Testing Great Man Theory in A Fantasy World [Isekai Succession Quest]

[X] Unity: She attempts to reconcile Suhurta's and Yoshua's teachings, the all-powerful Yahweh also brought destruction to other people according to Yoshua, but power without justice and order is nothing.
 
[X] Yahweh: Only Yoshua and Yahweh represent kindness and light, she focuses on what she learned of Suhurta and Ryumen and rejects it. Mercy, kindness, and forgiveness are the only things that can defeat darkness. Use the power of God to defend yourself and your brethren.
 
[X] Unity: She attempts to reconcile Suhurta's and Yoshua's teachings, the all-powerful Yahweh also brought destruction to other people according to Yoshua, but power without justice and order is nothing.
 
[X] Yahweh: Only Yoshua and Yahweh represent kindness and light, she focuses on what she learned of Suhurta and Ryumen and rejects it. Mercy, kindness, and forgiveness are the only things that can defeat darkness. Use the power of God to defend yourself and your brethren.
 
[X] Yahweh: Only Yoshua and Yahweh represent kindness and light, she focuses on what she learned of Suhurta and Ryumen and rejects it. Mercy, kindness, and forgiveness are the only things that can defeat darkness. Use the power of God to defend yourself and your brethren.
 
[X] Unity: She attempts to reconcile Suhurta's and Yoshua's teachings, the all-powerful Yahweh also brought destruction to other people according to Yoshua, but power without justice and order is nothing.
 
Name : Xevelin Itzamu'thi blanca
Point of Isekai: 1661
Description: A tall and sleek raven haired vixen with shapr brows, bright green eyes and quite imperative loking disposition
Personality: buissnes oriented and detached at first, open, friendly and heplfull once better aquinted. Always having some insight to share.
Atributes: ???
Virtues: Inquisitive
Sins: Stuborn and attachment (Will die on her hill rather than save herself)
Summary: It is bad time to be african witch in New Mexico, or Voodoo witch doctor in Mehico proper, worst still to be of both bloodlines. Educated in both traditions, open to new and ever inquiring into the lost and forgoten. In Texas. During XVII centurie, the centurie of witch hunts. Often looking down on those proven to be foolish, yet always aiding the respectfull and mindfllul, Xeva as she ould be know to most would earn her stay performing many a services. Healing sickness, divining the lost, enriching the infertile and many more. As well as cursing and bewitching the wiked, the dangerous, the overly pious. She would lead fulfiling life of self-academic, teaching apprentices and learning all that could be reveiled, listening to spirits of new lands and wisdom of ancestors. Yet she had seen best and worse humanity has to offer.
In the end all that mattered was what inquisition thought of her. They wanted her dead, so she ended on a pyre. Not before sending away all her family students to safety. and even in death, a potion returned from her stomach slayed those that sought her end. Dead on the hill she owned, day of her 29 birthday.
Goals:
-Lifetime goal - Academing foundations. learning and teaching and institutionizing empirizm of meta-phisical. Ensuring all that is aviable is of use to those worthy of the knowledge of how.
Secondary Goal - Not being alone. While her inner circle is a smaller one and quite difficult to enter, she does makes hard effort to be a part of community. Hoping one day to have a family of her own that would not be a curse upon her.
Secondary Goal - dealing with spirits of the land and ensuring humanity would be able to find friends on the beyond and know better than to deal with some.
- Misc Action - findd out potential uses and qualities of local life for use in magic rituals
- Misc Action - Help out with the little things, carrying medicine to someone's house, helping with care of a local elder, teaching some children how not die beore age of 20, little bits of kindness and wisdom.

Traits:
- Life Hard Earned: After what she been thru, few are those she listens to.
- Hermit: has no probles holing up for weeks at a time. Woe be those she keeps close
- Academic: To know is to be, to know is to seek. and what better way to learn than to teach.
- Silent Matron: Strong desire to keep beloved safe, stronger still to see them succeed on their own. Won't stop her from bending the odds.


Administration: Rank -/- points

Diplomacy: Rank -/- points

Intrigue: Rank -/- points

Lore: Rank -/- points

Fervor: Rank -/- points

Martial: Rank -/- points

Prowess: Rank -/- points

Magic: Rank -/- points

So like that? how do I make up the points again?
Edit:
Questers will claim a spot on the waitlist,
Oh, right.... How do I join the wait list?
 
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Attributes: All ranks in each stat are provided with 1d100 to assign to a variety of actions. Each will have a completion level determined by the GM from 25 for the simplest of goals to very large-scale goals in the ranges of 500 and above. The ranks go from 1 to 8 with 7 being considered as the maximum baseline human level abilities and 8 being considered beyond what humanity is normally capable of doing. Going from Rank 6 to 7 and 7 to 8 costs 2 and 3 Attribute Points respectively. Otherwise, all attribute points come with a single attribute point associated with its cost. All attributes begin at Rank 1, with the exception of Magic.

So how does that generally work in practice? Like, does the QM do the Roll for the attributes or the Character Creator?
 
[X] Yahweh: Only Yoshua and Yahweh represent kindness and light, she focuses on what she learned of Suhurta and Ryumen and rejects it. Mercy, kindness, and forgiveness are the only things that can defeat darkness. Use the power of God to defend yourself and your brethren.

Mostly because of a how against the whole merging gods thing I am.

Also I really don't like what are basically the Aztec 2.0.
 
[X] Yahweh: Only Yoshua and Yahweh represent kindness and light, she focuses on what she learned of Suhurta and Ryumen and rejects it. Mercy, kindness, and forgiveness are the only things that can defeat darkness. Use the power of God to defend yourself and your brethren.

Mostly because of a how against the whole merging gods thing I am.

Also I really don't like what are basically the Aztec 2.0.
They don't really believe in sacrificing people to the gods to appease them out of fear and instead believe in making themselves stronger regardless of the means or justification to fight god himself. In that regard, they're more like the Norsemen of mythology than the Aztecs.
 
They don't really believe in sacrificing people to the gods to appease them out of fear and instead believe in making themselves stronger regardless of the means or justification to fight god himself. In that regard, they're more like the Norsemen of mythology than the Aztecs.

Add in some Imperialism with the Supremacy Trait that showed up.

I mean don't get me wrong "Human Supremacist" right here I just think it's foolhardy to go all... were gonna kick your asses when we've had our asses handed to us even with Fire-God Ryuman only ever managed to kill 5 of them.

Like the Giants have what killed 500 of our folks and they've tripled nearly in numbers with no sign of stopping.

Which is my main issue with the Chosen of Suhutra, I think their philosophy of Justice and Vengeance is a bit too... unpredictable for my taste.
 
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