Actually, considering Black Swan has Espionage 3, maybe Leizi's time is better spent helping her hide instead? Lowers the number of rolls we need to do too since they'll be hiding together.

I made this plan half asleep so modifications may be needed.
 
Now that I'm no longer half-asleep, I checked the plan over and made some adjustments. Mainly, rather than risk Black Swan making a Espionage 3 roll, it's better if she hides with Lady Leizi and uses the latter's Espionage 8 instead.

That, and I forgot one crucial thing. Black Swan doesn't have Enhanced Senses, so she'll have a hard time spotting Earthen Owl when he does step outside his fortress. In contrast, if she was in ground level with Lady Leizi, she'd be able to spot him well enough.

A OHKO move only works if you can land it, and it can only land if you can see where your target is!

[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Have Valiant Kabuto organize his loyalists for an attack on the lab while Lady Leizi helps Black Swan set-up a ambush in the incubator building.
-[X] Valiant Kabuto and his loyalists will fight to lure Earthern Owl out of the lab and lead him to Lady Leizi and Black Swan's ambush, whereupon all three will attempt to knock him out in that instant before he can dig underground.

Aa for why set up in the incubator building? I'm hoping that concrete floors are harder for him to dig through than soft, swampy ground. Powers logic could render that null, but we gotta stack as many advantages as we can. Slowing him down by a bit could be the difference between Earthen Owl escaping or not.
 
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[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Have Valiant Kabuto organize his loyalists for an attack on the lab while Lady Leizi helps Black Swan set-up a ambush in the incubator building.
-[X] Valiant Kabuto and his loyalists will fight to lure Earthern Owl out of the lab and lead him to Lady Leizi and Black Swan's ambush, whereupon all three will attempt to knock him out in that instant before he can dig underground.
 
Also I don't like the idea of hoping he goes where he wants bc he has so much stealthy mobility
It's not really hoping since we know Earthen Owl wants the entire facility and the monsters in it for himself, but Valiant Kabuto and his loyalists have stalemated him. We present him an opportunity to finally get rid of Valiant Kabuto, and he's sure to come chasing the beetle straight into our ambush.

The issue with the original version of the plan, and to an extend your modified version, is we don't really have good ways to remotely signal that Black Swan should hit Earthen Owl now, and that Earthen Owl is in X spot since in your plan, she's behind a building and doesn't have direct line of sight to her target. If Leizi's there to direct her, we cut away the time Black Swan needs to find and acquire her target. A few seconds could be the difference between success and failure here since Earthen Owl is slippery.
 
[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Have Valiant Kabuto organize his loyalists for an attack on the lab while Lady Leizi helps Black Swan set-up a ambush in the incubator building.
-[X] Valiant Kabuto and his loyalists will fight to lure Earthern Owl out of the lab and lead him to Lady Leizi and Black Swan's ambush, whereupon all three will attempt to knock him out in that instant before he can dig underground.

sneaking around is for sissies!!!
gotta make ibis my beloved proud!!!!!😍😍
 
A Literal Kamen Rider beetle.... KR have coming out of the woodwork recently huh? Either this is a coincidence or Iblis is secretly a fan of Pokemon, Digimon or KR...maybe all 3 (*snort* Lady Leizi doesnt like magical girl songs). Any chance we can get him as a candidate and grant him electric based powers? I wouldnt mind having a Beetlemon as a team member. Or would it be Kowuwamon/Kokabuterimon? And is the Aposteosis eventually gonna be HerculesKabuterimon, TigerVespamon or Acientbettlemon?

Current look Kokabuterimon- Google Image Result for https://static.wikia.nocookie.net/digimon/images/8/87/KoKabuterimon_b.jpg/revision/latest?cb=20090130133211

Kowugamon- Google Image Result for https://static.wikia.nocookie.net/digimon/images/a/a4/Kokuwamon_b.jpg/revision/latest/thumbnail/width/360/height/360?cb=20101112035656

Beetlemon- Google Image Result for https://static.wikia.nocookie.net/digimon/images/9/99/Beetlemon_b.jpg/revision/latest?cb=20130531052435

Hercules Kabuterimon X- Google Image Result for https://static.wikia.nocookie.net/digitalmonster/images/f/ff/HeraklekabuterimonX.jpg/revision/latest?cb=20200208205546&path-prefix=it

TigerVespamon- Google Image Result for https://static.wikia.nocookie.net/digimon/images/7/77/TigerVespamon_b.jpg/revision/latest?cb=20100305023845

Acientbettlemon- Google Image Result for https://static.wikia.nocookie.net/digimon/images/7/71/AncientBeetlemon_b.jpg/revision/latest?cb=20090904135808

Edit: Or is this a Lokix situation?

oh yeah the plan, eh:
[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Have Valiant Kabuto organize his loyalists for an attack on the lab while Lady Leizi helps Black Swan set-up a ambush in the incubator building.
-[X] Valiant Kabuto and his loyalists will fight to lure Earthern Owl out of the lab and lead him to Lady Leizi and Black Swan's ambush, whereupon all three will attempt to knock him out in that instant before he can dig underground.
 
