The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

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Index
Location
Alice Springs, Australia
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Information Sheets
-

Index

Prologue

Wildlife War one: The Carniflower Rampage
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Chapter Two: Building up
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Wildlife War Two: Hunt The Queen
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Chapter Three: A brief Interlude Between Conflicts
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First Avernite War: The Chaos Invasion
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Chapter Four: Rebuilding
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Second Avernite War: The Necron Attack
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Chapter Five: Rebuilding Take Two
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Wildlife War Three: The Hound of Hell
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Chapter Six: Avernus Rising
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Offworld War One: Alfheim Imperiled
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Chapter Seven: The Calm
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Interlude
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Volume One: The Storm

Chapter One: The Founding
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Offworld War Two: Midgard Besieged
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Chapter Two: Deaths and Wedding
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Interlude: Visions of Endings and Beginnings
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Chapter Three: Consolidation
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Waaagh
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Chapter Four: No Respite
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Planetary Assault One: Assault on Fjol IV
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Chapter Five: Convalescence
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Chapter Six: Development
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Daemonic Incursion
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Chapter Seven: Aftermath
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Chapter Eight: Preperation
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Garkill Returns
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Chapter Nine: Visitors
-
Turn Seventy-Seven
Turn Seventy-Seven Results
Turn Seventy-Eight
Turn Seventy-Eight Results
Trade with Vanaheim, Muspelheim and Svartalfheim
Trade with Vanaheim, Muspelheim and Svartalfheim Results
Trade with Sirens
Turn Seventy-Nine
Turn Seventy-Nine Results
Local Systems (Turn 79)
The Ninth Meeting of the High Council Part One: Opening Statements
The Ninth Meeting of the High Council Part Two: Rotbart's Report and several proposals
The ninth Meeting of the High Council Part Three: Rotbart's Proposals and Resolutions
The Ninth Meeting of the High Council Part Four: A Meeting begins
The Ninth Meeting of the High Council Part Five: A Discussion with Olaf
The Ninths Meeting of the High Council Part Six: Trading Begins
The Ninth Meeting of the High Council Part Seven: Finishing up
Turn Eighty
Turn Eighty Results
Second Emergency High Council Meeting: Opening
Second Emergency High Council Meeting Part Two: Negotiations
Second Emergency High Council Meeting Part Three: Final Negotiations
Second Emergency High Council Meeting Part Four: One More Thing
Turn Eighty-One
Turn Eighty-One Results
A Diviners Report on Ultramar
State of the Outside
Xenos of the Outside
Turn Eighty-Two
Turn Eighty-Two Results
Turn Eighty-Three
Turn Eighty-Three Results
Chief Administrator of Avernus
The Third Emergency High Council Meeting: Opening
Third Emergency High Council Meeting Part Two: The Security Council Reports
Third Emergency High Council Meeting Part Three: Decisions
Third Emergency High Council Meeting Part Four: Convesations with a King

Volume Two: The Rise

Chapter One: Laying a Foundation
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The Return of Garkill, again
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Chapter Two: Setting the Stage
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Chapter Three: The First Expansion
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Interlude: Green Awakening
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Chapter Four
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War on Two Fronts
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Chapter Five
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The Defence of Svartalfheim
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Chapter Six
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The Second Daemonic Incursion
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Chapter Seven
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Interlude: The Throne of Decay
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Turoq's Assault
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Chapter Eight
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The Grand Conclave
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Chapter Nine
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Interlude
-
Chapter Ten
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Third Daemonic Incursion
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Chapter Eleven
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Interlude: Healing the Emperor's Son
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Chapter Twelve
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Grábakr War
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Chapter Thirteen
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Epilogue
-


Prologue Omakes
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Volume One Omakes
-
Midgard Besieged Omakes
-
Chapter Two and Three Omakes
-
Waaagh Omakes
-
Chapter Four Omakes
-
Assualt on Fjol IV Omakes
-
Chapter Five Omakes
-
Chapter Six Omakes
-
Daemonic Incursion
-
against the Daemons
Last transmission Canon
Decisions Canon
Awakening Canon
Big Game Hunting
A Duet Rings Louder Canon
Gods and Monsters Canon
Six Shining Demons or Welcome to Avernus
Know Thyself Canon
Sanctus Furorem Canon
Tamia's Stand Canon
But for we brave few, to honor and glory we ride.
The Hound at War Canon
No You poked It
A Rotbart Proposal Canon
Sketch of Saint Lin Canon
In the Light of the Emperor I am Free
A Less Boring Day
Gourmand
Heart of Stone Canon
Toasty Keepers in the mourning
Hunt of the Tigers
A Feast for the Sea Canon
Knights of Grey Canon
Green and Loud Allies Canon
Perfection Canon
Those of the Mountains Canon
A Simple Priest Canon
Mission Possible
Now with General Khol
The Governor's Shadow Canon
His Own Canon
Emergency Protocols Canon
More Important Things
Force Multipliers
Damage estimates
The Fabricator Canon
The Restlessness of the Spirits
Lieutenant-General Callahan Christianson Canon
The Stone Guard Canon
The New-Model Commissar Canon
Just another day
Diary of an Avernite Administrator
Henry and Caroline in the Everglades
Against the Madness Canon
Just a Glimpse Canon
The Forces of Nature Canon
Holy Hunting Canon
Senior Sergeants thesis on Defensive Fortifications In the Face of Daemons
Magma Walks

