What are the end goal(s) of this quest?

  • Retake the Iron Throne.

    Votes: 36 14.0%
  • Destroy the White Walkers.

    Votes: 44 17.1%
  • Rebuild fallen Valyria.

    Votes: 43 16.7%
  • Create a new empire, forget the past and forge your own destiny.

    Votes: 74 28.7%
  • Survive. Who needs a crown?

    Votes: 24 9.3%
  • Utter domination. You are the Dragon and will not rest until you rule over all!

    Votes: 29 11.2%
  • Become the wisest of the wise. A true Loremaster. Learn the magics of old and converse with Gods.

    Votes: 40 15.5%
  • Forbidden Power - Why speak with the Gods when you can BECOME one of them?

    Votes: 64 24.8%
  • Immortality - The problem with Aegon the Conqueror is that he died. You will not.

    Votes: 79 30.6%

  • Total voters
    258
  • Poll closed .
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Voting Tutorial
Voting Tutorial
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#StickiedForAReason
Votes that do not follow the template will not be counted!

At this time I am using a counter system, listing the number of days votes take to be put into action. However for write-in votes you don't know how many days an action may take. For this we will use the old system of Major/Minor Decisions, and I will tell you how many days/weeks/months the plan will take. Remember that every month has 28 days, and that there are 13 months in the year with New Years as a special day alone outside the months. There is no leap year, as their calendar is not accurate to that degree.

Major decisions are any new endeavors. Finding new investments. Finding new allies (specify what type, where you're looking if possible, what you want from them, etc) finding new trainers, starting new training even if it is with people you already know... Anything new.

No mixing something that would qualify as a minor decision or free action into your major votes! If you have a question about your votes, ask me.

Talking with specific people about specific subjects. You can generally only talk with one person at a time with this. There are simple logical exceptions, Husband & Wife combos can be put together as one conversation, brother & sister, stuff like that. I'll clarify if a combo is unacceptable when I see the vote. This is also for continuing any long term action. Any major decision that you have already voted to start (not just mused about in-story) can be a minor action the next time around. Continuing training that you have already begun for example. Continuing a long-term investigation or plot. Stuff like this.

Making small talk with characters. You will not learn anything special really, but it gives you more insight into their backgrounds and history, can raise/lower their loyalty or other relationship points with you, etc. Raising/lowering and how much depends on rolls.

These can interrupt any current action(s) and will take precedence over the current plan. A way to change things on the fly as you discover new information or alternate ways to potentially enhance your plan, or change it completely if needed.

Remember for all votes if you take a guard or other individual with you, you will need to write-in which guard/person you take with you (just saying take a guard or ally will leave the decision of which one up to me) and also whether Daenerys tries to use any future knowledge on the decision as well if it is one of hers or she is present. (She still may decide to try and use her future knowledge without your consent if she thinks it necessary.) These details are sub-votes.

[] [Plan] X (Current Month, Short Term, Long Term, Immediate Actions, Purchases, etc.)
-[] Major Decisions: Character name here
--[] Major Decision 1
---[] Sub-conditions of Major Decision 1
---[] Sub-conditions of Major Decision 1
--[] Major Decision 2
---[] Sub-conditions of Major Decision 2
---[] Sub-conditions of Major Decision 2
-[] Minor Decisions: Character name here
--[] Minor Decision 1
---[] Sub-conditions of Minor Decision 1
---[] Sub-conditions of Minor Decision 1
--[] Minor Decision 2
-[] Free Actions: Character name here
--[] Free Action 1
---[] Sub-conditions
--[] Free Action 2
---[] Sub-conditions

You get the jist of this.

However, under the plan vote, you will then put a "Priority" Vote.

[] Aegon Priority: 1. Major Decision 1, 2. Free Action 2, 3. Minor Decision 1, 4. Major Decision 2, etc.
[] Daenerys Priority: 1. Free Action 2, 2. Major Decision 3, 3. Minor Decision 1, etc.

This way we can vote on the general plan, then I can separate the order of events in said plan.

Don't put V1, V2, or any other such revision information into your plan. Just leave it like I have it. Nothing extra. The tally system will update to your newest post. No need to make version markers. It just makes things harder for me.

