- Location
- Earth, Sol
We could also bump each team up to five members. As the wounded com online we could then go up to six man teams or use them as the nucleus for a fourth team. Personally I feel like we should go 5 person and then 6 person as the wounded recover (assuming he joins us as in canon assigning Teal'c to SG-1 naturally). Mostly because I think 4 person teams are simply too small but also because I don't think we have the capacity to exploit the opportunities/resources more teams would bring in on the backend.
An SG team is already at the large end for a fireteam, expanding them would get into understrength squad territory, without the underlying organization to support it. If we want bigger units, pair up SG teams into proper squads.
Australian SAS squadrons divide themselves by patrols comprising of 6 members. If anything, I highly suggest bumping up to a 6 man team. You can have SG Teams split into two-three man or three-two man teams increasing the capabilities of said teams.
Sure the logic that SG teams are large as fireteams is a good arguement but at the end SG Teams dont operate like regular infantry with Fireteams being part of a Squad sized element. If anything they act more as recon troops so in that logic with them being alone behind enemy lines having a large enough troop size that allows for good fires and technical abilties combined with a low troop profile would be a boon for field operations. That's my thoughts on team sizes
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