Military

[] Experimental/Auxiliary formations: There are over a score of these projects, some having apparently been steadily working away since before you left your Institute. At least you hope they've been working for all that time. Some of what's talked about in the records sounds completely insane, but fifty years ago the same was said of the theory that underlies your power. [???]

[] Walls of Steel: The new orbitals across the solar system are all armed, but their construction was never designed to hold up to Shiplord firepower; only Prometheus Station coming close. That can be fixed, but it will take time. [70%, 3 years]

[] The Aegis: Orbitals are well and good, but Project Insight has shown that the Shiplords can be a truly spiteful people. You have some planetary defences, but nothing unified, and the planetary shield network has been stalled in the construction phase for years. If humanity is to live, you must be able to protect Earth. [50%, 3 years]
There was mention of us not using our production capabilities for anything substantial; they're just staying there idle. Not sure how it'll work mechanically, but for fluff reasons beginning to build our military assets now is a good idea.
 
Can I suggest that we focus on Watching the Stars as one of our priorities this turn? The last thing we want is for the Shiplords to be watching our preparations so they can counter them?

Yes, I am working on a plan including this.
 
[x]Plan Eyes Widened and Blinded

MILITARY
[x] The Solarian Defence Corps: Grown from humble origins, the SDC is the most well-known of all humanity's creations that will oppose the Shiplords. Numbering in the tens of thousands, a full accounting of their strength could not go amiss. [60%, 1 year]

[x] Potentials: The products of the Awakenings are without question the most powerful weapon in the arsenal of mankind. Devices and weaponry without peer, skill applicable to the battlefield that goes beyond superhuman, and in the case of the First Awoken a promise of fire and will that the Week of Sorrows will never again touch humanity. [50%, 1 year]

[x] Experimental/Auxiliary formations: There are over a score of these projects, some having apparently been steadily working away since before you left your Institute. At least you hope they've been working for all that time. Some of what's talked about in the records sounds completely insane, but fifty years ago the same was said of the theory that underlies your power. [???]
- [x] 1 standard dice, 1 Practice dice

[x] Search for weapons: The weapons of the First remain without peer, and the stories of some of the power of some of the lost devices are both chilling and incredible. With war looming, you need every piece of that power that you can find. [60%, 2 years]

[x] Search for devices: Weapons were most of what the First Awoken created, but it was not all. The Elder First are said to have built many things in the first years after the awakening, all of which vanished five years later. What did they create, and why did they choose to lose it? [25%, 2 years]
-[x] 1 standard dice, 1 Practice dice

[x] Swift Caution: You'd love to take more time to make sure all of this will work, but there's a war on the horizon. Formalise the package, run it through a quick editing, then distribute and begin training rotations. [50%, 2 years]


DIPLOMACY
[X] The World Congress: Although they've stepped down from their voting duties, the Congress is still the elected voice of the world that you now lead. With the voluntary suspension of debating policy, they now have far more time to dedicate to their constituencies then you do and are a potential gold mine of information and experience, if you can win their confidence. [45%, 1 year]


STEWARDSHIP
[X] The Old World's Bounty: That is not say that the world of your birth is without use, however. You know yourself that there are scores of old factories that could be brought back online to help support the war effort. [45%, locked 1 year]

[X] Girded in Miracle: The Potentials are capable of truly incredible works, and you know from the reports of Project Insight that these miracles will be needed. Perhaps you could organise them into a more effective construction force? [30%, locked 1 year]

[X] Reaching Heaven: Currently your entire ground-to-orbit setup is something of a mess, even with Potentials having replaced crude chemical rockets with much more efficient flight mechanisms. An old plan from before the Week of Sorrows might help fix that, although the costs make your head spin. It's called a Space Elevator. [40%, locked 2 years]

