That's a lot to promise. We have no idea how many Program slots we're talking about here. It could be anything from 3 to 5 (and given the PS gains, I'm leaning towards 5).Ops:
-[] Deliver a Weather Observation Satellite covering Asia and Europe. (+10PS) (Int(M-L) moves 3d10 steps towards Favor)
-[] Deliver a Weather Observation Satellite covering North America. (+5PS) (Int(D) moves 3d10 steps towards Favor)
-[] Deliver a Weather Observation Satellite covering Asia and South America. (+10PS) (Int(C) moves 3d10 steps towards Favor)
I think we can afford some promises in this area. Probes will probably require Science dice as well after all.
...why? We have 21 months to do it, and the R-4a looks like it will have 1-2 payload for a lunar launch. That's enough for a small impactor-if we build a larger pad, we can strap on bosters, maybe get something like 3 payload to the moon.I'm extremely skeptical of the Lunar Impactor promise - that's bordering on an autofail by my count.
As we found out last year, the simplest way to achieve +2 industry/infra is to lobby for it, which 1) consumes 2 politics dice and 2) leaves us at a net -15 PS after we do it twice. There's the slightly more cost-effective use of facilities dice, but that still leaves us at -5.3 PS*. Meanwhile, asking for GRAD picks weakens the background industry/infra buildup.-[] Build 2 points of Industry or Infrastructure in North America (+5PS, Int(D) moves 2d5 steps towards Favor)
[...]
-[] Operations
-[] Facilities
-[] Engineering x2
-[] Science x2
R-4a should be done by the end of the year, and Impactor is a 3-turn project. No reason it should be an auto-fail when we have until Q3 of next year to do it.I'm extremely skeptical of the Lunar Impactor promise - that's bordering on an autofail by my count.
Programs are for recurrent launches in the background that we want to ignore, AIUI. We'd be supplementing a program slot with repeated "launch a R-4 carrying a weather sat" actions, and we can definitely launch 3 rockets in a year if we put our mind to it.That's a lot to promise. We have no idea how many Program slots we're talking about here. It could be anything from 3 to 5 (and given the PS gains, I'm leaning towards 5).
I think we can afford some promises in this area. Probes will probably require Science dice as well after all.
We're able to get more dice fairly easily, but are bottlenecked more on resources (especially since each die is -5). Constant 1.5% funding isn't sustainable in PS, so we should try and match our dice pool with constant activation on alternating 1 and 1.5% funding; this means we need more global budget more than we need more dice (and again, we can get more dice very simply with the recruitment options; if we want to ask for any graduates, it should be politics)We've let the world have nearly all the graduates plenty of years. A dice infusion now will hold us over for a while.
That's also a resource sink; each die is 5 resources.
As we found out last year, the simplest way to achieve +2 industry/infra is to lobby for it, which 1) consumes 2 politics dice and 2) leaves us at a net -15 PS after we do it twice.
Not really a fan of what you put in there though. Lunar Impactor is fine, but I really don't see the appeal of Nuclear Rockets? I'd much rather go for the Spaceplane Prototype plus the promise to get in flying by Q3 1958. Aero is a common enough category that a +2 is pretty valuable.Programs are for recurrent launches in the background that we want to ignore, AIUI. We'd be supplementing a program slot with repeated "launch a R-4 carrying a weather sat" actions, and we can definitely launch 3 rockets in a year if we put our mind to it.
As for eng, yeah, I edited some stuff in.
Yeah, this was mostly jumping at the opportunity to have a net +25 PS for something we'll probably want to do... eventually. I'd be ambivalent about what to put there, but I figured why not take a shot at it.Not really a fan of what you put in there though. Lunar Impactor is fine, but I really don't see the appeal of Nuclear Rockets? I'd much rather go for the Spaceplane Prototype plus the promise to get in flying by Q3 1958. Aero is a common enough category that a +2 is pretty valuable.
