"Calm yourself, Nichole," you said to her in private communication. "There is no need to get upset over words that they will regret saying for the rest of their lives."
You can hear Nichole sighed a deep sigh over the communicator. "I'm sorry. It is just that these jerk-faces are being jerks!"
"I understand that," you replied. "But we need to stick with the plan."
"Right."
You quickly cleared your throat. "Rover, guard the Great Fox and attack anyone that actually attacks her."
"Roger, Fox."
"ROB, fire those cannons at that squad over there to soften them up. Try to target those scout pods first. I do not want them around when the fighters starts attacking."
"
Great Fox acknowledges. Commencing firing."
Star Fox: Capital Squad #1
vs
Newbie Pirate Group: Combat Squad #4
Great Fox attacks!
Target: Gang Member (Venomian Scout Pod)
Attacks: 1
Attack: 40 (Base) + 0 (Disciplined) + 10 (M2 G-Diffusion Powerplant) + 8 (ROB: "Captain" of the Great Fox) = 58
Dice Roll: 1D100 => 41
58+41=99
Evasiveness: 20 (Base) - 10 (Very Green) + 20 (Great Fox: Forward Large Cannons) = 30
Dice Roll: 1D100 => 40
30+40=70
Hit!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Dice Roll: 1D100 => 79
79-9=70
Damage inflicted!
Damage: 10 (Base) + (Dice Roll: 1D100 => 13 + 0 (Disciplined) + 10 (M2 G-Diffusion Powerplant) + 8 (ROB: "Captain" of the Great Fox))/50) + 2 (Great Fox: Forward Large Cannons) = 12
Gang Member (Venomian Scout Pod) Shields: 0/5
DESTROYED!
The brilliant light emitted from the Great Fox's laser cannons cut through the emptiness of space and annihilated one of the pirate scout pods! That junky little thing did not stand a chance! Even a snowball in the middle of Solar would have fared better!
"What the heck?! What just happened?!"
"How dare you! Come on! Let's get that ship!"
However, it seemed that the other two ships in the enemy squad that you have attacked were angered enough that they adjusted their courses to do some attack runs against the Great Fox! This is what you are concerned about: the Great Fox is good at taking on larger ship but it struggles to take on smaller ships in significant numbers, relying on the groups of fighters and other small craft it carries around to do the job...
Gang Member (Venomian Scout Pod) Attacks!
Target: Great Fox
Attacks: 2
Attack: 30 (Base) - 10 (Very Green) = 20
Dice Roll 1: 1D100 => 19
20+19=39
Dice Roll 2: 1D100 => 2
20+2=22
Evasiveness: 10 (Base) 0 (Disciplined) + 10 (M2 G-Diffusion Powerplant) + 8 (ROB: "Captain" of the Great Fox) = 28
Dice Roll 1: 1D100 => 71
28+71=99
Dice Roll 2: 1D100 => 48
28+48= 76
2 Misses!
Gang Member (Venomian Invader MK.1) Attacks!
Target: Great Fox
Attacks: 1
Attack: 20 (Base) - 10 (Very Green) + 10 (Venomian Invader MK.1: Small Weapons)= 20
Dice Roll: 1D100 => 18
20+18=38
Evasiveness: 10 (Base) 0 (Disciplined) + 10 (M2 G-Diffusion Powerplant) + 8 (ROB: "Captain" of the Great Fox) = 28
Dice Roll 1: 1D100 => 35
28+35=63
Miss!
"ROB! Report!" you called out in the communicator, anxious about the status of you ship...
"
Great Fox is okay. All enemy attacks are successfully evaded, despite sheer improbabilities of doing so."
You blinked. Enemy small craft not even able to land a hit on the
Great Fox? These pirates must be even less skilled than you thought. Either that, or you were extremely lucky.
Either way, you can see that Rover and her gunboat moving into position to attack the enemies who attacked Great Fox…
Star Fox: Defensive Squad #1
vs
Newbie Pirate Group: Combat Squad #4
Generic Pilot Rover (Orbital Gunboat, Mk. 1) attacks!
Target: Gang Member (Venomian Scout Pod)
Attacks: 3
Attack: 33 (Base) + 0 (Disciplined) = 33
Dice Roll 1: 1D100 => 93
33+93=126
Dice Roll 2: 1D100 => 79
33+79=112
Dice Roll 3: 1D100 => 89
33+89=122
Evasiveness: 20 (Base) - 10 (Very Green) = 10
Dice Roll 1: 1D100 => 13
10+13=23
Dice Roll 2: 1D100 => 70
10+70=80
Dice Roll 3: 1D100 => 15
10+15=25
3 Hits!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Dice Roll 1: 1D100 => 91
91-9=82
Dice Roll 2: 1D100 => 67
67-9=58
Dice Roll 3: 1D100 => 71
71-9=62
Damage inflicted on all three hits!
