STAR TREK: A Long Road (Voyager Fix It Quest)

SHIP & CREW ROSTER
The Dragon: Once per episode, at the beginning of combat place an Advantage on the field representing a cunning tactic or strategy devised by Danara Pel.

NAME
USS Voyager
PROF.
MULTIROLE
CLASS
Sovereign Class Heavy Exploration Vessel
CONST
2371
SHIELDS
13/13​
RESISTANCE
6​
SCALE
6​
POWER
13/13​
CREW SUPPORT
6​
SMALL CRAFT
5​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/6
0/6
0/6
0/6
0/6
0/6
9​
11​
10​
11​
9​
10​
COMMAND
3​
12​
14​
13​
14​
12​
13​
CONNING
2​
12​
14​
13​
14​
12​
13​
ENGINEERING
2​
11​
13​
12​
13​
11​
12​
SECURITY
3​
13​
15​
14​
16​
13​
14​
SCIENCE
2​
11​
13​
12​
13​
11​
12​
MEDICINE
2​
11​
13​
12​
13​
11​
12​
TALENTS
Command Ship: Can give advantages using Command within range to Away Missions or to supporting ships.

EMH: Has an EMH!

Improved Warp Drive: When going to warp, roll 1cd on an effect, regain the power point.

Quantum Torpedoes: Can use Quantum Torpedoes! (60 total)

Secondary Reactors: +5 to Power

High Resolution Sensors: +1 momentum to out of combat sensor checks.
TRAITS
Federation Starship – A highly sophisticated and advanced vessel, with holodecks, replicators, and similar comforts, primarily designed to handle multiple operations. Highly sensitive and requiring constant maintenance, the vehicle is less rugged than other interstellar craft

Maquis Crew - a good chunk of the crew are former Maquis troublemakers. Expect discipline problems and unorthodox plans.
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 9cd [+1 per extra power spent]
Can Use Spread: Hit +1 time at ½ damage per effect OR Area: hit +1 ship per effect within close range.
Versatile 2: Gain 2 bonus momentum with a successful hit

Photon Torpedoes
Power Cost: 0 | Range: Long | Damage: 6cd
High Yield: If it causes 1 breach, it causes +1 breach

Quantum Torpedoes
Power Cost: 0 | Range: Long | Damage: 7cd (Vicious 1 - +1 damage on effects)
High Yield: If it causes 1 breach, it causes +1 breach
Calibrations: Requires 1 minor action to calibrate

Tractor Beam (Strength 5)
Power Cost: 0 | Range: Close | Damage: None
Effect: If successfully established, enemies face a diff 5 check to escape.

CREW COMPLIMENT (Base Stat: 9 | Base Skill: 2)
CO: Captain Katheryn Janeway (Skilled: Command, Science | Weakness: Combat)
SPECIAL ABILITY: "We Can Be Better" - if you succeed on any diplomatic check with Janeway, Get +1 momentum​
XO: Commander D-91 (Skilled: Command | Weakness: Socialization)
HELM: Lt. Tom Paris (Skilled: Conn | Weakness: Not Being A Fucking Up)
TACTICAL: Ensign Harry Kimm (Skilled: Gunnery | Weakness: Harry Kim)
SECURITY: Lt. JG Amy Strong (Skilled: Personal Combat | Weakness: Lying)
MAQUIS HEADBREAKER: C'nola (Skilled: Combat, Sneaking and Scheming | Weakness: Emotional Wreck)​
SCIENCE: Tuvok (Skilled: Science | Weakness: Emotionless)
COMMS: Lt. Bian T'are (Skilled: Communications | Weakness: Combat)
MEDICAL: The EMH (Skilled: Doctor | Weakness: Kind of a Dick)
ENGINEER: B'lanna Torres (Skilled: Engineering | Weakness: Also a dick)

