Preparing for Finals - Training Vote Week 1
- Location
- Massholistan
Week 1 Training Schedule:
General Structure: You have SIX DAYS left in the week with which you can train. Each day is split into 4 segments. There are several types of actions Tenten can use to fill these slots. Training Actions, Social Actions and Sleeping. They are explain in more detail below.
Fatigue: Tenten cannot constantly exert herself without become exhausted. By default each Training Action taken increases her Fatigue Counter by 1. Social Actions are fatigue neutral (unless stated otherwise), and Sleeping decreases her Fatigue Counter by 2. However, taking less Sleeping Actions than the number of days in the week increases Tenten's fatigue counter by 2 (on top of whatever increase the action has associated with it).
Tenten can accumulate up to 4 Fatigue (2xStamina) before she is Exhausted. If she becomes Exhausted she cannot do any actions that increase Fatigue until the Counter ticks down to 0.
By default, each day has 2 Training Actions, 1 Social Action and 1 Sleeping action, which is Fatigue neutral. Tenten cannot however go below 0 Fatigue, even if her actions would normally take her below that.
Training Actions:
These are the bread and butter of the week. Tenten goes through intensive training trying to prepare herself for the Chunin Finals. As stated above each training action increase your fatigue counter by 1. Each training action can be dedicated towards one specific object (as specified by the action. It's fairly straightforward). One training action equal 1 XP towards paying the cost for buying that specific attribute/charm/ability dot etc. (and only that specific one. Not cross training).
For the purposes of this training, Ninjutsu and Genjutsu techniques are treated as Charms in terms of XP cost, while Taijutsu and Fuinjutsu are treated as abilities. Seal Components have an XP cost equal to their complexity. Certain Training Resources can increase the yield of training actions that you take under their supervision.
By default Tenten has TWELVE SLOTS this week.
Social Actions:
There are the other options that Tenten can take during the week. They, unlike training actions do not accumulate fatigue. They have an increased chance of unlocked special events, new intimacies and training resources. Since this is the first week there are not a lot of these that Tenten can do. Later weeks will have more options for what she can spend her free time on. By default, Tenten has SIX SLOTS for social actions this week.
Voting Structure: These votes are likely to be hideously complicated, so I would encourage everyone to vote for a plan name and only a plan name in order to allow for ease of counting.
Likewise, I am keeping voting CLOSED for the next three hours in order to give you guys time to discuss, ask questions and plan things out ahead of time before voting begins. This is a system that I used to great effect in my other Quests, so I'm going to be testing it out for these larger planning type votes.
I will make a post notifying people when the voting has opened, so don't worry about that.
VOTING CLOSED UNTIL 10:30 PM EST (AKA THREE HOURS FROM NOW)
General Structure: You have SIX DAYS left in the week with which you can train. Each day is split into 4 segments. There are several types of actions Tenten can use to fill these slots. Training Actions, Social Actions and Sleeping. They are explain in more detail below.
Fatigue: Tenten cannot constantly exert herself without become exhausted. By default each Training Action taken increases her Fatigue Counter by 1. Social Actions are fatigue neutral (unless stated otherwise), and Sleeping decreases her Fatigue Counter by 2. However, taking less Sleeping Actions than the number of days in the week increases Tenten's fatigue counter by 2 (on top of whatever increase the action has associated with it).
Tenten can accumulate up to 4 Fatigue (2xStamina) before she is Exhausted. If she becomes Exhausted she cannot do any actions that increase Fatigue until the Counter ticks down to 0.
By default, each day has 2 Training Actions, 1 Social Action and 1 Sleeping action, which is Fatigue neutral. Tenten cannot however go below 0 Fatigue, even if her actions would normally take her below that.
Training Actions:
These are the bread and butter of the week. Tenten goes through intensive training trying to prepare herself for the Chunin Finals. As stated above each training action increase your fatigue counter by 1. Each training action can be dedicated towards one specific object (as specified by the action. It's fairly straightforward). One training action equal 1 XP towards paying the cost for buying that specific attribute/charm/ability dot etc. (and only that specific one. Not cross training).
For the purposes of this training, Ninjutsu and Genjutsu techniques are treated as Charms in terms of XP cost, while Taijutsu and Fuinjutsu are treated as abilities. Seal Components have an XP cost equal to their complexity. Certain Training Resources can increase the yield of training actions that you take under their supervision.
By default Tenten has TWELVE SLOTS this week.