If an action in a plan is not one for a specific character, more a general idea of what needs to be done, it will still need to go into the priority matrix.

At the end of all your votes, put your reasons explaining your vote choice. As I've said before, a plan with reasons will get more weight than one without. Because reasons matter. I care about reasons more than numbers. I need reasons to help build the characters. Get used to putting reasons into your plans, as eventually reasons will become a requirement rather than a suggestion. This post will change when that occurs.

[] [Plan] X

You may (but are not required to) put additional reasons to agree with that plan beneath your vote if there are reasons for it that the original vote creator didn't put in that you thought of. The more/better the reasoning inside explaining a vote, the greater the chance it will be added into the story.

Votes are typically closed after either 12 or 24 hours unless real life interferes. Ties will be either decided by me, or by whoever is in the forum or the Discord that has not voted already at the time. I will @ whoever is currently in the forum or Discord that I choose to be the tiebreaker.

Plans have specific timelines. Immediate Actions are obviously immediate. Current Month is similarly self-explanatory. Short Term is something that can conceivably be done within 1-3 months, and Long Term is 3-6 months.
 
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Gift, dowry, same dealio, we're taking it back to find a more trust worthy holder.
For potential future reference - A gift is obviously owned by the gift giver until it is given. It is something they choose to give to you. A dowry is a requirement. Something the father or acting guardian is required to pay to the new family. The "bride price". One could be said to be needed for the bride, the other she has no claim to. Technically she has no claim to the dowry either, but there is precedent for dowries being sent with young women who are going afar so that when they find a husband they have the dowry to give them. Though generally it is given to whatever male was watching over them where they traveled to, and not to the women themselves.

But again, since Illyrio is currently acting as guardian... you can twist this in your favor.
 
[X] Break into the storehouse and steal the dowry - it is for Daenerys wedding anyway.
 
[X] Break into the storehouse and steal the dowry - it is for Daenerys wedding anyway.

Illyrio might be acting as guardian, but due to information that has recently come to light (him plotting to murder us and marry Dany to the Dothraki), he is clearly unfit for the role. Therefore it is up to us to assume our role as head of the family (due to Viserys admitting his madness). As head of our house, Dany's dowery is ours to oversee and we are seeing that it is removed from Illyrio care.
 
We're Just Couriers
Winning vote - Break into the storehouse and steal the dowry - it is for Daenerys' wedding anyway.​

297 AC, Fourth Month, 13th Day
We're Just Couriers​

Night falls and despite the many hours, the maddened look has yet to return to Viserys' eyes. You and Daenerys have a "fight" with Viserys and go to bed early, with Viserys staying up talking with Illyrio. Daenerys has not been told of the plan yet, to better ensure she plays the part. However after any fights with Viserys it is not uncommon for her to seek refuge from his wrath with you for a while before going to her own room. This gives you the needed time to fill her in on the recent fight, and that it was an act to give you an excuse to go to sleep early so that you will be fully rested for your nighttime excursion.

While Daenerys is glad to know that this fight was merely staged, she worries over where you will go next. You have all but run out of places to seek shelter, and while you suspect Houses Velaryon and Celtigar are still loyal to the Targaryen name, two houses alone cannot stand against House Baratheon and all the allies they may call into play. Sheltering with them would be a great risk, one too great for such strong allies.

If you were Aegon in truth and not merely named after him Dorne would have sheltered you, as it is you are merely a reminder of the cause of Elia Martell's death, and the death of her children. You dare not reach out to them as you otherwise may have. For a time there was talk of betrothing Viserys to Arianne Martell, but once the Dornish discovered you were not actually Aegon but rather another child of Lyanna, that fell through. They do not blame you for Elia's death, a child could never be responsible for the actions of his father, (though you are unsure if they carry that sentiment from their own morals or simply by merit of not wanting to be compared to the Usurper) but they can't fully get rid of their anger either. There were hints that perhaps with time they might be able to consider an alliance by marrying you or Viserys to Arianne, but it is still too soon to consider. And with Viserys going insane, it would be you that would have to marry her. A bitter pill for them to swallow no doubt.

