Reaching for the Stars - A Stargate Quest

[X] Call your superior, General Jenner, and speak out on behalf of Colonel Dorn to get his budget problems resolved. (DC 5 Diplomacy, +2 from Poster Child)

So it might be a little late in the game but give some thought to this option.
It makes us friends without making any obvious enemies and we probably don't need to spend any luck to succeed.
 
[X] Plan something to hide behind
-[X] Call your superior, General Jenner, and speak out on behalf of Colonel Dorn to get his budget problems resolved. (DC 5 Diplomacy, +2 from Poster Child)
-[X] spend 1 luck

Keeping the mountain in use for other projects gives us a reason that materials keep getting delivered and why there still is a large security force at the mountain.
It also keeps the group keeping track of any movement in the air close and that can be handy trying to track alien movements so we can put one officer there who knows about aliens that has a land line to our command that does not leave ground controlled by the military.
 
[X] Call your superior, General Jenner, and speak out on behalf of Colonel Dorn to get his budget problems resolved. (DC 5 Diplomacy, +2 from Poster Child)
 
[X] Call your superior, General Jenner, and speak out on behalf of Colonel Dorn to get his budget problems resolved. (DC 5 Diplomacy, +2 from Poster Child)
 
You think we could get a contract to get supplied with a few of Raytheon's Laser Weapons (I remember that they have a model that can be installed on a Humvee or Striker, not sure how effective it'll be against a DG but it'll cook Jaffa pretty well) or their Laser Guided Missiles (get a drone through the portal laze a few enemy emplacements and the launch missile like in the show)? It might not cost as much as the 700mil but we also don't want to alienate a big weapon company like Raytheon.

[X] Space Force Supremacy

I decided to go with this, I want heavy weapons when we have to fight the Gould more than pissing off Norad and the AF
 
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There's currently no laser weapon in regular use with the US armed forces, just a few test systems of often questionable utility. However, potentially changing that is why you have research actions.

Anyway, Vote closed.
Adhoc vote count started by Azel on Jun 21, 2022 at 10:54 AM, finished with 38 posts and 20 votes.
 
According to this wiki Stargate stargates are 6.7m in diameter.
So I was just researching what vehicles would fit into the Stargate and here is a list in width and height since we don't really need length.
Stryker: 2.7m x 2.6m
Abrams: 3.6m x 2.4m
Humvee: 2.1m x 1.8m
Bradley: 3.6m x 3m
APC: 2.7m x 2.5m
MLRS: 2.9m x 2.6m
Little Bird: 3.4m x 1.9m
Chinook: 5.9m x 3.8m

At this point I figured the Gate can fit any land vehicle and helicopter. I think that 6.7m measurement is of the gate itself and not the portal diameter. I can't seem to find how big the portal is.
 
So I was just researching what vehicles would fit into the Stargate and here is a list in width and height since we don't really need length.
Stryker: 2.7m x 2.6m
Abrams: 3.6m x 2.4m
Humvee: 2.1m x 1.8m
Bradley: 3.6m x 3m
APC: 2.7m x 2.5m
MLRS: 2.9m x 2.6m
Little Bird: 3.4m x 1.9m
Chinook: 5.9m x 3.8m

At this point I figured the Gate can fit any land vehicle and helicopter. I think that 6.7m measurement is of the gate itself and not the portal diameter. I can't seem to find how big the portal is.
Inner diameter is 4.87m, which gives a an inner square of about 3.6m x 3.6m, which is the limit for vehicles that need ground contact. So an Abrams or Bradley are about he upper limit of what you can fit through. Smaller helicopters can fit if they either have a two-bladed rotor or can fold them, with taking off the rotors also being an option, but a Chinook is much too large.

I think I'll just start a list of what does and does not fit tomorrow.
 
I think we need a presence on the far side, one with actual personnel and fixed defenses. The goon squad was stronger than our away team, but not by that much, let' see how they deal with real fortifications.
 
