Martial: Over a thousand people follow your orders. If that's not the best news you'll hear all year, then you'll consider this a good year. (Pick 2)
Supply Lines: The Empire needs men and materiel for its battle against the Mandalorians, and to keep its strong grasp on the galaxy. Funnily enough you need much the same. Raid the Empire under guise of pirates, strike them from the shadow, make them bleed, and take their materials, rescue their slaves, and be a hellacious nuisance.
Cost:500 credits
Chance Of Success:75%
Reward: Credits, freed slaves, materiel
Diplomacy: You have had a good few years when it comes to not putting your foot in your mouth. (Pick 2)
Ways Of The Enemy: It's a time honored Jedi tradition to preserve peace and save life. However, it's also in the way of the Jedi to use trickery or even lies to stop their enemy- despite the name, Jedi are not merely knights in space.
You know where the Hutts are coming and going from, owing to your father having worked for them and the ships you raided. The Imperials are quite unlikely to listen to you- but if Ceinis were to, say, lead them on a wild goose chase into those areas and let them put two and two together, they'd probably smack the hit out of the Hutts. Same applies against the Imperials- you weren't spectacularly high up, but you know a few dirty secrets, and a few dirtier men.
Cost: 500 Credits
Chance Of Success: 60%
Reward: Hutts and Empire beat on each other more