AVERNUS, Death Poem Canon
GO HARD OR GO HOME Canon
What We're Trained For Canon
Wrath of the Drago Canon
For want of a daemon Canon
The Desert Witch Canon
The Purpose of a Machine Canon
Aria's Resolution Canon
The Troubleshooters Canon
The premature
Teacher and Protector
The Best Men In Hell Canon
True Grit Canon
Leviathan Canon
Blank Shot
A World Worth Fighting For!
Adamantine Chef
For Her Sake
Desperate Times
Under the Hammer
University Finals Canon
No Escape
Titans of the Desert
Dorthonion was breached
Hero of the Omnissiah Canon
Shadows Canon
Fate of a Traitor
Symphony of Destruction (or Tamia Jameson and the Asshole Daemons) Canon
Plans and Backups
In the swamps
GET YOUR BLOODY GREAT FEET OF MY LAWN
Old Faithful
Cat and Mouse Canon
A Sleeping God Canon
Blink Spiders
Daemon Taster
The Terror in the Darkness (or Tamia Jameson and Killing That Big One) Canon
The Fields of Elysium Canon
Divisio Investigatus Report Canon
Clearing Cultists (or Tamia Jameson and the Scary Lady) Canon
Omake for General Drago Canon
The First Line Canon
Council of War Canon
The Successors Canon
Survive, Adapt, and Overcome Canon
Actions Have Consequences
A Sniper's War
The Frozen Remnants Canon
The Red Tracks of Yphax
The Jackals
A Report on the Performance of the Governor's Own in the Incursion Canon
Temple Guard
Tigers and Cubs
Helms Deep - Negligence or Heroism?
A New Normal (or Tamia Jameson and the Price of Success) Canon
Time Changes Everything
Chapter Seven
-
Chapter Eight
-
Garkill Returns
-
Chapter Nine
-
The School of Dreams Canon
Confessions of a Avernite Hunting captain
Aging Gods Canon
Finer Points
A monster time forgot pt 1
A monster that time forgot pt 2
On Psykers and Music: Memoirs of a Rocker
Everybody was Kung Fu Fightiing
Historical Perspective
Tamia, o Tamia, Throw Down that Sick Beat Canon
Mortashta
Welcome to the Helguard
Hot and Heavy Heart-Pounding Action
Our Avernite Neighbours Canon
Comparison
Teaching Psykers or how to not Summon Daemonic Incursions by Accident by Afrim Rhee, Beta Sanctionite. Canon
Introduction: Callen Imber
The Old ways
Bad day Canon
Diviner's Lessons Canon
The XIII Legion
Forgotten
The Mandalorian Crusaders
Herding Cats
Enter Gulgag
Preliminary Report on the Effects and Consequences of Songweaving on Psychic Frequency
Bittersweet Days Canon
Interviewing Syr
The Milestone Forts
The Prophet of Nazarene
Frakking Deathworlders Canon
All Is As Foreseen
Wargames Canon
Sword Maidens and Syr
Xenos Species Omake
The Funeral Canon
The Unseen Maze Canon
Seeking
Avernite penial brigades (unfinished)
Philosophy and Psykers
In a Stygian Future, Part 1: The Fall
The Healer
The lottery winners
Where Angels fear to tread (AKA: Avernus is more bullshit than you.)
Syrs New Rival
Bureaucracy Makes the World Go Round
Courting
A Beast in Chains
Da big Three
A New Start Canon
Spar Time Canon
Circling Wolves
Shifting Realities Canon
Investigation Canon
Welcome to the University Canon
Helena Gray: Days at the University Canon
Helena Gray: Multitasking is Hell
Dreaming and Efficiency
Mad Heretek Space Orangutans
Death's Harbingers
The King of the River
John Oliver..IN SPAAAACE
John Oliver in space part 2
We are not Prepared! Canon
A Road Home p. 1
Preparation is mandatory
A road home part 2
The Teachers Pet Canon
Consequence of Selection Canon
Volume Two Omakes
-
Chapter One
-
The Return of Garkill, again
-
Chapter Two Omakes
-
Chapter Three Omakes
-
Interlude: Green Awakening Omakes
-
Chapter Four Omakes
-
War on Two Fronts Omakes
-
Human Nature Canon
One More Prayer Canon
Like Clockwork
Neopotism? Maybe? Smart. Yes.
A Last Glorious Charge
Yet Another Quest
A Planet In the Warp
Pop yer' suspension of disbelief back in yer skull ya Gitz, cuz de Orkz is 'ere!!! Canon
Wards? Wards? Canon
Planning Session Canon
Avernite Wildlife for Golden Legionnaires: A Field Guide Canon
Distant Assistance
Lets Do Dis Proppa Den Canon
A Plot Foiled...
A Nasty Surprise
Extract from the Epic of Horatius-
A Meeting of the Four Old Gods
Common Ground Canon
Harassment Analysis Canon
Time and Tactics Canon
Those about to die. Canon
Knowing Your Enemy Canon
It's Not Failure Canon
Hell's Doorway is Opened
Angels Fly
Falling Angyls (Part 1)
A Present from Daddy
Purity Defiled
Nudging the Threads
Auspicious Day
Pheonix Fire Canon
The Regimental Aquila: Myths about Avernus
Firefight Canon
The Writhing Swarm
Alicia De'Veroux
Fools Rush In (Where Angyls Fear to Tread)
Ambush! Canon
Walking into Mines Canon
System Update.
Neighborhood Sniper
A Bastion of Iron Will Canon
A Giant Wyrm Trap Canon
Not As Planned Canon
Every Effort Counts Canon
Hulk Busting, Pt 1
Fall from Heaven Canon
The Sorcerers Stoned
Ophelia's Song
Time Trial Canon
"Militia"Canon
An Alien Perspective. Canon
Valinor Quest: Insufficient Planning
A Game of Chess Canon
Abject defeat Canon
Flame and Fury
Forged in Defiance of Fate
Boss Marceline Who's In Charge Here
Forged in Defiance of Fate Canon
Ausvan Medox Canon
Surtiliad
Valinor Quest: Crusade Post Mortem
Valinor Quest: Sparks in Midnight: Interstellar Empire Quest (43k)
The Chapter Master Canon
Sneaky Beaky an' Kunnin' Ork Canon
Artillery Duet Canon
Lending a Hand
Walls Fall Canon
Chapter Five Omakes
-
The Defence of Svartalfheim Omakes
-
Chapter Six Omakes
-
Second Daemonic Incursion Omakes
-
Chapter Seven Omakes
-
Throne of Decay Omakes
-
Chapter Eight and Nine Omakes
-
Archmagi Norbert, Miescher and the Kynigos Temple.
DH2 45k: Divine Weapons
In Condemnation of the Frigate Canon
DH2 45k: Spirithosts
Report on an Eldar Missive: The Illuglomi
Space Hulks 101 Canon
From Asgard With Love: Sigmund's Rise Canon
On the Run
From Asgard With Love: The Expansion Campaign Canon
From Asgard with Love: War on Two Fronts Canon
Psykers and Psychic Development of the Forge-Empire Callamus
From Asgard with Love: The Defense of Svartalfheim Canon
Zaghâsh Armoury Canon
From Asgard with Love: Raids and Mentors Canon
The First Miasma Crusade Canon
Durin Character Sheet
From Asgard with Love: Rebirth and Futures Canon
Finding the Rhythm Canon
Caver's Gazette: The Thorn Spiral Canon
Tamia and that Utter Bastard Dragon Canon
The Legio Cyber-Bionetica
An Empty Sky Canon
The Ways of Ravi Bianco Canon
Four Mighty Steeds Canon
A Timely Arrival
Guardian of Man.
Aurifaction: The Ladder of Heaven
Playing with New Toys Canon
The Eight Warnings as seen by Callamus. Canon
Live on Saturday Night
The Death of Arkhan Varnek
The Last of Valinor: Upon Avernus Canon
The Order of Light's Salvation
Playing With New toys 2
In Case of Rogue primarch open vault.
The Rainbow Armor of the Imperator Regis
Avernigma: Tales of the Stygian Sea - Ep. 1: The Fireheart Pharos Canon
Sealing the Wound.
Side Deals.
Shades of GreenThe Grave Of Distance
Afterparty Canon
Avernite customs Canon
Heroes of the Blood Dragons Canon
House Morgan Canon
New Armor for Old Knights Canon
Bel-Caerel War Assets Canon
Dying Lights Canon
A Meeting of the Minds Canon
Armies of the Terminal. Canon
It's A Conspiracy! Canon
The End Once Again Canon
Ork Teknologee Canon
The Sword of a Century Canon
Red Iron Charm Canon
Stop the Clock Canon
In Case of Emergency, Press Play
You are Cordially Invited
Survey Canon
A Path Obscured
Madmen and Monsters. Canon
-High priority neo-astropathic Message-Canon
Person of Interest: When All You Have Is A Hammer Canon
The Custodian-Genetor Part 1: The Escape Canon
Never got the Hang of it Myself...Canon
Final Holocaust Canon
The First Slave Canon
Beacons in the Abyss Pt.1 - (Relatively) Safe Harbors of the Stygian Sea Canon
Beacons in the Abyss Pt. 2 - Places of Wonder and Dread Canon
A Matter of Scale Canon
Decay Rot and Death Canon
To Beat Back the Wave: The Unannotated Strategy Outline Presentation at the High Council
The Party Leaders Canon
The Everchanging Times: Ironbusta Canon
Required reading for the Governor's Own assigned to the protection of Prince Tormod Rotbart Canon
Sparks in the darkness
Nightmares of the fall
Expurgation
