The Firestorm: A crossover invasion game. Looking for a 40k faction player.

Shadow's sheet
The 777th Expeditionary Force
Faction: Pan-Terran Empire, War of Angels (Tier A)
Leader: Arya Margaret, heir of House Walker
Location:


Why are you here?: Because Xaramazdik represents an insanely valuable prize for the Pan-Terran Empire, and provides an excellent way for an enterprising Crown Princess to start making her mark on history before she even ascends to her mother's throne.

777th Order of Battle:

Ground:
5 Great war engines - Atlas Superheavy Tank (think a mid-model Bolo, Mark 13 or so)
25 war engines - Krakatoa Superheavy Artillery Walker (think an SPHA-T but with a choice of A: Giant rail cannon or B: Giant missile rack.)
500 beasts of war - Warrior MK IV Main Battle Tank (think along the lines of a fusion-powered hovering Abrams with a railgun), Sharpshooter Artillery (think a counter-grav hovercraft crossed with an MLRS)
5,000 cavalry - Imperial Scout Riders (three-man combat counter-grav hovercraft armed lightly, mostly used for recon, infantry support, as a mortar platform, or as a tankbuster.)
2,500 elite infantry - Pathfinder Corps (moderately genetically-enhanced supersoldiers equipped with power armor and powerful weaponry, trained from a very young age to be the most effective fighters possible)
100,000 Infantry - Terran Marine Corps (think along the lines of a Cadian Imperial Guardsman: Really good gear, definitely not chumps in a fight.)
10 heroes (Arya Margaret, Samantha Kerchenkova, and 8 more people I'll make up later.)

Naval:
5 ships of the line - Imperial-class Mobile Offshore Base (What a supercarrier wants to be when it grows up - an MOB is more than capable of moving several hundred aircraft and thousands of troops and their equipment as well as supplies to sustain them across vast expanses of ocean, and enough landing room on the top to keep the supplies coming. Can either be waterborne or hover above the waves on counter-grav. Has batteries of SAMs for defense and small guns to deter galleys.)
25 Galleons - Angelic-class Cruiser (About the size of a Zumwalt. Can fly on counter-grav. Carries rail turrets and nuclear-tipped cruise missiles.)
500 galleys - Weapon-class Frigate (A little smaller than an Arleigh Burke. Can fly on counter-grav. Carries rapid-fire rail guns and a powerful radar for defending the heavies of the fleet against missile threats.)

Air:
5 airships - Avenger Astral Assault Carrier (Basically a Battlestar. Big railguns, big armor, good-sized fighter/bomber contingent, and can even carry a few troops.)
25 heavy aircraft - Arbitrator Stealth Bomber (Basically an oversized B-2. Has a small fusion reactor and counter-grav; effectively infinite loiter time and range, limited only by stores and crew needs. Carries stand-off nuclear missiles and precision bombs.)
500 light aircraft - Vindicator Air Superiority Fighter (futuristic F-22/35), Peacekeeper Dropship (XCOM2 Skyranger, basically)

4,000,000 Civilians

Traits:
Bar None - The Pan-Terran Empire has held high its tradition of victory, and invests huge amounts of time and material into crafting the finest fighting force... anywhere. Pros: PTE troops are more powerful in combat, even against same-tier opponents. Cons: PTE troops cost more and require more training time than almost anyone else.)

Nuke-a-holic - The PTE has long had a certain affinity for producing nuclear weapons; most of their larger units are capable of fielding some type of nuclear munition, whether it be a shell or a tipped missile. Pros: Everything has nukes; thanks to demand, the PTE produces nukes more efficiently, thus upping production. Cons: Diplomatic penalties due to willingness to resort to WMDs for... almost any provocation.

Imperial Scientific Academy - The PTE regards science as one of the highest callings known to man, and thus has a rather deeply ingrained love of the scientific method. Pros: Cities get a bonus to Conventional research. Cons: Cities get a significant penalty to Esoteric research. Who knew Magic was real anywhere?

On the Setting:
War of Angels is the tentative title for the novel I'm currently working on (which is the beginning of a sequel series to another series I'm almost done with). The Pan-Terran Empire is comprised of Sol and a couple of dozen nearby star systems, some of which have colonized planets and others of which have large space habitats supported by mining and hydroponics.