Still, you must consider where you will go once you leave this place. Will you flee Pentos and head to another of the free cities? Valerian features are no stranger to these lands, which is why you came here in the first place. The better to hide from the assassins of the Usurper who are no doubt still following you even now. Will you stay here in Pentos, hoping that Illyrio never thinks to look so close to home for those who robbed him? You already know you are going to take the dowry after all, and a Dragon's dowry is no cheap thing, throne or no. Or will you flee the free cities altogether, taking your chances in another land? You'll have to get provisions and a method of travel, but whatever the dowry is should be enough to gain such things. These thoughts turn over in your mind again and again as you weigh the possibilities and dangers before sleep overtakes you.

You wake in the deep of night, Viserys' hand on your shoulder. Daenerys is already dressed and ready, standing beside him. As they go to get their coats, you slip over towards the storehouse and attempt to pick the lock. You've practiced this before, having been reduced to thievery on rare occasions when times were hard and you were unable to beg for enough to get by on, and you worry that this lock will be beyond you. The lock is of high quality, better than any lock you've ever attempted to pick before, and you only have one improvised lock-pick. Hardly the best options for this, but Illyrio keeps the key on him at all times, and you have no skill at pick-pocketing.

Somehow, despite all the odds being against you, you succeed. With a gentle click, you feel the last tumbler slide into place. And at the sound Viserys approaches you. "What are you doing?" he hisses in your ear, quietly as the mansion is guarded by Unsullied, and it would not do to be caught breaking into Illyrio's storeroom.

"Illyrio has decided that he is to be Daenerys guardian? Fine. The dowry inside then belongs to one of us. She'll be wed to a Dragon or none at all," you declare, knowing full well that you would accept other possibilities, (again houses Celtigar and Velaryon come to mind) but that a Dothraki barbarian would never be one of them. Either way, you'd just be couriering the dowry to whomever it ended up going to. Still, that wouldn't help your argument so you keep it to yourself. "Besides, he agreed to become our Master of Coin, and his word is binding whether we currently sit the throne or not. He has sworn himself to the position, and we agreed. We need coin. It is his duty to provide it."

"You don't intend for him to have that position any longer and you know it!" he whispers back, frantically trying to pull you away from the door without making any noise.

You hold your ground however, and though Viserys is stronger than you by far, moving you by force would be a loud endeavor and draw the attention of the guards. "No, but he was the one who dealt falsely with us first. Justice says he should get back what he gave in equal measure."

"Targaryens are not thieves!" Viserys whispers back, glancing around the room to see if any Unsullied patrols are coming. "We are leaving, not stealing."

"Think of Dany! You know we nearly starved last year out there. I don't like stealing either, but desperate circumstances call for desperate measures uncle." You say, trying to convince him to go along with this plan.

"Dany has her own pride as a dragon, as should you! No, I'll have no part of this." he turns to leave, headed back to Dany. You know that you'll not be able to carry away as much on your own and make one final attempt to convince him as he is walking away.

"My father had pride as well. He fought the Usurper in a duel instead of letting his army crush him. Pride must be tempered by wisdom, or it only leads to ruin."

At this, Viserys' back stiffens. His fists clench, and he whirls around almost as if to strike you. For an instant you see the madness creeping into his eyes. You tense realizing that you may have pushed just a little too far, but then the moment passes and the madness recedes. He relaxes his hands and his stance slumps with sorrow. "As you say, my king." Viserys has never spoken to you thus, always calling you nephew. The reminder of his elder brother must have hit him especially hard.

Daenerys having finished getting her cloak and coat on comes over to see what is taking you so long. You motion for her to follow you and Viserys into the storeroom. You are greeted by:
Choose 1 OR Choose 2 - See notes below for details.​

[] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.
[] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
[] Small gold, silver, and bronze statues, with gems embedded inside them. Easy enough to carry, more expensive than the base materials due to their craftsmanship but harder to fence.

No write-ins accepted this time. You don't get to pick your treasures. You'd just write in all three as one idea. The "stones" are too large for anyone to carry more than one without some sort of bag or other carrying case. I'm sure there are bags around, but if you go looking for them you have to risk running into Unsullied. If you do go get bags, you can pick two of the treasures if you want to risk getting caught by the unsullied when leaving, if you only take one you'll succeed in escaping the mansion. I've already rolled that. I haven't rolled for if you'll succeed with extra treasure slowing you down.