SECONDARY CHARACTERS
Ensign Steve (Useless Security Goon)
Ensign Becky (plural fighter jock)
Petty Officer Third Class Jessie (Hard working engineer)
Crewman Billingsly (Dude, Billingsly!)
Crewman Chandra (Concerned Crewman)
Bifurcate (bidimensional robot girlfriend of Harry Kim)
Princess Lyan Positron (runaway daughter of magician most foul and girlfriend of Harry Kim)
Soria Flyte (Pegasus girl and girlfriend of Harry Kim)
Mirror Universe Trevor (he's fine!)
NAME
MRSS Val Jean
PROF.
TACOPS
CLASS
Keldon Class Heavy Cruiser
CONST
2370
SHIELDS
12/12​
RESISTANCE
5​
SCALE
4​
POWER
7/7​
CREW SUPPORT
4​
SMALL CRAFT
3​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/4
0/4
0/4
0/4
0/4
0/4
9​
9​
9​
8​
7​
10​
COMMAND
3​
12​
12​
12​
11​
10​
13​
CONNING
2​
11​
11​
11​
10​
9​
12​
ENGINEERING
2​
11​
11​
11​
10​
9​
12​
SECURITY
3​
12​
12​
12​
11​
10​
13​
SCIENCE
1​
10​
10​
10​
9​
8​
11​
MEDICINE
2​
11​
11​
11​
10​
9​
12​
TALENTS
Electronic Warfare Suite: Whenever making a Jamming or Intercept communications check, can spend 2 momentum to select +1 target (repeatable.)

Fast Targeting Systems: No +1 diff for called shots

Improved Hull Integrity: +1 Resistance

Cloaking Device: Spend 3 power, and make a Control+Engineering + Engines + Security check with a diff of 2. If successful, gain the Cloaked Trait (impossible to detect, cannot attack, shields are down.) It takes a minor action to decloak.
TRAITS
Cardassian Ship – Durable, uncomfortable, close, cramped and cheap. Thinks creature comforts are for other people and technical sophistication is for people who haven't spent decades starving to death. The fact that the starving could have been avoided if the government were less...you know, monstrous doesn't seem to have occurred to that many of them.

Okampan Crew – the crew are bright, perky, cheerful, and incredibly psychically powerful. Individually, they're all better than Vulcans, and as a gestalt? Who knows!
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 7-9cd (Spread: Hit +1 time at ½ damage per effect OR Area)
Versatile 2: Gain X bonus momentum with a successful hit

Disruptor Banks
Range: Medium | Damage: 8-10cd (Vicious 1: Each effect adds +1 damage)

Tractor Beam (Strength 3)

CREW COMPLIMENT (Base Stat: 8 | Base Skill: 1)
CO: Lt. Commander Brian Wacoche (Skilled: Commando Tactics | Weakness: Independent)
TACTICAL: Seska (Skilled: Being Seska | Weakness: Everything Else)
CONN: R'lash skilled: Piloting | Weakness: Romulan Fuckup)
ESPIONAGE: Kes (Skilled: Commando Tactics | Weakness: Naive)

Crewman Stadi - Age 23, Betazoid, born Beta Colony-5 to Zani and Talwyn of the House of Riis, survived by her sisters Tari and Batri.
R'mor - age 182, Vulcan, burn on Romulus to R'tan and Leslali, survived by his twelve nieces and nephews across the Empire
 
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Now what kind of neat powers would a seemingly-normal human have in utopia-40k? :thonk:

Psyker abilities perhaps?

You are committing an omnicide, a destruction of an entire universe, that's just the nature of change reality.
Whether you consider if morally worth it to kill one universe worse of people in order to be able to create another, that is your conclusion to make.

And letting, by your own admission, a hundred times as many people to die while damning the survivors to a hell in both life and death is better? I understand that you think changing the past is a major choice but the way you're presenting things is making it look like anyone in favor of it is an immoral monster made more so by the fact that you're only pointing out the heinous nature of changing the past without addressing the moral implications of not.

Why is that future of pain and torment the one that deserves to be preserved instead of one where peace won out? It's worth noting we're not making a future out of whole cloth, Adora's shifting is an indication that the future is in constant flux, meaning the utopian future very much exists in much the way the 40K future does. By your logic choosing any one is killing the other and in that case it becomes even less justifiable to choose anything other than the utopian future as the alternative means actively killing it.

The logical analysis is perfectly consistent with the specific definition of time travel as used in the quest currently.

It follows the same rules.
- Fulcrum and people involved in the time travel retain their memories of who they were, even if they change physically
- Everyone else changes both mentally and physically (if they didn't, you wouldn't be changing the timeline)

It's that mental change which, due to the magnitude of the change, is fundamentally equivalent with murder.

