
This plan adds a powerful lateral synergy to Musurov's build - the ability to directly manipulate Maskcraft means we may finally be able to achieve non-progresing Fixation (I'm hoping Severe, but Moderate would be good too) with King in Crimson. This would also amp the Masks of all our followers. Bonecraft and Clergydom may combine to allow Musurov to spontaneously manifest Masks sculpted from bone, an aesthetically pleasing and highly versatile ability that grants him on-demand superpowers. This may also allow for mass-production of Bone Masks via the same, allowing us to outfit an army if necessary. Finally, the combination of Research and Biology will allow us to perform Visceral miracles when working together, especially with the aid of Pawnwall Linneas, Coils, Encouragement, True Excellence, and the Clergydom-enhanced King in Crimson. Musurov is already a highly intelligent and capable man well able to comport himself competently in most situations, so unlike the reckless Dorian he doesn't need absurd levels of wisdom to perform his core job.
This also synergizes incredibly well with Nameless Mask - Clergydom Musurov might be able to directly amp its power level or Mask access history, and short of Coils usage Nameless is our most versatile party member by far.