You rolled VERY badly during the diplomacy with Viserys, crit failing caused him to begin to leave, but he then crit failed against your mention of Rhaegar and Robert's duel. Lucky, because even if you'd passed that last desperate attempt, with a crit fail he would have left without helping anyway.​
Adhoc vote count started by Lunasmeow on Aug 14, 2017 at 7:21 PM, finished with 12 posts and 10 votes.

Adhoc vote count started by Lunasmeow on Aug 14, 2017 at 7:22 PM, finished with 12 posts and 10 votes.

  • [X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.
    [X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
    [X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
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[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
Oh, you also get +10 to lock-picking. That was a fucking masterwork lock, and you had only an improvised pick. You crit succeeded on the first try.
 
[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
Oh, you also get +10 to lock-picking. That was a fucking masterwork lock, and you had only an improvised pick. You crit succeeded on the first try.

So glad I voted for that now.

[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
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[X] Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

[X] Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.
 
Well, it seems most of you are daring. Willing to risk being caught by the Unsullied eh? Well, let's see how this all works out!

VOTE CLOSED
 
Yah, totally watching this.

Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

Easy to hide and easy to sell.

Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.

' Cause why wouldn't we get the Dragons?

Also, not a vote, just my observation.
 
Yah, totally watching this.

Gold, Silver, and precious jems. Good, this will be easy to sell and will help you survive the times ahead.

Easy to hide and easy to sell.

Three large oddly shaped stones. Why would these be precious? Still, they must be worth something if Illyrio hoped to use them as a dowry.

' Cause why wouldn't we get the Dragons?

Also, not a vote, just my observation.

True, but you never know. Some players might decide they like the challenge of not getting the eggs right away. (You wouldn't have if you'd failed to pick the lock anyway.) And I have to play this in character. We all know that these are dragon eggs, but the characters don't yet.

Frankly, I'm surprised no one has asked how the characters know about Jon Snow yet.
 
True, but you never know. Some players might decide they like the challenge of not getting the eggs right away. (You wouldn't have if you'd failed to pick the lock anyway.) And I have to play this in character. We all know that these are dragon eggs, but the characters don't yet.

Frankly, I'm surprised no one has asked how the characters know about Jon Snow yet.

Well, it would be easy to explain away the Dragon eggs quite easily. A subconscious call, maybe?

Also, it would either be Ned is too late and Arthur Dayne and co scurried off to meet with the rest of the Royaly but dies somewhere. Which would be a shame. Or some other reason.

Great Quest, by the way!
 
Well, it would be easy to explain away the Dragon eggs quite easily. A subconscious call, maybe?

Also, it would either be Ned is too late and Arthur Dayne and co scurried off to meet with the rest of the Royaly but dies somewhere. Which would be a shame. Or some other reason.

Great Quest, by the way!

Are you reading my update? I'm still typing it, and I already am having a unconscious pull from the eggs to both Aegon and Viserys.
Jon's situation is... different. But you'll find out how they know as the story goes on.
Not my first rodeo, (I've done d&d before) but this is my first Quest, so thanks. Any players/readers who have ideas for improvements I can make feel free to chime in. I may or may not listen depending on the idea, but I'm always open to suggestions.

And I'm done chatting for now. I'm already sneaking and typing this update at work. Anything else asked/mentioned/etc will by sheer necessity be ignored until I'm home and can properly respond. I'm sure you all would prefer the update after all.
 
Like Thieves In the Night
297 AC, Fourth Month, 13th Night
Like Thieves In the Night​

Gold, silver, and gems of all types are found in the room. Rolls of various silks, dyed in rich colors are arrayed inside. Far too much for you all to carry away, but more than enough for you to get a substantial amount of starter funds going. You and Daenerys start gathering what things are light enough to carry, while Viserys leaves and returns with some sacks that from the kitchen. You never expected to carry wealth like it were fruits and vegetables, but at least it won't make you look like you're carrying anything worth stealing. Good part of the city or no, it is the dead of night, and you still have to find lodgings and a place to sell your ill-gotten gains. Provided you manage this heist of course.