Path of Inspiration
The Adventures of Tormod Rotbart-The Case of the Greedy Dragon Canon
The King Beneath the Manor. Canon
A One Woman Apocalypse Canon
Excerpts from the Caverner's Gazette From the Delver's Tales and Ciphers Desk: The Playful Ones Canon
Hydra Dominus Canon
Class: Saber True Name: Frederick Rotbart the Great, First Governor of Avernus
Avernus' Spine Storm Drop troops
Items From Undermountain
The Everchanging Times: Backstory Canon
Interview with a Monster Canon
Turoq's Assult Omakes
-
Chapter Ten Omakes
-
Gilded Skies Omakes
-
A Man of Unshakable faith Canon
The Golden Legion Canon
The False Angel
The Ancient One's Landing
Strength
Spero
Rules Canon
Dragon Dance
Gargouilles Canon
Ready To Drop Partially Canon
Old Ghosts, Old Angels Canon
Bureaucratic Hell
Every Avernite Duty Canon
Fearful Odds
Penguin Song Canon
Deep Creatures Canon
Old Friends Canon
Glorius Aquilla Canon
Rotten Luck
Addendum to Witch Burning
For the Emperor! Canon
The Hand of Death and the Wheel of Fortune
Waiting...waiting. Strike!
A Father's Last Service
He-Who-Runs-Swifty
Water
Bring down the sky! Canon
The Power Supreme
The view from above. Canon
War Cry of Malal Canon
Cry of the Raptor Canon
Seeing Weakness Canon
Genelords Canon
Leave it to Providence Canon
Tormod Rotbart and the Case of the Blown-out Throat
The Lord of Intolerance Canon
I am Alpharius. I am Omegon Canon
Darkness Shrouds and Water Drowns Canon
Guaranteed delivery
Freedom
Discoveries Endurance Canon
A straight line solution.
Prelude to Incursion Canon
An Unusual Patrol Canon
forewarned is forearmed
A Matter of Timing Canon
The Deluded Canon
the battle of point 43. Canon
A Burning Rain. Canon
Irregular Forces of the Militarum Militiae Partial Canon
A perch for a god
Deep Creatures Part 2: Deep Orks Canon
Weapon Minds Canon
The Mountains move
The Fire Fields Canon
Blind Contact Canon
Hurried Wards Canon
Water, Night and Providence Canon
The Bane
The Right of Challenge
No Other Options
One Last Flight Canon
The Race agains the Avalanche
Not what he Signed up For
The Last Surprise Canon
A Change of Plans Canon
A Pyskers Defence Canon
A Moment of Prayer Canon
Wildlife: Antarchy
The Men who are Not Men
Hellfire Canon
Siege of Cassarondo Canon
Shifting War Canon
Dragon Song Canon
Fae Deals 1 Canon
The Fallen Five Canon
Lonely Relief Canon
Simon Skeany
Not alone
The Last Laugh
A Cassarondo welcome
Militarum Militiae
Priority report: Proteus
Old Foes, New Friends
Vrik, Shifter Ancient
Escape Canon
Forces of the Fallen Canon
Reunion Canon
Moments of Doubt Canon
Buying Time
A Race Against Time
End of the Line Canon
Bigger Fish Canon
Death Comes to Helm's Deep
Lost Warden
Prelude to Incursion Part Two Canon
Nameless Heroes: The Berserkers
Breaking Through
Peeking Out
Embers-verse Yu-Gi-Oh
Cloud Physalis Canon
Radium Assault
Hecetine Quicksilver Company
Rage Canon
Deepwood Defense: Golden Skies Edition Canon
A Doomed Pact
Maledictus, Dragon of Tjapa Canon
Cloudy Skies Canon
The Return of Grey
Tormod and All the Damned Daemons
Spite
Fall of the Fallen Canon
Your Saint is in another castle
One Moment While it Breaks. Canon
Shadow Creatures of the Caverns Canon
Farsighted Canon
New Scars
Power Overwhelming Canon
Bitter Hope Canon
Conversations Canon
INBOUND TRANSMISSION. Canon
The Choice
Homecoming Canon
Excerpts from the Caverner's Gazette: Obituaries Canon
Genator Report: The Torn Canon
To Defiance's End Canon
Familiarity Breeds Contempt Canon
Chapter Eleven Omakes
-
Grábakr War Omakes
-
Chapter Twelve Omakes
-
Excerpts from the Caverner's Gazette: Ghosts of the Deep Canon
Tormund, honey
Lion meets Dragon Canon
The Great Lizards Canon
Luck and Rebuke Canon
Another Day
Weez ardly bovver dem umies anymores Canon
The Curtains Again Canon
Matchmaking and Auntie Ng
The Empire of Varjinash Canon
Chance Encounter (The Dice are Loaded) Canon
Experimental Prods
Administrator of BEEEEEES! Canon
A few Artifacts
Johnson and Johnson Incorporated
Artifact ideas
The limits of artifice.
Areatha's Journey: Chapter One: Avernus Canon
We ain't Lost Ya Grot Canon
To Hunt the Phoenix Canon
Peace is Hell Canon
Creatures of the Deep Caverns Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 1 Canon
Third Solution Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 2 Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 3 Canon
Peace is Hell 2 the annoying years Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 4 Canon
Orders of the Telepathica: Order of Warding Canon
The Diviner's Assistant Near-Canon
Syr's Sacrifice Canon
The last horses in the Trust military Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 5 Canon
Tereus Vintus
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 6 Canon
New Friends Canon
FOR THOSE THAT HUNT THE VOID Canon
Megladonies Primus part 2 of those that hunt the void
Tormod's Bizarre Adventures Part 1 The Office Canon
The Eldar Quarter Canon
Boneyard Partially Canon
Itza the First City and the First Defeat Canon
Divine Technology Partially Canon
Two Eldar Heroes
Inquisition bi-centennial Report: Continued Observation of the changing Avernite genome Canon
Tormod Bizarre Adventure 2
The Hunter's Lodge Canon
Of Dorn's Remaining Sons- Quartus Canon
The Soul Ring Canon
The Gathering Storm Pt. 1 Canon
Templars of the Aetheric Concordat Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 7 Canon
Shattered
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 8 Canon
The Need to Protect Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 9 Canon
Embers in the Dusk: The Heist of Isha
Eldar Units: The Faudlen (AKA: Fauxdar) Mostly Canon
Chapter 3: The Wars of Monsters Canon
Gathering of Ash Pt 2. Canon
Excerpt from Wonder of the Wilds Publications: Into the Hangya Hills, pt 10 Canon
The Mibu Offensive Canon
Rotbart's Education Reform Canon
Birth By Paperwork Canon
The Continuing Tales of Farseer Lolyth Canon
An Ashen Outlook
The Prime Candidates
Numbers on a Spreadsheet. Canon
A year in the life
Two Sides, Two Wars Canon
A Satisfied Mind Canon
A Moment of Respite Canon
Black Imperium Report
Xenos of the Galaxy Canon
Kingtaker
The last chance Canon
The Six Senses
Callumite Magi Partial Canon
Avernite Fashion Canon
Civilian Fashion on Avernus: A Primer Canon
Relics of the Carcharodon Astra Canon
Training grounds Canon
The Inquisitor-Farseer Canon
Every Avernite Elder Duty Canon
The Elders Council
The Great Actor
The Neuromancer
Special Delivery Canon
Every Avernite Tech-Priest Duty
Tricks, Plans and Utter Madness Canon
Inquisitorial Factions​
Canon​
The Great Clock, the Keepers and the Lost Defenders Canon
[ ] Canon
Rotbart's Culinary Adventures Canon
Two Fallen Angels of Plague and Change
The Results of Effort and Study Canon
Embers AU: The Final Act First Part Canon
Last Words Of The Cytharai Canon
Every Avernite Doctor Duty
Scheme of Malice
Alpha Legion Report: Imperial Trust Canon
Just Hold On Canon
Awaking in Darkness
Non-Volume Omakes
-
Must Read Omakes
-
43k RPG: Details, Google Stat Sheets
Codex Avernus:Imperial Trust, Helltroopers, Helguard, Characters
Avernite Psychology Canon
Quotes About Avernus
Quotes on Avernus
The Daemon
THE CROSSOVER THAT SHOULD NEVER HAVE BEEN: WARHAMMER HIGH
Warhammer High Two: Look away, ye faint of heart and heresy-sensitive souls
WHighxEmbers: BABYSITTING
WHighxEmbers: THE TALK
WHighxEmbers: SLEEPING OVER
WHighxEmbers: MEETING THE PARENTS
WHighxEmbers: GAIDEN: HOW I MET YOUR MOTHER
WHighxEmbers: GAIDEN: HOW I MET YOUR MOTHER Part 2: SEDUCTION BOOGALOO
WHighxEmbers: GAIDEN: STEALING FIRE FROM THE GODS
WHighxEmbers: CONFESSIONS
The Care and Keeping of Baby Psykers
The House of Xavier Canon
The House of Jameson Canon
Jacob Oakheart's Carefree Everyday Style Canon
Avernus Cultural Notes: Mark of the Dragonfly Canon
Lost Canon
The Varangian Guard Canon
Bringing Thunder, Slaying Giants Canon
The War in Heaven, Poem
The Last of the Twisted Canon
A Bird Out of Hell Means a Tail Between the Legs Canon