The fact that Star Trek time travel consistently creates similar people doesn't mean those people are interchangeable.
Mirror universe Spock and regular Spock share some character traits, but they are both their own person, and very different both in how they became who they are, and what they did.
Changing the world in which mirror-Spock grows up means you get regular Spock instead, but that is not saving mirror-Spock's life. It's killing him, and replacing him with regular Spock.

Mirror Spock doesn't make for a good example because that's not a case of time travel within a timeline but without. Within a timeline the rules on how things work out are murkier. While changing the past is seen as impactful it isn't treated like murder.
 
And letting, by your own admission, a hundred times as many people to die while damning the survivors to a hell in both life and death is better? I understand that you think changing the past is a major choice but the way you're presenting things is making it look like anyone in favor of it is an immoral monster made more so by the fact that you're only pointing out the heinous nature of changing the past without addressing the moral implications of not.
You seem to have made up said admission? Because I don't recall saying such a thing at all.

As I said before, you are not saving anyone in the universe. You are killing them all. You are not saving the people who died in 40K, you are erasing them, which is murdering them.
To kill someone before something else can kill them is not saving their life.

Similarly, you are not saving people from a life of torment (and incidentally, with the end of the She-russ quest, stuff was taking a turn for the better in the universe) you are just killing them instead.

To change the past is to sacrifice an entire universe to create a (hopefully) better one.

Why is that future of pain and torment the one that deserves to be preserved instead of one where peace won out? It's worth noting we're not making a future out of whole cloth, Adora's shifting is an indication that the future is in constant flux, meaning the utopian future very much exists in much the way the 40K future does. By your logic choosing any one is killing the other and in that case it becomes even less justifiable to choose anything other than the utopian future as the alternative means actively killing it.
You will note that my vote is for the device just plain not working at all, which allows both universes to continue to exist in superposition.

This would be the most moral position, as it preserves both a utopia, and a recovering dystopia. It omnicides neither universe.

Edit : Bleh, interface is not playing nice. This should be the full post.
 
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You will note that my vote is for the device just plain not working at all, which allows both universes to continue to exist in superposition.

Fair enough.

I'm not entirely convinced that's how that works but that's my opinion.

Edit:
So as not to devote more posts to our argument and to reply to what you put in via your last edit:
You seem to have made up said admission? Because I don't recall saying such a thing at all.
Is okay to erase a trillion people against their will, to save a hundred trillion?

As I said before, you are not saving anyone in the universe. You are killing them all. You are not saving the people who died in 40K, you are erasing them, which is murdering them.
To kill someone before something else can kill them is not saving their life.
You have said this again and again. I am not arguing about whether or not changing the past is immoral, I am asking is it any more moral to let 40K play out?

Similarly, you are not saving people from a life of torment (and incidentally, with the end of the She-russ quest, stuff was taking a turn for the better in the universe) you are just killing them instead.
Doesn't the quest take place in 40K? There's millennia of suffering and torment in that setting that can be avoided.

To change the past is to sacrifice an entire universe to create a (hopefully) better one.
Only there's nothing to hope for because it was stated that it would be a better one.
 
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Unless our GM changes their mind, the issue also no longer matters, since they've said there's no longer a vote.
 
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Yeah I know I'm an idiot, just ignore the vote it doesn't matter. I'm dropping it

Don't be too hard on yourself, sometimes these things just happen. 😅

I think the idea is neat, and that you shouldn't drop it altogether! Through I think it would work better as a capstone to a short character arc for Amy!

Like, I love She-Ra! And giving Amy a The Power's in Yoooouuuuu! moment where she does her magical girl transformation at a dramatically appropriate moment is...!!! 😍
 
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The problem (not really) is that the choice presented was black vs. white morality. Much better would have been orange vs. blue:

[JK] Adora snaps to a space dragon!? (Thingy Works, Evil Universe ends up totally rad!)
[JK] Adora snaps to being anime!? (Thingy Works, Evil Universe ends up super kawaii!)
[JK] Adora snaps to edgy goth!? (Thingy Works, Evil Universe ends up extra chūnibyō!)
 
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The problem (not really) is that the choice presented was black vs. white morality. Much better would have been orange vs. blue:

[JK] Adora snaps to a space dragon!? (Thingy Works, Evil Universe ends up totally rad!)
[JK] Adora snaps to being anime!? (Thingy Works, Evil Universe ends up super kawaii!)
[JK] Adora snaps to edgy goth!? (Thingy Works, Evil Universe ends up overly chūnibyō!)
I mean because it's a specific crossover everything winds up more or less okay in the end of the Evil Universe.
 
