[X] Plan: Promises First, Party Later
-[X] Construct an R-4 Dawn (35R per dice, 117/120, costs 1 build capacity til complete) (2 Payload Mass capacity) (1 die)
--[X] And launch it (1 Operations dice; specify payload)
-[X] Construct a Payload
--[X]
Curiosity-class Satellite (20R per die) (2 die)
--[X] And launch it (1 Operations dice; specify payload)
-[X] Build a Scientific Complex (25R per die)
--[X] Beijing Institute for Chemical Research (CHEM) (0/450) (3 dice)
--[X] New Delhi Institute for Physics (PHYS) (0/450) (3 dice)
-[X] Big Ear [PHYS] (20R per die; At least 1 dice must be Facilities, 0/300) (2 Facilities dice)
-[X] Conduct Design Studies (Alternative Launch Systems) [AERO, PHYS] (5R per die, 177/300, ???) (1 die)
-[X] Nuclear Power Plant Design Studies (8 turns, 1 locked dice, 25R per turn)
-[X] Conduct Materials Research (Phase 4) [MATSCI] (20R per die, 4/350) (3 dice)
-[X] Big Ear [PHYS] (20R per die; At least 1 dice must be Facilities, 0/300) (1 Science die)
-[X] The Right Stuff (91/300, 5R per dice) (3 dice)
-[X] Bothering Councilors
This activates all but one die at 440R/turn, and puts us on track to be finishing all of our promises as soon as possible without interrupting any ongoing projects.
For future note, promising to build infrastructure is a net loss on PS if we're operating at high funding levels. Either we take Bothering Councilors, which costs us more PS than we get from the promise, or we take Construction and Reconstruction Support. Two levels of electrical over a year is 2.06 dice/month, at a cost of 51.65 R/turn. At a 5:1 ratio of R/turn to PS, that costs 10.33 PS; we got 5 PS from the promise, so it's a net loss of 5.33 PS. If we want to improve background stats, it's better to just not pick [GRAD] options and instead do hiring regularly through the year.
Edit: forgot to list nuclear design studies
Edit2: To compare the two plans so far, since they're almost identical:
- Etran cancels the photovoltaics
and puts less into matsci to speed progress on Big Ear, I keep it running
- Etran splits the politics (excluding bothering councillors) over university rocket competitions, propagandizing nuclear, and eng job fair; I put it all into recruitment.
Otherwise we have almost identical plans
[X] Plan: Doing More With Less
Edit3: after a clarification, adjusted point spending (we need both 1 fac and 1 sci die on big ear per turn, AIUI)
Edit4: to make it explicitly clear, two dice are being used to construct satellites, both of which are getting launched; I just formatted it weird