Available Training Resources:
- Alone: All by your lonesome. On one hand it is likely to be the best chance you have of keeping your techniques secret. On the other hand it means you have to figure things out without. (No bonuses)
- Gai-sensei: Despite his weirdness, your sensei is legitimately a great teacher. Especially if it something Taijutsu related. He also has passable Ninjutsu skills. (Bonus to Taijutsu training)
Train Jutsu
Time: 1 slot
Training Resource: [ ]
[Special Restriction: You need to have a Training Resource capable of helping you]
Train Attribute
Time: 1 slot
Training Resource: [ ]
Train Ability
Time: 1 slot
Training Resource: [ ]
Train Charm
Time: 1 slot
Training Resource: [ ]
Learn Seal Component
Time: 1 slot
Training Resource: [ ]
- Alone: All by your lonesome. On one hand it is likely to be the best chance you have of keeping your techniques secret. On the other hand it means you have to figure things out without. (No bonuses)
- Gai-sensei: Despite his weirdness, your sensei is legitimately a great teacher. Especially if it something Taijutsu related. He also has passable Ninjutsu skills. (Bonus to Taijutsu training)
Train Jutsu
Time: 1 slot
Training Resource: [ ]
[Special Restriction: You need to have a Training Resource capable of helping you]
Train Attribute
Time: 1 slot
Training Resource: [ ]
Train Ability
Time: 1 slot
Training Resource: [ ]
Train Charm
Time: 1 slot
Training Resource: [ ]
Learn Seal Component
Time: 1 slot
Training Resource: [ ]
There are the other options that Tenten can take during the week. They, unlike training actions do not accumulate fatigue. They have an increased chance of unlocked special events, new intimacies and training resources. Since this is the first week there are not a lot of these that Tenten can do. Later weeks will have more options for what she can spend her free time on. By default, Tenten has SIX SLOTS for social actions this week.
I can't believe it's not Genjutsu?
Time: 1 slot
You said you'd meet up with Sakura to do some Genjutsu training, and you intend to follow through with that. Arrange a time this week to get some training done with her.
[Can only be picked once. Guaranteed Special Event]
Meeting the Competition
Time: 1 Slot
You really need to do more research on who you'll be facing in the finals, especially now that you actually have a narrow field of competitors you can study in-depth. Because right now, the only one you're confident in your knowledge of is Neji, and given how he's avoiding sparring with you you're not even that confident about him.
[1 slot per competitor research]
A Quick Check-up
Time: 1 slot
The nurse who swung by when you were in the hospital mentioned that the medical-nin would like for you to come in for an examination. Might as well get taken care of, especially if you're going to be visiting the hospital anyway.
[Can only be picked once]
Paying a Visit
Time: 1 slot
Lee should be waking up sometime soon, and you've already promised yourself that you're going to be visiting him when he does. See how he is doing. Also, Temari is probably still in the hospital from your fight. You could probably swing by and visit her as well, she was a good fight if nothing else.
[1 slot per person visited, guaranteed event]
Rest & Recuperation
Time: 1 slot
It's not really going to do you any good if you spend all this time running yourself into the ground training and running around Konoha. Schedule some time for yourself to relax and recuperate in between training sessions. Visit the hotsprings, get some dumplings, whatever just don't think about finals
[Can be taken multiple times. Chance for random encounters. Subtracts 1 Fatigue]
Time: 1 slot
You said you'd meet up with Sakura to do some Genjutsu training, and you intend to follow through with that. Arrange a time this week to get some training done with her.
[Can only be picked once. Guaranteed Special Event]
Meeting the Competition
Time: 1 Slot
You really need to do more research on who you'll be facing in the finals, especially now that you actually have a narrow field of competitors you can study in-depth. Because right now, the only one you're confident in your knowledge of is Neji, and given how he's avoiding sparring with you you're not even that confident about him.
[1 slot per competitor research]
A Quick Check-up
Time: 1 slot
The nurse who swung by when you were in the hospital mentioned that the medical-nin would like for you to come in for an examination. Might as well get taken care of, especially if you're going to be visiting the hospital anyway.
[Can only be picked once]
Paying a Visit
Time: 1 slot
Lee should be waking up sometime soon, and you've already promised yourself that you're going to be visiting him when he does. See how he is doing. Also, Temari is probably still in the hospital from your fight. You could probably swing by and visit her as well, she was a good fight if nothing else.