[X] Cities of Light: Most of humanity still lives in sprawling settlements that have grown around the Institutes, but hundreds of millions have found their way to the glittering cities that the Restorer-Focused rebuilt over the last thirty years. This is long work, and will take time to come to fruition, but moving all of Earth into Practice-built cities would have many benefits. [60%, locked 2 years, requires a Practice dice]


INTRIGUE
[x] Watching the Stars: When the Shiplords handed down the Directives, they said that any violation would be swiftly punished. To the suspicious minded, that would suggest that they left eyes behind. How about you go looking for them…so you can poke them out. [20% chance of more information every year]
- [x] 2 standard dice, 1 Practice dice


LEARNING
[x] The Making of Miracles: Practice can bring forth the untapped potential of any object, limited as it is by a Potential's Focus. A lot of Practice is personal, but some is similar, and a formal foundation to work from could help many of the Third. [50%, 1 year]

[X] Void Secrets: The Directives forbade use of the First and Second Secrets on pain of extinction, but they never said anything about learning more of the Secrets of the Void. Mary is daughter to the man who discovered the First Secret, heir to the legacy of the Void in more ways than one. None have wished to delve into this field for fear of drawing attention to Earth, but now that you know of the Pattern there is little need for caution. [40%, locked for 1 year]


PRACTICE
[x] Our Enemy, Before Us: Eight ships came before, but would eight come again? It's a simple question, but one with deeply important connotations. [40%, 1 year]
-[x]2 standard dice

PERSONAL
[x] Powerful Echoes: You've become steadily more convinced over the years that there is something deeper hiding in what Potentials can do, some ability to touch concepts and influence metaphysics in a way that is terribly hard to understand. You've reached for it before, see if you can find it again, and hold onto it this time. [Progress: 271/420]


Okay, the choices with italicised names are ones chosen on previous plans, so they do not need dice allocated to them as they are already locked.


The main focus on my plan is twofold. First, gather information about our own situation especially relating to our military so we can make more informed decisions. This also includes trying to figure out informzation on what the Shiplords may bring along to their next invasion attempt (Our Enemy Before Us). The second focus was to prevent the Shiplords from finding out what we are up to as we rebuild, so that they cannot make plans to counter our plans. Once we are sure that they don;t have some sort of surveillance network in our system we can start building the defences and weaponry of our orbitals (heck, I'd like to start everything in the Heaven's Shield section next turn) as well as spaceships of our own in relative security.
 
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I'm perfectly happy swapping them, as long as a question gets answered... one that I forgot to make... 'oops'

@Snowfire If we take the 'Watching the Stars, does that lock it in permanently? Or more importantly, if we use a Practice Die on it and it becomes locked, does that mean a Practice Die is permanently locked, or just a Standard Die?

That's the only reason they aren't reversed. Because I seriously don't want to accidently lock one of our limited supply of Practice Die on something without a specific duration.

Watching the Stars is an action that you can stop and start as you please. And unless an action states it requires a Practice Dice, you can remove that Practice dice next round as you've been doing on occasion for Stewardship projects.

Just found this quest, the premise looks amazing. Is it just me or is anyone else imagining this as a novel or trilogy written by Peter Hamilton, author of the Night's Dawn Trilogy?

@Snowfire With the Forging the Sword and Project Harmony options can we only make a single choice each or can we make multiple choices from each?

Welcome! You can choose multiple options from Forging the Sword and Project Harmony.

Greetings SV! I have lurked on this site for years but I just registered today in order to participate in this quest. I just want to say, this is a very interesting, well written setting and I hope you manage to continue it until the end. I can't wait for the invasion and to see what comes after it. Keep up the good writing and the wonderful update speed!

Anyway, I'm not sure yet how to post plans or vote, so instead I'll comment on the options I like to hopefully persuade the people who are making the plans! (Looking at you Pyro Hawk)

Welcome! I can only promise to do my best to keep things moving apace, hopefully it all works out. If you are still looking for the mechanics of questing, I would suggest this most excellent thread as a good primer.
 
[X] Plan Identifying Our Tools

A tough choice, but Pyro's argument convinced me. Still, next turn ALL the shield options are being taken.
 
