Putting the Craft in Warcraft

[X] Engineering

Very, very torn on this vote. In fact, I've switched about three times while writing this out. Alchemy is great with fatigue reduction and also because of material refinement/transmutation. The stuff we forge will flat out be better with Alchemy. Engineering however is interesting because it should allow us to both make better tools, and it also changes what we can make while still utilizing our highest skills. When we make stuff with engineering, we will still use blacksmithing to forge the parts and enchanting what we make to, well, enchant the things. I'm going with Engineering because I like the fact that damn near everything we do with Engineering is probably also going to involve smithing and enchanting, meaning we raise all three skills at the same time, where-as while material refinement might include blacksmithing and enchanting after, potion making... won't. Won't be salty if either wins though, as they're both solid choices.
You do realize that engineering will probably have us making siege weapons for the orcs right?
 
@Lost Star, how much of Stormwind's knowledge base and such managed to escape the sacking? Like do they still have our reports or did those burn in Fel Fire during the chaos?
 
We've got a reputation as a blacksmith and the guy who owns us is interested in profit, not making the army effective.
When they want siege weaponry he will have us make some for a profit. Also Alchemy is less likely to prevent us from from crafting what ever get's us the rage achievement. Potions will take less time then engineering stuff for the most part.
@Lost Star, how much of Stormwind's knowledge base and such managed to escape the sacking? Like do they still have our reports or did those burn in Fel Fire during the chaos?
They should still have information on how light forging is done since Garona has it all over her upper body.
 
But do they know that and is it still legible/visible? Remember skin was already beginning to grow back over it right after Wayland finished.
 
It wasn't growing back over it. She took a potion. And if need be she can reveal that she had us do that and why. Then they could just feel the runes of it under her skin.


She doesn't look good at all. But she's alive at least. She downs another potion, and you can see the lines on her back hiss as the flesh closes around the metal. You shudder just a bit.
I took the (self) bolded portion to mean that there is skin now over the design.
 
But can you feel it well enough to replicate the details? Stuff like 'Is that an "O" or a "Q"? We don't know how finely made the "engraving" has to be to work, seeing as Wayland has always had the objects necessary to do it. Replicating it from something you can only half distinguish might prevent it from being used at all.

It's one of the reasons I suggested selling the three-point forge enchantment. If Stormwind already has it, they know that we're alive and can possibly get the goblins on selling stolen "Intellectual Property." Unlikely but still possible. If they don't, this way we can still get it to them even if we and Stormwind have to both pay through the nose. Between Joyce and Lothar they already know what metals work for the enchanting, they just need to be able to make a Light aligned forge.
 
[X] Alchemy

Refining and transmuting metals fits much better into our existing skillset and our motivation. Lost Star also said that there will be a chance to pick up the other skill some time later.
 
Seriously guys why not both? It fits his motivations to be remembered for all time and provides a decent number of buffs. I mean yes, it is going to be harder at the start, but it will provide greater benefits than either of them separately. Not only will we have alchemical concessions to help us with our smithing but also with our engineering! I wonder if we can eventually learn how to mass produce potions!
 
Man, with this latest update, it really makes me wish the Chromie vote had won. I mean come on, people were talking about how did our efforts as Wayland affect the timeline, what better perspective for that than from the time dragon? Oh well.

Admittedly, I have never played WoW, so is there a difference between Goblin Alchemy/Engineering and other races' Alchemy/Engineering? I am leaning towards Alchemy, yes, but I would like to know if there is any.
 
Man, with this latest update, it really makes me wish the Chromie vote had won. I mean come on, people were talking about how did our efforts as Wayland affect the timeline, what better perspective for that than from the time dragon? Oh well.

Admittedly, I have never played WoW, so is there a difference between Goblin Alchemy/Engineering and other races' Alchemy/Engineering? I am leaning towards Alchemy, yes, but I would like to know if there is any.

Well, Goblin Engineering is very structurally unstable. Namely, their stuff tends to blow up. a lot. They get very big booms though. Goblin engineering does have mechs though, considering they have goblin shredders.

I like to think of Goblins being mechanical engineers while Gnomeish engineering messes with theoretical physics like time and space and other esoteric effects like that.

Alchemy is more universal in that there isn't really a race quirk for Alchemy like Engineering has between the Goblins and Gnomes.

So a Goblin alchemist will generally produce the same type of stuff the same way a human alchemist would, well other than what part of alchemy you choose to specialize in. Rather it be in transmutations, potions, or flask. Which makes you able to make more of your specialty for the smaller amount of materials.

Like say 2 flasks for every 1 flask worth of material. Or transmuting 2 bars of gold per 1 bar of iron.
 
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Goblin
Interlude character piece!
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It was the sound of tinkling metal that eventually grabbed your attention. Nothing else resounded in the room aside from the wind, and the gentle purr of the zepplin's motor. It was something so out of place that it demanded you look up.

It turned out to be just the clinking of coins as Guivzi went about her business. A steady clack clack clack as she set gold against gold, silver against silver, and the copper against copper. All of them in little piles in front of her. After every neat pile was set, she wrote out something in the small book in front of her.

"Why Goblins like gold so much?" You manage to mumble through your exhaustion. It was a whim that made you speak, or maybe because you wanted to talk to someone who at least had the semblance of care. There was only so much you could do while waiting for something to happen.

