I wonder how this quest will handle tech for the society as a whole?
In canon, Earth is like in this shield of real life where only the area near and around the stargate and space has any actual real tech increase .
Well, one, so far this is top secret, and two, if you can only send in a couple squads of dudes at a time to get resources it's going to be difficult to scale any of this up...
And that's if the political situation is as rosy as possible, which is not guaranteed.
Well, one, so far this is top secret, and two, if you can only send in a couple squads of dudes at a time to get resources it's going to be difficult to scale any of this up...
And that's if the political situation is as rosy as possible, which is not guaranteed.
By like season 6 they straight up have a spaceship, surely they could use some of the lessons here for something?
They also get Atlantis some time around here or there.
keep in mind we might need to launder our gear through the other branches somehow because people are going to notice when the branch that's supposed to be a bunch of desk jockies is buying enough gear to stage a new invasion of Iraq.
Not really, we currently only have 1 or 2 squads of 3-4 people. A Little Bird or an Apache does not make an invasion of Iraq. I guess buying weapons with our blank check would come up in the audit, so what are we going to spend that money on anyway?
@Azel, can a Little Bird fit through the gate? Having any Air asset would help a lot in exploration. Plus Miniguns and Hellfire Missiles to play with. 1 should be enough, I think the Army has several in their inventory for Special Forces. The rotors would have to be taken off first and then reattached on the other side but it should fit.
Could an Apache also fit? Its also mainly used by the Army not the Air Force so they can't do anything about it. If we ask the army to buy their old Helos in exchange for information on Apophis or alien tech so they could better prepare (the new M5 rifle would be a great help against Jaffa) just in case we couldn't stop them. It could be a major boost for our attack power in case shot hits the fan. Of course it wouldn't fit if the gate on the other side is in a building or underground but if the gate is outside, having air support is better than not having it.
According to this wiki Stargate stargates are 6.7m in diameter. So checking wikipedia real quick both the Little Bird and Apache could fit but only with the rotor blades folded back which it looks like is possible but I don't know how fast you can go from rotors folded to flying. Probably something that is going to require a significant R&D effort if we want it to be a part of our gate assault repertoire.
Not really, we currently only have 1 or 2 squads of 3-4 people. A Little Bird or an Apache does not make an invasion of Iraq. I guess buying weapons with our blank check would come up in the audit, so what are we going to spend that money on anyway?
Yeah, Apaches might be a stretch but a couple of Little Birds for "base security" or something we could probably get away with. Especially if we use the need to hide Stargate Command as a reason to push for a more rapid buildup of the Space Force in general.
@Azel, can a Little Bird fit through the gate? Having any Air asset would help a lot in exploration. Plus Miniguns and Hellfire Missiles to play with. 1 should be enough, I think the Army has several in their inventory for Special Forces. The rotors would have to be taken off first and then reattached on the other side but it should fit.
Could an Apache also fit? Its also mainly used by the Army not the Air Force so they can't do anything about it. If we ask the army to buy their old Helos in exchange for information on Apophis or alien tech so they could better prepare (the new M5 rifle would be a great help against Jaffa) just in case we couldn't stop them. It could be a major boost for our attack power in case shot hits the fan. Of course it wouldn't fit if the gate on the other side is in a building or underground but if the gate is outside, having air support is better than not having it.
Also what year is this? HK417 is a fairly new rifle, do we have man portable drones now that we can use to provide birds eye views or kamikaze into Jaffa bases for a distraction?
Final question, we have a nearly blank check right cause we Space Force, could we buy our own Heavy Equipment from companies like Barrett for their M82 AM Rifle, Milkor for their M32 MGL, FN for their P90, and etc? NVGs would also be nice to have since are human and humans can't see in the dark very well.
The MH-6 Little Bird would fit if you take off the rotors, so some assembly required on the other side. You would need at least a small outpost with a motor pool on the other planet to do this.
The Appache could be squeezed through if you take off the rotors, fire control radar and pylons, so you would have a lot to reassemble on the other side. Feasible, but severely unlikely to be worth the effort.
