STAR TREK: A Long Road (Voyager Fix It Quest)

SHIP & CREW ROSTER
The Dragon: Once per episode, at the beginning of combat place an Advantage on the field representing a cunning tactic or strategy devised by Danara Pel.

NAME
USS Voyager
PROF.
MULTIROLE
CLASS
Sovereign Class Heavy Exploration Vessel
CONST
2371
SHIELDS
13/13​
RESISTANCE
6​
SCALE
6​
POWER
13/13​
CREW SUPPORT
6​
SMALL CRAFT
5​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/6
0/6
0/6
0/6
0/6
0/6
9​
11​
10​
11​
9​
10​
COMMAND
3​
12​
14​
13​
14​
12​
13​
CONNING
2​
12​
14​
13​
14​
12​
13​
ENGINEERING
2​
11​
13​
12​
13​
11​
12​
SECURITY
3​
13​
15​
14​
16​
13​
14​
SCIENCE
2​
11​
13​
12​
13​
11​
12​
MEDICINE
2​
11​
13​
12​
13​
11​
12​
TALENTS
Command Ship: Can give advantages using Command within range to Away Missions or to supporting ships.

EMH: Has an EMH!

Improved Warp Drive: When going to warp, roll 1cd on an effect, regain the power point.

Quantum Torpedoes: Can use Quantum Torpedoes! (60 total)

Secondary Reactors: +5 to Power

High Resolution Sensors: +1 momentum to out of combat sensor checks.
TRAITS
Federation Starship – A highly sophisticated and advanced vessel, with holodecks, replicators, and similar comforts, primarily designed to handle multiple operations. Highly sensitive and requiring constant maintenance, the vehicle is less rugged than other interstellar craft

Maquis Crew - a good chunk of the crew are former Maquis troublemakers. Expect discipline problems and unorthodox plans.
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 9cd [+1 per extra power spent]
Can Use Spread: Hit +1 time at ½ damage per effect OR Area: hit +1 ship per effect within close range.
Versatile 2: Gain 2 bonus momentum with a successful hit

Photon Torpedoes
Power Cost: 0 | Range: Long | Damage: 6cd
High Yield: If it causes 1 breach, it causes +1 breach

Quantum Torpedoes
Power Cost: 0 | Range: Long | Damage: 7cd (Vicious 1 - +1 damage on effects)
High Yield: If it causes 1 breach, it causes +1 breach
Calibrations: Requires 1 minor action to calibrate

Tractor Beam (Strength 5)
Power Cost: 0 | Range: Close | Damage: None
Effect: If successfully established, enemies face a diff 5 check to escape.

CREW COMPLIMENT (Base Stat: 9 | Base Skill: 2)
CO: Captain Katheryn Janeway (Skilled: Command, Science | Weakness: Combat)
SPECIAL ABILITY: "We Can Be Better" - if you succeed on any diplomatic check with Janeway, Get +1 momentum​
XO: Commander D-91 (Skilled: Command | Weakness: Socialization)
HELM: Lt. Tom Paris (Skilled: Conn | Weakness: Not Being A Fucking Up)
TACTICAL: Ensign Harry Kimm (Skilled: Gunnery | Weakness: Harry Kim)
SECURITY: Lt. JG Amy Strong (Skilled: Personal Combat | Weakness: Lying)
MAQUIS HEADBREAKER: C'nola (Skilled: Combat, Sneaking and Scheming | Weakness: Emotional Wreck)​
SCIENCE: Tuvok (Skilled: Science | Weakness: Emotionless)
COMMS: Lt. Bian T'are (Skilled: Communications | Weakness: Combat)
MEDICAL: The EMH (Skilled: Doctor | Weakness: Kind of a Dick)
ENGINEER: B'lanna Torres (Skilled: Engineering | Weakness: Also a dick)