Interlude: Consequence
> ANOMALY DETECTED
> ACCESSING DATANET
> NET ACCESSED. HOOKS STABLE. BEGINNING SCAN

> SCAN COMPLETE. ANALYSING
> ANALYSIS: PREVIOUSLY DESTROYED FORBIDDEN RESEARCH CENTRE DETECTED ONLINE
> OVERRIDING OBJECTIVE: DEPLOY PLATFORM TO ENSURE DIRECTIVES REMAIN IN EFFECT
> PLATFORM DEPLOYED, CONTINUING ANALYSIS
> POPULATION CENTRE 4-017 DETECTED ONLINE
> ANOMALIES: POPULATION CENTRE 4-017 AND FORBIDDEN RESEARCH CENTRE DESTROYED DURING PURGE
> PARADOX
> ANALYSING
> PLATFORM CONFIRMS ENERGY SIGNATURES CONCURRENT WITH PC4-017
> PLATFORM CONFIRMS LACK OF FORBIDDEN TECHNOLOGY
> DIRECTIVES REMAIN IN EFFECT
> GROWTH OF ACTIVE RESOURCE BASE AND RETURN TO MARS RAISES CHANCE OF DIRECTIVE BREACH
> DIRECTIVE BREACH UNACCEPTABLE UNDER CURRENT MISSION GOALS
> ACTIVATING COUNTERMEASURES SUITE
> DETERMINING CAUSE OF CURRENT THREAT LEVEL
> ANALYSIS COMPLETE: SOURCES IDENTIFIED
> ANALYSING FOR OPTIMAL CRISES RESOLUTION
> ANALYSIS COMPLETE: LIST FOLLOWS
>> VEGA CANT: DIRECT SOURCE OF ANOMALY ACCORDING TO ANALYSIS
>>> LOCATION: VIRGO ORBITAL HABITAT
>>>> ASSESSMENT: PRIMARY INVOLVEMENT IN ACTION LEADING TO CURRENT STATE OF THREAT
>>>> ASSESSMENT: NEUTRALISATION RUNS A HIGH RISK OF REVEALING SYSTEM PLATFORM
>>>>> CONCLUSION: MINOR THREAT
>> MARY ALESSANDRA D'REVE
>>> LOCATION: EARTH GOVERNMENT SCIENCE MINISTER RESIDENCE (HEAVILY MODIFIED)
>>>> ASSESSMENT: CURRENT RESEARCH PROJECTS HAVE POTENTIAL TO RAISE THREAT OF BREACH
>>>> ASSESSMENT: SOCIAL ANALYSIS CONFIRMS UNLIKELY TO PURSUE FORBIDDEN RESEARCH AVENUES
>>>>> CONCLUSION: MINOR THREAT
>> AMANDA HAWK
>>> LOCATION: EARTH GOVERNMENT PRESIDENTIAL RESIDENCE (MODIFIED)
>>>> ASSESSMENT: PRIMARY INVOLVEMENT IN ACTIONS LEADING TO CURRENT STATE OF THREAT
>>>> ASSESSMENT: MAIN SPONSOR OF SECONDARY TARGETS
>>>> ASSESSMENT: ANALYSIS OF SOCIOLOGICAL FACTORS POINTS TO FAVORABLE RESULT IF TARGET IS NEUTRALISED
>>>> AMMENDUM: KINGSLAYER DESIGNED SPECIFICALLY FOR NEUTRALISATION OF A TARGET IN THIS POSITION
>>>>> CONCLUSION: MAJOR THREAT (VULNERABLE)