The life of an Avernite. Canon
The Rhythm of War Canon
A Wolf's Rage Canon
Jacob Oakheart's Grand Adventure
The Last Cadians Canon
A Steel Mind Canon
Circular
The Lost Knights
A Warning to a Friend Canon
Areatha Canon
Gentleman Tiger and Foolhardy Wizard's Pugnacious Expedition
My Witch Classmate Can't Be This Cute???? Canon
Combat: Space Marines, Heroes and Chaff Canon
Embers in the Dusk Troop Grades and Types Canon
A Nightmare Canon
It is the 46th Millennium...Canon
Indomitable Resolve: Cultural and Societal Observations on the Militarization of the Imperial Trust Canon
The million-fold blessing
THE PSYKER HUNT Canon
Sub-Block of Slaughter Canon
Wraithwalkers. Canon
Empire of Ashes Quest
Empire of Ashes Quest: The Ashen Perspective
Ashes of Pride: The Continuing Saga of the Empire of Ashes Neg
With Ashen Faces: Negaverse Metomake
The Ashen Heretics
The Ashen Absurdity
Ashes of Arhra
Hope From the Ashes: A negaverse omake
In Ashen Tines
A Galaxy of Absurdity
Here Comes A 'New' Challenger
Omens of Absurdity
A galaxy aflame quest.
Light of Barren Heaven: An Old One Research Lab Quest (Warhammer 40k)
Light of Barren Heaven: Battle Turn
Negaverse Imperial Trust Report
The Endless Hunger of the Void: A Embers Negaverse Quest
Starving Hordes Amid the Stars: An Endless Hunger Negaverse Sequel Quest
Starvation, Death, and Salt: A Starving Hordes Amidst the Stars Negaverse Quest
Grábakr Negaverse or: How I learned to love the smell of PLAYER SALT
Da Wun True Gitz Quest
Golden Demise: An Angyl Negaverse Quest
Cavalanche of Damnation: Black Imperium Quest
Cavalanche of Damnation: Black Imperium Quest (Part 2)
Dark Age Datacore Contents Vehicles and aircraft implementation as of turn 119 Canon
Tiny Men Canon
The Big Bad List of Shit We Need To Do (Now in all one place!)
The Lost and The Purged Canon Status Unknown
Book of Sooth and Sayings
The Voices In My Head Say You're Wrong
The Sorcerers Stoned
Wisdom Canon
Warhammer 40k 44k: Embers of War
Embers of War: Review/Gilded Skies Playthrough
Embers of War: Hvergelmir, Tutorial Purgatory
She Who Must Not be Trifled With Canon
The Custodian-Genetor Part 3: The Deal
1d40k: Lords of the Night
A Quiet Moment Canon
Canon Wildlife Omakes
-
Demon of the Deep Canon
Avernite Carp Canon
Sky Dragon (Proper Name Draco Latet, Common name: Utter Bastard Dragon) Canon
Nomad (Proper Name Chrysaora Futonuleis, Common Name 'That Bastard Sky Jelly') Canon
Harpoon Toad Canon
Mountain Dragon Canon
Soul Oyster Canon
Static flies Canon
Luminous Horror Canon
Genetor Report: Sand Raptor Canon
Genator Report: Thunderstomp Hippopotamus Canon
Tangle-Thrasher Canon
Opalescent Mold Canon
Excerpts From Margullis Primus' Pharmacopeia and Beastiary of the Everglades Canon
Tick-Tack Ants Canon
Excerpts From Margullis Primus' Pharmacopeia and Beastiary of the Everglades - Ch.6.6 - Known Mycellian Fungal Cultivars: Canon
Excerpts From Margullis Primus' Pharmacopeia and Beastiary of the Everglades- Vol.2Ch. 2.2: Mycenid Subspecies: Canon
The Thunderhead Canon
Genus Draco Canon
Excerpts from the Codex Arborium Avernus Vol. 1- Archmagos Biologis Maximal Canon
Fulgur Eel Canon
Nynye (Official name: Formics, Colloquial name: ant people) Canon
Firestorm Elementals and Tzazars Canon
Crainium rats Canon
Geologis Avernus Canon
Honeypot Lily Canon
Sakarians and the Idra'Sakar Empire Canon
Cranium spiders Canon
Spiders of Avernus.Canon
Excerpts from the Codex Arachnos Avernus Vol. 1: Canon
Cloudburst Spider Canon
More Excerpts from the Codex Arachnos Avernus Vol. 1 Canon
Avernite Teratorns ICanon
Khoswe Canon
Blink Rifle doctrine.Canon
Red Crested Warp Fowl.Canon
Deepwood Fairies Canon
Threnody Dragons Canon
Avernus Draco Bellatorus - Common Name: Warverns Canon
Bwana Trees and Dryads Canon
Blood Flower Canon
Anima Flower Canon
Kobolts (Fighter, Mage, THIEF Redux)Canon
Cotixes (FIGHTER, Mage, Thief series) Canon
Guardians Canon
Oslins (MAGE) Canon
Animosity Gigacrab Canon
Sting-Tail Raptor Canon
Eyethief Canon
Cityback Behemoth Canon
Organisms Of Avernus: The Great Puff Canon
The Shifting Tribes Canon
Mimics of avernus. Partially Canon
Euryale - The Meandering Hydras Canon
Wildlife Omake: Adaptation Canon
Cyclone sharks Canon
Nemesis squid Canon
Glacies Lupus: Snow Wolf Canon
Citybane termites Canon
Berserker badgers Canon
Wax stalker Canon
Peikko Canon
Shadow dragons Canon
Flat backs Canon
Skink Bestiary Vl. 25 Canon
Bloom bees Canon
Bolehs spiders Canon
Sotek serpents Canon
Ferodragon Canon
The Fae an introductory guide Canon
The Gods of Avernus Canon
Forest Rhinoceros Canon
City Dwellers Canon
An introductory guide to the Termite Canon
Shine Moths. Canon
New Peoples Encountered During the Tournament of the Ancient One Partially Canon
Creatures of the Northern Regions Canon
Burrowmarrow spiders Canon
Non-Canon Wildlife Omakes
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Canon Archeotech Omakes
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ship ID tags
Origins of Avernus pattern vehicles Canon
Avernus pattern Chimera variants Canon
Avernus pattern Leman Russ variants Canon
Avernus pattern Sentinel Canon
Avernus pattern Macharius Canon
Avernus pattern Valkyrie Canon
Avernus pattern Thunder, Atlas, Centaur, and Trojan Canon
Avernus-Pattern Crassus variants Canon
Diamondback Medium Hover Tank Near-Canon
Goliath Combat Walker Near-Canon
Testudo-class Guardian Tank Canon
Helheim Predator Near-Canon
Helheim pattern Fellblade Canon
Helheim pattern Spartan Canon
Helheim pattern Rhino Armored Personnel Carrier Canon
Helheim pattern Rhino variants Canon
Helheim pattern Firehawk Assault Fighter - Fire Raptor
Helheim pattern Land Raider Proteus Canon
Helheim Pattern Adjudicator Mobile Assault Platform Near-Canon
Northern Sentinel" Titan-Killer Near-Canon
Hercules Dropship Canon
Helhiem Flyers Canon
Helheim pattern Land Raider Annihilator Canon
Helheim pattern Munitions Canon
Advanced Laser Weapons Canon
Midgard Armed Forces in the Post Imperium era Canon
On Approaches to Ship Design Canon
Bunker/Rebout Defense Monitor Canon
Commissions of Solar Admiral Freyr Canon
Trust Vambraces Canon
NS1-00 and NS2-00 Canon
Vallies' Plasma Rifle Canon
Volkite collider Canon
Harvester variants. Canon
Ryza Plasma Flamer innovations.Canon
Harvesters of The Galaxy Partial Canon
Harvesters of The Galaxy Part 2 Partial Canon
Adeptus Astares Armoring Adeptly Partial Canon
Phoenix Gunship patterns Canon
A Review of the Tau Armory prior to the formation of the Ultima Compact Canon
A Review of the Ultima Compact Canon
The Executioner Boltround Canon
The Swords of God. Canon
Winged Hussars Canon
Guns of the forge Canon
Non-Canon Archeotech Omakes
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Ship Class Names
Ship Graveyard Analysis: Cruisers and Escorts
Analysis of Ancient Defence Cruiser
Graveyard STC Finds
Archeotech Report: Garm Modular Siege Tank
STC reports
Hyper-Carrier Findings
SC sorry I mean STC
Pulse Lasers
DaoT research found
Banshee Tactical Strike Craft
SPIRIT CLASS MOVING FORTRESS
Avernus-pattern Baneblade
Adder class Light Hover Tank
Nerve Disruptor Standard Templates
SCOUT TITAN - CORVUS-LR
Helheim pattern Storm Eagle
Latz Super Shield Generator
SCV
Shot-Impaler
Helheim Pattern Knight. Model Nidhogg
Accelerator Autocannon
Jaghatai Khan Heavy Hover Tank
Sanguinius Gunship
Roboute Guilliman pattern Command Carrier Land-Ship
Vulkan pattern Foundry Land-Ship
Rogal Dorn pattern Macro-Engineering/Construction Land-Ship
Ferrus Manus pattern Brigade Command Land-Ship
Gladiator Special Weapon Platform
Accelerator Autocannon Take Two
Parvi Transporter
Prowler class Corvette
Avernus pattern Doomblade
Doomblade Configuration Description
Avernus pattern Thundersword pattern
Avernus pattern Macharius Variants: Addendum
Battlecruisers
Banelance class Super Heavy Tank
Vanaheim pattern Fast Grand Cruisers
Infiltrator Class
Old technology made new
Titan Progenitor/Battlemech
Rapid Fire Plasma Launcher
Super Exitus Series

