Slivers Adrift in Infinity [MTG/RWBY]

[x] Oh, sorry, I wasn't aware that anyone else used mana.
[x] Advantageous Ground - You can imbue your aura into an area in order to gain a vast array of small advantages that give help out you and your allies, and make life difficult for your enemies. very expensive in terms of Aura, but the area is pretty hefty, and the bonuses add up.
 
Advantageous Ground does not seem very good to me. It is both expensive and temporary. I would rather have every single one of our Slivers have aura. We might even be able to share it among the hive. Also each sliver we give aura to might have its own unique overpowered semblance.
 
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Advantageous Ground does not seem very good to me. It is both expensive and temporary. I would rather have every single one of our Slivers have aura. We might even be able to share it among the hive. Also each sliver we give aura to might have its own unique overpowered semblance.
We can get the permanent benefits of Aura Sliver with a bit more effort without it. And it seems like the ability to buff a group rather than individual slivers will be more useful, at least to me.
 
We can get the permanent benefits of Aura Sliver with a bit more effort without it. And it seems like the ability to buff a group rather than individual slivers will be more useful, at least to me.
Aura sliver also gives the permanent benefit of being able to awaken auras at a distance and 20% cost reduction. Also the more slivers we unlock sooner the more other powerful semblances we will have access to.
 
Aura sliver also gives the permanent benefit of being able to awaken auras at a distance and 20% cost reduction. Also the more slivers we unlock sooner the more other powerful semblances we will have access to.
When I mentioned permanent benefits I was referring to awakening aura(which we can still do with other semblances), because that is the only thing that gives permanent boosts to other slivers.
 
As slivers we have exponential growth and no level cap. Under those conditions anything that makes our growth even a little bit faster makes the most sense.
 
CounterBot, version 1.5


Plan name: Oh, sorry, I wasn't aware that anyone else used mana.

Voters: @Demonlorddraco91, @Dragonjackel, @Korkator, @Larekko12, @magicdownunder, @Maxcat, @notanautomaton, @ohrasil, @OSRFanatic0, @Red Bovine, @Sleeps Furiously, @Somebodynobody10, @veekie, @wingstrike96, @zeromass, @zinay
Num votes: 16


Plan name: Aura Sliver - You can spend aura to reinforce the Aura of other slivers at a 1-1 ratio, and can awaken the Aura of other slivers 20% cheaper, and may do so at range. You'll still need to build up your Aura a lot first, and will still need to learn how to awaken auras, though that knowledge will come much easier to you.
Voters: @Dragonjackel, @GardenerBriareus, @Korkator, @magicdownunder, @Maxcat, @ohrasil, @OSRFanatic0, @Red Bovine, @Skjadir, @Somebodynobody10, @Twei, @veekie, @wingstrike96
Num votes: 13


Plan name: Advantageous Ground - You can imbue your aura into an area in order to gain a vast array of small advantages that give help out you and your allies, and make life difficult for your enemies. very expensive in terms of Aura, but the area is pretty hefty, and the bonuses add up.
Voters: @Aranfan, @Demonlorddraco91, @DrachenEngel, @Larekko12, @notanautomaton, @Outoftheinferno, @Sleeps Furiously, @zeromass, @zinay
Num votes: 9


Plan name: Not really. Was there something in particular you wanted to know?
Voters: @cl20, @fictionfan, @GardenerBriareus, @IncognitoPotato, @Outoftheinferno, @PrimalShadow, @Skjadir, @tri2, @Twei
Num votes: 9


Plan name: "I didn't think there was. Is there something in particular you wanted to know?"
Voters: @Aranfan
Num votes: 1


Plan name: "Yes! I've discovered my semblance. I can claim and imbue areas with power. It will help my allies and hurt my enemies. It's a pretty large area too."
Voters: @rkyeun
Num votes: 1


Plan name: Advantageous Ground.
Voters: @rkyeun
Num votes: 1


Plan name: Aura Sliver
Voters: @cl20
Num votes: 1



Number of voters: 28

I'm gonna leave this up a bit longer, as I have some programming on Agora I should really be doing, but I hope to put out an update by the end of the day.
 
[x] Aura Sliver - You can spend aura to reinforce the Aura of other slivers at a 1-1 ratio, and can awaken the Aura of other slivers 20% cheaper, and may do so at range. You'll still need to build up your Aura a lot first, and will still need to learn how to awaken auras, though that knowledge will come much easier to you.
 
[x] Oh, sorry, I wasn't aware that anyone else used mana.
-[x] Answer any other questions, but don't volunteer other information. Do volunteer that you use mana to make babies, who will always be smaller than you.
[X] Aura Sliver - You can spend aura to reinforce the Aura of other slivers at a 1-1 ratio, and can awaken the Aura of other slivers 20% cheaper, and may do so at range. You'll still need to build up your Aura a lot first, and will still need to learn how to awaken auras, though that knowledge will come much easier to you.
 