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I dislike this plan of just hoping to hit him hard enough to knock him out. We have a flier that can fly so fast she no longer sees light, so we ought to use her.
 
I dislike this plan of just hoping to hit him hard enough to knock him out. We have a flier that can fly so fast she no longer sees light, so we ought to use her.
Black Swan has amazing destructive capacity, but we do need to be a bit smart in how we apply it since we want the lab and the equipment inside intact. Hence, why we lure him out and have our flier ram him at supersonic speed once he's away from the lab.

That, or just hit him with a powerful enough finger gun. That works too. Between that and Lady Leizi, I think it has good chances of knocking Earthen Owl out without killing him.

I can't really think of an alternative that keeps Earthen Owl from escaping while also limiting collateral damage to the lab.
 
You can presume that you have the basic means to communicate long distances. You have no other special gadgets, but it feels out of character to say Lady Leizi wouldn't have brought a cell phone.
 
I'm not sure how good the reception is up in the clouds, but that does make stuff like being behind a building much more viable. Though, I still think that Black Swan seeing the target with her own eyes the moment they step out the fort/inside the incubator building makes for faster target acquisition.
 
Valiant Silver made the phones, so you can assume reception will be good outside of Black Swan flying above the satellites.

I find stuff like cell phone reception annoying to write around unless it's a specific plot point.
 
[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Have Valiant Kabuto organize his loyalists for an attack on the lab while Lady Leizi helps Black Swan set-up a ambush in the incubator building.
-[X] Valiant Kabuto and his loyalists will fight to lure Earthern Owl out of the lab and lead him to Lady Leizi and Black Swan's ambush, whereupon all three will attempt to knock him out in that instant before he can dig underground.
 
Heads up: since your plan doesn't have Justice Unlimited involved in the initial assault, you will not roll the DC with their HIT. I'm gonna try to be pretty liberal with including characters stats in rolls, but here you are explicitly sitting out the first attack to set up an ambush.

You didn't pass the final ESPIONAGE DC by a high enough amount to know the strength of the loyalist forces as compared to Earthen Owl's. Knowing what she does about Earthen Owl's and Valiant Kaubto's relative strengths, Lady Leizi would estimate it's more of a problem of Earthen Owl not being able to catch or hit Valiant Kabuto rather than unable to beat him in a fight.
 
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The most important thing is to prevent Earthen Owl from burrowing underground and escaping. And 'outside the lab' is where the soil is. So maybe:

[] Plan Grab and Bag.
-[] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[] Lady Leizi joins Valiant Kabuto in an attack on the lab. Lady Leizi will focus on locating Earthen Owl, preferably without him noticing her. The moment she finds him, she'll radio Black Swan with the location.
-[] Black Swan is to focus on grabbing Earthen Owl and flying him away from the ground as fast as possible, so that he can't escape. Failing that, blast him.

Edit: Voting for a different plan now.
 
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[X] Plan Grab and Bag.

I'm bad at making combat plans; I'm honestly just letting you guys do cool things and nodding my head.
 
Yeah, luring him out to the soil sounds like not so good a plan? And considering the high rep that swan boasts, she would be better bait alongside kabuto while lezie sneaks a thunderkick to his nuts from behind.
 
[X] Plan Grab and Bag.
-[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Lady Leizi joins Valiant Kabuto in an attack on the lab. Lady Leizi will focus on locating Earthen Owl, preferably without him noticing her. The moment she finds him, she'll radio Black Swan with the location.
-[X] Black Swan is to focus on grabbing Earthen Owl and flying him away from the ground as fast as possible, so that he can't escape. Failing that, blast him.
 
[X] Plan Grab and Bag.
-[X] . . . engage and defeat Earthen Owl (DC 12. HIT Check of 6).
-[X] Lady Leizi joins Valiant Kabuto in an attack on the lab. Lady Leizi will focus on locating Earthen Owl, preferably without him noticing her. The moment she finds him, she'll radio Black Swan with the location.
-[X] Black Swan is to focus on grabbing Earthen Owl and flying him away from the ground as fast as possible, so that he can't escape. Failing that, blast him.
 
[X] Plan Grab and Bag.

I'm bad at making combat plans; I'm honestly just letting you guys do cool things and nodding my head.
Blank write-in votes are always hard. It's difficult to figure out what to do when the possibility space is so open, and it's easy to miss something the QM thought was important or obvious. I hope my plan is good, but I have no idea, really.
 
My general rule of thumb is to let the dice decide how well something works. If there's a part I think is obvious that you missed, I'm not gonna penalize you if you roll well. That's why I try to have characters break down the pros and cons of each before you guys vote on options, so you I how I'm thinking about it.

At most, I'll reward you for hitting on what I thinking of or really good plans. I will never make a DC higher or something for a "bad plan." I don't think it's fair to penalize you for not being able to read my mind.

You also have the option of not doing a write-in and I'll roll and fill-in the blanks. Again, no penalty for that.
 
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