Umojan Power Armour
Mechanicus Wishlist
Bombardment guns and Neutron, Plasma, Grav forge
Archeotech
Gravimetric Shielding t-45
Mobile Assault Pods
More Archeotech
Archeotech Megastructures
Mechanicus Wishlist PART TWO
4Mechanicus Discoveries on Deiphobe and Their Impact on Civilian Life
Vehicles found in Deiphobe Ruins
Particle Weapons
Positron Cannon
Zero-Point Armor
Technological proposal: Stellar Forge
A Few pages of Tech ideas
Advanced psychic amplifier

Roskilde Ideas
Roskilde Tech ideas
Techy stuff
Bio-Aethyr Rad Devices
Melta Bolts
Shiping
Callamus Techs
Avernus Heavy Crossbows
Impressive Assets of The Forge Realm of Callumus
Cellular Forge
The Boar General Combat Vehicle
Callamus's Iron Legion
Psi Grounding Rod
Soldier Portable Assault Missile
Even more Technology
The technological data base grows ever larger.
Designs, tech and more tech
The swift blades of the Forge
Callmus titan techs
Pine Needle Torpedo
Experimental Harvester variants.
Storm Impaler
Project Thor
Pyrophage Ordinance
Archeotech, Replicable Relics, and Rogue Trader Proliferated Gear Partially Canon
Glorious Tanks Canon
Omake Mambo #5 - Blessed Be the Grand Conclave 2: Calgar Boogaloo Mostly Canon
Skyfall
Force-Multiplier Technologies
Criticisms of the Skyfall class Grand Cruiser
Power Impaler
calamities and cataclysms.
New technologies
Secundus Technologies:
Locer Smoke
Rockhopper class tug
Polity Omakes
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Mar Sara, the New Frontier Canon
The new frontier: Vaelia Canon
Char: (fondly nicknamed Muspelhiem's little brother) and Korhal The Ork Ball. Canon
Vlendir: The Iron Sand Canon
Gehenna: The Throne of Kings. Canon
Kiribus: The Calm Jewel Canon
Rynn's World: The Humble Bastion Canon
Dannan: The Eternal Fortress Canon
Karlisle: The Broken Demesne Canon
Arz Landre: The Storm Fort Canon
Hvergelmir: the Floating Beacon Canon
Heklios: The Surging Torrent Canon
Varnir, Exception Itself Canon
Gilznabrun the Cthonian world Canon
Tordenjern the Storm world Canon
Groen - The flooded world. Canon
The United Kingdoms of Atvia
The Slithr'n
Manda'yaim
House of Galhardo
The Order of the Guardian Spear
The Hordes of Huuef
Henzanit Sphere Canon
Tianes
Hygeia
Iona
Demigryph Knights IN SPACE!
Swiat Roslin
Halageri Fields
The Savant Fleet
The Hiyantes of Moragan
Mertogoska 033.M46
Seriae: Storm and Lightning Canon
Thakomumcos Canon
The Apinian Exile Fleets
Fear the Might of the Baneblade!
The dark world, Tenebron
Church of Salem
Xeno Polity Omake: Aviansie
The New Frontier: You know what we need? MORE ….
The New Frontier: Ironheart V
Deadman's* Rock: The Governor's Bane Canon
Baktri
Cobalt: The Armory Canon
Ellirian Protectorate
The Sky System Canon
Inquisitorial Report: Boessaewth
An Ember in the Night
Zaanam: The Crystaline Sanctuary
The Latharian Resurgence
Planetary Name: Agoria Cumulous Canon
Planetary name: [insert name here]
The Grand Council
Xenos species- Seiche
The Hisso and Glict Kingdoms Canon
Sophont Canon
The Pantheon of Three Canon
The Doomed One. Canon
Qhaysh Canon
Divine Lore of Qhaysh
Faust Canon
Blacked of Zahak Canon
Zaghâsh, God of Death and Fire Canon
A God of Assassins Canon
Sun Goddess Ilfeliare Canon
Gods of the Firmament Pantheon (Sun, Storm, Earth)Canon
Emperor of the Armanen Canon
The Brood Canon
Gun Goddess Gatta Canon
Many Faces Canon
Gods of The Caligo expanse Canon
The Tale of the Fair Trader Canon
The Four Horsemen Canon
Smallest gods. Mostly Canon
Blood Suns: The Xitotlican Empire Canon
The Asynkrian Paradoxy Canon
The Yoort resurgence
The Vestri League Canon
The Liberator Fleets - Lesser Void Powers Canon
Blood Angels Tech Summary
The Thrice-Radiant
Other Alien Races in the Tau Empire Canon
The Obliterator
Sun Papyrus Canon
The Colonel and the Lionsmith Canon
Spirit Guides Canon
Kaerae Worlds Canon
Domain of Mibu Canon
God's Icons Canon
Zuntîram's World Canon
Auralvic: The Iron Law Canon
The Aetheric Concordat Canon
State of The Aetheric Concordat.
An Essay on the Void
Ook
Blackened of Zahhak Part 2. Canon
Angels of the Hungering Desert
The Ivory Carnation. Canon
Sweet Dreams and Nightmares Canon
The Chef
Adashi Canon
Liberation Fleet: The Gravekeepers Canon
How the Good King was Born Canon
The Xagnen Canon
Xagnen Gods Canon
Lancre Canon
The Shadowed Hunter Canon
Flux, the Time-Shattered Forge Canon
Dominion of the Longest Night Canon
The Rerle//The Machine Druid
The Men of Steel
The Middle Tiers Canon
The Unaffiliated Gods Partial Canon
The Rebellious Gods Canon
Toretumnum: the world of rolling cities
The Archduchy of Avarice
11th Sidil Empire Canon
The "empire" of Arandor Canon
Ketavee, the Oracle World Canon
The Confederate System of Fodlan Canon
The Raptorian Protectorate Canon
Lathicarro
The Lexis.
The Three Monsters of the Concordat 1st 2 Cannon
Waitwoods Canon