What would fit are the AH-1 Cobra / SuperCobra and the UH-1 Iroquois "Huey". They could be pushed through the gate without disassembly due to having only twin-blade rotors and being pretty small. Getting it back from the other planet would be a problem though since you wouldn't have something there to push it into the gate.
Caveats of "the gate room in Cheyenne Mountain was not designed for this nonsense" apply.
As for the current time, it's a vague "now" for the time being. I'm still unsure how much I want to lean into real-world current politics and current events, so no clear timestamp is given as of yet.
I wonder how this quest will handle tech for the society as a whole?
In canon, Earth is like in this shield of real life where only the area near and around the stargate and space has any actual real tech increase .
very curious to watch this unfold, both for stargate commander sim (diplomacy edition) and for seeing how the way you're running combat/field stuff goes. the aesthetic is already so strong!
Pulling doesn't work. The gate dematerialises stuff as it goes in, so the jeep can't exert forces once it fully passed the event horizon. You will have to whip up a modified flatbed or some similar contraception.
This wasn't done remotely consistently in the show, but that's the general rule that I intend to stick with for consistencies sake.
They did not waste another second, jumping up from the pillows they had been sitting on and rushing out of the tent. Daniel was following them out, shouting something at the people. A moment later, the entire camp was in uproar, but O'Neill didn't care. He needed to be up there with his soldiers. Running up the ramp to the temple felt like an eternity and yet he made it. The gate was still spinning when he dove into the room and hid behind a column next to one of the Abydonians, seeing from the corner of his eye how Ferretti dove into an alcove in the wall.
"Hold fire until my order," he shouted to the others, glancing at the Abydonian. Hopefully they would wait too. There was no time to say anything more as with a cloud of plasma, the Stargate came to life and filled the dark temple with faint blue light.
Who is left standing? 1d13 = 8 => regular Serpent Guard
1 Elite Serpent Guard down
11 Serpent Guards down
First Wave Routed
Surprise lasts another round
The first thing that came through the gate was a familiar looking, blank metal sphere. O'Neill was not sure if he should curse for them coming right when their team was on Abydos, or grateful that he was there to help the people here once more. It tumbled a few times, before coming to rest somewhere behind the altar, letting a tense silence fall over the room again.
A few seconds later, the first person came through the gate. A tall man, built like a linebacker and wearing heavy metal armour. On his head, a helmet shaped like the head of a cobra with two glowing red jewels as the eyes. Just as he had stepped out of the gate, three others followed. They wore the same armour as the first, though lacking the helmet, and were marching side by side in a neat line as if this was a parade. Unfortunately for them, it was not.
"Fire," O'Neill shouted through the room and immediately the air was filled with bullets and whatever these staffs fired. Their leader with his fancy helmet took a full salvo from Hartmans M60 machinegun to the chest before the Specialist walked his fire over the other three. One of them managed to dodge but took instead a rifle burst to the face.
In the time it had taken to take them out though, another three had appeared. The Abydonians were firing wildly, one of their staff blast claiming one of the next three mostly by luck, but O'Neill took care of another one and the third took shots from Ferretti and Bashir. He went down, but he wasn't dead and started firing his staff blindly towards the pillars they were hiding behind.
Another three arrived and O'Neill could not see what happened to them as a stray staff shot threw up dust and blocked his sight. The M60 lashed out again, filling the area around the gate with bullets again until Hartmans box ran dry. More of the staff bolts shot out of the dust, but then the other soldiers blindly returned fire at the aliens through the dust, hitting the hulking men as they stood there out of cover and kept firing from the hip.
When he could see clearly again, O'Neill counted twelve dead on the ground and one laying next to the gate, clutching a heavily bleeding chest wound.
"Is taking cover against their faith or something?" Kawalski was calling from the other side of the room, getting a dry chuckle from a few of the other soldiers.
O'Neill changed his clip but kept his eyes on the gate. "Don't get cocky now Captain. This isn't over yet."
