Minimum ten action-years, Maximum seventy action-years
Twelve years locked by Martinus Argall
Ten years locked
Troll Expedite: Rebuild (All)-It has been proven that upgrading your Hive will have a massive impact on their general productivity, and a smaller but still significant one on their population growth. It will take several decades to upgrade them all, most of the time being taken by Dis and Mag Mell.
Time: 38 years
Cost: 430,000,000 Thrones, 420,000,000 Material, 220,000,000 Metal, 80,000,000 Promethium, 9,300,000 Advanced Material, 50,000,000 Exotic Material
Upkeep per year: 3,900,000 Thrones, 3,800,000 Material, 2,000,000 Metal, 710,000 Promethium, 88,000 Advanced Material, 300,000 Exotic Material
Reward: Rebuild all Hives using a more advanced design, Reduce population pressure by 1/8th, increase base resource production by 1/4th (22m Thrones, 2.6m Material, negligible other)
In Progress- Seven out of Twenty-Seven years completed
Automated Miners- With the current limited amount of metal being produced by the Imperial Trust as a whole a significant investment into automated asteriod miners would be a worthwhile investment, indeed its one that many worlds throughout the Trust are now making.
Time: 8 years (repeatable)
Cost: Negligible
Reward: Build 1,000 Astariod Miners (+1.2m Metal)
Seven years locked by Martinus Argall
Primal Evergrowth- Now that you know how to grow Evergrowth trees in the Primal Warp, it is time to plant a forest near your Tallship Shipyards. This forest will notably reduce the build time of your Tallships by providing them with an accessible source of high-quality timber.
Time: 5 years
Cost: 5,000,000 Thrones
Reward: Evergrowth Forrest in the Primal near your Tallship Shipyards, -20% build time for Tallships.
Five years locked by Martinus Argall
Reduce Advanced Materials Focus- Your ability to produce Advanced Materials is increasing at a rate that will soon render it impossible to afford to make them at full capacity. Martinus informs you your current production focuses entirely on boosting production rate regardless of expense. Starting to care more about cost efficiency will notably reduce the expense of producing Advanced Materials at the cost of lowering the production rate.
Time: 3 years (repeatable)
Cost: 12,000,00 Thrones
Reward: decrease Advanced Materials Production by 10% (-20m Advanced Materials), decrease the amount of Thrones needed for Advanced Materials Production by 10% (+25m Thrones)
Magical Medicine- After almost a decade's worth of studies, it has been determined that while Avernus has an excellent conventional medical system and a genuinely magical emergency treatment system, it can be improved in several places. The most obvious one is bringing magic into the equation earlier, now that it is far more available, but there are also several other points where more minor adjustments can be made.
Time: 5 years
Cost: 9,000,000 Thrones, 4,500,000 Advanced Material, 1,100,000 Exotic Material, 12,000 Relic Material
Upkeep per year: 4,500,000 Thrones, 2,300,000 Advanced Material, 550,000 Exotic Material, 6,000 Relic Material
Reward: Add a large amount of magic to your standard healthcare at all stages, increase population growth by 5%(0.03%)
Automated Miners- With the current limited amount of metal being produced by the Imperial Trust as a whole a significant investment into automated asteriod miners would be a worthwhile investment, indeed its one that many worlds throughout the Trust are now making.
Time: 8 years (repeatable)
Cost: Negligible
Reward: Build 1,000 Astariod Miners (+1.2m Metal)
Replicator Production: Large Scale- Your replicator industry is now developed enough for the next expansion. This expansion would involve building dozens of facries in each of your hives, enough to nearly double Avernus' total Materials production.
Time: 12 years
Cost: 1,400,000 Thrones, 140,000 Material, 14,000 Promethium, 3,900,000 Advanced Material, 4,800,000 Exotic Material,
Upkeep per year: 149,000 Thrones, 14,000 Material, 7,200 Promethium, 210,000 Advanced Material, 84,000 Exotic Material,
Reward: Expand replicator factories fivefold, +7mil production (independent of technology)
Administratum: Colossal Tallship Shipyard — Tallships are second only to the Webway in creating a fast, reliable, and safe logistics network. Building new Colossal Tallship Shipyards will allow you to produce a massive number of Tallships, enough that the limiting factor will be Narwhales for a period.