Welcome, I have been inspired by the various Chapter Master Quests out there to use my copious free time to begin a Imperial Planetary Governor Quest. It is my first quest so you are welcome to offer any comments and advice. The time-line will be partly based of LordLucans the Shape of Nightmares to Come but will have many differences.

It is the 44th millennium and the Imperium is on the verge of dying. Necron forces are waking in ever growing numbers and scouring entire sectors clean of all life while the Back Crusades of Abbadon the Despoiler come ever closer to breaking thorough the Cadian Gate. Most ominously of all is that the Holy Light of the Astronomican has started to flicker and recede giving rise to fears that the Golden Throne is failing and the God-Emperor will soon die. The Ecclesiarchy quickly crushes all who claim the Emperor is dying but many among the higher reaches of the Imperium secretly believe it to be true.

In this quest you will be the Planetary Governor of an Imperial World in the closing years of the 43rd millennium.

First we will be choosing the planet you govern and then the governor.
please choose.

Segmentum.

Planetary Name

Fortress World +5
Hive World +4
Industrial World +3
Recruiting World +2
Mining World +1 (Choose either promethium or metal)
Civilized World 0
Agri-World -1 .
Death World ( Choose Type) -2
Low Fertility- Less plants, harder to farm, cannot support a large population without imports -1

Very Low Fertility-Barely any plants grow on this world, greatly reduced farming can only support a small population -2

Barren- No plants grow on this world, all agriculture must be in purpose built structures, food will be major issue -3

Fertile- More plants, easier farming, can support large population. +1

Very Fertile- Greatly increased number of plants , far easier farming, some effort is needed to keep plant growth under control. +2

Abundant Growth- Massive amount of quickly growing plants, very easy farming, much effort is need to keep growth under control. +3

Ore rich- larger metal reserves +1

Abundant metals- Very large metal reserves +2

Promethium- more promethium reserves +1

Abundant promethium- much more promethium reserves +2

Low in ores- Little metal reserves -1

No metals- No metal reserves -3

Little promethium- Little promethium reserves -1

No promethium- No promethium reserves -3

Oceanic- Planet is mostly covered in ocean around 90%, far more expensive to build anything offshore -1

Ocean - Planet is totally covered in ocean making all construction far more expensive -3

Dangerous fauna- Many dangerous animals on you world, harder expanding, lower population and small boost to combat -1