Foothold Established
1 Serpent Guard down
Captain Kawalski down
2 Abydonians down
There was a brief lull in the fighting, giving everyone a chance to reload and O'Neill a moment to look over his team. They all seemed fine. The Abydonians were getting lax, joking and talking with each other, but at least they weren't running out of cover.
Two metal spheres came flying out of the gate, red lights shining on them. "Grenades," somebody cried out, but it was too late. A keening wail and a blinding light came from the things, painfully boring into his ears until O'Neill could only hear ringing. He called out for suppression fire, but couldn't even hear his own voice. He could barely see in the darkness of the temple anymore, yet he rose from cover anywhere and squeezed out a few shots towards the vague shapes before the shimmering blue Stargate.
Staff bolts slammed into the pillar he hid behind, forcing him back. Stone shards were flying everywhere, and he saw Hartman nearby, hunkering down instead of firing. The aliens were hitting his pillar in a steady rhythm, their weapons chewing large chunks out of the solid stone. 'Kawalsky just had to taunt Murphy,' O'Neill thought while firing a salvo blindly towards the gate. Beside him, the Abydonian boy desperately trying to ram a new clip into his MP5 while shivering like a leaf.
O'Neill – Fall back or tough it out?: (0 -1 +1 +1) = 1 => Falling back.
Apophis – Where to direct your anger?: (0 -1 -1 +0) = -2 => The Abydonians. This is now a punishment raid.
Gate under Serpent Guard control
2 Serpent Guard down
Specialist Bashir down
2 Abydonians down
They were losing. He knew it. His team knew it. The aliens knew it.
"Hartman, cover fire. Atkins, fall back." O'Neill yelled the orders into the room, while pulling a grenade from his webbing. If he damaged the dialing device, they would all be stuck. If he didn't get them out of the temple, they were all dead. Somewhere, Bashir was crying out in pain. He lobbed it as far to the gate as he could, hoping for the best.
Ferretti appeared on the pillar to his right and shoved the Abydonian that had been hiding there towards the door. "Kawalski is down. Two civvies too."
O'Neill briefly popped out of cover again, putting a bullet into one of the attackers that was trying to flank an Abydonian. "Take Hartman and move down the ramp. I'm rear."
"Like hell you are," the Captain spat back at him while waving for Hartman to get moving.
"Fine," he took his second grenade, trying to see if everyone was gone. The attackers were hammering the pillars harder and harder as the temple emptied out. One of the Abydonians rushed out, trying to hit them with his staff, but the alien was ready for that and felled him with one strike. No more gunfire was coming, just the alien staffs filling the room with dust and the sharp smell of ozone.
The two remaining soldiers nodded at each other, each one throwing one grenade into the room where the aliens had formed ranks again. The second the explosion rang out, they were running out. Coming from the dark temple, the desert was blinding, and both dove back into cover at the door, firing some more shots into the dark.
"Over here!" It took a second for O'Neill to recognize the voice. In the camp, Daniel was standing next to a pit with a ladder leading down into it. Atkins was taking cover next to him, aiming up at the entrance and waving them over.
It was not as if they had much choice, and so they ran.
Temple / Stargate: under Serpent Guard control
Camp: Evacuated
SG Team: Retreating
Own Forces:
Major O'Neill – Combat 4
Captain Kawalski – Down / Captured
Captain Ferretti – Combat 4
Sergeant Atkins – Combat 3
Specialist Bashir – Down / Captured
Specialist Hartman – Combat 2
Allied Forces:
5 Abydonians with MP5's – Combat 1
2 Abydonians with Staff Weapons – Combat 1
4 Abydonians – Down / Captured
Assault on Abydos – Defeat Gain 1 Luck.
Gain 1 Luck for defeating the first wave.
Current Luck: 2
AN: Combat went much better than expected. It was very likely for your team to get fully overwhelmed and captured. Instead, canon is well and truly derailed. We will now take a break from events on this ill-fated mission and jump back to General Harrison.
And for clarities sake: Going down in combat does not automatically mean you die. Just that you are wounded, knocked out or otherwise unable to continue contributing.