It is while stuffing your bags full of coins and gems that you see three strange looking stones. You didn't pay them any mind at first, but your eyes keep getting pulled back to them no matter how much you try to ignore them. You keep ignoring it until Viserys brings up that he's noticed you staring. "I can't keep my eyes off them either," he says. "There's something strange at work. I'm still not sure about taking the gold, but I... I want to take these. I need to. These... these are ours not his." His body practically vibrates with the need to take the stones, and as he talks of his feelings for them, you can feel the same feelings echoing within yourself. Before you realize it you have taken one of the stones and placed it into a bag, are holding the second, and Viserys has the third.

The stone is strangely warm to the touch, and growing warmer the longer you hold it. You don't know what it means, but it somehow just feels right to have it. Your eyes meet Viserys' but before you can speak you hear the sound of an Unsullied patrol passing by the room. The three of you freeze, hoping that they don't notice that the small lock is merely hanging in position rather than actually closed. After a few tense moments you let out a sigh of relief as the patrol moves onward through the house. You don't have time for this. You and Viserys can figure out the mystery of these stones later. You put the second stone away and finish shoving what coins and gems you can into the bags.

You also find:

Choose One
[] A glass candle.
[] An amulet made of dragon-glass.
[] An ancient book full of text and imagery of what looks like Old Valyria written in High Valyrian alongside a list of names. (You don't have time for further examination.)

Leaving the house is a tense affair. The unsullied aren't ordered to keep you inside as far as you know, but you don't want to risk getting stopped. You'll already have to deal with the two at the main gate, better to not have to raise any fuss until the last possible moment. You manage to get through the main building without any trouble however. Living here for the last few months and raiding the kitchens at night, or staying awake late into the night with Daenerys and Viserys (the latter when his mood permitted) has given you insight into their patrol schedules. Outside it is touch and go as you never had reason to be outside during the late hours, but the three of you manage to creep from bush to bush, tree to tree, as you work your way through the outer gardens towards the main gate that leads into and out of the estate.

Here is where the true test will commence. If the unsullied have been ordered to keep you in, then you and Viserys will have to try and fight your way out. If they have no such orders then you can just walk out free, no questions asked. The unsullied won't care about the bags you carry unless they are given reason to care after all. There were silks and such in the storeroom as well, which in a moment of inspiration you thought to take to pad the bags to minimize the noise of clinking metals and gems. The unsullied have no way of knowing that there are valuables inside and not just clothes or something equally normal, and even if they give the bags a cursory glance they'll only see silks on at the top, expensive clothing and linens for highborn people. Only if they look deeper will they see the true value of what you hold.

Once you are within sight of the gates you stop your furtive movements and walk down the path normally. The guards make no visible changes at your approach, and you take this as a sign that Illyrio never quite expected you to leave like this. As you pass between the two guards you hear a distinct 'clink' of coin from Daenerys' bag. 'Fuck.' You tense slightly, ready to swing your gold laden bag at the head of the nearest guard, but either they did not hear the sound or they did not care, and you pass through unchallenged. 'Thank the gods for that.'

You follow the road straight a ways, then take a side path and lose yourself in the many streets of Pentos.

Four choices lie before you:

Choose One
[] Head into the city proper. Perhaps you can wake an innkeeper and get a room for the night, then find your way in the early morning.
- [] Leave Pentos in the morning with a merchant caravan.
- [] Do not leave Pentos. Illyrio will look everywhere except right under his nose.

[] Head into the slums. You'll run the risk of getting robbed, but you've dealt with street thieves before, and Illyrio will be less able to find you there.
- [] Leave Pentos in the morning with a merchant caravan.
- [] Do not leave Pentos. Illyrio will look everywhere except right under his nose.

[] Head into the temple district for the night. Who would look for a thief among the gods?
- [] Leave Pentos in the morning with a merchant caravan.
- [] Do not leave Pentos. Illyrio will look everywhere except right under his nose.

[] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless even more for waking them at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
- [] Braavos - It is a city of merchants and your newfound wealth could be put to use there becoming one. You will stand out here more than in Lys or Pentos, but here everything has a price.
- [] Lys - The blood of Old Valyria still runs strong here. You could blend in very easily and lose any pursuit from both the Usurper and Illyrio. However, slavers are a constant danger. Until you've gotten yourself some of your own for protection anyway. You have a fortune now, and flesh is cheap in Lys.
- [] Write-in

[] Write-in

You gained an unknown amount of wealth. You'll need to get it all counted (coins) and appraised (gems and jewelry) before you can tell how much you have. You do know however, that you have at the very least a small fortune, perhaps a middling one.

