297 AC, Fourth Month, 13th Night
Like Thieves In the Night
Gold, silver, and gems of all types are found in the room. Rolls of various silks, dyed in rich colors are arrayed inside. Far too much for you all to carry away, but more than enough for you to get a
substantial amount of starter funds going. You and Daenerys start gathering what things are light enough to carry, while Viserys leaves and returns with some sacks that from the kitchen. You never expected to carry wealth like it were fruits and vegetables, but at least it won't make you look like you're carrying anything worth stealing. Good part of the city or no, it is the dead of night, and you still have to find lodgings and a place to sell your ill-gotten gains. Provided you manage this heist of course.
It is while stuffing your bags full of coins and gems that you see three strange looking stones. You didn't pay them any mind at first, but your eyes keep getting pulled back to them no matter how much you try to ignore them. You keep ignoring it until Viserys brings up that he's noticed you staring. "I can't keep my eyes off them either," he says. "There's something strange at work. I'm still not sure about taking the gold, but I... I
want to take these. I
need to. These... these are
ours not his." His body practically vibrates with the need to take the stones, and as he talks of his feelings for them, you can feel the same feelings echoing within yourself. Before you realize it you have taken one of the stones and placed it into a bag, are holding the second, and Viserys has the third.
The stone is strangely warm to the touch, and growing warmer the longer you hold it. You don't know what it means, but it somehow just feels
right to have it. Your eyes meet Viserys' but before you can speak you hear the sound of an Unsullied patrol passing by the room. The three of you freeze, hoping that they don't notice that the small lock is merely hanging in position rather than actually closed. After a few tense moments you let out a sigh of relief as the patrol moves onward through the house. You don't have time for this. You and Viserys can figure out the mystery of these stones later. You put the second stone away and finish shoving what coins and gems you can into the bags.
You also find:
Choose One
[] A glass candle.
[] An amulet made of dragon-glass.
[] An ancient book full of text and imagery of what looks like Old Valyria written in High Valyrian alongside a list of names. (You don't have time for further examination.)
Leaving the house is a tense affair. The unsullied aren't ordered to keep you inside as far as you know, but you don't want to risk getting stopped. You'll already have to deal with the two at the main gate, better to not have to raise any fuss until the last possible moment. You manage to get through the main building without any trouble however. Living here for the last few months and raiding the kitchens at night, or staying awake late into the night with Daenerys and Viserys (the latter when his mood permitted) has given you insight into their patrol schedules. Outside it is touch and go as you never had reason to be outside during the late hours, but the three of you manage to creep from bush to bush, tree to tree, as you work your way through the outer gardens towards the main gate that leads into and out of the estate.
Here is where the true test will commence. If the unsullied have been ordered to keep you in, then you and Viserys will have to try and fight your way out. If they have no such orders then you can just walk out free, no questions asked. The unsullied won't care about the bags you carry unless they are given
reason to care after all. There were silks and such in the storeroom as well, which in a moment of inspiration you thought to take to pad the bags to minimize the noise of clinking metals and gems. The unsullied have no way of knowing that there are valuables inside and not just clothes or something equally normal, and even if they give the bags a cursory glance they'll only see silks on at the top, expensive clothing and linens for highborn people. Only if they look deeper will they see the true value of what you hold.
Once you are within sight of the gates you stop your furtive movements and walk down the path normally. The guards make no visible changes at your approach, and you take this as a sign that Illyrio never quite expected you to leave like this. As you pass between the two guards you hear a distinct 'clink' of coin from Daenerys' bag. '
Fuck.' You tense slightly, ready to swing your gold laden bag at the head of the nearest guard, but either they did not hear the sound or they did not care, and you pass through unchallenged.
'Thank the gods for that.'
You follow the road straight a ways, then take a side path and lose yourself in the many streets of Pentos.
Four choices lie before you:
Choose One
[] Head into the city proper. Perhaps you can wake an innkeeper and get a room for the night, then find your way in the early morning.
- [] Leave Pentos in the morning with a merchant caravan.
- [] Do not leave Pentos. Illyrio will look everywhere
except right under his nose.
[] Head into the slums. You'll run the risk of getting robbed, but you've dealt with street thieves before, and Illyrio will be less able to find you there.
- [] Leave Pentos in the morning with a merchant caravan.
- [] Do not leave Pentos. Illyrio will look everywhere
except right under his nose.
[] Head into the temple district for the night. Who would look for a thief among the gods?
- [] Leave Pentos in the morning with a merchant caravan.
- [] Do not leave Pentos. Illyrio will look everywhere
except right under his nose.
[] Leave Pentos, immediately. You'll have to either hope someone is leaving with a ship tonight, or wake someone. You'll already be paying them more for getting them to leave on short notice, and doubtless even more for waking them at such an hour besides. If you fail to find anyone however, you'll need to take shelter elsewhere. (The vote will defer to whichever of the other two options won.) You decide to try and take a ship to:
- [] Braavos - It is a city of merchants and your newfound wealth could be put to use there becoming one. You will stand out here more than in Lys or Pentos, but here everything has a price.
- [] Lys - The blood of Old Valyria still runs strong here. You could blend in very easily and lose any pursuit from both the Usurper and Illyrio. However, slavers are a constant danger. Until you've gotten yourself some of your own for protection anyway. You have a fortune now, and flesh is cheap in Lys.
- [] Write-in
[] Write-in
You gained an unknown amount of wealth. You'll need to get it all counted (coins) and appraised (gems and jewelry) before you can tell how much you have. You do know however, that you have at the very least a small fortune, perhaps a middling one.
You were
not supposed to get that lock open. Masterwork gave it +5 to difficulty, while an improvised pick (made basically from a hairpin or the relevant equivalent) gave +5 to difficulty. You only really had a chance with a real pick, and so you were just going to have to find another way to get the dowry if you really wanted it. (Seems unfair, but really, an amaeteur picking a lock the likes of what someone of Illyrio's wealth would have? They're supposed to keep out all but the greatest of thieves!)
But you crit. You really are going to have too much money for your current position in the game, but I don't nerf treasure just because players pulled off the impossible. Which is why I
like low-magic worlds so much. You can get lots of treasure, but still can't just go and buy all the magical things and instant win. And even with this sudden wealth, yeah you can get a house or something, but without a way of sustaining your way of life, if you don't invest properly or something, you'll go right back out on the streets.
This really just makes the beginning road easier for you as you won't have to struggle so much just trying to survive, meaning you'll have time to make plans and figure out how you're going to support yourselves in the long term. You lucky bastards you.
Also, these "segments" will get longer once you have a more steady lifestyle. A home, work, plans, etc. For now in the early campaign every decision is important. I also need to see how Aegon tends to react to various situations before I feel comfortable just writing responses to minor issues and only leaving you guys with major choices.