You know I do have to wonder why do the System Lords lead from the front or even near it. Everything we know about their culture and even their biology would incline one to command from far behind the front lines, like two star gates deep far.
You know I do have to wonder why do the System Lords lead from the front or even near it. Everything we know about their culture and even their biology would incline one to command from far behind the front lines, like two star gates deep far.
You know I do have to wonder why do the System Lords lead from the front or even near it. Everything we know about their culture and even their biology would incline one to command from far behind the front lines, like two star gates deep far.
The Serpent Guards kept coming through the gate. Rank after rank, stepping over the dead bodies of their brethren without pause or emotion. They had been trained for this. To find sure footing even on the bodies of the fallen. It was the purpose of the Jaffa to die for their gods. It was the greatest honour to fulfil one's purpose with stoic dedication, showing no distress for your own wounds, let alone those of others.
Beneath his golden helmet, standing next to the gate and surveying the carnage, no one could have told if Teal'c had broken with this commandment. And yet he did not. He still pretended. Still acted as if he was being watched. The Goa'uld could not read your thoughts, no matter how much they pretended otherwise, but there was still never enough caution. He had sacrificed too much and too many to throw it all away just to be free of his mask for a moment, even in the privacy of his own armour.
When the last group of Jaffa had arrived, the gate still remained active and Teal'c knelt immediately. The soft steps of sandalled were the last to arrive on Abydos. "My lord," the First Prime spoke in greeting, not daring to rise his eyes.
His master Apophis stepped around the body of a dead Jaffa, his steps weaving between pools of blood and spattering's of viscera. Silken robes glided over the carnage, taking up not the slightest speck of dirt. "Tell me, Teal'c of Chulak, are my Jaffa weak?"
There was no answer to that question that would not invite punishment. "I have no excuses, my lord."
The two golden serpents rising from Apophis shoulders let their glowing eyes roam over the room. "You have said so yesterday already. Four of my own guard, four of my greatest, slain by slaves."
One of the Jaffa, bleeding heavily from the stumps of his legs, weakly rolled over and tried to shift himself into something that was vaguely like kneeling as Apophis passed him by The Goa'uld did not turn his head and neither did he slow his walk. Only one of the serpents watched him as he did so, coldly staring as the man tried to swallow his grunts of pain. "And now, I come here to see this pathetic display." A bolt of light shot from the serpents head, caving in his head like the blow of a hammer.
"I have no excuses, my lord," Teal'c repeated and gripped his staff tighter.
Apophis stopped, both serpents regarding his First Prime. A long moment later, they turned away. "They have performed better under your direct command. You will purge the weakness from my Jaffa, once we return to Chulak." He walked on, out of the temple and into the desert heat of Abydos. "But now, we shall punish this world for its insolence."
AN: A short one, but I feel this works better as a stand-alone than as part of the first turn-vote, which is coming up tonight.
"As far as we can tell, these hosts are largely human, but the differences are pronounced. Denser bones and musculature. Enlarged cardio-vascular system. Even their skin is tougher. Given that the pouch in which the other organism is carried has clearly been created intentionally, we assume that they used to be human, but have been altered in some fashion. Gene editing seems the likeliest explanation for these systemic changes. But there is much that I can only speculate about with the limited data we have."
You listened only with half an ear to Captain Fraiser's report. She had already briefed you on her findings earlier, and now it was more important to gauge the reactions of the other listeners. The Joint Chiefs of Staff, the Secretary of Defence and the President himself were part of this video conference and they followed her explanations with a stony face.
At least they had calmed down after you had to admit that you lost contact with the Abydos team. When they had missed the second deadline for reporting back, you had the gate dialled and tried to reach them by radio. No response came, but you could get some footage from the MALP that you had sent ahead of the team. The battle made for a grim showing. The Chiefs of Staff were none too pleased, though the video at least dispelled the notion that the teams fate was your fault.
"Speculate then, Captain," Admiral Tate prompted her. You were growing quite fond of him. With no skin in the game, the Navy was the most impartial of all participants.