You were not supposed to get that lock open. Masterwork gave it +5 to difficulty, while an improvised pick (made basically from a hairpin or the relevant equivalent) gave +5 to difficulty. You only really had a chance with a real pick, and so you were just going to have to find another way to get the dowry if you really wanted it. (Seems unfair, but really, an amaeteur picking a lock the likes of what someone of Illyrio's wealth would have? They're supposed to keep out all but the greatest of thieves!)

But you crit. You really are going to have too much money for your current position in the game, but I don't nerf treasure just because players pulled off the impossible. Which is why I like low-magic worlds so much. You can get lots of treasure, but still can't just go and buy all the magical things and instant win. And even with this sudden wealth, yeah you can get a house or something, but without a way of sustaining your way of life, if you don't invest properly or something, you'll go right back out on the streets.

This really just makes the beginning road easier for you as you won't have to struggle so much just trying to survive, meaning you'll have time to make plans and figure out how you're going to support yourselves in the long term. You lucky bastards you.

Also, these "segments" will get longer once you have a more steady lifestyle. A home, work, plans, etc. For now in the early campaign every decision is important. I also need to see how Aegon tends to react to various situations before I feel comfortable just writing responses to minor issues and only leaving you guys with major choices.
 
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[X] An amulet made of dragon-glass.
[X] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless even more for waking them at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
- [X] Lys - The blood of Old Valyria still runs strong here. You could blend in very easily and lose any pursuit from both the Usurper and Illyrio. However, slavers are a constant danger. Until you've gotten yourself some of your own for protection anyway. You have a fortune now, and flesh is cheap in Lys.
[X] Spell out all the mechanics, not just those needed to play. It's not fun if I don't know how to optimize.
Adhoc vote count started by Japanime on Aug 15, 2017 at 8:55 AM, finished with 27 posts and 10 votes.

  • [X] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless for waking that at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
    - [X] Braavos - It is a city of merchants and your newfound wealth could be put to use there becoming one.
    [X] A book with a list of names written in High Valyrian. (You don't have time for further examination.)
    [X] An amulet made of dragon-glass.
    [X] Spell out all the mechanics, not just those needed to play. It's not fun if I don't know how to optimize.
    [X] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless even more for waking them at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
    - [X] Lys - The blood of Old Valyria still runs strong here. You could blend in very easily and lose any pursuit from both the Usurper and Illyrio. However, slavers are a constant danger. Until you've gotten yourself some of your own for protection anyway. You have a fortune now, and flesh is cheap in Lys.
    [X] leave immediately
    [X] Braavos
    [X] Head into the temple district for the night. Who would look for a thief among the gods?
    -[X] Find a Ship in the morning to either Lys or Bravos. Whichever one that was the original destination.
 
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[X] An amulet made of dragon-glass.
[X] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless even more for waking them at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
- [X] Lys - The blood of Old Valyria still runs strong here. You could blend in very easily and lose any pursuit from both the Usurper and Illyrio. However, slavers are a constant danger. Until you've gotten yourself some of your own for protection anyway. You have a fortune now, and flesh is cheap in Lys.
 
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[X] A book with a list of names written in High Valyrian. (You don't have time for further examination.)
[X] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless for waking that at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
- [X] Braavos - It is a city of merchants and your newfound wealth could be put to use there becoming one.

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My logic is: Bravos has the Iron bank. Keeps our money safe; has a huge harbor where we can find ships going anywhere we want.

The book likely contains names of wealthy people; people who could help fund a war. It might be blackmail material. It could be anything really. But seeing what the other two options are; this book is likely extremely valuable.

As to why we should leave Pentos ASAP? Ilyrio is a major magister in Pentos. If he finds the Targaryen's missing there will likely be a manhunt. Thus; the logical course is to get out as soon as possible.

Lys may hide the Targaryen's but it will also likely render them vunerable to slavers looking for pleasure slaves.

Bravos has no slavery of course. :)
 
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