> INITIATE KINGSLAYER
>> ACTIVATING PLATFORMS FOR DEPLOYMENT

***​

> TARGET APPROACHING
> DEFENSIVE SYSTEMS DISABLED
> PLATFORM DELTA-THREE ON OVERSIGHT



> TARGET IN SIGHT
> OPTIMAL LOCATION PATH CALCULATED
>> CALCULATING SHOT
> EXECUTE
> ERROR: TARGET ACTIVE
> ANALYSIS: PROTECTIVE DETAIL MORE EFFECTIVE THAN PREDICTED
> RESPONSE: DEPLOY ALPHA PLATFORM
> SHOT CALCULATED
> EXECUTE
> SECONDARY TARGET NEUTRALISED
> ALPHA PLATFORM DEPLOYING
> SHOTS CALCULATED
> EXECUTE


> PROTECTIVE UNITS NEUTRALISED
> ALPHA PLATFORM TO NEUTRALISE PRIMARY TARGET
> PLATFORM DELTA-THREE OVERWATCH
> WARNING: INCOMING THREATS
> CONCLUSION: ALPHA PLATFORM TOO CLOSE TO BE TARGETED BEFORE MISSION COMPLETION
> ALPHA PLATFORM EXE –
> ERROR
>> ALPHA PLATFORM EXPERIENCING SYSTEM FAILURE
>> ERROR
>>> ALPHA PLATFORM COMPROMISED
>>> RESOLUTION: SYSTEM OVERRIDE
>>>> OVERRIDE FAILED
>>>> ASSESSMENT: ALPHA PLATFORM IRRELEVANT
>>>> CONCLUSION: CALCULATING OPTIMAL SHOT FOR PLATFORM DELTA-THREE
>>>> SHOT CALCULATED
> EXECUTE
 
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So they've got assassin bots. Go figure. There goes my plan of dumping every dice into the military. We probably, might've, could've survived reasonably intact with our Focus on Mending. Mary, on the other hand... she's a squishy human.

At least we get an assassin bot out of it? Self Destructs.
 
So they've got assassin bots. Go figure. There goes my plan of dumping every dice into the military. We probably, might've, could've survived reasonably intact with our Focus on Mending. Mary, on the other hand... she's a squishy human.

At least we get an assassin bot out of it? Self Destructs.
Watch the paranoia intensify.
Oops, wrong format.
World Government: *PARANOIA INTENSIFIES*
 
If we just lost Mary or Vega because of this, we're going to be so pissed because we had no warning they'd do something like this. Hell, we weren't even planning on breaking the directives.
 
If we just lost Mary or Vega because of this, we're going to be so pissed because we had no warning they'd do something like this. Hell, we weren't even planning on breaking the directives.

Assuming the rules actually meant much more than a maximum possible threshold before exterminatus was the problem. They had no reason to actually follow the rules.
 
Assuming the rules actually meant much more than a maximum possible threshold before exterminatus was the problem. They had no reason to actually follow the rules.
I actually had a suspicion we'd be seeing the Shiplords before the 10 year timer ended, but nowhere this early. It's, what, the end of the third year?
 
Yeah, I was kinda assuming that we wouldn't have the full time, which is why I was going to start on the ships next turn, but losing one of our two most powerful advisors because we got an Uber critical on our second turn? Some we've been strongly suggested would be something we should go for?

That's not exactly 'entertaining', in either the happy way or the 'Why, why WHY???' way. That's just painful.

Other than that potential problem though, I've been greatly enjoying the quest so far.
 
To clear the air a bit: the secondary target here was not one of your advisors. Another interlude that I'll be posting after the results for this turn should help make sense of things.

Kingslayer was designed to kill one person, and Mary wasn't with you that night.

Edit: I probably should have considered how that was likely to be taken when I wrote it. Sorry for that.
 
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And the Mysterious Leading Comment intensifies! If not the obvious target that are our advisors, then who?

On the record though, I would've been fine with Vega or Mary dying. Would've been interesting to see what comes out of it. Though if Snowfire is anywhere near the median when it comes to QM forgiveness we may have had a new option line to save our bestfriend. Still less forgiving than the norm, but... In hindsight, this along with the military buildup were the triggers from the start, just that Mars was less obvious.
 
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