Damage: 3 (Base) + (Dice Roll 1: 1D100 => 99 + 0 (Disciplined))/50) + 1 (Orbital Gunboat, Mk. 1: Clear the skies!) = 5
Gang Member (Venomian Scout Pod) Shields: 0/5
DESTROYED!
2 Attacks conserved!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 2
Attack: 33 (Base) + 0 (Disciplined) = 33
Dice Roll 1: 1D100 => 35
33+35=68
Dice Roll 2: 1D100 => 24
33+24=57
Evasiveness: 22 (Base) - 10 (Very Green) = 12
Dice Roll 1: 1D100 => 37
12+37=49
Dice Roll 2: 1D100 => 73
12+73=85
1 Hit!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Dice Roll 1: 1D100 => 42
42-9=33
Damage inflicted on the one hit!
Damage: 3 (Base) + (Dice Roll 1: 1D100 => 35 + 0 (Disciplined))/50) + 1 (Orbital Gunboat, Mk. 1: Clear the skies!) = 4
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
Newbie Pirate Group: Combat Squad #4 DESTROYED!
And as soon the gunboat got within range, the turrets lit up with bright laser beams! The multiple turrets allowed Rover and her gunboat to target the remaining scout pod and the lone fighter at the same time and destroy them with ease! Two explosions lit up the darkness of space as the two craft disintegrated!
"Enemy craft destroyed, sir," Rover spoke to you through the communicator. "The Great Fox is no longer in danger."
"Thanks, Rover," you replied. "Continue to guard the ship."
"Roger."
You then turned the communicator to your squad-mates.
"Alright! Let's show these pirates who we are!"
You did not even wait a second before the replies came in.
"Yes sir!"
"Right on, Fox!"
"Yes, Fox. Let's see how much harm these hands can do."
You blinked. "Um, Hannah? A simple 'yes sir' was all you needed to say."
"I know," she replied. Before she can say anything more, you saw that the enemy fighters are coming into range. With a simple command, your entire squad fired into the squads of enemy fighters…
Star Fox: Offense Squad #1
vs
Newbie Pirate Group: Combat Squad #1
Maxine Cheetah attacks!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 2
Attack: 50 (Base) - 10 (Very Green) + 9 (Maxine Cheetah: Small Craft Specialization) + 3 (Maxine Cheetah: Star Fox Teamwork I) + 10 (Arwing MK.1: Prime Small Unit Hunter) + 8 (Fox McCloud: Born Leader) = 70
Dice Roll 1: 1D100 => 66
70+66=136
Dice Roll 2: 1D100 => 75
70+75=145
Evasiveness: 22 (Base) - 10 (Very Green) = 12
Certain Hits on both attacks!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Certain Damage on both attacks!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 85 -10 (Very Green) + 9 (Maxine Cheetah: Small Craft Specialization) + 3 (Maxine Cheetah: Star Fox Teamwork I) + 8 (Fox McCloud: Born Leader)/50) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 7
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
1 Attack Conserved!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 1
Attack: 50 (Base) - 10 (Very Green) + 9 (Maxine Cheetah: Small Craft Specialization) + 3 (Maxine Cheetah: Star Fox Teamwork I) + 10 (Arwing MK.1: Prime Small Unit Hunter) + 8 (Fox McCloud: Born Leader) = 70
Dice Roll 1: 1D100 => 89
70+89=159
Evasiveness: 22 (Base) - 10 (Very Green) = 12
Certain Hits on attack!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Certain Damage on attack!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 71 -10 (Very Green) + 9 (Maxine Cheetah: Small Craft Specialization) + 3 (Maxine Cheetah: Star Fox Teamwork I) + 8 (Fox McCloud: Born Leader))/50) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 7
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
Two of the pirate fighters lit up and exploded when Maxine hit them with the Arwing's lasers, leaving the leader of this rabble of pirates the only one left!
Nichole Cathy attacks!
Target: Pirate Gang Leader "One Hand"
Attacks: 2
Attack: 50 (Base) - 10 (Very Green) + 10 (Nichole Cathy: Fox McCloud Fangirl) + 3 (Nichole Cathy: Star Fox Teamwork I) + 10 (Arwing MK.1: Prime Small Unit Hunter) + 8 (Fox McCloud: Born Leader) = 71
Dice Roll 1: 1D100 => 80
71+80=151
Dice Roll 2: 1D100 => 33
71+33=104
Evasiveness: 22 (Base) + 0 (Disciplined) = 22
At least one Certain Hit!