"Sir, as far as we can tell, the membrane in the pouch allows for chemicals to be transferred between the host and the creature. My team is divided if this implies a parasitic or symbiotic relationship, though I think the latter is more likely. In this case the organism would act as an additional organ for as long as it stays within the host. We can't be certain about the details without examining a living host and symbiont."
General Chavez was still glaring at the camera as if having to participate in this meeting was an acknowledgement of your leadership. The Air Force very much did not like that they had lost the Stargate Program, though a large part of that might have been that it aired Major Generals Wests dirty laundry. "Are these the same species of being as this 'Ra' then?"
"We are not sure. There is no nerve connection between the host and the symbiont, so it's unclear how the alien would exert control over the host's body. It seems more likely, given that the three specimens show different stages of development, that these are immature specimens."
"You want to tell me alien body snatchers are using the guts of human slaves to grow their young in." General Reed probably meant to sound incredulous, yet it came out mainly as defeated. The representative of the Army was probably the most shaken by being informed about the original Project Lodestone mission and what has happened since. "Can't we just bury the device? The report form Major Samuels argues that this would be the easiest way to defend ourselves and I'm inclined to agree."
Oh? A report from Major Samuels? You certainly had not passed any such reports along. General Jenner replied in your stead, as you mentally noted down to have some words with Major Samuels. "Burying our head in the sand will achieve nothing. It would be like saying we don't need an army, because nobody is going to attack us from land. The Space Force has been tasked with defending this world from extra-terrestrial threats and we can only fulfil this duty with the right tools. And right now, the Stargate is the only tool available for us. Without it, we can just sit here, wait and hope the alien body snatchers don't find us."
"With all respect, your performance is not engendering trust in your abilities." General Chavez seemed far too pleased with himself to have found that opening. "The Air Force has sufficient capabilities to deliver nuclear weapons into space. We can defend this planet quite fine, without any undue risks for the lives of US soldiers."
"It is as of now unclear how well nuclear weapons would fare under these conditions," you countered very carefully, hoping not to offend him any further. "We do know that they have some kind of 'shield' technology, and we won't have the luxury of teleporting a warhead aboard any attacking ships like the team on Abydos. Further reconnaissance and analysis of the enemies technologies and capabilities is vital at this point."
"Gentlemen, I think we are getting ahead of ourselves," the President cut in. "There is much we don't yet know, and I believe that bickering will not help us in our goal to protect America. I would like to thank Captain Fraiser for her report and Major General Harrison for his leadership in this crisis. We will experience setbacks as we venture into the unknown, and it is much easier to heckle from the side lines than to chart the course under these conditions."
"You have my full trust, General Harrison. For the time being, the Stargate Program will be funded through shifting of funds. We will review the status of the program once the fiscal year ends and Congress has to decide on the new budget. By then, we will hopefully know more and can have this debate based on facts. I'm sure you will be putting those tax dollars to good use until then."
Gained Trait: Pending Review – The Stargate Program will be reviewed at the end of the fiscal year (after Turn 15). You have until then to build a case for why the program should continue.
Soldiers (DC 2): (1 +-1 +1 +-1) + 2 (Poster Child) + 2 (SG Team lost) = 4
Gain 2 SG Teams (4 soldiers each).
"That we will, sir. Thanks to General Jenner's great aid, the base has already reached a state of readiness."
"Good. Carry on then, general."
You held your breath until the secure call had disconnected, then sighed deeply. "No pressure, right?"
You have 2 SG-Teams that are ready for Missions, 10 points for Command actions and 3 points for Research actions.
[] Write-In Plan
Available Teams:
SG-1 – Major O'Neill Missing in Action on Abydos
SG-2 – Technical Sergeant Foster
SG-3 – Sergeant Yi
Missions: [] Combat Mission to Abydos – (Write-In Teams)
The video material strongly implies that most of SG-1 escaped the attack by the aliens. You owe it to them to send a rescue mission.
[] Reconnaissance Mission – (Write-In Teams)
You have a few possible gate addresses from where the attackers might have come. Try dialling them and explore if any of them are valid.