Very Dangerous fauna- Many very dangerous animals on your world, need military forces to expand, lower population and medium boost to combat -2

Lethal fauna- Many terrifyingly dangerous animals on your world, need constant guards on the borders,need heavy military support to expand large boost to combat. -3

Dangerous flora- Many dangerous plants on you world, harder expanding, lower population and small boost to combat -1

Very Dangerous flora- Many very dangerous plants on your world, need military forces to expand, lower population and medium boost to combat -2

Lethal flora- Many terrifyingly dangerous plants on your world, need constant guards on the borders,need heavy military support to expand large boost to combat. -3

Geologically Unstable- Increased chance of earthquakes, need to build structures tougher so more expensive -2

Very Geologically Unstable- Massively increased chance of earthquakes, need to build structures far tougher so significantly more expensive -3

Military Tradition- Medium bonus to all military units can be stacked once +2

Military Specialization- Large bonus to all military units of the chosen type, can have multiple specialization for the same trait but you must justify the connection and each costs 2, can also specialize against a chosen enemy or any other specialization you can convince me is viable +2

Schola Progenium- Can recruit storm trooper and commissars. +1

Ties with the forge- More starting industry and tech priests can be stacked+2

Ties with the Imperial branch- closer ties with chosen branch of the Imperium can be stacked +1

Naval presence-there is a constant detachment of the Imperial Navy stationed in you system. +3

Naval Base- there is an Imperial Naval base in your system +5

Moon of a gas giant- your planet is actually the moon of a gas giant, smaller starting population, less resources, can expand to other moon of the gas giant, can mine planetary rings. +0

Isolated- Decreased trade and less chance of random invasions, harder to reach other worlds +0

Crossroads- Increased trade and more chance of random invasions, easier to reach other worlds +0

Minor Ork infestation- Your planet has an in minor infestation of Orks, small raise in troop quality, ork
raiders will occasionally attack, more likely to have orks invade from outside-2

Major Ork infestation- Your planet has an in major infestation of Orks, moderate raise in troop quality, ork raiders will often attack, more likely to have orks invade from outside, can have Waaaaghs form on planet. -4

Good neighborhood- the other planets in you solar system are more likely to be useful +2

Bad neighborhood- the other planets in you solar system are less likely to be useful -2

Orkish neighbor- one of the other planets in your solar system is inhabited by orks -3

Dangerous region (X)- there are Orks (-2), pirates (-1), Dark Eldar (-2) Chaos (-3) or Necrons (-3) in the sector

Warpstorm- there is a permanent warpstorm in the same sector. -5

Eldar Ruins- there are Eldar ruins on your planet can be stacked once-1

Unknown Xenos Ruins- There are Xenos ruins of an unknown origin on the planet can be stacked once -1

Ancient Human Ruins- There are ruins from the dark age of technology on your planet can be stacked once +4

Necron Ruins- There are necron ruins on your world can be stacked once -5

Unknown ruins- there are ruins of an unidentified type on your world (could be any of the above or nothing useful) can be stacked once -2

Warptouched- Your world seems to be easily touched by the warp, more psykers, more mutants, more Chaos cults. -5

Ogryns- Your world has a population of abhuman ogryns. +1

Industrial- Your world has a larger starting industrial capacity can be stacked +1

Fortified- Your planet has heavy fortifications +2

Heavily Fortified- You planet has very heavy fortifications +3

Very Heavily Fortified- You planet has extremely heavy fortifications +4
(up to six)

Disciplined- Small boost to combat

Fierce- Large boost to close in combat

Pious- Reduction is chaos cults

Stubborn- Boost to morale

Cunning- Boost to intrigue and stealth and light infantry, slight increase in cults

Artisans- Better quality workmanship, more Material produced

Industrious- Boost to productivity and resources gathered

Courtly -Boost to diplomacy and less civil disorder

Description of Planet.


The Planetary designation and the Planetary Characteristics have a + or – attached the combined value of these can not be better than +3.
Some traits can be stacked, this means that you can get it multiple times in a single trait but have to buy it each time

I will be using a variation of the CKII system I have seen other Quests use but with the addition of three new resources and changing the areas of influence to more Imperial one.

The four resources will be Thrones (money), Metals (refined metals used to build ), Material (electronics, reactors, engines,other technological items, usualy made from Metals) and Promethium (oil used for starships, tanks and industry).


Military will become Adeptus Munitorum

Diplomacy will remain the same

Intrigue will become Adeptus Arbites

Piety will become Adeptus Ministorum

Stewardship will become Adeptus Administratum and lose some of the production actions

Learning will become Adeptus Mechanicus and gain some production actions

Personal will remain the same
 
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[X]Industrial World +3
[X]Ore rich- larger metal reserves +1
[X]Promethium- more promethium reserves +1
[X]Very Dangerous fauna- Many very dangerous animals on your world, need military forces to expand, lower population and medium boost to combat -2
[X]Ties with the forge- More starting industry and tech priests +2
[X]Crossroads- Increased trade and more chance of random invasions, easier to reach other worlds +0
[X]Minor Ork infestation- Your planet has an in minor infestation of Orks, small raise in troop quality, ork raiders will occasionally attack, more likely to have orks invade from outside-2
 
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How about a Deathworld with ancient human ruins. The terraformers went wild and turned the fauna and flora into monsters. But there are tons of semi intact DAOT ruins, so people keep getting sent into the grinder to try and reach them.
 
If you did that I would allow you to double up on ancient human ruins increasing the number of ruins.
 
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[X] Hive World (+4)

[X] Lethal Flora (-3)
[X] Lethal Fauna (-3)
[X] Ancient Human Ruins (+4)
[X] Heavily Fortified (+3)
[X] Minor Ork Infestation (-2)
[X] Crossroads



A large population on a Deathworld! Le gasp
I'm going for a Catachan build, net exporter of high-quality troops.
But Im more ambitious, Hive Worlds have more people to Export!
 
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[X]Death world -2
[X]Naval Presence +3
[X]Lethal Fauna -3
[X]Lethal Flora -3
[X]Ancient Human ruins +4
[X]Ties with the Forge +2
[X]Fortified +2

This world is not settled for any resource. It was settled for access to the many, many ruins from the DAOT that are preserved within the vastly overgrown surface.

Ties with the forge is for Admech having people to study any ruins that are turned up. If I could, I would have bought Extreme fertility, but I cannot see any planet with loads of DAOT ruins not having some Navy there for it. Fortified is because this place is a goddamn death world. Probably has a bunch of IG imported in from all over whenever they can be spared to help claim a few more miles per million deaths. It pays no tithe, as it is considered a strategic resource, as people want whatever is in those ruins as soon as they can get them.
 
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Death World, Desert -2
Lethal Fauna -3
Lethal Flora -3
Military Tradition +2
Military Specialization, Infantry, +2
Heavily Fortified +3
Ancient Human Ruins +4

The cati shoot at you with needles as sharp as a power sword and poisonous enough to make a dark Eldar jealous.
The snakes a quick as lightning and even more poisonous then the cacti, with scales as hard as adamantine, and they are really good at hiding in the sand.