Time: 10 years (must be taken with Adeptus Astra Telepathica: Colossal Tallship Shipyard, must wait until current shipyard expansion is finished)
Cost: 60,000,000 Thrones, 2,500,000 Metal, 250,000 Advanced Material, 50,000 Exotic Material, 2,500,000 Food
Upkeep per year: 2,900,000 Thrones, 120,000 Metal, 3,000 Advanced material, 500 Exotic Material, 40,000 Food
Reward: Build a new Colossal Tallship Shipyard, build 256 Tallships per decade
Build Orbital Grav-Relay (Hive)- An Orbital Relay will provide a slight but notable boost to economic activity and massively reduce the cost of getting materials to and from orbit. Building one will actually be pretty easy, given all the experience that your workers have after building Grav-Relay and projector infrastructure for your Hives
Time: 5 years
Cost: 500,000 Thrones, 25,000 Material, 130,000 Promethium, 1,400,000 Advanced Material, 1,900,000 Exotic Material, 10 Relic Material
Upkeep per year: 50,000 Thrones, 2,500 Material, 13,000 Promethium, 75,000 Advanced Material, 35,000 Exotic Material, 0.1 Relic Material
Reward: Build Orbital Grav-Relay at selected hive, increase Thrones production of selected Hiveby 5% (700k for Dis), reduce promethium upkeep by 200k, reduce build time for orbital structures on planet with Orbital Grav-Relay by 20%
Upgrade Factories- Developed by Tau research teams based on technologies used by the First Worldship, these factories are able to produce a truly prodigious amount of high quality consumer products. It would take some time to upgrade your existing factories to this model, but would massively increase your productivity of basic materials.
Time: 12 years
Cost:160,000 Thrones, 31,000 Material, 31,000 Metal, 6,300 Promethium,92,000 Advanced Material, 330,000 Exotic Material,
Upkeep per year: 57,000 Thrones, 5,700 Material, 5,700 Metal, 6,300 Promethium, 5,000 Advanced Material, 6,000 Exotic Material,
Reward: Upgrade all of your factories, +200% building factory production (+1.0mil), +100 productivity (+0.7 mil)
Massive Strategic Weapons Production- Building a massive amount of Strategic Weapons Production would allow you to near instantly build up a large stockpile to use in important campaigns, while making heavy use of them lesser campaigns. This would take a thousand manufactoriums and be unaffordable at the moment.
Time: 17 years
Cost: 250,000,000 Thrones, 50,000,000 Material, 5,000,000 Promethium, 690,000,000 Advanced Material, 410,000,000 Exotic Material, 10,000 Relic Material
Upkeep per year: 26,000,000 Thrones, 5,000,000 Material, 3,000,000 Promethium, 75,000,000 Advanced Material, 38,000,000 Exotic Material, 1000 Relic Material
Reward: Build a thousand Strategic Weapons Manufactorium, produces 1000 Divisions worth of Strategic Weapons per year
Adeptus Administratum: Train Nurma- Nurma Kessal has been appointed the Left Hand of the Governor and will soon be stepping into that role. Before then you could have her train under your advisers to shore up her expertise in a particular field of government.
Time: 1 year (can be taken multiple times, diminishing returns if taken multiple times)
Difficulty: Varies
Cost: Negligible
Reward: Improves Nurma Kessal's Administration
Build Iron Wombs: Large Scale — Now that you have adapted the Bastet Kin to the Avernite genome, it is possible to begin using Iron Wombs to add them to your population. The large scale option is to set up enough Iron Wombs to birth ten million Bastet Kin a year, allowing their numbers to reach a billion within a century.
Time: 5 years
Cost: 230,000 Thrones, 23,000 Material, 2,300 Promethium, 620,000 Advanced Material, 7,500 Exotic Material
Upkeep per year: 23,000 Thrones, 2,300 Material, 230 Promethium, 34,000 Advanced Material, 130 Exotic Material
Reward: 10,000,000 Bastet Kin born a year
Build Iron Wombs: Grand Scale — Now that you have adapted the Bastet Kin to the Avernite genome, it is possible to begin using Iron Wombs to add them to your population. If you make it a major focus, you should be able to build enough iron Wombs to birth a hundred million Bastet Kin a year, allowing their numbers to reach tens of billions within a century.
Time: 20 years
Cost: 2,500,000 Thrones, 250,000 Material, 25,000 Promethium, 6,900,000 Advanced Material, 83,000 Exotic Material
Upkeep per year: 250,000 Thrones, 25,000 Material, 2,500 Promethium, 380,000 Advanced Material, 1,500 Exotic Material
Reward: 100,000,000 Bastet Kin born a year
Simplified Forges: Colossal — Expanding the Simplified Forges of Dis even further will make them major production centres for your Advanced Materials, able to match the production of all but the largest of Forge-Hives. While only a small boost to your economy as a whole, it would still be a worthwhile action.