[x] Oh, sorry, I wasn't aware that anyone else used mana.
-[x] Answer any other questions, but don't volunteer other information. Do volunteer that you use mana to make babies, who will always be smaller than you.
[X] Aura Sliver - You can spend aura to reinforce the Aura of other slivers at a 1-1 ratio, and can awaken the Aura of other slivers 20% cheaper, and may do so at range. You'll still need to build up your Aura a lot first, and will still need to learn how to awaken auras, though that knowledge will come much easier to you.
 
And I'm gonna call it for these two:

[x] Oh, sorry, I wasn't aware that anyone else used mana.
-[x] Answer any other questions, but don't volunteer other information. Do volunteer that you use mana to make babies, who will always be smaller than you.

[X] Aura Sliver - You can spend aura to reinforce the Aura of other slivers at a 1-1 ratio, and can awaken the Aura of other slivers 20% cheaper, and may do so at range. You'll still need to build up your Aura a lot first, and will still need to learn how to awaken auras, though that knowledge will come much easier to you.

Please keep your arms and legs inside at all times while the vehicle is in motion.
 
Chapter 1.7: Month the 7th conclusion.
[x] Oh, sorry, I wasn't aware that anyone else used mana.
-[x] Answer any other questions, but don't volunteer other information. Do volunteer that you use mana to make babies, who will always be smaller than you.

[X] Aura Sliver - You can spend aura to reinforce the Aura of other slivers at a 1-1 ratio, and can awaken the Aura of other slivers 20% cheaper, and may do so at range. You'll still need to build up your Aura a lot first, and will still need to learn how to awaken auras, though that knowledge will come much easier to you.

"Oh, sorry, I wasn't aware that anyone else used mana. I mainly use it for making my babies." You reply to Ozpin, slightly unnerved to be found out like that.

He nods, a contemplative expression on his face. "Understandable. Besides ourselves, I know of only one other who does." He pauses for a moment. "You use it to reproduce, you say?" He asks curiously.

You nod. "Yes. My babies will always be smaller than me, though."

He gets a curious expression on his face. "A hive species, then? Interesting. Well, I'm afraid I'm rather attached to Beacons mana - you can bond it, but don't draw on it without asking me. There are plenty of other wells around that are of no use to me, you are free to use them as you wish."

You bow as courteously as you know how to. "That sounds most reasonable, thank you."

"Of course. Now if you will excuse me, I have business at the school I simply must get back to." He nods and turns away.

You spend the rest of the month finishing the mana bond to beacon, and contemplating your newly discovered semblance. You can't actually use it just yet - you can feel it reaching out for a fellow sliver when you try, and falling short - but you will be able to soon enough.

Gains:

Mana Bond, Beacon School, (W/U) (W/U)

Semblance - Aura Sliver

What do you do this next month? Six actions, stat gains for CK2 stats above 25 will be halved.

[] Plan <name>

-[] Expand your hive: Space to live comfortably and the ability to spawn slivers before you reach maturity, +1d2 stewardship. [Stewardship roll, DC 40]

-[] Hunt and forage to feed yourself: +1d2 Martial, +1d2 Stewardship [Stewardship roll, DC 30]

-[] Survey the woods in order to receive survey bonus: receive survey bonus, +1d2 Stewardship [Stewardship roll, DC 47]

-[] Search your dreams for knowledge (Anything in specific?): ???, +1d2 Learning [Learning roll, DC 20 to 100+, depending]

-[] Attend lessons at Beacon [Learning roll, DC 20 to 50, depending]
--[] Aura Theory: +2d2 Learning
--[] Practical Aura Applications: +1d2 Martial, +1d2 Learning
--[] Combat Practice: +1d2 Martial, +1d2 Learning

-[] Talk to the researchers [Learning roll, DC 20 to 50, depending]
--[] About Aura: +1d2 Diplomacy, +1d2 Learning
--[] About their experiments: +1d2 Diplomacy, +1d2 Learning

-[] Explore (Where?): ???, +1d4 Intrigue

-[] Hunt grimm (Anything in specific): +1d4 Martial, +1d2 Intrigue [Martial roll, DC 20 to 40, depending]

-[] Bond a mana well (Which one?): Gain a mana bond, +1d2 Stewardship

-[] Spawn Slivers [Free Action] (costs 2X mana, please specify): Gain Xd6 slivers, 15% special chance. Note that you only have room for 5 slivers besides yourself, assuming they're all thrums. (I dropped that from 11 to 5, because 11 is silly high and I don't know what I was thinking when I gave that number. XD) You can expand the hive this month to fix that, though, if you wish.

-[] Write-in: ???, ???
 