[1 slot per person visited, guaranteed event]
Rest & Recuperation
Time: 1 slot
It's not really going to do you any good if you spend all this time running yourself into the ground training and running around Konoha. Schedule some time for yourself to relax and recuperate in between training sessions. Visit the hotsprings, get some dumplings, whatever just don't think about finals
[Can be taken multiple times. Chance for random encounters. Subtracts 1 Fatigue]
Voting Structure: These votes are likely to be hideously complicated, so I would encourage everyone to vote for a plan name and only a plan name in order to allow for ease of counting.
Likewise, I am keeping voting CLOSED for the next three hours in order to give you guys time to discuss, ask questions and plan things out ahead of time before voting begins. This is a system that I used to great effect in my other Quests, so I'm going to be testing it out for these larger planning type votes.
I will make a post notifying people when the voting has opened, so don't worry about that.
VOTING CLOSED UNTIL 10:30 PM EST (AKA THREE HOURS FROM NOW)
NAME: Tenten
ALIASES: None
EXALTATION: Solar
CASTE: Dawn
ANIMA: A swirling array of scrolls and golden blades, spreading out like the rays of the rising sun.
MOTIVATION: To become a legendary kuniochi
ESSENCE: ●●●○○
MOTE POOLS:
WILLPOWER:
○○○○○ ○○○○○
VIRTUES:
- PRIMARY:
ABILITIES:
- DAWN:
ALIASES: None
EXALTATION: Solar
CASTE: Dawn
ANIMA: A swirling array of scrolls and golden blades, spreading out like the rays of the rising sun.
MOTIVATION: To become a legendary kuniochi
ESSENCE: ●●●○○
MOTE POOLS:
Personal 9 (19)
Peripheral 12 (42)
CHAKRA POOL:Peripheral 12 (42)
Chakra: 400 (400)
WILLPOWER:
Temporary: ●●●●● ●●●●●
Permanent: ●●●●● ●●●●●
HEALTH LEVELS:Permanent: ●●●●● ●●●●●
- 0 [ ]
- 1 [ ] [ ]
- 2 [ ] [ ]
- 4 [ ]
- IN [ ]
LIMIT:- 1 [ ] [ ]
- 2 [ ] [ ]
- 4 [ ]
- IN [ ]
○○○○○ ○○○○○
VIRTUES:
Compassion: ●●●○○
Conviction: ●●●○○
Temperance: ●●○○○
Valor: ●●●○○
ATTRIBUTES:Conviction: ●●●○○
Temperance: ●●○○○
Valor: ●●●○○
- PRIMARY:
Perception ●●●●○
Intelligence ●●●○○
Wits ●●●●○
- SECONDARY:Intelligence ●●●○○
Wits ●●●●○
Strength ●●○○○
Dexterity ●●●●●
Stamina ●●●○○
- TERTIARY:Dexterity ●●●●●
Stamina ●●●○○
Charisma ●●●○○
Manipulation ●●○○○
Appearance ●●○○○
CHAKRA SKILL:Manipulation ●●○○○
Appearance ●●○○○
Chakra ●●○○○ ○○○○○
ABILITIES:
- DAWN:
Archery ●○○○○
Taijutsu ●●○○○
Melee ●●●●● (Specialty: Knives ●○○)
Thrown ●●●●● (Specialty: Summoning Scrolls ●○○)
War ●○○○○
- TWILIGHT:Taijutsu ●●○○○
Melee ●●●●● (Specialty: Knives ●○○)
Thrown ●●●●● (Specialty: Summoning Scrolls ●○○)
War ●○○○○
Craft ○○○○○
Investigation ●●●○○
Lore ●○○○○
Medicine ○○○○○
Occult ●●○○○ (Fortune-telling ●○○)
- ECLIPSE:Investigation ●●●○○
Lore ●○○○○
Medicine ○○○○○
Occult ●●○○○ (Fortune-telling ●○○)
Bureaucracy ○○○○○
Fūinjutsu ●●○○○
Ride ○○○○○
Sail ○○○○○
Socialize ○○○○○
- ZENITH:Fūinjutsu ●●○○○
Ride ○○○○○
Sail ○○○○○
Socialize ○○○○○
Integrity ●●●○○
Performance ○○○○○
Presence ○○○○○
Resistance ●○○○○
Survival ●●○○○
- NIGHTPerformance ○○○○○
Presence ○○○○○
Resistance ●○○○○
Survival ●●○○○
Athletics ●●○○○
Awareness ●●●●●
Dodge ●○○○○
Larceny ○○○○○
Stealth ●●○○○
Awareness ●●●●●
Dodge ●○○○○
Larceny ○○○○○
Stealth ●●○○○
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