> Lucy & Mari: Run
causticAccolade
dead yet dreaming
- Location
- Silent Sound, Cipher Cove, Levoile.
[X] Attempt to reason with her. Your MOXIE is higher than your FISTICUFFS and you don't want to hurt her by accident.
[X] Reason with Mari.
-[X] "I need you to help me carry the flashlight. It's too heavy, and we won't find our way out without it. Now hold on to it and let's go!"
Exasperated, you give in. Taking the deepest breath you can manage, you pull your hand back and do your best to speak in an even and level voice. Even so, you can't stop your voice from shaking a little. You quietly explain to Mari, in hushed tones that feel muffled somehow by the darkness all around you, that you need her help to carry this flashlight, at least. She's quiet for a few seconds before she responds.
"Fine. I guess that makes sense."
[MOXIE CHECK: SUCCEEDED]
"We have to make it out of here alive, okay? We're going to have to work together if we're going to do that? I'm a detective. I keep people safe-" Your speech is rudely cut short by another impact to the corridor.[X] Mari, please, I just want to keep you safe. That's what a detective does!
"I don't care. Just don't touch me." Mari seems tense. "Now, come on, are we going to move or not?"
You look forward, into the darkness. In all honesty, you don't think you have it in you to keep going. You hate the dark, when it's like this, oppressive and smothering and heavy like a shroud thrown over your shoulders. You know, in your heart, that you don't have the courage to keep going. Maybe you should just curl up and lie here on the ground... [-20 ÉLAN]
You're snapped out of this train of thought when Mari roughly shoves you forward with one hand. "Come on, dummy, are we running or what?" [+10 ÉLAN]
And with that, you're off, the pair of you running as fast as your legs can carry you while having only a string to navigate by. The sound of the impacts fades behind you, the CORRIDOR shaking less and less until eventually the thumps and tremors are no more.
The two of you stand there for a few seconds, catching your respective breaths. Eventually, without even having to say a word, you both decide that you'd better keep moving forward, keeping a careful hand on the string as it takes you down twists and turns of all kinds. Eventually, however, you're stopped in your tracks when you almost walk into something.
"Why'd you stop, Calloway?" Mari's voice is filled with impatience.
"There's something here."
It's FAR TOO DARK for you to make out the EXACT NATURE OF THE OBSTRUCTION other than the fact that it seems to be SMOOTH AND METALLIC, either a WALL or DOOR OF SOME SORT. Further FUMBLING AROUND IN THE DARK reveals a LEVER coming up from the ground. PULLING ON IT results in absolutely nothing happening, or at least, nothing you're aware of, especially not in this DARKNESS. Well. Isn't this great.
[] Write-in
Out of interest, how are you guys finding this little segment? There will be another area more like the first two 'puzzle rooms' quite soon, but I thought that I might shake up the pace of this quest to keep it from becoming too formulaic.