Can be picked multiple times.
[] Training – (Write-In Teams) – (Write-In Skills)
Try to improve the skills of your teams. Each team member has a chance to raise the target skill by one rank, up to a maximum of rank 2.
You have 10 points for command actions.
[] Base Improvement – Dismantle the Self-Destruct – (Write-In number of points to allocate)
Sitting above armed nuclear warheads is not terribly reassuring and you can think of a lot of ways this system could be used against you. Better to not keep it around.
Progress: 0 / 2
[] Base Improvement – Formalize the Self-Destruct – (Write-In number of points to allocate)
Maybe this system is not entirely unwarranted. Being able to sterilize and destroy everything in Cheyenne Mountain might one day be the only way to save the world. But it might be better to design something to do that instead of relying on Wests nuclear IEDs.
Progress: 0 / 8
Applicable Traits: Poster Child, Connections in Washington
[] Base Improvement – Stargate Iris – (Write-In number of points to allocate)
According to Captain Carters analysis, the Stargate is designed to accommodate a defensive metal shield that can be extended over the event horizon. She theorizes that this could stop any matter from coming through and thus offer the perfect protection against intruders.
Progress: 0 / 5
Applicable Traits: Ample Funding
[] Base Improvement – Better Quarters – (Write-In number of points to allocate)
It would be preferable if more of your personnel lived on the base, as that makes it more likely for you to have them on hand in emergencies. Improve the accommodations to make that more palatable.
Progress: 0 / 5
Applicable Traits: Ample Funding
[] Base Improvement – Better Infirmary – (Write-In number of points to allocate)
Your infirmary is decent as far as frontline care goes, but it's a long way off from a proper hospital. Expand it and procure the equipment needed for surgery and radiological examinations.
Progress: 0 / 10
Applicable Traits: Ample Funding
[] Base Expansion – Geological Survey – (Write-In number of points to allocate)
You have plans. Big plans. Why should only people move through the Stargate? Unfortunately, the designers of the base lacked such vision. Order a geological survey as the first step on the way to deploy vehicles through the gate.
Progress: 0 / 10
Applicable Traits: Ample Funding
[] Base Expansion – Biology Labs – (Write-In number of points to allocate)
Captain Fraiser would prefer to not keep her regular patients and the alien horrors near each other. Build dedicated labs to store and analyse alien lifeforms.
Progress: 0 / 20
Applicable Traits: Ample Funding
[] Base Expansion – Weapon Test Range – (Write-In number of points to allocate)
There's a lot of alien technology out there and some of it is lethally dangerous on purpose. Build some laboratories and a test range to aid your weapon research.
Progress: 0 / 20
Applicable Traits: Ample Funding
[] Base Expansion – Particle Physics Laboratory – (Write-In number of points to allocate)
Captain Carter would like to set up a dedicated lab for high-energy physic experiments, including a small particle accelerator. She is certain that it would help her work greatly.
Progress: 0 / 50
[] Procurement – Infantry Weapons – (Write-In number of points to allocate)
You currently still use the weapons that the Air Force left you with, which is mostly old SOCOM surplus and only a few new weapons.
Progress: 0 / 3
Applicable Traits: Ample Funding
[] Procurement – Optics – (Write-In number of points to allocate)
This isn't Vietnam. You can get night-vision and thermal imaging systems on the free market. Procure some systems and gun sights for your armoury.
Progress: 0 / 2
Applicable Traits: Ample Funding
[] Procurement – Ballistic Shields – (Write-In number of points to allocate)
As the fight on Abydos has shown, moving through a defended Stargate can be a very difficult operation. Obtain some ballistic shields that your teams can use in such situations.
Progress: 0 / 3
Applicable Traits: Ample Funding
[] Procurement – ABC-Gear – (Write-In number of points to allocate)
Given that you have no idea what might lurk on other planets, it might be prudent to keep some ABC equipment in the armoury and to stock up the infirmary with the means to threaten soldiers that got exposed to such threats.