PHAGE: PART ONE (1.0)
Podmaster Braxtur Dar looked at the alien spaceship and shook his head in slow awe. "Pus and pestilence," he said, quietly.

"Sir?" One of his handlers glanced up from the console, his brow furrowing, turning his ridges into a plated V.

"Look at the size of it," Dar said, quietly as he stepped to the view-pane. The shape of the thing was as alien as its sheer size was, it put the biggest Basher ship to utter shame. And the Bashers built big because their tech was so deliberately backwards, they had to. This ship was supposedly the most advanced ship since the last time the Takers had come and yet, it was nearly large enough to take up half the docking ports in this entire Pod.

"It's big all right. Well armed too," his handler said, clearly eager for the Podmaster's favor. His fingers slid on his console and the view-screen showed curved bands of red light on the saucer-pane of the main hull of the alien ship. "These are auto-tracking quantum dot phaser strips. No moving parts, but they can put a full powered phase-beam out at a range of ten thousand matrars, easily."

"Any auxiliary craft?" Dar murmured, quietly.

"None, sir, we're getting analysis up from the Pens the suggest aux-craft aren't around where they come from," his handler said, throwing the analysis chart up on the screen with a flick of his finger. "We have a seventy, eighty percent agreement between three whole batches of the Pens. You don't get that unless they're damn sure."

"Hurm..." Dar murmured. "So, those auto-tracking phaser strips, those..." He read the document. "...those phaser arrays, they just swat Kazon out of space like a cutter in the Rotary, eh?" He shook his head, in wonder and amazement. "And Nurel just let them onboard?"

The talkative handler glanced at the other. They were both on the security Pens, which meant that they were dealing with the information coming up about the aliens - not just the ones on the ship, but the ones on the Pod itself. They were both also Dar family loyalists to the bone and breed, and he had his hand right on their lines. That didn't mean that they were eager to set foot in an place that might get them in trouble with Senior Podmaster Nurel.

When Podmasters butted heads, it was the underlings who suffered, they knew this.

The talkative handler offered: "T-They...do seem trusting enough."

"Trusting idiots with the force of a god in their hand," Dar said, then chuckled. "Gentlemen, if we manage to play this right, we may all be coming out of this as Podmasters..." He grinned, slowly, while both of his handlers considered that, then went back to their duties. Dar nodded and thought to himself: With me on top. Of course.

***
"I don't trust Vidiians," Neelix said over the burbling pot of soup he was stirring. Janeway, who had been in the midst of asking him excuse me what the fuck are you doing took a second to blink at him. She shook her head, then tried again - but Brian beat her too it.

"That's a bit racist, Neelix," Brian said. "Also, question: What the fuck are you doing? I come to visit and you turn the entire front lounge into..." He gestured around himself at the collection of tables, couches, and large pile of pillows with a thin gauzy curtain drawn around it and silence field snapped around it by a portable emitter.

"Fine. I trust Vidiians just fine. I don't trust their government further than I can throw them," Neelix said, turning the heat down on the pot with a twitch of his finger. "As to what the, as you humans are so fond of saying, fuck I am doing is simple: The two crews need a place to rest and relax that isn't fantasy and flashy holograms. They need somewhere real, a place that's home. So, I've made on."

"You took down four bulkheads," Janeway said. "There were auxiliary labs in there."

"I checked with Torres first," Neelix said, shrugging.

"Great place, Neelix," Torres said, walking past as she did so. "When's the Matzo done?"

"In just a bit, B'lanna. Though, do accept my apologies if it's-"

"You gave permission to knock down three bulkheads!?" Janeway asked, her voice rising as she turned to face Torres. Torres shrugged, looking completely unruffled.

"Yeah," she said. "This lounge was a goddamn joke. And human centric as fuck."

Janeway opened her mouth, but B'lanna pointed her finger at the curtains. Tuvok was sliding out, buttoning up his uniform, looking unruffled, a green leg visible for a moment before the curtain slid down.

"The Orions need a corner or else the place is fucking unusable. To us or them," Torres explained, while Brian leaned over, whispering to Tuvok.

"Aren't you married?"

"I fail to see what bearing that has on my off duty activities," Tuvok said, finishing zipping up his uniform.