SECONDARY CHARACTERS
Ensign Steve (Useless Security Goon)
Ensign Becky (plural fighter jock)
Petty Officer Third Class Jessie (Hard working engineer)
Crewman Billingsly (Dude, Billingsly!)
Crewman Chandra (Concerned Crewman)
Bifurcate (bidimensional robot girlfriend of Harry Kim)
Princess Lyan Positron (runaway daughter of magician most foul and girlfriend of Harry Kim)
Soria Flyte (Pegasus girl and girlfriend of Harry Kim)
Mirror Universe Trevor (he's fine!)
NAME
MRSS Val Jean
PROF.
TACOPS
CLASS
Keldon Class Heavy Cruiser
CONST
2370
SHIELDS
12/12​
RESISTANCE
5​
SCALE
4​
POWER
7/7​
CREW SUPPORT
4​
SMALL CRAFT
3​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/4
0/4
0/4
0/4
0/4
0/4
9​
9​
9​
8​
7​
10​
COMMAND
3​
12​
12​
12​
11​
10​
13​
CONNING
2​
11​
11​
11​
10​
9​
12​
ENGINEERING
2​
11​
11​
11​
10​
9​
12​
SECURITY
3​
12​
12​
12​
11​
10​
13​
SCIENCE
1​
10​
10​
10​
9​
8​
11​
MEDICINE
2​
11​
11​
11​
10​
9​
12​
TALENTS
Electronic Warfare Suite: Whenever making a Jamming or Intercept communications check, can spend 2 momentum to select +1 target (repeatable.)

Fast Targeting Systems: No +1 diff for called shots

Improved Hull Integrity: +1 Resistance

Cloaking Device: Spend 3 power, and make a Control+Engineering + Engines + Security check with a diff of 2. If successful, gain the Cloaked Trait (impossible to detect, cannot attack, shields are down.) It takes a minor action to decloak.
TRAITS
Cardassian Ship – Durable, uncomfortable, close, cramped and cheap. Thinks creature comforts are for other people and technical sophistication is for people who haven't spent decades starving to death. The fact that the starving could have been avoided if the government were less...you know, monstrous doesn't seem to have occurred to that many of them.

Okampan Crew – the crew are bright, perky, cheerful, and incredibly psychically powerful. Individually, they're all better than Vulcans, and as a gestalt? Who knows!
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 7-9cd (Spread: Hit +1 time at ½ damage per effect OR Area)
Versatile 2: Gain X bonus momentum with a successful hit

Disruptor Banks
Range: Medium | Damage: 8-10cd (Vicious 1: Each effect adds +1 damage)

Tractor Beam (Strength 3)

CREW COMPLIMENT (Base Stat: 8 | Base Skill: 1)
CO: Lt. Commander Brian Wacoche (Skilled: Commando Tactics | Weakness: Independent)
TACTICAL: Seska (Skilled: Being Seska | Weakness: Everything Else)
CONN: R'lash skilled: Piloting | Weakness: Romulan Fuckup)
ESPIONAGE: Kes (Skilled: Commando Tactics | Weakness: Naive)

Crewman Stadi - Age 23, Betazoid, born Beta Colony-5 to Zani and Talwyn of the House of Riis, survived by her sisters Tari and Batri.
R'mor - age 182, Vulcan, burn on Romulus to R'tan and Leslali, survived by his twelve nieces and nephews across the Empire
 
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cue the music

mostly triumphal music? I make that as three successes, probably? Certainly between two and four given our stats
samdamandias threw 3 20-faced dice. Reason: The ship does something Total: 30
4 4 12 12 14 14
 
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After this the Kazon Political and Scientific communities need to write lines: "I Will Not Place Production Facilities For the Most Energetic and Destructive Substance In the Universe on a Habitable Planet".

This is why we have space stations and gas giants and outer planets or low solar orbits. All places you don't mind an earth-shattering kaboom so much.
 
mostly triumphal music? I make that as three successes, probably? Certainly between two and four given our stats

May also depend on which dice DC chooses to assign to the Val Jean, as I believe they roll with lower averages, and don't have a pile of Bridge Officers available. But yeah, something in that ballpark - Voyager could conceivably be rolling with a 17 TN given we can generally use whichever Bridge Officer has a relevant strength, otherwise it's a 13 I believe.