Progress: 0 / 5
Applicable Traits: Ample Funding
[] Procurement – Heavy Weapons – (Write-In number of points to allocate)
The original Abydos mission was nearly powerless against the enemy close air support that the team dubbed "Death Glider". Obtain MANPADS, ATGMS and heavy weapons to be ready for such threats.
Progress: 0 / 5
Applicable Traits: Ample Funding, Bare Bones
[] Procurement – Man Portable UAVs – (Write-In number of points to allocate)
It would be quite useful for your soldiers to have fast and easy to deploy UAVs to aid them when scouting. See if you can get in on any ongoing procurement programs for such weapons.
Progress: 0 / 10
Applicable Traits: Ample Funding, Bare Bones
[] Recruitment – SG Team – (Write-In number of points to allocate)
As far as actual soldiers go, you are comically understaffed. Recruit more frontline soldiers from within the Space Force.
Progress: 0 / 2
Applicable Traits: Poster Child
[] Recruitment – Veterans – (Write-In number of points to allocate)
Unfortunately, the ill-fated Abydos mission has cost you most of your experienced frontline personnel. Try to recruit replacements from other service branches.
Progress: 0 / 5
Applicable Traits: Poster Child, Bare Bones
[] Recruitment – Recruitment Program – (Write-In number of points to allocate)
Your need for new soldiers won't stop any time soon. Set up a recruitment program so that you have a steady intake of recruits and to make it easier to recruit skilled officers.
Progress: 0 / 20
Applicable Traits: Poster Child, Bare Bones
[] Outreach – Peterson SFB Commander – (Write-In number of points to allocate)
You still haven't talked with the commander of the Peterson Space Force Base and by extension the Cheyenne Mountain Complex above Stargate Command. You should probably change that.
Progress: 0 / 1
Applicable Traits: Poster Child
[] Outreach – Your Father – (Write-In number of points to allocate)
You are pretty sure he doesn't have the security clearance to learn any details, but it might be helpful for your future interactions if you kept him appraised of your new long-term commitments.
Progress: 0 / 1
Applicable Traits: Poster Child, Political Dynasty
[] Other – Investigate Major General West – (Write-In number of points to allocate)
Your processor was certainly something and you have many questions about the circumstances of Project Lodestone and its end. Make some calls. See if you can find out more.
Progress: 0 / ???
Applicable Traits: Connections in Washington
You have 3 points for research. Once allocated, you will keep spending that amount of points on this each for each following turn until it completes. You can interrupt an action, but this will result in a loss of progress.
[] Autopsy – Host – (Write-In number of points to allocate)
You need to learn more about the humanoid alien warriors. How were they created? What makes them different from you? Do they have any weaknesses?
Progress: 0 / ???
[] Autopsy – Symbiont – (Write-In number of points to allocate)
You have three specimens of what presumably are larval aliens. See what you can learn about their biology and how they relate to their hosts.
Progress: 0 / ???
[] Technology Analysis – Jaffa Armor – (Write-In number of points to allocate)
The armour worn by the aliens seems to be a mix of chainmail and metal plates. It seems almost medieval. Investigate it in detail to see if there is more to it than that.
Progress: 0 / ???
[] Technology Analysis – Staff Weapon – (Write-In number of points to allocate)
You have four of the alien infantry weapons available. Have some of your scientist try to use them and disassemble one to see how they work.
Progress: 0 / ???
[] Other - Stargate Anomaly – (Write-In number of points to allocate)
There have been some anomalies in the Stargate since the aliens activated it compared to the baseline data from Project Lodestone. While nothing indicates an acute danger, the science staff wants to try to find out what has changed.
Progress: 0 / ???
AN: Plan voting only please. Keep in mind that you can spend a point of Luck to roll progress for an action twice and take the better result, provided you have a positive trait associated with it.
It gives 5 points + 5u1, so anything between 0 and 10 points with a strong bias towards the median.
The result is modified by a random event roll, which is influenced by the traits.
Rule of thumb: Putting the number of points in that equal the needed progress gives you more than 50% chance to finish the action this turn.