"I just never thought of Vulcans as swingers," Brian said, shrugging.

"This betrays a deeply illogical view of intercourse," Tuvok said. "I recommend you read the works of Ilthan or Corin Van."

Janeway shut that part of the conversation out of her focus, turning back to Neelix - but as she did so, she took in the Okampan crew who were sitting among humans and Andorians and even the Gorn, conversation murmuring, glasses and dishes clinking and clattering. She saw where Tom Paris had set up a kind of gameboard and was setting out pieces, saying excitedly to a deeply skeptical looking Seksa: "Come on, you'll love it, it's called Bolt Action..."

Then she turned to Neelix and found herself laughing quietly. "...I admit it...it was a good decision."

Neelix beamed.

"Torres, you have an extra duty shift for the rest of the week," Janeway added, causing Torres to turn to her, looking irritated. Janeway didn't smile. "Next time, ask for permission first. I'd have okay'd this."

Brian chuckled and gave Torres no support, and the former Maquis engineer slumped off, grumbling under her breath. Then both command officers turned to face Neelix. "Now," Janeway said. "Why don't you trust these Vidians? Their leader, Podmaster Nurel, has been nothing but cordial, and we've already begun to trade information. The biologicals they have for sale are incredibly - cross species regenerative drugs, life extension medications, organ regrowth formula, even cognitive and physical enhancers. They say they can tailor them to our specific needs, even."

Brian nodded. "And there's plenty of civilian ships here. Hell, there are half a dozen Talaxian ships here, Neelix."

"And yet, their government? It's still called the Emergency Dictatorship," Neelix said, shaking his head. "They declared martial law two centuries ago when their planet got hit by a nasty plague. The plague's all gone - but they haven't ever actually rescinded the martial law."

"Neelix, there's a thing in the human language known as Latin called 'de facto' and 'de jure.' By factual observation - including our scanners, we haven't seen any of the hallmarks of low or high tech martial law, they have an open internet, without any non-normal security protocols we can find," Janeway said. "T'are and her entire staff has been examining them since we came in system and she says that they're...normal capitalist hellscapes."

"You said the same thing about Talax," Neelix huffed.

"Sorry, Neelix," Brian said. "But...there's this social theory that we humans have come up with: Capitalism...is bad."

"I've read your primer on it, yes," Neelix said, chuckling. "It's even pretty convincing - I keep waiting for the other shoe to drop, like...you lay eggs in my chest or something."

Janeway chuckled. "Listen, we'll keep our eyes open. We have an away team doing initial...window shopping. But we'll be careful before we send any more over - can you tell us any...rumors you've heard beyond just ' their name is scary?'"

Neelix shrugged. "Well, how about this: Their biotech is better than anyone in three hundred light years - and yet, no one knows how. Every attempt to steal their secrets has failed - including several by my own government. I...don't know the details, but I knew some of the people involved and they weren't complete incompetents. You'd think with every power in space trying to steal the information, someone would succeed, right? And! And! There's the fact that the Kazon have never managed to knock them down. Not even Kazon Nistrim has managed to throw enough weight at them."

"So, they have a good fleet and good spies," Janeway said. "The Federation is the same - we're not evil."

Neelix shook his head. "That's just it, we can't figure out how! Their weapons aren't amazing, their computer tech - what we've recovered - isn't anything special. They use isolinar chips, just like we do. Their programs are actually worse than Talaxians, they're buggy and overspecialized! And yet, despite that, they take on fleets twice their size. I don't trust them."

"The Federation-"

"Yes, yes, I know, the Federation does the same thing, but you at least have a technological edge," Neelix said.

Janeway had to concede...he had a point. She glanced at Brian. Brian frowned, then nodded. He saw the point too. The two captains stepped away, found a table near the window, and looked out at the Vidiian Pod. That was what the station was called - a collection of interconnected pod-sections, taking advantage of artificial gravity to make the whole thing livable. It floated above a gas giant and was surrounded by a glittering haze of automated drone ships handling the mining and refining that they needed for their continual upkeep. Two or three ships were coming and going at every moment - whipping away into warp speeds and leaving splotches of white light in the distance. It was...to Janeway's eyes, a bustling port of sophisticate and forward looking people. A bit like a Federation starport during Kirk's time.

How much of that was just her wanting to see it, though?

"Has D-91 noticed anything?" Brian asked. "He's the one leading the away team."