"Hmm?" She said before pulling her head from the book she had. "You say anything?"

"I said." You enunciate clearly as you sit up. "Why do ya, why do goblin's like gold so much?"

And to your actual surprise Guivzi stopped and set her book down. She turned to you and shifted so that the piles were between you.

"It's because it's gold." She said at last with a smile. "You know goblins love to gamble? We love to take risks to get more gold. We don't truck with the light. Our religion is our money. To us, dying is a distant dream that will happen after we live it up. Get all the gold, and live the high life. That's what a goblin dreams of. When you ask a goblin about gold, it's like asking a human about religion."

"Tis weird." You admit. In a way it's true, but in a way it wasn't. For a long time living in a village meant that you just didn't deal with money. Many people would help one another without the need for gold. Some would buy things on 'credit' or with promises to pay later or a cup of beer. Some people would just pay with a favor. Or a good meal. You had been the only one that really dealt with money, and even then just barely.

"Weird?" Guivzi replied with a tilt and a smile. You're pretty sure it's sarcasm. "To a lovely goblin lass like me, you humans are the weird one. Talking about the light, and faith. Why my first day away from home, I got begged to save some humie child's hand cause he was an idiot with his poppa's sword. Cost three gold to fix it, and the mother didn't even care about the money. Father would have had me working in the fields sunup till sundown if I cost him that much at once. Time is money after all. And money is life."

Guivzi holds up a gold coin. "I could throw one of these over the side, and throw another goblin to go get it, and no one would care." She pauses a moment and chuckles. "Well, so long as I threw a parachute with him. It's just the same for you. You are here because you are worth gold."

You snort and reply with a frown. "I'mma here because I was very very good. Gold has nothin' to do with that."

"And how did you get good?" she countered "Who bought you what you needed to practice with? Or paid you to live in a human capital? Everything that you learned cost money. You are an investment that has paid dividends, and is still paying it. A golden goose that no one is foolish enough to cook."

"That's not right." You shake your head in negation. "I'm here 'cause they think I can make weapons for em. Pretty sure Orcs don't care about tha gold."

"But they still need to buy things. You don't know what they are paying father to mind you. They've signed a contract, and given the payment. Mountains of coins to the Goblins. They might not care, but since they are using it, it has value. If they want to keep the contract going, they need to keep the money flowing. Therefore they will eventually care. Or they will void the contract, and they will lose everything we provide." Guivzi chuckles as she finally puts down the coin.

"So ya are all just bleedin' the orcs dry fer gold." You snort.

The girl shrugs. "Goblin way. So long as we are paid, we will do that job. Time is money. But our word is how we get money. The good goblins, the ones that get contracts, they know that if you want to get the gold, you have to get the goods. You have to give your word and mean it. You can con a few people here and there for a quick coin, but the best ones just screw you over up front."

"Kinda cold." You've heard it a bit before, but it's the first time it was so blunt.

Guivzi laughs. "You can go back home and buy three goblin's lives for five gold. Give em a bomb and have em blow themselves up for kicks. Sappers love to leave an impression after all, and if the bomb is big enough they will do it for three. They will spend it all on drinks and whores, and then show up the next day to do the work. That's what a goblin's life is worth."

You make a face, and the goblin girl laughs harder.

"All humies do that when they think about it. Life is cheap. So we spend it cheaply. Had father offer to sell me ta the Orcs for a thousand gold right in front of me." Guivzi smiles a bit at the memory. "Told him he was asking too little. Doomhammer nearly took his head off for that, and told me to heal you instead. Gave father an extra bonus if I keep you healthy."

You blink. "So you technically aren't being paid for helping me?"

She shakes her head in reply. "Nope. All under fathers name. I keep with him 'cause parents are a contract you're born with. I wouldn't care much if you broke out and killed them all. So long as my skin stayed intact."

Guivzi's smile goes cold. "But if you think you can screw me over, or get me in trouble, trust me. I'm the last Goblin you ever want to cross."
 
[x]Alchemy

Right now, we're a magic smith (heavy on the smith, light on the magic). Alchemy works with that. It buffs the smith with transmutations and fatigue reduction potions, and it works with the magic by being inherently magical itself. Engineering gives us guns (which we'd have to train on independently, and which have *no* crafting synergy bonuses from) and bombs (which are likewise lacking in useful utility effects) and mecha (which could be interesting, but would require a *lot* of investment - I don't want to get that level of distracted.) Mostly, alchemy has all sorts of ways to support and synergize with what we're already good at. Engineering is just a distraction.

Honestly, we already *know* how to do a lot of damage to a wide area. Start out a fire elemental, feed it a bit... and then let it go. We don't need bombs for stuff like that.

As for what we should do?

Make light-infused gear. Tell the goblin what it does, so he can market the stuff appropriately. I'm sure there are some orcs out there (and probably some humans, too) who will be happy to buy the stuff off him - and that strengthens the world against the fel powers. Might help give Guldan a bad day - and we don't like that guy. Further, offer to teach others how to make light-infused forges, and light-based enchantments. The more the lore spreads, the less friendly the world gets for warlocks and their ilk... and with the sorts of power struggles that go on all the time in orcish hordes, there are almost guaranteed to be orcs that would like to have a different option.
 
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