After this the Kazon Political and Scientific communities need to write lines: "I Will Not Place Production Facilities For the Most Energetic and Destructive Substance In the Universe on a Habitable Planet".

This is why we have space stations and gas giants and outer planets or low solar orbits. All places you don't mind an earth-shattering kaboom so much.

The Kazon apparently had their run-in with the Borg over trying to pull a Singularity, so I wonder if a slightly cavalier attitude towards safety is a running theme...
 
I want to make clear I'm agitated at the irresponsible scientists and politicians involved in this one, this isn't a slight against the the quest for Dragon Cobalt's writing!

Sorry, don't want to seem like I'm dropping into a quest just to unleash twin-barrels of complaints.
A Starfleet ship had to do evasive maneuvers well outside the boundaries of the local star system. So, I doubt the location would have mattered.
If the amount of instant-annihilation juice you are storing is enough that you cannot help placing it such that the shockwave will do damage to your habitable worlds, you have not progressed far enough to possibly need that much instant-annihilation-juice in one place. Put the production facility one place in an outer system, have the long-term storage tankage somewhere else, and deliver anti-matter as needed.

Antimatter production is not a fancy future byword for the nuclear power industry. Antimatter is intrinsically and unavoidably fail-deadly in operation. Wherever you put it, nothing you cherish should be within a hundred million kilometers of it.
 
Oh, I need another 3d20 for the Val Jean.

Yes, lots of rolling!

also, likely no update (today was long) but I can at least get rolls, then think about what they will mean!
 
If the amount of instant-annihilation juice you are storing is enough that you cannot help placing it such that the shockwave will do damage to your habitable worlds, you have not progressed far enough to possibly need that much instant-annihilation-juice in one place. Put the production facility one place in an outer system, have the long-term storage tankage somewhere else, and deliver anti-matter as needed.

Fully agreed with this. It's not like Star Trek warp drives need gravity wells, you could store your antimatter by a skeleton crewed starbase in interstellar space, and move tankers in only as needed. Subspace modifies things in Star Trek and makes it a bit screwy, but by the normal laws of physics, if it's a light year out, there's really no mass of antimatter that could cause a conceivable problem to the system as even the explosive wave would only propagate at c, and would expend energy to such an enormous area that an Earth Shattering level of damage would be barely an atomic breeze by the time it hit system (more than a year later).
 
TIME AND AGAIN (1.7)
"C'nola's plan, while somewhat inexact in its outlines, is relatively well founded," Tuvok said from his console while Janeway watched the world flicker and flare before her. Janeway nodded. It was time, again, to roll the iron dice. Her stomach clenched. The familiar weight of...this. Of this moment. Of this recurrent moment, that came again and again and again. It was why so many captains quietly didn't end up retiring. Oh, there were a few here and there who saw the end of the road. But too many of them ended up either dead or missing or simply...not themselves anymore - they did it because they thrust themselves into situations like this.

Because you didn't command a ship, not in this fucking universe, without being categorically unable to rationally evaluate risk. If you could, you'd have stayed back in a gravity well, where the monsters didn't play and where the predictable and the mundane had a place to stay.

If you were like Phoebe.

"I'm not her, I guess," Janeway, feeling a little outside of herself as she nodded. "Tom, signal the Val Jean to form up on our aft. We're going to thread a needle here. T'are, is it possible to use the deflector dish to amplify what the thingy is doing - to make the time hole big enough for the ship?"

Silence.

Then, slowly: "...yeah. Yeah, that could work."

"Beam the away team up, snatch anyone who appears to the medical bay, and plot us that course, Mr. Paris. C'nola, we're going to be providing some...compelling evidence for you."

C'nola let out a short, cackling laugh. "Ya know, I knew there was a reason I liked you, Cap. And Amy said you reminded her of mom!"

Janeway frowned, not sure how she felt like taking that.

As if she could read her expression, C'nola chuckled. "Listen, it could be way worse. You could have reminded her of her Dad. Now that guy was an asshole."

***
Amy Strong wriggled in her restraints and...restrained herself. It would be damn easy for her to get out of these. The only problem was that it would be highly counter productive. The ground shuddered beneath her and she lifted her head up to glare at the local commander. "Listen to me," she said. "You need to give me my com-badge. I can contact my friends. They'll know what the heck is going on."