Time: 10 years
Cost: 13,000,000 Thrones, 130,000 Material, 6,600 Metal, 33,000 Promethium, 730,000 Advanced Material, 5,000 Exotic Material
Upkeep per year: 220,000 Thrones, 22,000 Material, 660 Metal, 16,000 Promethium, 77,000 Advanced Material, 440 Exotic Material
Reward: Expand the Gargantuan Simplified Forges in Dis into Colossal Simplified Forges, increase building AM production by 1350 (310k after tech), increase base AM efficiency of Dis 40 (around 200,000)
Upgrade Forges: Supreme Cathedral of the Machine God — The Supreme Cathedral of the Machine God in Meg Mell is the largest, most advanced forge in the Imperial Trust, but there is still the capacity to upgrade it. Doing so will take decades and cost a decade's worth of your GDP, but would allow you to mass produce humanity's most advanced technology.
Time: 23 years
Cost: 72,000,000 Thrones, 8,900,000 Material, 3,600,000 Metal, 360,000 Promethium, 2,500,000 Advanced Material, 39,000,000 Exotic Material, 48,000 Relic Material
Upkeep per year: 3,600,000 Thrones, 18,000 Promethium, 200,000 Advanced Material, 3,100,000 Exotic Material, 3,900 Relic Material
Reward: Upgrade your Supreme Cathedral of the Machine God in Mag Mell, increase RM production by 600 (4.2k),
Reduce Working Hours: 21 hour weeks — Reducing standard working hours from 28 hours a week to 21 hours a week should have a notable impact on your population growth, but an even bigger one on your productivity, forcing you to rely even more on importing Thrones and Material.
Time: 1 year
Cost: Negligible
Reward: Reduce base production of Thrones, Material, Metal, Promethium and Food by 25%, increase base population growth by 2% (+0.02% end population growth)
Administratium: Ultra-Dense Material Production — Expanding your Ultra-Dense Material production facility at Mefits that takes advantage of the Helheim system's accelerated timeframe would be a good way to help the Trust Navy. Doing so will be a major orbital construction project, however, and it will take several more projects to get production up to a reasonable level.
Time: 16 years
Cost: 100,000 Thrones, 125,000 Material, 10,000 Advanced Material, 2,500 Exotic Material
Upkeep per year: 10,000 Thrones, 2,500 Material, 500 Advanced Material, 50 Exotic Material
Reward: Large Ultra-Dense Material Production Facility, 20 Ultra-Dense Material per year for 20,000 Thrones and 10,000 Metal
Huge Titan Manufactorum — Now that you have a Large Titan Manufactorum, it is possible to expand it. With a bit under four decades work, Fabricator-General Scott believes that she will be able to build another twenty Titan production lines, allowing you to create a Warlord Titan every two years. This will be enough to form a full Legion for the Imperial Trust given some time.
Time: 14 years
Cost: 220,000 Thrones, 22,000 Material, 4,400 Metal, 2,200 Promethium, 39,000 Advanced Material, 250,000 Exotic Material, 920 Relic Material
Upkeep per year: 20,000 Thrones, 2,000 Material, 400 Metal, 200 Promethium, 2,100 Advanced Material, 5,100 Exotic Material, 8.4 Relic Material
Reward: Expand Large Titan Manufactorum into Large Titan Manufactorum with 50 production lines (no more than 1 per Huge Forge-Hive, currently 5/5)
Large Titan Manufactorum — Now that you have a Small Titan Manufactorum, it is time to expand it. With a bit under two decades work, Fabricator-General Scott believes that she will be able to build another four Titan production lines, allowing you to create a Warlord Titan every decade. This will be enough to make several Titan Battlegroups for the Imperial Trust given some time, though you will most likely need to expand the Titan Manufactorum another time if you want a full Titan Legion.
Time: 6 years
Cost: 35,000 Thrones, 3,500 Material, 550 Metal, 350 Promethium, 6,400 Advanced Material, 47,000 Exotic Material, 150 Relic Material
Upkeep per year: 3,200 Thrones, 320 Material, 50 Metal, 32 Promethium, 290 Advanced Material, 850 Exotic Material, 1.4 Relic Material
Reward: Expand Small Titan Manufactorum into Large Titan Manufactorum with 10 production lines (no more than 1 per Large Forge-Hive currently 0/1)
Small Titan Manufactorum — Now that you have the schematics for the Avernus-Pattern Warlord Titan, you only need to build a Titan Manufactorum before you can begin producing them. This will take over a decade and be rather expensive, but will allow you to start making the most potent ground units known to humanity.