As far as tech goes, the PTE fits in about the same slot late-game XCOM humanity/nuBSG humanity would. All-electric vehicles, small fusion plants, advanced electrical storage, combat-ready railguns, and BSG-style FTL. Of greatest note is counter-grav technology: the PTE has kind of gone ape with it, as you can see from the forces above; it's exactly what it sounds like off the tin - a very specialized form of gravity manipulation used for movement. Power-cell driven exoskeletons are in general use among the military, though true power armor is still limited to the Pathfinder Corps.

Cliffnotes version of the series' history: Earth got wrecked by a massive nuclear exchange. The Pathfinders' forebears used their combat capability to carve out pockets of stability in the aftermath and eventually unified the planet under their flag. Their leader became the first Emperor, and now four generations later his great-great-granddaughter leads the charge on Xaramazdik.

---

I can co-gm if need be.
 
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Hey @Mental Omega

Would you mind updating the OC with the current co-gm's, as well as the list of who is gm-ing who? It looks like you got it started at one point but never finished it.

I'm mostly asking because it would be a useful asset to have when it comes to Player interactions.
 
"The evil one, the bringer of ruin, the three headed emperor, the six hands of destruction; Abaddon is the greatest of the so called "fiend gods", master of the Pantheon that claims the plane of Despoil as its home. A being of tremendous destructive power and malevolence, Abaddon is prayed to primarily to ware his attentions away, or perhaps to call on him for favours to destroy an enemy. Abaddon serves as the godhead for a huge pantheon of lesser demon lords, princes, archdemons, devilish dukes, desoloth kings, and branches of his house under Azrael and Asphodel lead more disorderly and more miliarily disciplined branches of the fiends under cadet pantheons. But in the end, both know that it is Abaddon who is the originator of the fiends and it is to he that their homage is ultimately paid to. Abaddon can grant tremendous power to those who directly serve him, but one fails him at their own peril, as he is quick to dispose of followers he sees as not worth his time.

Abaddon typically appears as an enormous being with six arms, three heads, twin tails, and a huge pair of wings. The heads are at the end of long snake like necks, and resemble the skulls of sharp toothed and fanged bulls with red and black skin and osteoderms stretched over them; hellfire filling the eye sockets. Jagged, obsidian bony armour and scaly skin that has veins like rivulets of lava combine to form an immensely tough body, with the hands being almost skeletal looking due to being entirely covered in bone armor; and long and painful looking spines emerge from his vertebrate; while both his tails end in scorpion like stingers. Abaddon's whole body is wreathed in an aura of fire; while paradoxically frost can be found flaking off his body, and arcs of lightning dance between spikey protrusions. To simply be in the presence of Abaddon is to feel a primal urge to simply bow before the Emperor of Fiends, to run and hide, to do anything but meet his baleful gaze.

Abaddon's wrath has been known to scour whole sections of the night sky in flaming wrath; snuffing out worlds, stars, and more with his hatred, though planets of such power as the spirit of Xaramazdik are better suited to resist his malevolence. And since the first gods have been known, Abaddon has been there, predating any of the perils that the rune elves brought into this universe fifty million years ago, and harboring resentment for travellers who would seek to usurp his crown of the embodiment of malevolence and destruction in this reality. And indeed, Abaddon is so feared that many believe that if he were to ever be able to enter the material realm with all his armies and his power, he would bring about the end of the universe itself. Though others say that if Abaddon did this, he'd have to fight essentially every other pantheon at once and that even he would swiftly lose such a fight."
 
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Also on a side note high level demons such as Kil'jaeden can see spectral beings or those using astral projection, so don't even try it.
 
If all else fails, most of us can nuke them to Oblivion and back
Unless you can cut my portals (Not easy due to the sheer number I have and the fact that my largest will be at the heart of a massive fortress) to the Twisting Nether that would be a temporary solution at best, assuming I don't counter the nukes somehow. Then i'd just come back with all the knowledge I had gained from the nuking.