"How do we know you're not causing it?" The Kazon goon that was serving as his high tech auxilary snapped, aiming his disruptor...not...quite at her head, but also not quite not enough at her head for Amy's comfort. She channeled every single year she had at having high energy particle weapons aimed at her face into looking as if she didn't care.

It was too many years for her comfort, all things considered.

"That would be a neat trick considering how I'm in FREAKING HANDCUFFS!" she said, her voice full of all the affront she could put into it.

"Yeah, even Adora's not that bad at her job," C'nola said, leaning against the Kazon's shoulder. The Kazon nodded - then sprang away from C'nola so hard that he was caught flat footed when the ground rumbled and shook again. He would have said something, save that he then vanished in a blue-white flash. C'nola shook her head. "Nice timing!"

"You!" The security commander said.

"Yes, me," C'nola said as Amy stood up and wrenched her handcuff's chain apart with a twist of her wrists. "Listen, the anti-matter reactor is going to blow in, like, a day. But your science goons and our royal smart people have fucked up the time holes that were blown throughout your planet in the future, so the future and the past are smooshing together."

"That...that's not how anything works!" The commander said, looking shocked and horrified at the same time. He looked at where the Kazon had been. "...right?"

"Space is more weird than you could imagine. You haven't even heard of subspace yet," C'nola said.

"Yes i have!" the commander shot back.

"Well, there's subspace and there's subspace," C'nola said as Amy brushed her hair back into her ponytail. "Now, can you get on the line with your government and tell them that we need to get the factory's security down so that we can deal with it literally right now?"

The commander gaped at her. "Even if I believed you," he said, his voice slow and guarded. "How the hell will I convince my government to believe you too?"

The sky overhead roared. A blue white flash bigger than anything they had ever seen before opened and then, dominating the heavens, was the ominous, bladelike saucer of a Sovereign class heavy "exploration" ship. Gravitational eddies kicked up by the inertial dampeners and artificial gravity systems playing merry hell with local air currents caused it to shed compressed air like a subsonic jet about to hit the sound barrier. The nacelles glowed and the normally invisible stream of fusion exhaust that flared from the impulse drive lit up the night sky with glowing red contrails. If they had been at full impulse, a pretty significant chunk of the city would be flattened...by with the inertial dampeners at maximum, the relative mass of the USS Voyager had been reduced to something that could be given insane levels of acceleration with relatively modest torch-drives.

It still produced a lightshow that stunned everyone that was still in the present, gaping up as the ship banked, then began to climb towards heaven.

The second ship that followed was cloaked.

Good thing, too.

Seeing a ship half the size of the Voyager following it would have really dampened the impact, just a bit.

"Think they'll believe that?" C'nola asked.

***
The police car screamed down the road as Amy sat in the passenger seat and tried to bat C'nola's tail out of her nose, while C'nola leaned back and purred on her lap. The commander drove like a man posessed - and he had to swerve twice to avoid cars that didn't pull out of the way as he approached because their drivers had vanished to the future. Chunks of buildings were beginning to flash away, even as C'nola casually said: "So, what's your name?"

"Bent," he said, voice tight.

"Cool," C'nola said. "Amy, you ready?"

Amy gulped. "It's...been...a while since I've tried anything this big."

"This is just like Gethsemane," C'nola said, casually.

"You remember Gethsemane VERY differently from me," Amy hissed in her ear.

The car almost slammed into what appeared to be a massive chunk of rubble laid across the street - Bent slamming the brakes on hard enough that C'nola had to brace her bare feet against the dashboard to keep from being flung off Amy's lap. "Fuck!" Bent hissed, softly. "What the hell is...it's the Cherrin Memorial, holy shit."

"It's from the future," Amy said, grimly. "See the burn marks?"

"The Cherrin Memorial is a hundred kilometers away from here!" Bent said, backing up, then starting to drive carefully around the spear of stone. "Are you telling me whatever happens flung that thing here?"