Time: 5 years
Cost: 6,700 Thrones, 670 Material, 110 Metal, 67 Promethium, 1,200 Advanced Material, 10,000 Exotic Material, 30 Relic Material
Upkeep per year: 610 Thrones, 61 Material, 10 Metal, 6 Promethium, 58 Advanced Material, 980 Exotic Material, 0.28 Relic Material
Reward: Build Small Titan Manufactorum with 2 production lines (no more than 1 per Forge-Hive currently 0/4)
Expand (Huge Forge Hive) — Currently the population of the moons of Cumea is at the point where population pressure is starting to become a regular issue. By expanding one of your Huge Forge Hives into a Gargantuan Forge Hive, this issue will be dealt with for centuries to come, and you will have an opportunity to build even more massive Forge Cathedrals.
Time: 14 years
Cost: 21,000,000 Thrones, 22,000,000 Material, 13,000,000 Metal, 5,000,000 Promethium, 170,000 Advanced Material, 510,000 Exotic Material, 550 Relic Material
Upkeep per year: 140,000 Thrones, 77,000 Material, 44,000 Metal, 18,000 Promethium, 1,900 Advanced Material, 1,400 Exotic Material, 3 Relic Material
Reward: Expand the selected Huge Forge Hive into a Gargantuan Forge Hive
Continuous Education — Martinus Argall tells you that a continuing education system for your population would, over time, notably improve the education and productivity of your citizens. In the short term, however, it would notably reduce productivity, as time that would otherwise be spent working is instead spent on education. Setting up such a system will take quite some time, and it will take centuries to make its worth known. The main issue is that the lower life expectancy of Avernites compared to what you put into them may result in many citizens dying off before the additional education pays for itself.
Time: 12 years
Cost: 3,000,000 Thrones
Reward: Begin Continuous Education for all citizens, reduce productivity by 10%, increase productivity by 1% per decade for between 10 and 20 decades
Expand (Small Hive) — Currently the population of Avernus is expanding fast enough to fill your hives within a few decades. As such, it would be a good idea to expand another one of your Small Hives into a Large Hive. While not a permanent fix, each such expansion should buy another decade or so until the population expands to fill it.
Time: 10 years
Cost: 1,500,000 Thrones, 1,100,000 Material, 390,000 Metal, 83,000 Promethium, 89,000 Advanced Material, 120,000 Exotic Material, 43 Relic Material
Upkeep per year: 22,000 Thrones, 12,000 Material, 3,900 Metal, 1,100 Promethium, 1,200 Advanced Material, 1,400 Exotic Material, 0.4 Relic Material
Reward: Expand selected Small Hive upgraded into Large Hive
Waitwoods Planting: Avernus — Planting Waitwood Forests in all of your Hives on Avernus should give you access to another type of transport system, though given Avernus' weight in the Primal, it could be argued that on-world Waitwoods are superfluous.
Time: 6 years
Cost: 1,200 Thrones, 120 Material
Upkeep per year: 12 Thrones, 1 Material
Reward: Small Waitwood Forest planted in every Hive on Avernus.
Cathedral of the Mechanicum: Nechtan — The Cathedral of the Mechanicum created by the Primarch Guilliman has seen considerable inefficiency in relying on Cathedrals of the Machine God for the production of war-vital Exotic Materials that his space marines' equipment relies on. Designed from the ground up using Conclave technologies and focusing entirely on mass production of Exotic Materials without any thought given to the production of relics, the Exotic Material forge is of considerable aid against the Conclave powers' current resource bottleneck.
Time: 6 years
Cost: 110,000 Thrones, 28,000 Material, 11,000 Metal, 650 Promethium, 1,100 Advanced Material, 14,000 Exotic Material, 13 Relic Material
Upkeep per year: 10,000 Thrones, 2,500 Material, 1,000 Metal, 59 Promethium, 100 Advanced Material, 1,300 Exotic Material, 1.2 Relic Material
Reward: increase base EM production by 150% (currently +100%), increase EM production by 550 (8,250), can have either Cathedral of the Omnissiah, a Cathedral of the Machine God, or Cathedral of the Mechanicum
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