Dice Roll 2: 1D100 => 20
22+20=42
2 Hits!
Defense: 1 (25% of current shields, rounded down) + 0 (Disciplined) = 1
Certain Damage on both attacks!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 88 -10 (Very Green) + 10 (Nichole Cathy: Fox McCloud Fangirl) + 3 (Nichole Cathy: Star Fox Teamwork I) + 8 (Fox McCloud: Born Leader))/50) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 6
Pirate Gang Leader "One Hand" Shields: 0/4
DESTROYED!
1 Attack Conserved!
Newbie Pirate Group: Combat Squad #1 DESTROYED!
"Har har har! You're all dead meat! Once we all deal with you, we'l-"
The stupid pirate did not shut up by himself, the lasers did. Specifically, the lasers from Nichole's Arwing put an end to his constant insults for good.
"That is for insulting Fox, you moronic piece of space dust!"
You sighed a bit as you refocused on the situation in front of you. It seems that your communicator is overhearing the enemy chatter…
"Dude! They got the boss-man! They must be strong!"
"Should we run away? Our paycheck's gone now!"
"Don't be stupid! If we turn tail now, we'll be the laughing stock of the galaxy! We would be a living joke! Form up everyone! It is either victory or death for us from here on out!"
It seemed that the pirates are not willing to surrender. You readied yourself as the pirates charged in a near-suicidal attack run!
Newbie Pirate Group: Combat Squad #2
Vs
Star Fox: Offense Squad #1
Nichole Cathy attacks!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 1
Attack: 50 (Base) - 10 (Very Green) + 10 (Nichole Cathy: Fox McCloud Fangirl) + 3 (Nichole Cathy: Star Fox Teamwork I) + 10 (Arwing MK.1: Prime Small Unit Hunter) + 8 (Fox McCloud: Born Leader) = 71
Dice Roll 1: 1D100 => 57
71+57=128
Evasiveness: 22 (Base) + -10 (Very Green) = 12
Certain Hit on attack!
2 Hits!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Certain Damage on attacks!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 99 -10 (Very Green) + 10 (Nichole Cathy: Fox McCloud Fangirl) + 3 (Nichole Cathy: Star Fox Teamwork I) + 8 (Fox McCloud: Born Leader))/50) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 7
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
"Let me take care of one!" Nichole spoke up as she zoomed into the fray with lasers on fully automatic fire. The laser fire hit one of the enemy fighters and destroyed it!
"Nice work, Nichole," you complimented her. "Hang back a little bit while Hannah and I wrap things up here."
You can practically see Nichole smile. "Roger that, Fox!"
You then change the channel to Hannah's. "Hannah, it is time to end this quickly before they get any second ideas about escaping! Eliminate all of these clowns quickly!"
"Of course, Fox."
"Harmful Hands" Hannah Jackson attacks!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 2
Attack: 50 (Base) + 10 (Hardened) + 15 (Hannah Jackson: Prefers Smaller Craft) + 10 (Hannah Jackson: Likes Lasers) + 10 (Arwing MK.1: Prime Small Unit Hunter) = 95
Dice Roll 1: 1D100 => 45
95+45=140
Dice Roll 2: 1D100 => 15
95+15=110
Evasiveness: 22 (Base) - 10 (Very Green) = 12
At least one Certain Hit!
Dice Roll 2: 1D100 => 56
12+56=68
2 hits!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Guaranteed Damage inflicted on both hits!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 66 + 10 (Hardened) + 15 (Hannah Jackson: Prefers Smaller Craft) + 10 (Hannah Jackson: Likes Lasers))/50) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 7
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
1 Attack Conserved!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 1
Attack: 50 (Base) + 10 (Hardened) + 15 (Hannah Jackson: Prefers Smaller Craft) + 10 (Hannah Jackson: Likes Lasers) + 10 (Arwing MK.1: Prime Small Unit Hunter) = 95
Dice Roll 1: 1D100 => 25
95+25=120
Evasiveness: 22 (Base) - 10 (Very Green) = 12
Dice Roll 1: 1D100 => 20
12+20=34
1 hits!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Guaranteed Damage inflicted!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 5 + 10 (Hardened) + 15 (Hannah Jackson: Prefers Smaller Craft) + 10 (Hannah Jackson: Likes Lasers))/50) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 6
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
Newbie Pirate Group: Combat Squad #2 DESTROYED!