"No, he says they're exactly what he expects. Harry and Amy are both checking out the biologicals they're offering...if...they're even a quarter what they're promised, then we need to stock up enough to study them, and use them. Bringing just one of these inventions back to the Federation - hell, just figuring out a way to send the information home - would be worth this entire damn mission." Janeway sighed, and shook her head. "...but now that Neelix has laid it all out...it does seem too good to be true. Doesn't it."

"Ever heard the story of Captain Lisa Borne?" Brian asked.

"No," Janeway said.

"She was a captain back in...2340, I think. She found a planetary civilization that was a peaceful society of happiness and tranquility, offering highly advanced technology to all comers if they could prove themselves as harmonious and gentle," Brian said. "Lisa was suspicious, and she and her crew did some digging. Guess what they found?"

"Evil computer?" Janeway asked.

"Nope," Brian said.

"Hidden star god," Janeway said.

"Nope," Brian said.

"...some kind of parasitic lifeform?" Janeway hazarded.

"Nope," Brian said. "They found...that the civilization had undergone a genocidal war a century before that shocked them into bettering themselves. Bringing it up in anything but highly ritualized educational situations was considered so taboo that broaching the subject led to them shutting off communication with the Federation for a century. Lisa got demoted and stuck on some shitty post, and her story gets shared around every time we find one of these poison chalice planets."

Janeway nodded. "Sometimes-"

"Sometimes, they really are that nice," Brian said, then laughed quietly. "Of course, sometimes, they really are assholes. So, what are we going to do? We can't exactly call home if we choose wrong."

Janeway frowned to herself.

---
CURRENT MOMENTUM: 0
CURRENT TRUTHS: "Docked and Resting" (Ship)

Here's a collection of ideas! Use Plan Vote Plz!!!! Limit yourself to 4 max steps, PLZZZ!!!!!!!!!
[ ] Instruct away team to return until you can confirm Neelix's suspicions.
[ ] Hey, Neelix is a commando. Have him...slip aboard and see what he can find.
[ ] Call for another meeting with the Senior Podmaster and see what talking can do.
[ ] Open up trade negotiations
[ ] Do a deep scan on the factories that are producing these biological materials, see what you can see.
[ ] Write In
 
"She was a captain back in...2340, I think. She found a planetary civilization that was a peaceful society of happiness and tranquility, offering highly advanced technology to all comers if they could prove themselves as harmonious and gentle," Brian said. "Lisa was suspicious, and she and her crew did some digging. Guess what they found?"

"Evil computer?" Janeway asked.

"Nope," Brian said.

"Hidden star god," Janeway said.

"Nope," Brian said.

"...some kind of parasitic lifeform?" Janeway hazarded.

"Nope," Brian said. "They found...that the civilization had undergone a genocidal war a century before that shocked them into bettering themselves. Bringing it up in anything but highly ritualized educational situations was considered so taboo that broaching the subject led to them shutting off communication with the Federation for a century. Lisa got demoted and stuck on some shitty post, and her story gets shared around every time we find one of these poison chalice planets."


Wait, isn't Voyager's 7 year trip 2371 to 2378? How could that have happened 30 years ago and Brian note they shut off communications "for a century"?

Is the timeline on this story different?
 
[X] Plan Trust but Verify
--[X] [Write in] Comm D-91 and brief him on Neelix's suspicion. As the ranking officer on the away mission, we trust him to use it wisely and keep the team's head on a swivel.
--[X] Hey, Neelix is a commando. Have him...slip aboard and see what he can find (possibly unsanctioned or on his own recognizance?).
--[X] Open up trade negotiations.

While we know the Vidiians are up to no good, you gotta let things unfurl.

I think recalling the away team is premature but warning them is good. It also gives us an excuse to jump to their perspective. We want to open up trade to get those biologicals might as well bite the hook.

That said, Neelix going in of his own recognizance and either getting his lungs stolen or adding an X factor that could come in handy.

As much as I want to scan the facility could go really badly if they notice and take it as an insult. We should keep that in our back pocket and work through diplomacy first.
 
Neelix being useful and creating a galley that isn't a prettier cafeteria? I am shocked.

[X] Plan Trust but Verify

I'm kinda wishing synthetics crew members were more common in Starfleet. I get the sense the Viidans may be using their biotech advantage to manipulate people which is something someone like D-91 should be immune to.
 
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