From what I can recall from previous discussions, the prototype spaceplane won't actually be going supersonic, short of some sort of catastrophic explosion of course. That's probably something for a later model.Yeah, this was mostly jumping at the opportunity to have a net +25 PS for something we'll probably want to do... eventually. I'd be ambivalent about what to put there, but I figured why not take a shot at it.
I'm somewhat apprehensive on spaceplane, at least while there's so much supersonic jet research left, which is why I didn't pick it. If we mess that up, well... X-15 Flight 3-65-97 - Wikipedia
I reiterate that I'm really wary of making too many promises. One weather sat, one science facility, one research program. We're a multinational space agency with a lot of irons in the fire right now- Human rocketry and nuclear power and satellites and more. Cooling the jets a bit more isn't a bad thing. We're currently on 100 PS. So why not spend some of that down to maintain breathing room, imo. We don't even necessarily need 1.5% of the world budget, everywhere else needs the funds too, ya know?
I don't really grok these plans, but can't we have a plan that does... A little less? Pick fewer graduates, make fewer promises, don't poke Research Support / Demil Locker Access / Request Negotiation Aid?
We did that; last year was our quiet year to give us breathing room for this one. That's why we have 100 PS saved up. It's important that we get our launch tempo going this year or we won't be on track for a manned launch and interplanetary probes in 1959, which are things we more or less committed to. Mchanically, every time we launch a R-4 successfully, the reliability improves. If we want to launch valuable cargo, that means we should be keeping all our ops dice running at full tilt for the next three years. At 1% budget, that's not possible unless we dramatically cut down what we're doing in other areas (e.g, no outreach programs or research with civilian applications).I reiterate that I'm really wary of making too many promises. One weather sat, one science facility, one research program. We're a multinational space agency with a lot of irons in the fire right now- Human rocketry and nuclear power and satellites and more. Cooling the jets a bit more isn't a bad thing. We're currently on 100 PS. So why not spend some of that down to maintain breathing room, imo. We don't even necessarily need 1.5% of the world budget, everywhere else needs the funds too, ya know?
I don't really grok these plans, but can't we have a plan that does... A little less? Pick fewer graduates, make fewer promises, don't poke Research Support / Demil Locker Access / Request Negotiation Aid?
Your math here is off. It assumes that we only take one NA rebuilding promise. If we take 3, which we can do, we can make a 4.7 PS profit while also giving us a "free" Graduates die.As we found out last year, the simplest way to achieve +2 industry/infra is to lobby for it, which 1) consumes 2 politics dice and 2) leaves us at a net -15 PS after we do it twice. There's the slightly more cost-effective use of facilities dice, but that still leaves us at -5.3 PS*. Meanwhile, asking for GRAD picks weakens the background industry/infra buildup.
Probes I get, but the manned launch? I don't see that on our Promises list?We did that; last year was our quiet year to give us breathing room for this one. That's why we have 100 PS saved up. It's important that we get our launch tempo going this year or we won't be on track for a manned launch and interplanetary probes in 1959, which are things we more or less committed to.
Probes I get, but the manned launch? I don't see that on our Promises list?
Personally don't know exactly when he came on board, but the clock is ticking for this.Sergei Korolev [The Engineer] - [+5 to Science and Engineering rolls (unless researching [HGOL][FUEL] projects, then it becomes a -15), +1 Science dice, +1 Engineering Dice. Request: Build and launch a 2nd Generation Orbital Rocket within 5 years. Demonstrate crewed orbital spaceflight within 5 years.]
He was the Assistant Director that was picked by vote.Because it isn't a promise to the world congress, but Sergei Korolev:
Personally don't know exactly when he came on board, but the clock is ticking for this.
Ah, still I am concerned about getting this done with rockets alone. I'd much prefer doing it with Spaceplanes or at least a hybrid system. It helps that we are a lot closer to doing a manned spaceflight with a Spaceplane than with a rocket imo. All we need to do is to get our Spaceplane Prototype flying and we should be good to go.Personally don't know exactly when he came on board, but the clock is ticking for this