With a brief, sustained rate of fire, Hannah destroyed other two of the fighters in the enemy squadron with ease and grace. You can quite see where did her nickname of "Harmful Hands" came from.
You guided your fighter into a vector to face the last remaining fighter squadron of this pitiful group of pirates…
Newbie Pirate Group: Combat Squad #3
Vs
Star Fox: Offense Squad #1
Fox McCloud attacks!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 2
Attack: 50 (Base) + 35 (Legendary) + 8 (Fox McCloud: Legendary Adventurer) + 5 (Fox McCloud: No Patience for the Criminal) + 10 (Arwing MK.1: Prime Small Unit Hunter) = 108
Dice Roll 1: 1D100 => 58
108+58=166
Dice Roll 2: 1D100 => 99
108+99=207
Evasiveness: 22 (Base) - 10 (Very Green) = 12
Guaranteed 2 Hits!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Guaranteed Damage inflicted on both hits!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 1 + 35 (Legendary) + 8 (Fox McCloud: Legendary Adventurer) + 5 (Fox McCloud: No Patience for the Criminal))/50) +1 (Legendary) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 7
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
1 Attack Conserved!
Target: Gang Member (Venomian Invader MK.1)
Attacks: 1
Attack: 50 (Base) + 35 (Legendary) + 8 (Fox McCloud: Legendary Adventurer) + 5 (Fox McCloud: No Patience for the Criminal) + 10 (Arwing MK.1: Prime Small Unit Hunter) = 108
Dice Roll 1: 1D100 => 77
108+77=185
Evasiveness: 22 (Base) - 10 (Very Green) = 12
Guaranteed 1 Hit!
Defense: 1 (25% of current shields, rounded down) - 10 (Very Green) = -9
Guaranteed Damage inflicted on hit!
Damage: 5 (Base) + (Dice Roll 1: 1D100 => 91 + 35 (Legendary) + 8 (Fox McCloud: Legendary Adventurer) + 5 (Fox McCloud: No Patience for the Criminal))/50) +1 (Legendary) + 1 (Arwing MK.1: Prime Small Unit Hunter) = 9
Gang Member (Venomian Invader MK.1) Shields: 0/4
DESTROYED!
This is almost like shooting fish in a barrel as you effortlessly blew up two of the three fighters in this remaining squad! This fight was so one sided, you can't really call it a battle. It is more like a "curb-stomp slaughter-fest from the nightmares of space or something like that," according to Falco if he was here. However, despite the huge amount of losses, the last remaining fighter decided to try to shoot at one of your squad, namely Maxine…
Gang Member (Venomian Invader MK.1) Attacks!
Target: Maxine Cheetah
Attacks: 1
Attack: 20 (Base) - 10 (Very Green) = 10
Dice Roll: 1D100 => 63
63+10=73
Evasiveness: 45 (Base) - 10 (Very Green) + 9 (Maxine Cheetah: Small Craft Specialization) + 3 (Maxine Cheetah: Star Fox Teamwork I) + 8 (Fox McCloud: Born Leader) = 55
Dice Roll 1: 1D100 => 94
55+94=149
Miss!
...And it completely missed all of its shots, to absolutely no one's surprise. The gap in performance between the first Venomian Invader and the Arwing is simply too great to overcome, especially for a relative newcomer.
You started to survey the scene again when a unknown voice spoke to you through the communicator.
"Umm, sir?" A feminine voice with a tone of fear spoke. "Is it too late to surrender? Listen, I think I am not going to survive this at all and I was wondering what are your conditions?"
A surrender? Well, considering that the pirates lost their leader and almost all of their numbers without even managing to hit
any of your ships, you can see why she is surrendering. However, you do know that you do not have to accept and you can have someone blast her pathetic fighter away without complaint.
And you have two volunteers for the job.
"Fox?" Maxine said. "Can we really trust her to keep her word? She just tried to shoot me not a minute ago. I think that is enough to prove her intentions."
"Oh, let me shoot her down!" Nichole interrupted. "I can do the job!"
...
[] Accept the enemy's surrender (gain the fighter craft)
-[] Force her into your team (gain pilot)
-[] Turn her over to the authorities (gain extra cash bounty)
[] Refuse surrender (decide which squad or unit shall finish her off)
=====
This took a while to type up...
Anyway, the pirate surrendering is something that will not happen very often. It is just that the circumstances of this battle makes it fit perfectly...
Happy Planning...