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@Angle
How much can we expect the hive to expand if we take the expand hive action? Specifically, will it be likely to give us enough room for 4d6 slivers?
 
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We should probably talk to the researchers about aura and their experiment because I am really curious about that.
 
[x] Plan More sliver
-[x] Expand your hive: Space to live comfortably and the ability to spawn slivers before you reach maturity, +1d2 stewardship. [Stewardship roll, DC 40]
-[x] Hunt and forage to feed yourself: +1d2 Martial, +1d2 Stewardship [Stewardship roll, DC 30]
-[x] Hunt grimm (Anything in specific): +1d4 Martial, +1d2 Intrigue [Martial roll, DC 20 to 40, depending]
-[x] Attend lessons at Beacon [Learning roll, DC 20 to 50, depending]
--[x] Practical Aura Applications: +1d2 Martial, +1d2 Learning
--[x] Combat Practice: +1d2 Martial, +1d2 Learning
-[x] Talk to the researchers [Learning roll, DC 20 to 50, depending]
--[x] About Aura: +1d2 Diplomacy, +1d2 Learning
-[x] Spawn Slivers [Free Action] (costs 2X mana, please specify): Gain Xd6 slivers, 15% special chance. Note that you only have room for 5 slivers besides yourself, assuming they're all thrums.
--[x] Spawn 2d6 sliver cost 4 mana (use W,U,R,G for the color).
-[x] Enchant the hive cost 1 mana

So i went with 2d6 sliver and not the 3d6 because with the 2d6 and the expand hive we have a good chance of haveing enough space for all of our sliver.

I want to kill the grimm as we are most likely quite a bit of time away from our hive and i would like it if the eggs would be safe.
 
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[X] Plan Slivers
-[X] Expand your hive: Space to live comfortably and the ability to spawn slivers before you reach maturity, +1d2 stewardship. [Stewardship roll, DC 40]
-[X] Expand your hive: Space to live comfortably and the ability to spawn slivers before you reach maturity, +1d2 stewardship. [Stewardship roll, DC 40]
-[X] Hunt grimm (Focus on keeping the area around the hive clear): +1d4 Martial, +1d2 Intrigue [Martial roll, DC 20 to 40, depending]
-[X] Spawn Slivers [Free Action] (Draw from all mana wells but the blue ones, including 2 white from the Beacon mana well, but make sure to ask Ozpin first, and, if he does not give permission, only use the blue wells instead): Gain Xd6 slivers, 15% special chance. Note that you only have room for 5 slivers besides yourself, assuming they're all thrums.
-[X] Hunt and forage to feed yourself: +1d2 Martial, +1d2 Stewardship [Stewardship roll, DC 30]
--[X] Ask the researchers/whoever appropriate to delay shipments of food for next month.
-[X] Attend lessons at Beacon [Learning roll, DC 20 to 50, depending]
--[X] Combat Practice: +1d2 Martial, +1d2 Learning
-[X] Survey the woods in order to receive survey bonus: receive survey bonus, +1d2 Stewardship [Stewardship roll, DC 47]
--[X] If the hive ends up not being large enough for the number of slivers that will hatch, expand the hive instead.

I think it would be a good idea to finish surveying the area, and I think that taking an extra action so we can get a faster start to our expansion is a good idea
 
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So as a Non-MTG preson, what spells could heal soul damage?

Life gain in general, usually. Also -1/-1 counter removal. Though at the moment I don't have any actual mechanics for damaging souls, or much of an idea what would do that besides maybe a very powerful grimm.
 
[x] Plan SchoolHouse Sliver
-[X] Expand your hive: Space to live comfortably and the ability to spawn slivers before you reach maturity, +1d2 stewardship. [Stewardship roll, DC 40]
-[X] Attend lessons at Beacon [Learning roll, DC 20 to 50, depending]
--[X] Practical Aura Applications: +1d2 Martial, +1d2 Learning
--[X] Combat Practice: +1d2 Martial, +1d2 Learning
-[X] Talk to the researchers [Learning roll, DC 20 to 50, depending]
--[X] About Aura: +1d2 Diplomacy, +1d2 Learning
--[X] About their experiments: +1d2 Diplomacy, +1d? Learning
-[X] Explore (Beacon): ???, +1d4 Intrigue
--[x] Spawn Slivers [Free Action] (costs 2X mana, please specify): Gain Xd6 slivers, 15% special chance. Note that you only have room for 5 slivers besides yourself, assuming they're all thrums.
--[x] Spawn 2d6 sliver cost 4 mana (use W,U,R,G for the color).

We need to work on grinding Intrigue we've a statling difficiency.
 
[x] Plan SchoolHouse Sliver

I think I agree.
We also cleared out the immediate Grimm problem so far, so it's not that bad for the Thrums.
 
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