"Listen, Bent, large chunks of your planet's crust were in orbit," C'nola said. "Not a stable orbit, but in orbit."

"Not helping, Catra," Amy whispered as Bent slammed down on the accelerator and they screamed away far, far, far faster than these roads were designed for.

***
"They're almost there, Captain," Tuvok said, quietly. "The disruption is increasing - I believe they have less than five minutes. If the event is not resolved, we won't be able to beam them off the planet."

Janeway tapped her fingers together, watching the planet trembling before her.

Tom leaned back in his chair. "Lets see Amy work her magic, I guess..." He gulped.

"Come on, Amy!" Harry whispered, his hands clenched. "You can do it."

Tom touched a button. The screen showed the antimatter facility from orbit - the curved arc of its superstructure visible, the tiny parking lot, the little dot of light that was the approaching car. It looked too impossibly big for it to ever be moved by anything save for the power of a god. Janeway lifted her hand - and then...

The tiny dot got close to it. The little blinking blip the computer painted on the screen to indicate Amy's position sprinted for the front of the antimatter factory.

"Get ready to help her any way we can," Janeway said.

***
Amy's chest thundered as she sprinted towards the factory. The ground shook beneath her feet and a car she rushed past flashed away, vanishing into the future. The sky itself was beginning to splinter with purple lines of light. She came to the front door of the factory, placed her palms against it, while a confused looking receptionist gaped at her. Amy groaned, then wrenched the door open.

"How many people are in there!?" she shouted.

"J-Just me!" The receptionist said. "I was clearing out the-"

"GET OUT THEN!" Amy shouted and the receptionist sprinted for the door. The instant she was out, Amy closed her eyes.

"Come on, come on, come on..." She whispered, gripping it. She clenched her teeth. She tried to reach deep within herself...but she felt nothing. Nothing but chagrin and shame that she was going to let everyone down. Cringing away from what she knew she had to do. Amy breathed in, breathed out. She calmed herself. Centered self. She opened her eyes, then looked at where C'nola perched on the dash of the police car, her face mashed against the windscreen.

C'nola would die if she didn't do this.

Amy shook her head.

"Lets see if you work then," she said. "For the Honor..." She clenched her hand and felt her body glowing within. "For...the..."

***
"...well I'll be a son of a bitch," Tom whispered.

The entire antimatter factory blazed with white light...and then...the ground around it rippled and exploded with dust as the foundations ripped from the ground and swept inwards. Within a second, the entire mountain face it had been built into had been pulverized, and a ragged rent had been ripped from the ground around it. The antimatter factory was gone...and Amy was glowing so brightly they no longer needed computer amplification to spot her.

Her voice came over the line. "Beam me into space!"

"Are you-" Janeway started.

"I'll be FINE! Just...DO IT!"

Janeway dropped her hand.

Harry swept his fingers on the controls.

Amy vanished from the planetary surface.

Then she appeared in orbit...

Then she flared with light. The light faded and the entire massive structure hung in space, already coming to pieces under the strain of suddenly falling in an unstable orbit. "She's in sickbay, engaging plan fuck off antimatter!" Harry said. His fingers played along the console. The phaser beam swept along the antimatter reactor, slicing surgically through the containment units, freeing them, while the fore and aft tractor beams swung out and literally flung the antimatter units away from the planet. "We're losing containment on them!"

"Inverse square law, Mr. Paris!" Janeway snapped.

One of the nice things about dealing with a good crew, Janeway thought. I don't need to explain some things.

Tom Paris, moving his fingers along his console with incredible skill, swung the ship around, activated the warp drive, and made (from a certain point of view) an extra few light seconds between the antimatter and their ship. The flare of white light was brilliant and the rippling spray of radiation that pockmarked their shields was quite pretty...but the ship didn't even shudder.

"The planet's timeline has stabilized," Tuvok said. "It appears we have succeeded."

***
"One of these days," the Doctor said as Amy groaned, laying on her back. "You will learn to stop irradiating yourself and exposing yourself to vacuum."