Also i'm pretty cure Infernals are immune to nukes, unless the shockwave is enough to completely destroy them they can just shrug off the heat.
*horrified Boo noises*
Should I mention I have things called Soul Forges?
 
Unless you can cut my portals (Not easy due to the sheer number I have and the fact that my largest will be at the heart of a massive fortress) to the Twisting Nether that would be a temporary solution at best, assuming I don't counter the nukes somehow. Then i'd just come back with all the knowledge I had gained from the nuking.

Also i'm pretty cure Infernals are immune to nukes, unless the shockwave is enough to completely destroy them they can just shrug off the heat.

Should I mention I have things called Soul Forges?

Orbital Bombardment. Done.
 
Unless you can cut my portals (Not easy due to the sheer number I have and the fact that my largest will be at the heart of a massive fortress) to the Twisting Nether that would be a temporary solution at best, assuming I don't counter the nukes somehow. Then i'd just come back with all the knowledge I had gained from the nuking.

Also i'm pretty cure Infernals are immune to nukes, unless the shockwave is enough to completely destroy them they can just shrug off the heat.

Should I mention I have things called Soul Forges?
Nukes release radaition, sure. But that gets converted to concussive force very fast so yeah, they'd destroy Infernals for sure. The only thing I am not sure on is from how far.
How durable are Infernals? Like a golem made of rock? In that case the total fatalities range (in an online nuke calculator) is a good estimate from how far the Infernals could be destroyed by a nuke.
 
Nukes release radaition, sure. But that gets converted to concussive force very fast so yeah, they'd destroy Infernals for sure. The only thing I am not sure on is from how far.
How durable are Infernals? Like a golem made of rock?
Magically infused stone that are constantly on fire and designed to rain from the sky like meteors.
Orbital Bombardment. Done.
Powerful magical shields and Illusion spells can hinder than. Also i'm pretty sure there are other things that prevent high tech factions from using that as an "I win" button.
 
Nukes release radaition, sure. But that gets converted to concussive force very fast so yeah, they'd destroy Infernals for sure. The only thing I am not sure on is from how far.
How durable are Infernals? Like a golem made of rock? In that case the total fatalities range (in an online nuke calculator) is a good estimate from how far the Infernals could be destroyed by a nuke.

Even if they were made out of metal and concrete they would die pretty easily. . .for a Nagasaki sized bomb everything in 9.72 square kilometers would be destroyed. . .
 
Magically infused stone that are constantly on fire and designed to rain from the sky like meteors.

Powerful magical shields and Illusion spells can hinder than. Also i'm pretty sure there are other things that prevent high tech factions from using that as an "I win" button.

I'm not sure you understand the amount of force something like a nuke would put out, let alone rods from god. . .the Sheer power is unlike anything WoW has. . .
 
I'm not sure you understand the amount of force something like a nuke would put out, let alone rods from god. . .the Sheer power is unlike anything WoW has. . .
Well actually there are things that equal and even exceed a nuke in the Warcraft universe. For example if you make a strong enough portal and then collapse it just right you can destroy a planet.

Plus there are the Titan Failsafe devices, powerful spells like the Cipher of Damnation and beings like Deathwing.
 
Well actually there are things that equal and even exceed a nuke in the Warcraft universe. For example if you make a strong enough portal and then collapse it just right you can destroy a planet.

Plus there are the Titan Failsafe devices, powerful spells like the Cipher of Damnation and beings like Deathwing.

Deathwing didn't destroy the planet, a kinetic orbital bombardment could. It is entirely possible to crack a planet with a rail strike from orbit. . .This isn't even accounting for some factions that have energy weapons. . .
 
Magically infused stone that are constantly on fire and designed to rain from the sky like meteors.

Powerful magical shields and Illusion spells can hinder than. Also i'm pretty sure there are other things that prevent high tech factions from using that as an "I win" button.
Let's not get deep into feats. If we do, then it'd turn out you can't even kill Big Boss with a point blank nuclear blast thanks to his most ridiculous showings.
So it's basically an enhanced stone creature, right. What do you envision it to resist?
It's a tier D War Engine so it's basically a renaissance age mecha.
Can it resist 12 or 24 pounder cannon shots, for example?