I think we need a presence on the far side, one with actual personnel and fixed defenses. The goon squad was stronger than our away team, but not by that much, let' see how they deal with real fortifications.
Only if holding some other Stargate is an advantage.

I mean, just holding some random planet wouldn't be useful for our purposes. (In the long run having a facility somewhere out of the way might be useful, but not now)

Why should we invest men and material on the other side for now?
 
Only if holding some other Stargate is an advantage.

I mean, just holding some random planet wouldn't be useful for our purposes. (In the long run having a facility somewhere out of the way might be useful, but not now)

Why should we invest men and material on the other side for now?

I mean its a whole planet with alien ruins yes, but it is also... you know a whole planet with the natural resources that involves. As far as I recall the people on the other side are bronze age maybe early iron age. We can find enough minerals to match our budget with a few months looking.
 
I mean its a whole planet with alien ruins yes, but it is also... you know a whole planet with the natural resources that involves. As far as I recall the people on the other side are bronze age maybe early iron age. We can find enough minerals to match our budget with a few months looking.
But using those minerals is a major challenge in two ways:
1. Secrecy goes down, as it requires a lot of expertise and manpower to start serious mining. We need to bring in some actual mining company.
2. Logistics and security become a problem, as the Stargate is now a bottleneck for an industrial operation and lots of people and objects have to go through, messing up our schedule and allowing lots of people with less vetting than the current crew to get near it.
 
But using those minerals is a major challenge in two ways:
1. Secrecy goes down, as it requires a lot of expertise and manpower to start serious mining. We need to bring in some actual mining company.
2. Logistics and security become a problem, as the Stargate is now a bottleneck for an industrial operation and lots of people and objects have to go through, messing up our schedule and allowing lots of people with less vetting than the current crew to get near it.
  1. The locals can do most of the mining I think, we can pay them in 'a lack of mass mortality from plagues' and other modern miracles
  2. The logistics bottleneck is more serious, but between low volume goods and some creative accounting about where the stuff is coming from I think we can manage it. We have the connections.
 
It's a developmental bottleneck I'd be concerned about. Surveyors, mining equipment, acquiring experts - those will all eat up command points. Seems middle term at the soonest to me.
 
It's a developmental bottleneck I'd be concerned about. Surveyors, mining equipment, acquiring experts - those will all eat up command points. Seems middle term at the soonest to me.

I don't disagree, but if we want something like that operational in the mid term we need to start laying the groundwork in the short term. We are not actually trying to imitate colonialism here so we want a population that can operate modern industrial equipment. We want to empower them and make them our allies against the brain replacing parasites
 
I think the first step is going to be a good Geological Survey if getting the mountain all to ourself is successful. Then a lot of options open up.
 
Once survey of the mountain is done, next is to get a vehicle bay for Humvees to increase SGs range so they don't have to hike every time they pass the Stargate.
Humvees need fuel and lots of it. Unless you're seriously planning to shove a tanker or something in with that HMMV or Bradley I genuinely suggest not getting vehicles for now.
 
Humvees need fuel and lots of it. Unless you're seriously planning to shove a tanker or something in with that HMMV or Bradley I genuinely suggest not getting vehicles for now.
They could just put Jerry cans in the trunk of the Humvee to extend the range or if they run out of gas on the way back. On the base itself, the motor pool should have tanks of gas to refuel.
 
It's still a logistical monkey on our back when we're going to have trouble supporting infantry. In a live combat zone, infantry will run through combat load in less than a day, which means (in our case) that to maintain a position on the other side of a stargate, we have to open the stargate daily to provide that combat load.

Let's focus on supplying the infantry we have first.
 
Once survey of the mountain is done, next is to get a vehicle bay for Humvees to increase SGs range so they don't have to hike every time they pass the Stargate.
I think we are post humvee retirement so we have some more useful options opening up that will be easier to high by talking to the army and saying "hey if we help buy a few extras for you could launder some of your humvee replacments our way"
 
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