Huh...I wasn't expecting Zavoc to go Giant but alright! Achievement here we come!

And yeah this new system looks much better suited for big fights like this.


That said I'm wondering why people aren't activating one of Eggman's guarenteed buffs/debuffs.

Attacking Zavoc is fine but why we taking a gamble when we can get a sure thing for much the same effect.

Mock Zavok has the potential to offer a -10 mallus in ALL his rolls this turn. Combat or otherwise.

It's very important this turn we trow Zavik off the balance as much we can so we can figure out what his abilities and skills do.

Like the guy is really angry I fully expecting he has a mallus in everything except when it comes to Eggman.
 
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So i know it will be down the line for us, but do we have any place to put the Imperial prisoners we'll capture?

Cause I wouldn't mind imprisoning them in their own camps.
 
Also mostly this is the perfect time to check Zavok trickery stat.

No doubt we Will do contested trickery rolls for the Adventure of rescuing Chuck and chris
 
Also mostly this is the perfect time to check Zavok trickery stat.

No doubt we Will do contested trickery rolls for the Adventure of rescuing Chuck and chris

That's improtant too, Zavok either will escape or be knock out but either way we get out with valuble information.

Plus it could also help in thee fight over how well he can resist sneak attacks and subversion.

Edit: also CS can do sneak attacks so it would be nice to know if she's able to beat Zavok alongside Canaan.
 
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Mock Zavok has the potential to offer a -10 mallus in ALL his rolls this turn. Combat or otherwise.

It's very important this turn we trow Zavik off the balance as much we can so we can figure out what his abilities and skills do.

Like the guy is really angry I fully expecting he has a mallus in everything except when it comes to Eggman.

There is that omake bonus that debuff everything he had expect for the attack...

Still I'd rather get set up first with the guarentteeds before we start taking risks here.
 
[x] Plan: Mass atack and DODGE!

I did suggest using the jetpack for exactly this and frankly flight is a required Mecha ability.
 
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There is that omake bonus that debuff everything he had expect for the attack...

Still I'd rather get set up first with the guarentteeds before we start taking risks here.

It's not actually that much of a risk, we are probing him.

Like it's very important we reveal his Trickery to see if our Hero Units, such as Canaan and CS, can beat him but do it in a way that would not put them in harms way.

Mock Zavok has straigh the potential to do that and at the worst he falls to take the bait but we still would know his Trickery stats.

Information is power.
 
It's not actually that much of a risk, we are probing him.

Like it's very important we reveal his Trickery to see if our Hero Units, such as Canaan and CS, can beat him but do it in a way that would not put them in harms way.

Mock Zavok has straigh the potential to do that and at the worst he falls to take the bait but we still would know his Trickery stats.

Information is power.

...Touche. Still think we can wait on it and start with negating the buff the omake gave him but fair enough.
 
If something keep in mind, we also know Zavok power and mystic stats.

While power is at base 32, we know he has a trait to increase his power by 15 making it effectively a 47 base power unit.

And that is before we get to his gigantism trait which no doubt is probably boosting it futher.

We need to debuff him to get things more even in general againts him.
 
If something keep in mind, we also know Zavok power and mystic stats.

While power is at base 32, we know he has a trait to increase his power by 15 making it effectively a 47 base power unit.

And that is before we get to his gigantism trait which no doubt is probably boosting it futher.

We need to debuff him to get things more even in general againts him.

Where does that 15 bonus conclusion came from anyway?

Also remeber that trait to transform him in to a Kaiju form may negate that 15 bonus much like The Darc-Egg Robot negate most combat bonus from.anyon piloting it, like Eggman has no access to his bonus of Egg Gun and Egg Mobile when piloting the mech.
 
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Where does that 15 bonus conclusion came from anyway?
DC 170
Result: 1d100(58) + 32 + 30 + 5 + 15 + 15 + 15 + 15 + 15 + 5 + 5 + 5 + 5 + 5 + 15 + 15 + 10 + 10 + 10 + 10 + 10 + 5 + 5 + 5 + 5 + 5 + 15 + 15 + 15 + 15 + 15 + 15 + 10 + 5 + 5 + 5 + 5 + 5 + 30-30
Mostly basing it off the roll math, but I could be wrong.

From Zomon rolls we know he has a +5 to power rolls due to a trait of his.

Considering Zavok is the leader of the pack I wouldn't be surprised he had traits to surpass Zomon in strenght.

Though that I also saw it during raid combat, but only his mystic was buffing the D6 magnetism rolls.
 
[X] Plan NOT WORTH MY TIME
-[X] Eggman
--[X] Mock Him
--[X] Use Jetpack to keep mobile
-[X] Clove The Proghorn
--[X] Reach out to the new individual
-[X] Conquering Storm
--[X] Ninja Art - Smoke Bomb
--[X] Ninja Hacking
-[X] Piastol
--[X] Cast Wevles on Silver Sonic
--[X] Cast Eterni on Zavok
--[X] Sacremus
---[X] On Canaan
-[X] Canaan
--[X] Deal With The Weird Silver Robot.
--[X] Attack Zavok

Figure turn one just stick on debuffs / buffs and reduce his action ecnomy at least a little. I dont want to open fire this early.
 
Mostly basing it off the roll math, but I could be wrong.

From Zomon rolls we know he has a +5 to power rolls due to a trait of his.

Considering Zavok is the leader of the pack I wouldn't be surprised he had traits to surpass Zomon in strenght.

Though that I also saw it during raid combat, but only his mystic was buffing the D6 magnetism rolls.

Still I don't think Zavok would have that 15 bonus trait in his giant form.

It has to sacrifice something in exchange for HP and unique skills much like our Darc-Egg Robot sacrifice most combat traits of the Hero piloting in exchange.
 
[x] Plan: Final Act, Part 1
- [x] Eggman
-- [x] (1 AP) Mock Him
-- [x] (1 AP) Open Fire
- [x] Clove
-- [x] (2 AP) Reach out to the new individual.
- [x] Conquering Storm
-- [x] (1 AP): Ninja Hacking
-- [x] (1AP): Ninja Art - Smoke Bomb
- [x] Piastol
-- [x] (1 AP) Cast Wevles on Metal Sonic
-- [x] (1 AP) Cast Eterni on Zavok
-- [x] (0 AP) Incremus on Eggman
- [x] Canaan
-- [x] (1 AP) Attack Zavok!
-- [x] (1 AP) Deal With The Weird Silver Robot.
 
Depends, if this quest have the mass produced version of the Death Egg Robot ad a Tier 3 badnik then is not so much out of nowhere to belive in giant robots and giant monsters since is likely Neo and Zavok already send them into the frontlines at some point.

However a giant robot covered in darcsen insignia is a major concern because it shows, for the Empire, that Dr. Eggman is serious about his commitment to offer shelter to the darcsen and even use them.
 
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