Amy sighed, then winced as she felt another rush of anti-cancer meds flooding her. "I will when I have to stop saving the...universe..." She trailed off, looking at the small screen that showed her biometrics. Her eyes flicked to the Doctor. "...I notice you're...not asking about that."

The Doctor pursed his lips.

"You read my file," Amy said, softly, while the door to the medbay opened and Captain Janeway came into the room. She looked grave, rather than celebratory - which meant Amy knew what she was here about. She sighed, softly. "...did you read it too?" she asked, while Janeway stepped to the side of the bed.

"Absolutely not," the Doctor said, his voice flat and harsh. He frowned. "What do you take me for? Some kind of holonovel doctor who breaks confidentiality just because it is dramatically convenient? No, the only one who has read any of your historical data is me - and I'm ready to delete my own memory banks if-"

"No, it's okay," Amy said, quietly. She shifted in her bed, drawing her knees up and sitting back against the headrest. Janeway nodded.

"While I didn't read them, your files...were classified," Janeway said.

Amy sighed. "Yeah."

"Well, do-"

"I'm..." Amy bit her lip. "I'm from another universe. Specifically...I'm...from Timeline 2A."

If Janeway had been holding anything, she'd have dropped it. "You're-"

"From the Terran Empire?" Amy nodded. "Yeah. Though, um...a little bit further in the future than most Timeline 2A interconnections." She blushed, then held out her hand. "Adora Lupercal, at your service. Um. Captain."

---
CURRENT MOMENTUM: 3
CURRENT TRUTHS: None

AHAHAHAH, IT WAS A CROSSOVER ALL ALONG!!!!!!!!!!!! What questions do you ask of Adora. Choose up to 3 before the Ep wraps up.

[ ] How did you come here?
[ ] What's the source of your powers?
[ ] If you're from the future, do you have foreknowledge - even if it's from the Evil Universe?
[ ] What's C'nola's story?
[ ] What exactly can your powers do?
[ ] Can you forgive us?
[ ] Write In


C'nola talky: 1s
Voy: 3s
Val Jean: 4s!

The Voy and Val Jean flying diffs were 4, -1 for the advantage you created with your banked momentum, meaning ya'll have 1 momentum left! C'nola was rolling against diff 1, and passed.

Spending 1 momentum to add +1 to Amy's diff 3 check. 9, 19, 1! That's 3s, +1 complication due to it being an insane plan with a huge complication ratio. Amy just cannot stop getting exposed to radiation!

Harry rolls his check: 15, 20, 4! ...so, he does it, but...complication. Goddamn it.

I shall count this as a full spread of photons and you get SHOCKINGLY lucky and take 4/2/2 damage, holy shit! Your resistance drops that to 0.

Janeway rolls one last check: 3s
 
[X] If you're from the future, do you have foreknowledge - even if it's from the Evil Universe?
[X] What's C'nola's story?
[X] Can you forgive us?

40k is the future of the Mirror universe?
 
[X] How did you come here?
[X] What's the source of your powers?
[X] Can you forgive us?
 
Heyyyy aDORaaaaa~

Haven't voted, but I am watching this closely.

Shoulda put you in charge instead of Berman I tell you hwaet.
 
I mean, if Heinlein got to do it with Lazarus Long and family showing up everywhere through timeline shenanigans, you can too. The DragonCobalt continuum, where somewhere there's a sexy Fong, a Brash young dragon, or surprise She-ra.
 
[X] Plan: Two Questions
-[X] Do you want to go by Amy Strong or Adora Lupercal?
-[X] Explain that Starfleet tries to make it a point not to discriminate on such matters.
-[X] Ask for forgiveness for violating her privacy.
 
[X] Plan: Two Questions
-[X] Do you want to go by Amy Strong or Adora Lupercal?
-[X] Explain that Starfleet tries to make it a point not to discriminate on such matters.
-[X] Ask for forgiveness for violating her privacy.

I'm sure the far future is fine, nothing to worry about.
 
[x] How did you come here?
[x] If you're from the future, do you have foreknowledge - even if it's from the Evil Universe?
[x] What's C'nola's story?

I think she already knows we make a point about not discriminating people.
 
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