Even if they were made out of metal and concrete they would die pretty easily. . .for a Nagasaki sized bomb everything in 9.72 square kilometers would be destroyed. . .
Let's just say you are both right and wrong.
Nukes are powerful and their shockwave can have destructive effects at quite a distance.
On the other hand they are generally awful against hardened targets. There's a very famous Centurion tank which survived multiple nuclear tests and even found during Operation Desert Storm.
When you are a few hundred meters from ground zero a mother tank would be almost completely unaffected by it. The only concerns are the radiation and perhaps the somewhat shockwave traveling through the hull.
During Cold War both powers began designing tanks which can survive anything but an almost direct hit from a nuke.
 
Let's not get deep into feats. If we do, then it'd turn out you can't even kill Big Boss with a point blank nuclear blast thanks to his most ridiculous showings.
So it's basically an enhanced stone creature, right. What do you envision it to resist?
It's a tier D War Engine so it's basically a renaissance age mecha.
Can it resist 12 or 24 pounder cannon shots, for example?
Well depending on the quality of the infernal it could probably take a few direct hits from a 24 pounder before going down. The Abyssals would be a different story due to the extra effort that goes into making them so they'd require a more concentrated assault of heavier guns to take out.
Let's just say you are both right and wrong.
Nukes are powerful and their shockwave can have destructive effects at quite a distance.
On the other hand they are generally awful against hardened targets. There's a very famous Centurion tank which survived multiple nuclear tests and even found during Operation Desert Storm.
When you are a few hundred meters from ground zero a mother tank would be almost completely unaffected by it. The only concerns are the radiation and perhaps the somewhat shockwave traveling through the hull.
During Cold War both powers began designing tanks which can survive anything but an almost direct hit from a nuke.
I'm not sure how radiation would effect demons but i'm going to assume it won't do much due to their magical nature. Also when you say hard target would a city sized fortress of magical demon steel count?
 
Well depending on the quality of the infernal it could probably take a few direct hits from a 24 pounder before going down. The Abyssals would be a different story due to the extra effort that goes into making them so they'd require a more concentrated assault of heavier guns to take out.

I'm not sure how radiation would effect demons but i'm going to assume it won't do much due to their magical nature. Also when you say hard target would a city sized fortress of magical demon steel count?

No. You don't understand, 9.72 square kilometers is the blast wave for a nagasaki type bomb, all buildings in that area would be flattened.

As to Radiation, magic is not a guaranteed protection, you don't know how they are running it, it could actually be MORE harmful in that it's the same type of radiation the Sun puts out. . .
 
Well depending on the quality of the infernal it could probably take a few direct hits from a 24 pounder before going down. The Abyssals would be a different story due to the extra effort that goes into making them so they'd require a more concentrated assault of heavier guns to take out.

I'm not sure how radiation would effect demons but i'm going to assume it won't do much due to their magical nature. Also when you say hard target would a city sized fortress of magical demon steel count?
Bunkers, tanks and so on.
24-pounder cannons are actually quite heavy caliber in general. Sure, not the strongest gun you can bear but these were used to pierce thick stone walls.
Well, in that case I guess you can withstand a multi-megaton blast from a kilometer away or so. Perhaps from a bit further to be safe.
As for radiation your daemons are still kinda organic so they would feel it but you have superhuman toughness combined with healing factor or restorative magics. I think you can handle any but the worst dosage.

No. You don't understand, 9.72 square kilometers is the blast wave for a nagasaki type bomb, all buildings in that area would be flattened.

As to Radiation, magic is not a guaranteed protection, you don't know how they are running it, it could actually be MORE harmful in that it's the same type of radiation the Sun puts out. . .
No, it didn't. It didn't just level all buildings. It did leave a sizable crater (maybe a hunded meters wide?) and also melted steel in the vicinity but at 1.5 kilometers away you would at worst be knocked on the floor and suffer some internal injuries. And if you are lucky the blastwave was long dampened by some other objects along the way.
Seriously, you should do some research on this thing. You spout a lot of crap without understanding what are you talking about.
Just because nukes use nuclear energy that doesn't give them magical sunlight-based powers. Nor the Warcraft-verse demons are weak against sunlight in particular.
 
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