The less said about the dust storms the better, and emperor have mercy on you if your stuck outside longer than a few hours.
 
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Flamester light or heavy infantry?

Also the cacti and snakes would only be level 2 unless the cacti were everywhere and the snakes grew huge
 
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Flamester light or heavy infantry?

Also the cacti and snakes would only be level 2 unless the cacti were everywhere and the snakes grew huge

Those were just the examples I thought up, there are still tumbleweeds, scorpions, non shooting cacti that a still sharp and grow like moss, trap cacti with hallucinogenic fruit, lizards that shoot spray blood from their eyes, whatever the hell is in the DaoT ruins.

And Light Infantry for the specialization.
 
Wow our planet is screwed

There is a grand total of 1 plan without HELLADEADLY Animals and Plants
And thats only because it has only DEADLY Animals

Also Im changing my vote:

[ ] Plan Deadly Ruins

Segmuntum: Ultima
Planet name: Rursus (Rediscovered in LatinGothic)

Deathworld: Jungle (-2)
1. Lethal Flora (-3)
2. Lethal Fauna (-3)
3. Crossroads (0)
4. Heavily Fortified (+3)
5. Ancient Human Ruins (+4)
6. MOAR Ancient Human Ruins (+4)

0 -2 -3 -3 +3 +4 +4 = 3


Deathworld + Lethal Fauna + Lethal Flora = DOOOMITY DOOM DOOM
QM Said we could doubleup on Ancient Human Ruins if its a Terraforming Gone Wrong world
Crossroads so we can import things we need and export that delicious delicious Archeotech and Martial++++ Guardsmen

---

The world of Rursus, a miserable jungle planet covered in plants deadlier than some apex predators on safer worlds. The prey animals here capable of tearing their way through metal in their quest to escape the even more deadly weaponry
And looking down upon it, the Colony Ship. The poor souls drawn by the promise of a new life, and an old one. For within the dangerous terraformed continents lies the heart of a lost Dark Age colony
Cities of the ancient. Machines designed to operate anywhere from flowing magma to the depths of space without any degradation.


The Holy STC draws many. Including You.
 
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It was stated that he would double up on the ruin amounts, not that we needed to buy two.
Come on people. You think the Admech won't have tons of people on a world where STCs or intact dark age tech could be found?
 
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Hoh, are you setting this in LordLucan's Shape of Nightmares to Come fic? Because if so... hooo boy. Be folks had better be prepared for oh... 10k years of siege.
 
Segmentum Pacificus

Midgard

[x] Civilized World (0)

[x] Very Fertile (+2)
[x] Moon of a gas giant (0)
[x] Good neighborhood (0)
[x] Isolated (0)
[x] Little promethium (-1)
[x] Ties with the forge (+2)

[x] Artisan

This gives us a quiet productive system with great expansion opportunities.

The name choice is to reflect a world settled by Scandinavians so very long ago, which is my justification for the world still having somewhat modern civilized institutions. Part of my goal here is to see what I've been told is a more 'average' imperial world, as opposed to freakier worlds like what normally appears in canon.

EDIT: Fixed trait total, thank you @Superticus

Double edit: Added population type, world name, a bit more background and segmentum.
 
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I just noted which traits can be stacked, and added Very Heavily Fortified
 
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The majority of planet designs thus far have focussed on hellish, ruin-rich deathworlds. I propose that we take this to its logical conclusion and start with the following world.

The hellworld, Avernus
Segmentum: Pacificus
Death World (Mixed) -2
Lethal Fauna -3
Lethal Flora -3
Warptouched -5
2x Ancient Human Ruins +8
Very Heavily Fortified +4
2x Military Tradition +4

Named Avernus, after an ancient mythical entrance to hell, this planet more than lives up to its name. Not only is it touched by the warp, but it also has one of the least hospitable biospheres in the galaxy. Unlike most imperial deathworlds, it is not a single-biome planet, but contains numerous habitats, each of which hates you with a passion.

In the seas great kraken and expanses of Sargasso kelp vie violently for the post of most dangerous constrictors in the sea, while around them teem a stupendous miscellany of creatures finned and fanged, all lit by the witch-fires of psychic anglerfish and hellflame coral. And that is not even counting the untold horrors that lurk in the abyssal trenches.

The poles, as one may well expect, are inhospitable glacial wastelands, where white bears the size of battletanks hunt colonies of epsilon-level penguins, and solomonic seals have been seen preying upon the occasional enslaver that slips through the weakness in the materium caused by the auroras.

Between the poles, habitats vary wildly in fertility, but very little in danger. Who can say whether the carniflowers and phase-tigers of the jungles, or the bombardment cacti and titanic scorpions of the deserts are more dangerous?

The tropics, too are infested with mosquitoes the size of land speeders, congregations of venomous serpents that share a single mind, and a particularly nasty fungal parasite that is alarmingly similar to the life-eater virus.

All across the world, deadly plants, animals, and horrific warp-fueled amalgamations of the two endanger anyone foolish enough to settle upon it.

I'm sure you are now asking yourselves "Why in the emperor's name would anyone ever settle here?". Well, the answer is simple: the name "Avernus" was not chosen out of a hat. A Cadian task force was sent to establish a training camp of Avernus, to simulate the conditions of a Daemon world, hoping to train some of the most dangerous human soldiers the galaxy has ever seen. For them Avernus would truly serve as a gateway into hell. While not as dangerous as an actual daemonworld, Avernus proved more than hellish enough to satisfy their requirements.
great was their surprise and elation when they discovered that this world was also home to ruins that their excited tech-priests told them dated back well beyond the great crusade, possibly even the dark age of technology!



I realise that this may not be to everyone's tastes, and I am not sure myself if I really want to go through with it. It would be a great struggle to get started, but if we manage to survive long enough, we will likely end up with ridiculously elite soldiers armed with all manner of archaeotech nasties. Even at the start, our basic troopers should be almost as skilled as stormtroopers.



Also, this is the first forum quest that I have been on, so if I slip up in something, let me know.

[x] The unparalleled hellworld, Avernus!


Edit: The population must have the pious trait. Anything less is suicide.
 
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You need to mention the Segmentum its held in (Everyone else forgot it too so dont worry)
Apart from that: YES!

You also forgot to actually vote for your plan
Edit in this:
[X] The hellworld, Avernus


Note to GM: Im voting for Avernus too
 
I have corrected the mistakes you pointed out, thank you. :)

I chose the Segmentum Pacificus, as it is, to my knowledge, the segmentum that is least busy and least elaborated on.
This will, hopefully, prevent us from being prematurely shat on by Abbadon or something.
 
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I would recommend deleting the arrows

Votecounters dont count votes if the [ X ] is not on the start of the line
Im unsure if the QM is running a votebot or manually counting

It's also easier to vote for Plans, so just do what me and Varano did, then have below the vote your actual plan.
But thats more of a personal taste thing to make typing all dat Xs
 
Again, corrected, thank you.

Also, if anyone has any ideas on how to make it even nastier, I am open to suggestions...
 
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